зеркало из https://github.com/microsoft/cocos2d-x.git
bb650729c3 | ||
---|---|---|
.. | ||
config-create | ||
module | ||
README.md | ||
create_project.py |
README.md
#Creating A Project
First you need to install the Python environment.
There are two ways to create a new cocos project. Notice: The best project path is an English path without spaces. ##1.UI
- Windows: double click the "create_project.py" file
- Mac: use
./create_project.py
- Linux: The Tkinter library was not installed automatically in Linux, therefore, in order to use the GUI to operate, you have to install Tkinter manually (see http://tkinter.unpythonic.net/wiki/How_to_install_Tkinter). There is another way to create projects by command line. See below for details.
##2.console To use this, open the terminal and type:
$ cd cocos2d-x/tools/project-creator
$ ./project-creator.py --help
$ ./project-creator.py -n mygame -k com.your_company.mygame -l cpp -p /home/mygame
$ cd /home/mygame