зеркало из https://github.com/microsoft/cocos2d-x.git
774 строки
26 KiB
C++
774 строки
26 KiB
C++
/****************************************************************************
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2009 Jason Booth
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Copyright (c) 2009 Robert J Payne
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2011 Zynga Inc.
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Copyright (c) 2013-2017 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "2d/CCSpriteFrameCache.h"
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#include <vector>
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#include "2d/CCSprite.h"
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#include "2d/CCAutoPolygon.h"
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#include "platform/CCFileUtils.h"
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#include "base/CCNS.h"
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#include "base/ccMacros.h"
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#include "base/ccUTF8.h"
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#include "base/CCDirector.h"
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#include "renderer/CCTexture2D.h"
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#include "renderer/CCTextureCache.h"
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#include "base/CCNinePatchImageParser.h"
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using namespace std;
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NS_CC_BEGIN
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static SpriteFrameCache *_sharedSpriteFrameCache = nullptr;
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SpriteFrameCache* SpriteFrameCache::getInstance()
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{
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if (! _sharedSpriteFrameCache)
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{
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_sharedSpriteFrameCache = new (std::nothrow) SpriteFrameCache();
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_sharedSpriteFrameCache->init();
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}
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return _sharedSpriteFrameCache;
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}
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void SpriteFrameCache::destroyInstance()
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{
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CC_SAFE_RELEASE_NULL(_sharedSpriteFrameCache);
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}
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bool SpriteFrameCache::init()
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{
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_spriteFrames.reserve(20);
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_spriteFramesAliases.reserve(20);
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_loadedFileNames = new std::set<std::string>();
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return true;
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}
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SpriteFrameCache::~SpriteFrameCache()
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{
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CC_SAFE_DELETE(_loadedFileNames);
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}
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void SpriteFrameCache::parseIntegerList(const std::string &string, std::vector<int> &res)
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{
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std::string delim(" ");
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size_t n = std::count(string.begin(), string.end(), ' ');
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res.resize(n+1);
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size_t start = 0U;
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size_t end = string.find(delim);
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int i=0;
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while (end != std::string::npos)
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{
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res[i++] = atoi(string.substr(start, end - start).c_str());
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start = end + delim.length();
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end = string.find(delim, start);
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}
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res[i] = atoi(string.substr(start, end).c_str());
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}
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void SpriteFrameCache::initializePolygonInfo(const Size &textureSize,
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const Size &spriteSize,
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const std::vector<int> &vertices,
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const std::vector<int> &verticesUV,
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const std::vector<int> &triangleIndices,
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PolygonInfo &info)
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{
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size_t vertexCount = vertices.size();
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size_t indexCount = triangleIndices.size();
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float scaleFactor = CC_CONTENT_SCALE_FACTOR();
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V3F_C4B_T2F *vertexData = new (std::nothrow) V3F_C4B_T2F[vertexCount];
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for (size_t i = 0; i < vertexCount/2; i++)
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{
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vertexData[i].colors = Color4B::WHITE;
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vertexData[i].vertices = Vec3(vertices[i*2] / scaleFactor,
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(spriteSize.height - vertices[i*2+1]) / scaleFactor,
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0);
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vertexData[i].texCoords = Tex2F(verticesUV[i*2] / textureSize.width,
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verticesUV[i*2+1] / textureSize.height);
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}
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unsigned short *indexData = new unsigned short[indexCount];
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for (size_t i = 0; i < indexCount; i++)
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{
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indexData[i] = static_cast<unsigned short>(triangleIndices[i]);
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}
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info.triangles.vertCount = static_cast<int>(vertexCount);
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info.triangles.verts = vertexData;
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info.triangles.indexCount = static_cast<int>(indexCount);
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info.triangles.indices = indexData;
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info.setRect(Rect(0, 0, spriteSize.width, spriteSize.height));
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}
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void SpriteFrameCache::addSpriteFramesWithDictionary(ValueMap& dictionary, Texture2D* texture)
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{
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/*
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Supported Zwoptex Formats:
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ZWTCoordinatesFormatOptionXMLLegacy = 0, // Flash Version
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ZWTCoordinatesFormatOptionXML1_0 = 1, // Desktop Version 0.0 - 0.4b
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ZWTCoordinatesFormatOptionXML1_1 = 2, // Desktop Version 1.0.0 - 1.0.1
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ZWTCoordinatesFormatOptionXML1_2 = 3, // Desktop Version 1.0.2+
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Version 3 with TexturePacker 4.0 polygon mesh packing
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*/
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if (dictionary["frames"].getType() != cocos2d::Value::Type::MAP)
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return;
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ValueMap& framesDict = dictionary["frames"].asValueMap();
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int format = 0;
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Size textureSize;
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// get the format
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if (dictionary.find("metadata") != dictionary.end())
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{
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ValueMap& metadataDict = dictionary["metadata"].asValueMap();
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format = metadataDict["format"].asInt();
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if(metadataDict.find("size") != metadataDict.end())
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{
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textureSize = SizeFromString(metadataDict["size"].asString());
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}
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}
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// check the format
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CCASSERT(format >=0 && format <= 3, "format is not supported for SpriteFrameCache addSpriteFramesWithDictionary:textureFilename:");
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auto textureFileName = Director::getInstance()->getTextureCache()->getTextureFilePath(texture);
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Image* image = nullptr;
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NinePatchImageParser parser;
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for (auto& iter : framesDict)
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{
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ValueMap& frameDict = iter.second.asValueMap();
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std::string spriteFrameName = iter.first;
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SpriteFrame* spriteFrame = _spriteFrames.at(spriteFrameName);
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if (spriteFrame)
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{
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continue;
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}
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if(format == 0)
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{
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float x = frameDict["x"].asFloat();
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float y = frameDict["y"].asFloat();
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float w = frameDict["width"].asFloat();
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float h = frameDict["height"].asFloat();
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float ox = frameDict["offsetX"].asFloat();
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float oy = frameDict["offsetY"].asFloat();
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int ow = frameDict["originalWidth"].asInt();
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int oh = frameDict["originalHeight"].asInt();
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// check ow/oh
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if(!ow || !oh)
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{
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CCLOGWARN("cocos2d: WARNING: originalWidth/Height not found on the SpriteFrame. AnchorPoint won't work as expected. Regenerate the .plist");
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}
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// abs ow/oh
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ow = std::abs(ow);
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oh = std::abs(oh);
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// create frame
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spriteFrame = SpriteFrame::createWithTexture(texture,
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Rect(x, y, w, h),
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false,
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Vec2(ox, oy),
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Size((float)ow, (float)oh)
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);
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}
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else if(format == 1 || format == 2)
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{
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Rect frame = RectFromString(frameDict["frame"].asString());
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bool rotated = false;
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// rotation
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if (format == 2)
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{
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rotated = frameDict["rotated"].asBool();
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}
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Vec2 offset = PointFromString(frameDict["offset"].asString());
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Size sourceSize = SizeFromString(frameDict["sourceSize"].asString());
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// create frame
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spriteFrame = SpriteFrame::createWithTexture(texture,
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frame,
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rotated,
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offset,
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sourceSize
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);
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}
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else if (format == 3)
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{
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// get values
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Size spriteSize = SizeFromString(frameDict["spriteSize"].asString());
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Vec2 spriteOffset = PointFromString(frameDict["spriteOffset"].asString());
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Size spriteSourceSize = SizeFromString(frameDict["spriteSourceSize"].asString());
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Rect textureRect = RectFromString(frameDict["textureRect"].asString());
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bool textureRotated = frameDict["textureRotated"].asBool();
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// get aliases
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ValueVector& aliases = frameDict["aliases"].asValueVector();
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for(const auto &value : aliases) {
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std::string oneAlias = value.asString();
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if (_spriteFramesAliases.find(oneAlias) != _spriteFramesAliases.end())
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{
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CCLOGWARN("cocos2d: WARNING: an alias with name %s already exists", oneAlias.c_str());
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}
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_spriteFramesAliases[oneAlias] = Value(spriteFrameName);
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}
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// create frame
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spriteFrame = SpriteFrame::createWithTexture(texture,
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Rect(textureRect.origin.x, textureRect.origin.y, spriteSize.width, spriteSize.height),
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textureRotated,
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spriteOffset,
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spriteSourceSize);
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if(frameDict.find("vertices") != frameDict.end())
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{
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std::vector<int> vertices;
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parseIntegerList(frameDict["vertices"].asString(), vertices);
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std::vector<int> verticesUV;
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parseIntegerList(frameDict["verticesUV"].asString(), verticesUV);
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std::vector<int> indices;
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parseIntegerList(frameDict["triangles"].asString(), indices);
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PolygonInfo info;
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initializePolygonInfo(textureSize, spriteSourceSize, vertices, verticesUV, indices, info);
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spriteFrame->setPolygonInfo(info);
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}
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if (frameDict.find("anchor") != frameDict.end())
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{
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spriteFrame->setAnchorPoint(PointFromString(frameDict["anchor"].asString()));
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}
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}
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bool flag = NinePatchImageParser::isNinePatchImage(spriteFrameName);
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if(flag)
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{
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if (image == nullptr) {
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image = new (std::nothrow) Image();
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image->initWithImageFile(textureFileName);
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}
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parser.setSpriteFrameInfo(image, spriteFrame->getRectInPixels(), spriteFrame->isRotated());
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texture->addSpriteFrameCapInset(spriteFrame, parser.parseCapInset());
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}
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// add sprite frame
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_spriteFrames.insert(spriteFrameName, spriteFrame);
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}
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CC_SAFE_DELETE(image);
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}
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void SpriteFrameCache::addSpriteFramesWithDictionary(ValueMap& dict, const std::string &texturePath)
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{
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std::string pixelFormatName;
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if (dict.find("metadata") != dict.end())
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{
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ValueMap& metadataDict = dict.at("metadata").asValueMap();
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if (metadataDict.find("pixelFormat") != metadataDict.end())
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{
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pixelFormatName = metadataDict.at("pixelFormat").asString();
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}
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}
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Texture2D *texture = nullptr;
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static std::unordered_map<std::string, Texture2D::PixelFormat> pixelFormats = {
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{"RGBA8888", Texture2D::PixelFormat::RGBA8888},
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{"RGBA4444", Texture2D::PixelFormat::RGBA4444},
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{"RGB5A1", Texture2D::PixelFormat::RGB5A1},
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{"RGBA5551", Texture2D::PixelFormat::RGB5A1},
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{"RGB565", Texture2D::PixelFormat::RGB565},
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{"A8", Texture2D::PixelFormat::A8},
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{"ALPHA", Texture2D::PixelFormat::A8},
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{"I8", Texture2D::PixelFormat::I8},
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{"AI88", Texture2D::PixelFormat::AI88},
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{"ALPHA_INTENSITY", Texture2D::PixelFormat::AI88},
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//{"BGRA8888", Texture2D::PixelFormat::BGRA8888}, no Image conversion RGBA -> BGRA
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{"RGB888", Texture2D::PixelFormat::RGB888}
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};
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auto pixelFormatIt = pixelFormats.find(pixelFormatName);
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if (pixelFormatIt != pixelFormats.end())
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{
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const Texture2D::PixelFormat pixelFormat = (*pixelFormatIt).second;
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const Texture2D::PixelFormat currentPixelFormat = Texture2D::getDefaultAlphaPixelFormat();
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Texture2D::setDefaultAlphaPixelFormat(pixelFormat);
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texture = Director::getInstance()->getTextureCache()->addImage(texturePath);
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Texture2D::setDefaultAlphaPixelFormat(currentPixelFormat);
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}
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else
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{
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texture = Director::getInstance()->getTextureCache()->addImage(texturePath);
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}
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if (texture)
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{
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addSpriteFramesWithDictionary(dict, texture);
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}
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else
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{
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CCLOG("cocos2d: SpriteFrameCache: Couldn't load texture");
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}
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}
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void SpriteFrameCache::addSpriteFramesWithFile(const std::string& plist, Texture2D *texture)
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{
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if (_loadedFileNames->find(plist) != _loadedFileNames->end())
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{
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return; // We already added it
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}
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist);
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ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath);
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addSpriteFramesWithDictionary(dict, texture);
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_loadedFileNames->insert(plist);
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}
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void SpriteFrameCache::addSpriteFramesWithFileContent(const std::string& plist_content, Texture2D *texture)
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{
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ValueMap dict = FileUtils::getInstance()->getValueMapFromData(plist_content.c_str(), static_cast<int>(plist_content.size()));
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addSpriteFramesWithDictionary(dict, texture);
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}
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void SpriteFrameCache::addSpriteFramesWithFile(const std::string& plist, const std::string& textureFileName)
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{
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CCASSERT(textureFileName.size()>0, "texture name should not be null");
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if (_loadedFileNames->find(plist) != _loadedFileNames->end())
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{
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return; // We already added it
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}
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const std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist);
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ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath);
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addSpriteFramesWithDictionary(dict, textureFileName);
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_loadedFileNames->insert(plist);
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}
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void SpriteFrameCache::addSpriteFramesWithFile(const std::string& plist)
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{
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CCASSERT(!plist.empty(), "plist filename should not be nullptr");
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist);
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if (fullPath.empty())
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{
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// return if plist file doesn't exist
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CCLOG("cocos2d: SpriteFrameCache: can not find %s", plist.c_str());
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return;
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}
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if (_loadedFileNames->find(plist) == _loadedFileNames->end())
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{
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ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath);
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string texturePath("");
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if (dict.find("metadata") != dict.end())
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{
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ValueMap& metadataDict = dict["metadata"].asValueMap();
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// try to read texture file name from meta data
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texturePath = metadataDict["textureFileName"].asString();
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}
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if (!texturePath.empty())
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{
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// build texture path relative to plist file
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texturePath = FileUtils::getInstance()->fullPathFromRelativeFile(texturePath, plist);
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}
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else
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{
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// build texture path by replacing file extension
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texturePath = plist;
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// remove .xxx
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size_t startPos = texturePath.find_last_of(".");
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texturePath = texturePath.erase(startPos);
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// append .png
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texturePath = texturePath.append(".png");
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CCLOG("cocos2d: SpriteFrameCache: Trying to use file %s as texture", texturePath.c_str());
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}
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addSpriteFramesWithDictionary(dict, texturePath);
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_loadedFileNames->insert(plist);
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}
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}
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bool SpriteFrameCache::isSpriteFramesWithFileLoaded(const std::string& plist) const
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{
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bool result = false;
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if (_loadedFileNames->find(plist) != _loadedFileNames->end())
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{
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result = true;
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}
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return result;
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}
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void SpriteFrameCache::addSpriteFrame(SpriteFrame* frame, const std::string& frameName)
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{
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CCASSERT(frame, "frame should not be nil");
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_spriteFrames.insert(frameName, frame);
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}
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void SpriteFrameCache::removeSpriteFrames()
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{
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_spriteFrames.clear();
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_spriteFramesAliases.clear();
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_loadedFileNames->clear();
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}
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void SpriteFrameCache::removeUnusedSpriteFrames()
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{
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bool removed = false;
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std::vector<std::string> toRemoveFrames;
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for (auto& iter : _spriteFrames)
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{
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SpriteFrame* spriteFrame = iter.second;
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if( spriteFrame->getReferenceCount() == 1 )
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{
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toRemoveFrames.push_back(iter.first);
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spriteFrame->getTexture()->removeSpriteFrameCapInset(spriteFrame);
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CCLOG("cocos2d: SpriteFrameCache: removing unused frame: %s", iter.first.c_str());
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removed = true;
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}
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}
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_spriteFrames.erase(toRemoveFrames);
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// FIXME:. Since we don't know the .plist file that originated the frame, we must remove all .plist from the cache
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if( removed )
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{
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_loadedFileNames->clear();
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}
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}
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void SpriteFrameCache::removeSpriteFrameByName(const std::string& name)
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{
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// explicit nil handling
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if (name.empty())
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return;
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// Is this an alias ?
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bool foundAlias = _spriteFramesAliases.find(name) != _spriteFramesAliases.end();
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std::string key = foundAlias ? _spriteFramesAliases[name].asString() : "";
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if (!key.empty())
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{
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_spriteFrames.erase(key);
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_spriteFramesAliases.erase(key);
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}
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else
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{
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_spriteFrames.erase(name);
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}
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// FIXME:. Since we don't know the .plist file that originated the frame, we must remove all .plist from the cache
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_loadedFileNames->clear();
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}
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void SpriteFrameCache::removeSpriteFramesFromFile(const std::string& plist)
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{
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist);
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ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath);
|
|
if (dict.empty())
|
|
{
|
|
CCLOG("cocos2d:SpriteFrameCache:removeSpriteFramesFromFile: create dict by %s fail.",plist.c_str());
|
|
return;
|
|
}
|
|
removeSpriteFramesFromDictionary(dict);
|
|
|
|
// remove it from the cache
|
|
set<string>::iterator ret = _loadedFileNames->find(plist);
|
|
if (ret != _loadedFileNames->end())
|
|
{
|
|
_loadedFileNames->erase(ret);
|
|
}
|
|
}
|
|
|
|
void SpriteFrameCache::removeSpriteFramesFromFileContent(const std::string& plist_content)
|
|
{
|
|
ValueMap dict = FileUtils::getInstance()->getValueMapFromData(plist_content.data(), static_cast<int>(plist_content.size()));
|
|
if (dict.empty())
|
|
{
|
|
CCLOG("cocos2d:SpriteFrameCache:removeSpriteFramesFromFileContent: create dict by fail.");
|
|
return;
|
|
}
|
|
removeSpriteFramesFromDictionary(dict);
|
|
}
|
|
|
|
void SpriteFrameCache::removeSpriteFramesFromDictionary(ValueMap& dictionary)
|
|
{
|
|
if (dictionary["frames"].getType() != cocos2d::Value::Type::MAP)
|
|
return;
|
|
|
|
ValueMap framesDict = dictionary["frames"].asValueMap();
|
|
std::vector<std::string> keysToRemove;
|
|
|
|
for (const auto& iter : framesDict)
|
|
{
|
|
if (_spriteFrames.at(iter.first))
|
|
{
|
|
keysToRemove.push_back(iter.first);
|
|
}
|
|
}
|
|
|
|
_spriteFrames.erase(keysToRemove);
|
|
}
|
|
|
|
void SpriteFrameCache::removeSpriteFramesFromTexture(Texture2D* texture)
|
|
{
|
|
std::vector<std::string> keysToRemove;
|
|
|
|
for (auto& iter : _spriteFrames)
|
|
{
|
|
std::string key = iter.first;
|
|
SpriteFrame* frame = _spriteFrames.at(key);
|
|
if (frame && (frame->getTexture() == texture))
|
|
{
|
|
keysToRemove.push_back(key);
|
|
}
|
|
}
|
|
|
|
_spriteFrames.erase(keysToRemove);
|
|
}
|
|
|
|
SpriteFrame* SpriteFrameCache::getSpriteFrameByName(const std::string& name)
|
|
{
|
|
SpriteFrame* frame = _spriteFrames.at(name);
|
|
if (!frame)
|
|
{
|
|
// try alias dictionary
|
|
if (_spriteFramesAliases.find(name) != _spriteFramesAliases.end())
|
|
{
|
|
std::string key = _spriteFramesAliases[name].asString();
|
|
if (!key.empty())
|
|
{
|
|
frame = _spriteFrames.at(key);
|
|
if (!frame)
|
|
{
|
|
CCLOG("cocos2d: SpriteFrameCache: Frame aliases '%s' isn't found", key.c_str());
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CCLOG("cocos2d: SpriteFrameCache: Frame '%s' isn't found", name.c_str());
|
|
}
|
|
}
|
|
return frame;
|
|
}
|
|
|
|
void SpriteFrameCache::reloadSpriteFramesWithDictionary(ValueMap& dictionary, Texture2D *texture)
|
|
{
|
|
ValueMap& framesDict = dictionary["frames"].asValueMap();
|
|
int format = 0;
|
|
|
|
// get the format
|
|
if (dictionary.find("metadata") != dictionary.end())
|
|
{
|
|
ValueMap& metadataDict = dictionary["metadata"].asValueMap();
|
|
format = metadataDict["format"].asInt();
|
|
}
|
|
|
|
// check the format
|
|
CCASSERT(format >= 0 && format <= 3, "format is not supported for SpriteFrameCache addSpriteFramesWithDictionary:textureFilename:");
|
|
|
|
for (auto& iter : framesDict)
|
|
{
|
|
ValueMap& frameDict = iter.second.asValueMap();
|
|
std::string spriteFrameName = iter.first;
|
|
|
|
auto it = _spriteFrames.find(spriteFrameName);
|
|
if (it != _spriteFrames.end())
|
|
{
|
|
_spriteFrames.erase(it);
|
|
}
|
|
|
|
SpriteFrame* spriteFrame = nullptr;
|
|
|
|
if (format == 0)
|
|
{
|
|
float x = frameDict["x"].asFloat();
|
|
float y = frameDict["y"].asFloat();
|
|
float w = frameDict["width"].asFloat();
|
|
float h = frameDict["height"].asFloat();
|
|
float ox = frameDict["offsetX"].asFloat();
|
|
float oy = frameDict["offsetY"].asFloat();
|
|
int ow = frameDict["originalWidth"].asInt();
|
|
int oh = frameDict["originalHeight"].asInt();
|
|
// check ow/oh
|
|
if (!ow || !oh)
|
|
{
|
|
CCLOGWARN("cocos2d: WARNING: originalWidth/Height not found on the SpriteFrame. AnchorPoint won't work as expected. Regenerate the .plist");
|
|
}
|
|
// abs ow/oh
|
|
ow = std::abs(ow);
|
|
oh = std::abs(oh);
|
|
// create frame
|
|
spriteFrame = SpriteFrame::createWithTexture(texture,
|
|
Rect(x, y, w, h),
|
|
false,
|
|
Vec2(ox, oy),
|
|
Size((float)ow, (float)oh)
|
|
);
|
|
}
|
|
else if (format == 1 || format == 2)
|
|
{
|
|
Rect frame = RectFromString(frameDict["frame"].asString());
|
|
bool rotated = false;
|
|
|
|
// rotation
|
|
if (format == 2)
|
|
{
|
|
rotated = frameDict["rotated"].asBool();
|
|
}
|
|
|
|
Vec2 offset = PointFromString(frameDict["offset"].asString());
|
|
Size sourceSize = SizeFromString(frameDict["sourceSize"].asString());
|
|
|
|
// create frame
|
|
spriteFrame = SpriteFrame::createWithTexture(texture,
|
|
frame,
|
|
rotated,
|
|
offset,
|
|
sourceSize
|
|
);
|
|
}
|
|
else if (format == 3)
|
|
{
|
|
// get values
|
|
Size spriteSize = SizeFromString(frameDict["spriteSize"].asString());
|
|
Vec2 spriteOffset = PointFromString(frameDict["spriteOffset"].asString());
|
|
Size spriteSourceSize = SizeFromString(frameDict["spriteSourceSize"].asString());
|
|
Rect textureRect = RectFromString(frameDict["textureRect"].asString());
|
|
bool textureRotated = frameDict["textureRotated"].asBool();
|
|
|
|
// get aliases
|
|
ValueVector& aliases = frameDict["aliases"].asValueVector();
|
|
|
|
for (const auto &value : aliases) {
|
|
std::string oneAlias = value.asString();
|
|
if (_spriteFramesAliases.find(oneAlias) != _spriteFramesAliases.end())
|
|
{
|
|
CCLOGWARN("cocos2d: WARNING: an alias with name %s already exists", oneAlias.c_str());
|
|
}
|
|
|
|
_spriteFramesAliases[oneAlias] = Value(spriteFrameName);
|
|
}
|
|
|
|
// create frame
|
|
spriteFrame = SpriteFrame::createWithTexture(texture,
|
|
Rect(textureRect.origin.x, textureRect.origin.y, spriteSize.width, spriteSize.height),
|
|
textureRotated,
|
|
spriteOffset,
|
|
spriteSourceSize);
|
|
}
|
|
|
|
// add sprite frame
|
|
_spriteFrames.insert(spriteFrameName, spriteFrame);
|
|
}
|
|
}
|
|
|
|
bool SpriteFrameCache::reloadTexture(const std::string& plist)
|
|
{
|
|
CCASSERT(plist.size()>0, "plist filename should not be nullptr");
|
|
|
|
auto it = _loadedFileNames->find(plist);
|
|
if (it != _loadedFileNames->end()) {
|
|
_loadedFileNames->erase(it);
|
|
}
|
|
else
|
|
{
|
|
//If one plist has't be loaded, we don't load it here.
|
|
return false;
|
|
}
|
|
|
|
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist);
|
|
ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath);
|
|
|
|
string texturePath("");
|
|
|
|
if (dict.find("metadata") != dict.end())
|
|
{
|
|
ValueMap& metadataDict = dict["metadata"].asValueMap();
|
|
// try to read texture file name from meta data
|
|
texturePath = metadataDict["textureFileName"].asString();
|
|
}
|
|
|
|
if (!texturePath.empty())
|
|
{
|
|
// build texture path relative to plist file
|
|
texturePath = FileUtils::getInstance()->fullPathFromRelativeFile(texturePath, plist);
|
|
}
|
|
else
|
|
{
|
|
// build texture path by replacing file extension
|
|
texturePath = plist;
|
|
|
|
// remove .xxx
|
|
size_t startPos = texturePath.find_last_of(".");
|
|
texturePath = texturePath.erase(startPos);
|
|
|
|
// append .png
|
|
texturePath = texturePath.append(".png");
|
|
}
|
|
|
|
Texture2D *texture = nullptr;
|
|
if (Director::getInstance()->getTextureCache()->reloadTexture(texturePath))
|
|
texture = Director::getInstance()->getTextureCache()->getTextureForKey(texturePath);
|
|
|
|
if (texture)
|
|
{
|
|
reloadSpriteFramesWithDictionary(dict, texture);
|
|
_loadedFileNames->insert(plist);
|
|
}
|
|
else
|
|
{
|
|
CCLOG("cocos2d: SpriteFrameCache: Couldn't load texture");
|
|
}
|
|
return true;
|
|
}
|
|
|
|
NS_CC_END
|