cocos2d-x/build/winrt/wp8_precompiled_shaders.txt

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How to compile precompiled shaders for Windows Phone 8.0 (WP8)
1. Open the VS project Cocos2dShaderCompiler\Cocos2dShaderCompiler.sln
2. Build and run the project
3. Click the Compile button
4. Select the file cocos\platform\wp8\shaders\precompiledshaders.h in the file dialog box
5. Program will precompile all of the cached cocos2d-x shaders.