runtime improvements related to scheduling points (#293)
This commit is contained in:
Родитель
3f4ef590ec
Коммит
37d7636e65
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@ -576,15 +576,6 @@ namespace Microsoft.Coyote.Actors
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{
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}
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/// <summary>
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/// Notifies that the inbox of the specified actor is about to be
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/// checked to see if the default event handler should fire.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal virtual void LogDefaultEventHandlerCheck(Actor actor)
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{
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}
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/// <summary>
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/// Logs that the specified actor raised an <see cref="Event"/>.
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/// </summary>
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@ -1386,11 +1377,6 @@ namespace Microsoft.Coyote.Actors
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this.ResetProgramCounter(actor);
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}
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/// <inheritdoc/>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal override void LogDefaultEventHandlerCheck(Actor actor) =>
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this.Runtime.ScheduleNextOperation(SchedulingPointType.Default);
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/// <inheritdoc/>
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internal override void LogRaisedEvent(Actor actor, Event e, EventGroup eventGroup, EventInfo eventInfo)
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{
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@ -1446,7 +1432,7 @@ namespace Microsoft.Coyote.Actors
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this.LogWriter.LogWaitEvent(actor.Id, stateName, eventWaitTypesArray);
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}
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this.Runtime.ScheduleNextOperation(SchedulingPointType.Join);
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this.Runtime.ScheduleNextOperation(SchedulingPointType.Wait);
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this.ResetProgramCounter(actor);
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}
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@ -318,7 +318,7 @@ namespace Microsoft.Coyote.Actors.Mocks
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bool result = this.Owner.IsDefaultHandlerInstalled();
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if (result)
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{
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this.Owner.Context.Runtime.ScheduleNextOperation(Runtime.SchedulingPointType.Default);
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this.Owner.Context.Runtime.ScheduleNextOperation(Runtime.SchedulingPointType.Receive);
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}
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return result;
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@ -58,10 +58,8 @@ namespace Microsoft.Coyote.Runtime
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/// <summary>
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/// The runtime executing the current operation.
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/// </summary>
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internal static CoyoteRuntime Current
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{
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get => ThreadLocalRuntime.Value ?? AsyncLocalRuntime.Value ?? RuntimeProvider.DefaultRuntime;
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}
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internal static CoyoteRuntime Current =>
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ThreadLocalRuntime.Value ?? AsyncLocalRuntime.Value ?? RuntimeProvider.DefaultRuntime;
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/// <summary>
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/// If true, the program execution is controlled by the runtime to
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@ -144,11 +142,6 @@ namespace Microsoft.Coyote.Runtime
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/// </summary>
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private readonly HashSet<string> UncontrolledInvocations;
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/// <summary>
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/// The program schedule trace.
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/// </summary>
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internal readonly ScheduleTrace ScheduleTrace;
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/// <summary>
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/// The currently scheduled operation during systematic testing.
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/// </summary>
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@ -185,13 +178,14 @@ namespace Microsoft.Coyote.Runtime
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private bool IsSchedulerSuppressed;
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/// <summary>
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/// True if the last scheduling point was postponed. This happens if an uncontrolled
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/// thread created a new controlled operation and tried to schedule it, but this can
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/// only happen from a controlled thread. If this value is set, the runtime will try
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/// to invoke the scheduler from a controlled thread before resuming executing the
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/// currently scheduled operation, which can potentially increase coverage.
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/// If this value is not null, then it represents the last scheduling point that
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/// was postponed. This happens if an uncontrolled thread created a new controlled
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/// operation and tried to schedule it, but this can only happen from a controlled
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/// thread. If this value is set, the runtime will try to invoke the scheduler from
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/// a controlled thread before resuming executing the currently scheduled operation,
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/// which can potentially increase coverage.
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/// </summary>
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private bool IsLastSchedulingPointPostponed;
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private SchedulingPointType? LastPostponedSchedulingPoint;
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/// <summary>
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/// True if uncontrolled concurrency was detected, else false.
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@ -281,7 +275,7 @@ namespace Microsoft.Coyote.Runtime
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this.IsAttached = true;
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this.IsSchedulerSuppressed = false;
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this.IsUncontrolledConcurrencyDetected = false;
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this.IsLastSchedulingPointPostponed = false;
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this.LastPostponedSchedulingPoint = null;
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this.MaxConcurrencyDegree = 0;
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this.IsBugFound = false;
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@ -292,7 +286,6 @@ namespace Microsoft.Coyote.Runtime
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this.UncontrolledTasks = new HashSet<Task>();
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this.UncontrolledInvocations = new HashSet<string>();
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this.CompletionSource = new TaskCompletionSource<bool>();
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this.ScheduleTrace = new ScheduleTrace();
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if (this.SchedulingPolicy is SchedulingPolicy.Systematic)
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{
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@ -337,12 +330,8 @@ namespace Microsoft.Coyote.Runtime
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{
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try
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{
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// Install the runtime to the execution context of the current thread.
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this.SetThreadExecutionContext();
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// Update the controlled thread with the currently executing operation,
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// allowing future retrieval in the same controlled thread.
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ExecutingOperation.Value = op;
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// Sets up the execution context of the current thread.
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this.SetCurrentExecutionContext(op);
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this.StartOperation(op);
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@ -396,10 +385,7 @@ namespace Microsoft.Coyote.Runtime
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}
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finally
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{
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// Clean the thread local state.
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ExecutingOperation.Value = null;
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AsyncLocalRuntime.Value = null;
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ThreadLocalRuntime.Value = null;
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CleanCurrentExecutionContext();
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}
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});
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@ -431,7 +417,7 @@ namespace Microsoft.Coyote.Runtime
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new DelayOperation(operationId, $"Delay({operationId})", delay) :
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new ControlledOperation(operationId, $"Op({operationId})");
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this.RegisterOperation(op);
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if (operationId > 0 && this.IsThreadUncontrolled(Thread.CurrentThread))
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if (operationId > 0 && !this.IsThreadControlled(Thread.CurrentThread))
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{
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op.IsSourceUncontrolled = true;
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}
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@ -439,6 +425,63 @@ namespace Microsoft.Coyote.Runtime
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return op;
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}
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/// <summary>
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/// Schedules the specified task to be executed asynchronously.
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/// </summary>
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internal void Schedule(Task task)
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{
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lock (this.SyncObject)
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{
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if (!this.IsAttached)
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{
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return;
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}
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}
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// Check if an existing controlled operation is stored in the state of the task.
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ControlledOperation op = task.AsyncState as ControlledOperation ?? this.CreateControlledOperation();
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var thread = new Thread(() =>
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{
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try
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{
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// Sets up the execution context of the current thread.
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this.SetCurrentExecutionContext(op);
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this.StartOperation(op);
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if (this.SchedulingPolicy is SchedulingPolicy.Fuzzing)
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{
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this.DelayOperation();
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}
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this.ControlledTaskScheduler.ExecuteTask(task);
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this.CompleteOperation(op);
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this.ScheduleNextOperation(SchedulingPointType.Complete);
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}
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catch (Exception ex)
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{
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this.ProcessUnhandledExceptionInOperation(op, ex);
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}
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finally
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{
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CleanCurrentExecutionContext();
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}
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});
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thread.Name = Guid.NewGuid().ToString();
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thread.IsBackground = true;
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// TODO: optimize by using a real threadpool instead of creating a new thread each time.
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this.ThreadPool.AddOrUpdate(op.Id, thread, (id, oldThread) => thread);
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this.ControlledThreads.AddOrUpdate(thread.Name, op, (threadName, oldOp) => op);
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this.ControlledTasks.TryAdd(task, op);
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thread.Start();
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this.WaitOperationStart(op);
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this.ScheduleNextOperation(SchedulingPointType.Create);
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}
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/// <summary>
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/// Schedules the specified callback to be executed asynchronously.
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/// </summary>
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@ -457,15 +500,10 @@ namespace Microsoft.Coyote.Runtime
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{
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try
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{
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// Install the runtime to the execution context of the current thread.
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this.SetThreadExecutionContext();
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// Update the controlled thread with the currently executing operation,
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// allowing future retrieval in the same controlled thread.
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ExecutingOperation.Value = op;
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// Sets up the execution context of the current thread.
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this.SetCurrentExecutionContext(op);
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this.StartOperation(op);
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if (this.SchedulingPolicy is SchedulingPolicy.Fuzzing)
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{
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this.DelayOperation();
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@ -473,7 +511,7 @@ namespace Microsoft.Coyote.Runtime
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callback();
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this.CompleteOperation(op);
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this.ScheduleNextOperation(SchedulingPointType.Stop);
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this.ScheduleNextOperation(SchedulingPointType.Complete);
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}
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catch (Exception ex)
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{
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@ -481,10 +519,7 @@ namespace Microsoft.Coyote.Runtime
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}
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finally
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{
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// Clean the thread local state.
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ExecutingOperation.Value = null;
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AsyncLocalRuntime.Value = null;
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ThreadLocalRuntime.Value = null;
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CleanCurrentExecutionContext();
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}
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});
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@ -498,72 +533,7 @@ namespace Microsoft.Coyote.Runtime
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thread.Start();
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this.WaitOperationStart(op);
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this.ScheduleNextOperation(SchedulingPointType.Create);
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}
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/// <summary>
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/// Schedules the specified task to be executed asynchronously.
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/// </summary>
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internal void ScheduleTask(Task task)
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{
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lock (this.SyncObject)
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{
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if (!this.IsAttached)
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{
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return;
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}
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}
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// Check if an existing controlled operation is stored in the state of the task.
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ControlledOperation op = task.AsyncState as ControlledOperation ?? this.CreateControlledOperation();
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var thread = new Thread(() =>
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{
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try
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{
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// Install the runtime to the execution context of the current thread.
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this.SetThreadExecutionContext();
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// Update the controlled thread with the currently executing operation,
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// allowing future retrieval in the same controlled thread.
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ExecutingOperation.Value = op;
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this.StartOperation(op);
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if (this.SchedulingPolicy is SchedulingPolicy.Fuzzing)
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{
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this.DelayOperation();
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}
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this.ControlledTaskScheduler.ExecuteTask(task);
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this.CompleteOperation(op);
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this.ScheduleNextOperation(SchedulingPointType.Stop);
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}
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catch (Exception ex)
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{
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this.ProcessUnhandledExceptionInOperation(op, ex);
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}
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finally
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{
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// Clean the thread local state.
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ExecutingOperation.Value = null;
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AsyncLocalRuntime.Value = null;
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ThreadLocalRuntime.Value = null;
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}
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});
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thread.Name = Guid.NewGuid().ToString();
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thread.IsBackground = true;
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// TODO: optimize by using a real threadpool instead of creating a new thread each time.
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this.ThreadPool.AddOrUpdate(op.Id, thread, (id, oldThread) => thread);
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this.ControlledThreads.AddOrUpdate(thread.Name, op, (threadName, oldOp) => op);
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this.ControlledTasks.TryAdd(task, op);
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thread.Start();
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this.WaitOperationStart(op);
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this.ScheduleNextOperation(SchedulingPointType.Create);
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this.ScheduleNextOperation(SchedulingPointType.ContinueWith);
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}
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/// <summary>
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@ -604,7 +574,7 @@ namespace Microsoft.Coyote.Runtime
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this.TaskFactory.Scheduler);
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}
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var current = this.GetExecutingOperation<ControlledOperation>();
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var current = this.GetExecutingOperation();
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if (current is null)
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{
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// Cannot fuzz the delay of an uncontrolled operation.
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@ -631,7 +601,7 @@ namespace Microsoft.Coyote.Runtime
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return true;
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}
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var callerOp = this.GetExecutingOperation<ControlledOperation>();
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var callerOp = this.GetExecutingOperation();
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this.WaitUntilTasksComplete(callerOp, tasks, waitAll: true);
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// TODO: support timeouts during testing, this would become false if there is a timeout.
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@ -657,7 +627,7 @@ namespace Microsoft.Coyote.Runtime
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throw new ArgumentException("The tasks argument contains no tasks.");
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}
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var callerOp = this.GetExecutingOperation<ControlledOperation>();
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var callerOp = this.GetExecutingOperation();
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this.WaitUntilTasksComplete(callerOp, tasks, waitAll: false);
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int result = -1;
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@ -699,7 +669,7 @@ namespace Microsoft.Coyote.Runtime
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if (op.Dependencies.Count > 0)
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{
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op.Status = waitAll ? OperationStatus.BlockedOnWaitAll : OperationStatus.BlockedOnWaitAny;
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this.ScheduleNextOperation(SchedulingPointType.Join);
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this.ScheduleNextOperation(SchedulingPointType.Wait);
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}
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}
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}
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@ -720,7 +690,7 @@ namespace Microsoft.Coyote.Runtime
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this.NotifyUncontrolledTaskWait(task);
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}
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var op = this.GetExecutingOperation<ControlledOperation>();
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var op = this.GetExecutingOperation();
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this.WaitUntilTaskCompletes(op, task);
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}
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else if (this.SchedulingPolicy is SchedulingPolicy.Fuzzing)
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@ -740,7 +710,7 @@ namespace Microsoft.Coyote.Runtime
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IO.Debug.WriteLine("<CoyoteDebug> Operation '{0}' is waiting for task '{1}'.", op.Id, task.Id);
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op.SetDependency(task, this.ControlledTasks.ContainsKey(task));
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op.Status = OperationStatus.BlockedOnWaitAll;
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this.ScheduleNextOperation(SchedulingPointType.Join);
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this.ScheduleNextOperation(SchedulingPointType.Wait);
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}
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}
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@ -814,20 +784,20 @@ namespace Microsoft.Coyote.Runtime
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return;
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}
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if (type is SchedulingPointType.Create)
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if (type is SchedulingPointType.Create || type is SchedulingPointType.ContinueWith)
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{
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// If this scheduling point was triggered because a new operation was created by
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// an uncontrolled thread, then the scheduling point must be postponed.
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if (this.IsThreadUncontrolled(Thread.CurrentThread))
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if (!this.IsThreadControlled(Thread.CurrentThread))
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{
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IO.Debug.WriteLine("<CoyoteDebug> Postponing scheduling point in uncontrolled thread '{0}'.",
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Thread.CurrentThread.ManagedThreadId);
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this.IsLastSchedulingPointPostponed = true;
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IO.Debug.WriteLine("<CoyoteDebug> Postponing scheduling point '{0}' in uncontrolled thread '{1}'.",
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type, Thread.CurrentThread.ManagedThreadId);
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this.LastPostponedSchedulingPoint = type;
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return;
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}
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}
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var current = this.GetExecutingOperation<ControlledOperation>();
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var current = this.GetExecutingOperation();
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if (current is null)
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{
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// Cannot schedule the next operation if there is no controlled operation
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|
@ -842,7 +812,7 @@ namespace Microsoft.Coyote.Runtime
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return;
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}
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if (this.IsSchedulerSuppressed && !this.IsLastSchedulingPointPostponed &&
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if (this.IsSchedulerSuppressed && this.LastPostponedSchedulingPoint is null &&
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isSuppressible && current.Status is OperationStatus.Enabled)
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{
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// Suppress the scheduling point.
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|
@ -854,13 +824,13 @@ namespace Microsoft.Coyote.Runtime
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this.CheckIfSchedulingStepsBoundIsReached();
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// Update metadata related to this scheduling point.
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current.SchedulingPoint = type;
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this.IsLastSchedulingPointPostponed = false;
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current.LastSchedulingPoint = type;
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this.LastPostponedSchedulingPoint = null;
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if (this.Configuration.IsProgramStateHashingEnabled)
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{
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// Update the current operation with the hashed program state.
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current.HashedProgramState = this.GetHashedProgramState();
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current.LastHashedProgramState = this.GetHashedProgramState();
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}
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// Try to enable any operations with satisfied dependencies before asking the
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|
@ -880,7 +850,6 @@ namespace Microsoft.Coyote.Runtime
|
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}
|
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IO.Debug.WriteLine("<CoyoteDebug> Scheduling operation '{0}'.", next.Name);
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this.ScheduleTrace.AddSchedulingChoice(next.Id);
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if (current != next)
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{
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// Pause the currently scheduled operation, and enable the next one.
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|
@ -934,7 +903,7 @@ namespace Microsoft.Coyote.Runtime
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throw new ThreadInterruptedException();
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}
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current = this.GetExecutingOperation<ControlledOperation>();
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current = this.GetExecutingOperation();
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if (current != null)
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{
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// Choose the next delay to inject. The value is in milliseconds.
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|
@ -968,7 +937,7 @@ namespace Microsoft.Coyote.Runtime
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lock (this.SyncObject)
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{
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// Checks if the current operation is controlled by the runtime.
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this.GetExecutingOperation<ControlledOperation>();
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this.GetExecutingOperation();
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// Checks if the scheduling steps bound has been reached.
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this.CheckIfSchedulingStepsBoundIsReached();
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|
@ -976,7 +945,7 @@ namespace Microsoft.Coyote.Runtime
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if (this.Configuration.IsProgramStateHashingEnabled)
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{
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// Update the current operation with the hashed program state.
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this.ScheduledOperation.HashedProgramState = this.GetHashedProgramState();
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this.ScheduledOperation.LastHashedProgramState = this.GetHashedProgramState();
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}
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if (!this.Scheduler.GetNextBooleanChoice(this.ScheduledOperation, maxValue, out bool choice))
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|
@ -984,7 +953,6 @@ namespace Microsoft.Coyote.Runtime
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this.Detach(SchedulerDetachmentReason.BoundReached);
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}
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this.ScheduleTrace.AddNondeterministicBooleanChoice(choice);
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return choice;
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}
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}
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|
@ -1003,7 +971,7 @@ namespace Microsoft.Coyote.Runtime
|
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lock (this.SyncObject)
|
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{
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// Checks if the current operation is controlled by the runtime.
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this.GetExecutingOperation<ControlledOperation>();
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this.GetExecutingOperation();
|
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|
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// Checks if the scheduling steps bound has been reached.
|
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this.CheckIfSchedulingStepsBoundIsReached();
|
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|
@ -1011,7 +979,7 @@ namespace Microsoft.Coyote.Runtime
|
|||
if (this.Configuration.IsProgramStateHashingEnabled)
|
||||
{
|
||||
// Update the current operation with the hashed program state.
|
||||
this.ScheduledOperation.HashedProgramState = this.GetHashedProgramState();
|
||||
this.ScheduledOperation.LastHashedProgramState = this.GetHashedProgramState();
|
||||
}
|
||||
|
||||
if (!this.Scheduler.GetNextIntegerChoice(this.ScheduledOperation, maxValue, out int choice))
|
||||
|
@ -1019,7 +987,6 @@ namespace Microsoft.Coyote.Runtime
|
|||
this.Detach(SchedulerDetachmentReason.BoundReached);
|
||||
}
|
||||
|
||||
this.ScheduleTrace.AddNondeterministicIntegerChoice(choice);
|
||||
return choice;
|
||||
}
|
||||
}
|
||||
|
@ -1162,7 +1129,7 @@ namespace Microsoft.Coyote.Runtime
|
|||
{
|
||||
IO.Debug.WriteLine("<CoyoteDebug> Trying to enable any operation with satisfied dependencies.");
|
||||
|
||||
int retries = 0;
|
||||
int attempt = 0;
|
||||
uint enabledOpsCount = 0;
|
||||
uint accumulatedDelay = 0;
|
||||
while (true)
|
||||
|
@ -1215,7 +1182,7 @@ namespace Microsoft.Coyote.Runtime
|
|||
if (this.Configuration.IsPartiallyControlledConcurrencyEnabled)
|
||||
{
|
||||
// Compute the delta of enabled operations from the previous attempt.
|
||||
uint enabledOpsDelta = retries is 0 ? 0 : enabledOpsCount - previousEnabledOpsCount;
|
||||
uint enabledOpsDelta = attempt is 0 ? 0 : enabledOpsCount - previousEnabledOpsCount;
|
||||
|
||||
// This value is true if the current operation just completed and has uncontrolled source.
|
||||
bool isSourceUnresolved = current.Status is OperationStatus.Completed && current.IsSourceUncontrolled;
|
||||
|
@ -1233,17 +1200,20 @@ namespace Microsoft.Coyote.Runtime
|
|||
bool isConcurrencyUnresolved = enabledOpsDelta is 0 && statusChanges is 0 &&
|
||||
(isNoEnabledOpsCaseResolved || isSomeEnabledOpsCaseResolved);
|
||||
|
||||
// Retry if there is unresolved concurrency and any retries left, or if there are no enabled
|
||||
// Retry if there is unresolved concurrency and any attempts left, or if there are no enabled
|
||||
// operations and the accumulated delay is less than the specified deadlock timeout limit.
|
||||
if ((++retries < 5 && isConcurrencyUnresolved) ||
|
||||
if ((++attempt < 5 && isConcurrencyUnresolved) ||
|
||||
(enabledOpsCount is 0 && accumulatedDelay < this.Configuration.DeadlockTimeout))
|
||||
{
|
||||
// Implement a simple retry logic to try resolve uncontrolled concurrency.
|
||||
IO.Debug.WriteLine(
|
||||
"<CoyoteDebug> Pausing operation '{0}' on thread '{1}' to try resolve uncontrolled concurrency.",
|
||||
this.ScheduledOperation.Name, Thread.CurrentThread.ManagedThreadId);
|
||||
"<CoyoteDebug> Pausing controlled thread '{0}' to try resolve uncontrolled concurrency.",
|
||||
Thread.CurrentThread.ManagedThreadId);
|
||||
uint delay = this.Configuration.UncontrolledConcurrencyTimeout;
|
||||
// Necessary until we have a better synchronization mechanism to give
|
||||
// more chance to another thread to resolve uncontrolled concurrency.
|
||||
SyncMonitor.Wait(this.SyncObject, (int)delay);
|
||||
Thread.Yield();
|
||||
accumulatedDelay += delay;
|
||||
continue;
|
||||
}
|
||||
|
@ -1322,17 +1292,20 @@ namespace Microsoft.Coyote.Runtime
|
|||
{
|
||||
// A scheduling point from an uncontrolled thread has not been postponed yet, so pause the execution
|
||||
// of the current operation to try give time to the uncontrolled concurrency to be resolved.
|
||||
if (!this.IsLastSchedulingPointPostponed)
|
||||
if (this.LastPostponedSchedulingPoint is null)
|
||||
{
|
||||
IO.Debug.WriteLine(
|
||||
"<CoyoteDebug> Pausing operation '{0}' on thread '{1}' to try resolve uncontrolled concurrency.",
|
||||
op.Name, Thread.CurrentThread.ManagedThreadId);
|
||||
int retries = 0;
|
||||
"<CoyoteDebug> Pausing controlled thread '{0}' to try resolve uncontrolled concurrency.",
|
||||
Thread.CurrentThread.ManagedThreadId);
|
||||
int attempt = 0;
|
||||
int delay = (int)this.Configuration.UncontrolledConcurrencyTimeout;
|
||||
while (retries++ < 10 && !task.IsCompleted)
|
||||
while (attempt++ < 10 && !task.IsCompleted)
|
||||
{
|
||||
// Necessary until we have a better synchronization mechanism to give
|
||||
// more chance to another thread to resolve uncontrolled concurrency.
|
||||
SyncMonitor.Wait(this.SyncObject, delay);
|
||||
if (this.IsLastSchedulingPointPostponed)
|
||||
Thread.Yield();
|
||||
if (this.LastPostponedSchedulingPoint.HasValue)
|
||||
{
|
||||
// A scheduling point from an uncontrolled thread has been postponed,
|
||||
// so stop trying to resolve the uncontrolled concurrency.
|
||||
|
@ -1341,22 +1314,43 @@ namespace Microsoft.Coyote.Runtime
|
|||
}
|
||||
}
|
||||
|
||||
if (this.IsLastSchedulingPointPostponed)
|
||||
if (this.LastPostponedSchedulingPoint.HasValue)
|
||||
{
|
||||
IO.Debug.WriteLine(
|
||||
"<CoyoteDebug> Resuming operation '{0}' on thread '{1}' with uncontrolled concurrency resolved.",
|
||||
op.Name, Thread.CurrentThread.ManagedThreadId);
|
||||
this.ScheduleNextOperation(SchedulingPointType.Default, isSuppressible: false);
|
||||
"<CoyoteDebug> Resuming controlled thread '{0}' with uncontrolled concurrency resolved.",
|
||||
Thread.CurrentThread.ManagedThreadId);
|
||||
this.ScheduleNextOperation(this.LastPostponedSchedulingPoint.Value, isSuppressible: false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the <see cref="ControlledOperation"/> that is currently executing,
|
||||
/// Returns the currently executing <see cref="ControlledOperation"/>,
|
||||
/// or null if no such operation is executing.
|
||||
/// </summary>
|
||||
#if !DEBUG
|
||||
[DebuggerStepThrough]
|
||||
#endif
|
||||
internal ControlledOperation GetExecutingOperation()
|
||||
{
|
||||
lock (this.SyncObject)
|
||||
{
|
||||
var op = ExecutingOperation.Value;
|
||||
if (op is null)
|
||||
{
|
||||
this.NotifyUncontrolledCurrentThread();
|
||||
}
|
||||
|
||||
return op;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the currently executing <see cref="ControlledOperation"/> of the
|
||||
/// specified type, or null if no such operation is executing.
|
||||
/// </summary>
|
||||
#if !DEBUG
|
||||
[DebuggerStepThrough]
|
||||
#endif
|
||||
internal TControlledOperation GetExecutingOperation<TControlledOperation>()
|
||||
where TControlledOperation : ControlledOperation
|
||||
|
@ -1374,18 +1368,31 @@ namespace Microsoft.Coyote.Runtime
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the <see cref="ControlledOperation"/> associated with the specified
|
||||
/// unique id, or null if no such operation exists.
|
||||
/// Returns the <see cref="ControlledOperation"/> associated with the specified
|
||||
/// operation id, or null if no such operation exists.
|
||||
/// </summary>
|
||||
internal ControlledOperation GetOperationWithId(ulong operationId)
|
||||
{
|
||||
lock (this.SyncObject)
|
||||
{
|
||||
this.OperationMap.TryGetValue(operationId, out ControlledOperation op);
|
||||
return op;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the <see cref="ControlledOperation"/> of the specified type that is associated
|
||||
/// with the specified operation id, or null if no such operation exists.
|
||||
/// </summary>
|
||||
#if !DEBUG
|
||||
[DebuggerStepThrough]
|
||||
#endif
|
||||
internal TControlledOperation GetOperationWithId<TControlledOperation>(ulong id)
|
||||
internal TControlledOperation GetOperationWithId<TControlledOperation>(ulong operationId)
|
||||
where TControlledOperation : ControlledOperation
|
||||
{
|
||||
lock (this.SyncObject)
|
||||
{
|
||||
if (this.OperationMap.TryGetValue(id, out ControlledOperation op) &&
|
||||
if (this.OperationMap.TryGetValue(operationId, out ControlledOperation op) &&
|
||||
op is TControlledOperation expected)
|
||||
{
|
||||
return expected;
|
||||
|
@ -1435,12 +1442,12 @@ namespace Microsoft.Coyote.Runtime
|
|||
if (operation is ActorOperation actorOperation)
|
||||
{
|
||||
int operationHash = 31 + actorOperation.Actor.GetHashedState(this.SchedulingPolicy);
|
||||
operationHash = (operationHash * 31) + actorOperation.SchedulingPoint.GetHashCode();
|
||||
operationHash = (operationHash * 31) + actorOperation.LastSchedulingPoint.GetHashCode();
|
||||
hash *= operationHash;
|
||||
}
|
||||
else
|
||||
{
|
||||
hash *= 31 + operation.SchedulingPoint.GetHashCode();
|
||||
hash *= 31 + operation.LastSchedulingPoint.GetHashCode();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1521,12 +1528,12 @@ namespace Microsoft.Coyote.Runtime
|
|||
internal void MonitorTaskCompletion(Task task) => this.SpecificationEngine.MonitorTaskCompletion(task);
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the specified thread is uncontrolled, else false.
|
||||
/// Returns true if the specified thread is controlled, else false.
|
||||
/// </summary>
|
||||
internal bool IsThreadUncontrolled(Thread thread)
|
||||
private bool IsThreadControlled(Thread thread)
|
||||
{
|
||||
string name = thread?.Name;
|
||||
return name is null || !this.ControlledThreads.ContainsKey(name);
|
||||
return name != null && this.ControlledThreads.ContainsKey(name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1979,15 +1986,29 @@ namespace Microsoft.Coyote.Runtime
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets this runtime instance to the execution context of the current thread,
|
||||
/// allowing future retrieval in the same thread, as well as across threads in
|
||||
/// Sets up the context of the executing controlled thread, allowing future retrieval
|
||||
/// of runtime related data from the same thread, as well as across threads that share
|
||||
/// the same asynchronous control flow.
|
||||
/// </summary>
|
||||
private void SetThreadExecutionContext()
|
||||
private void SetCurrentExecutionContext(ControlledOperation op)
|
||||
{
|
||||
ThreadLocalRuntime.Value = this;
|
||||
AsyncLocalRuntime.Value = this;
|
||||
this.SetControlledSynchronizationContext();
|
||||
|
||||
// Assign the specified controlled operation to the executing thread, and
|
||||
// associate the operation group, if any, with the current context.
|
||||
ExecutingOperation.Value = op;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes any runtime related data from the context of the executing controlled thread.
|
||||
/// </summary>
|
||||
private static void CleanCurrentExecutionContext()
|
||||
{
|
||||
ExecutingOperation.Value = null;
|
||||
AsyncLocalRuntime.Value = null;
|
||||
ThreadLocalRuntime.Value = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -2083,7 +2104,6 @@ namespace Microsoft.Coyote.Runtime
|
|||
this.ControlledTaskScheduler.Dispose();
|
||||
this.SyncContext.Dispose();
|
||||
this.SpecificationEngine.Dispose();
|
||||
this.ScheduleTrace.Dispose();
|
||||
|
||||
if (this.SchedulingPolicy is SchedulingPolicy.Systematic)
|
||||
{
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace Microsoft.Coyote.Runtime
|
|||
/// <summary>
|
||||
/// Represents an operation that can be controlled during testing.
|
||||
/// </summary>
|
||||
internal class ControlledOperation : IEquatable<ControlledOperation>
|
||||
internal class ControlledOperation : IEquatable<ControlledOperation>, IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// The unique id of the operation.
|
||||
|
@ -27,16 +27,21 @@ namespace Microsoft.Coyote.Runtime
|
|||
/// </summary>
|
||||
internal OperationStatus Status;
|
||||
|
||||
/// <summary>
|
||||
/// The type of the last encountered scheduling point.
|
||||
/// </summary>
|
||||
internal SchedulingPointType SchedulingPoint;
|
||||
|
||||
/// <summary>
|
||||
/// Set of dependencies that must get satisfied before this operation can resume executing.
|
||||
/// </summary>
|
||||
internal readonly HashSet<object> Dependencies;
|
||||
|
||||
/// <summary>
|
||||
/// The type of the last encountered scheduling point.
|
||||
/// </summary>
|
||||
internal SchedulingPointType LastSchedulingPoint;
|
||||
|
||||
/// <summary>
|
||||
/// A value that represents the hashed program state when this operation last executed.
|
||||
/// </summary>
|
||||
internal int LastHashedProgramState;
|
||||
|
||||
/// <summary>
|
||||
/// True if the source of this operation is uncontrolled, else false.
|
||||
/// </summary>
|
||||
|
@ -47,12 +52,6 @@ namespace Microsoft.Coyote.Runtime
|
|||
/// </summary>
|
||||
internal bool IsAnyDependencyUncontrolled;
|
||||
|
||||
/// <summary>
|
||||
/// A value that represents the hashed program state when
|
||||
/// this operation last executed.
|
||||
/// </summary>
|
||||
internal int HashedProgramState;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ControlledOperation"/> class.
|
||||
/// </summary>
|
||||
|
@ -61,8 +60,9 @@ namespace Microsoft.Coyote.Runtime
|
|||
this.Id = operationId;
|
||||
this.Name = name;
|
||||
this.Status = OperationStatus.None;
|
||||
this.SchedulingPoint = SchedulingPointType.Start;
|
||||
this.Dependencies = new HashSet<object>();
|
||||
this.LastSchedulingPoint = SchedulingPointType.Start;
|
||||
this.LastHashedProgramState = 0;
|
||||
this.IsSourceUncontrolled = false;
|
||||
this.IsAnyDependencyUncontrolled = false;
|
||||
}
|
||||
|
@ -124,7 +124,7 @@ namespace Microsoft.Coyote.Runtime
|
|||
public override int GetHashCode() => this.Id.GetHashCode();
|
||||
|
||||
/// <summary>
|
||||
/// Returns a string that represents the current actor id.
|
||||
/// Returns a string that represents the current operation id.
|
||||
/// </summary>
|
||||
public override string ToString() => this.Name;
|
||||
|
||||
|
@ -139,5 +139,13 @@ namespace Microsoft.Coyote.Runtime
|
|||
/// to the current <see cref="ControlledOperation"/>.
|
||||
/// </summary>
|
||||
bool IEquatable<ControlledOperation>.Equals(ControlledOperation other) => this.Equals(other);
|
||||
|
||||
/// <summary>
|
||||
/// Disposes the contents of this object.
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
this.Dependencies.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,10 +34,10 @@ namespace Microsoft.Coyote.Runtime
|
|||
/// </summary>
|
||||
internal void Wait()
|
||||
{
|
||||
var op = this.Runtime.GetExecutingOperation<ControlledOperation>();
|
||||
var op = this.Runtime.GetExecutingOperation();
|
||||
op.Status = OperationStatus.BlockedOnResource;
|
||||
this.AwaitingOperations.Add(op);
|
||||
this.Runtime.ScheduleNextOperation(SchedulingPointType.Join);
|
||||
this.Runtime.ScheduleNextOperation(SchedulingPointType.Wait);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -41,7 +41,7 @@ namespace Microsoft.Coyote.Runtime
|
|||
{
|
||||
IO.Debug.WriteLine("<CoyoteDebug> Enqueuing task '{0}' from thread '{1}'.",
|
||||
task.Id, Thread.CurrentThread.ManagedThreadId);
|
||||
this.Runtime.ScheduleTask(task);
|
||||
this.Runtime.Schedule(task);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
|
|
@ -39,6 +39,11 @@ namespace Microsoft.Coyote.Runtime
|
|||
/// </summary>
|
||||
internal SchedulingPolicy SchedulingPolicy { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The explored schedule trace.
|
||||
/// </summary>
|
||||
internal ScheduleTrace Trace { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The count of exploration steps in the current iteration.
|
||||
/// </summary>
|
||||
|
@ -127,7 +132,12 @@ namespace Microsoft.Coyote.Runtime
|
|||
/// </summary>
|
||||
/// <param name="iteration">The id of the next iteration.</param>
|
||||
/// <returns>True to start the specified iteration, else false to stop exploring.</returns>
|
||||
internal bool InitializeNextIteration(uint iteration) => this.Strategy.InitializeNextIteration(iteration);
|
||||
internal bool InitializeNextIteration(uint iteration)
|
||||
{
|
||||
this.Trace?.Dispose();
|
||||
this.Trace = new ScheduleTrace();
|
||||
return this.Strategy.InitializeNextIteration(iteration);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the next controlled operation to schedule.
|
||||
|
@ -138,8 +148,18 @@ namespace Microsoft.Coyote.Runtime
|
|||
/// <param name="next">The next operation to schedule.</param>
|
||||
/// <returns>True if there is a next choice, else false.</returns>
|
||||
internal bool GetNextOperation(IEnumerable<ControlledOperation> ops, ControlledOperation current,
|
||||
bool isYielding, out ControlledOperation next) =>
|
||||
(this.Strategy as SystematicStrategy).GetNextOperation(ops, current, isYielding, out next);
|
||||
bool isYielding, out ControlledOperation next)
|
||||
{
|
||||
if (this.Strategy is SystematicStrategy systematicStrategy &&
|
||||
systematicStrategy.GetNextOperation(ops, current, isYielding, out next))
|
||||
{
|
||||
this.Trace.AddSchedulingChoice(next.Id);
|
||||
return true;
|
||||
}
|
||||
|
||||
next = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the next boolean choice.
|
||||
|
@ -148,8 +168,18 @@ namespace Microsoft.Coyote.Runtime
|
|||
/// <param name="maxValue">The max value.</param>
|
||||
/// <param name="next">The next boolean choice.</param>
|
||||
/// <returns>True if there is a next choice, else false.</returns>
|
||||
internal bool GetNextBooleanChoice(ControlledOperation current, int maxValue, out bool next) =>
|
||||
(this.Strategy as SystematicStrategy).GetNextBooleanChoice(current, maxValue, out next);
|
||||
internal bool GetNextBooleanChoice(ControlledOperation current, int maxValue, out bool next)
|
||||
{
|
||||
if (this.Strategy is SystematicStrategy systematicStrategy &&
|
||||
systematicStrategy.GetNextBooleanChoice(current, maxValue, out next))
|
||||
{
|
||||
this.Trace.AddNondeterministicBooleanChoice(next);
|
||||
return true;
|
||||
}
|
||||
|
||||
next = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the next integer choice.
|
||||
|
@ -158,8 +188,18 @@ namespace Microsoft.Coyote.Runtime
|
|||
/// <param name="maxValue">The max value.</param>
|
||||
/// <param name="next">The next integer choice.</param>
|
||||
/// <returns>True if there is a next choice, else false.</returns>
|
||||
internal bool GetNextIntegerChoice(ControlledOperation current, int maxValue, out int next) =>
|
||||
(this.Strategy as SystematicStrategy).GetNextIntegerChoice(current, maxValue, out next);
|
||||
internal bool GetNextIntegerChoice(ControlledOperation current, int maxValue, out int next)
|
||||
{
|
||||
if (this.Strategy is SystematicStrategy systematicStrategy &&
|
||||
systematicStrategy.GetNextIntegerChoice(current, maxValue, out next))
|
||||
{
|
||||
this.Trace.AddNondeterministicIntegerChoice(next);
|
||||
return true;
|
||||
}
|
||||
|
||||
next = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the next delay.
|
||||
|
|
|
@ -20,7 +20,7 @@ namespace Microsoft.Coyote.Runtime
|
|||
var runtime = CoyoteRuntime.Current;
|
||||
if (runtime.SchedulingPolicy is SchedulingPolicy.Systematic)
|
||||
{
|
||||
runtime.ScheduleNextOperation(SchedulingPointType.Default, isSuppressible: false);
|
||||
runtime.ScheduleNextOperation(SchedulingPointType.Interleave, isSuppressible: false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -9,62 +9,82 @@ namespace Microsoft.Coyote.Runtime
|
|||
internal enum SchedulingPointType
|
||||
{
|
||||
/// <summary>
|
||||
/// The default scheduling point type.
|
||||
/// The default scheduling point.
|
||||
/// </summary>
|
||||
Default = 0,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation starts executing.
|
||||
/// </summary>
|
||||
Start,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation was created.
|
||||
/// </summary>
|
||||
Create,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation sends an event.
|
||||
/// A controlled operation started executing.
|
||||
/// </summary>
|
||||
Send,
|
||||
Start,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation receives an event.
|
||||
/// A controlled operation scheduled its continuation.
|
||||
/// </summary>
|
||||
Receive,
|
||||
ContinueWith,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation halts executing.
|
||||
/// A controlled operation yielded its execution.
|
||||
/// </summary>
|
||||
Halt,
|
||||
Interleave,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation stops executing.
|
||||
/// </summary>
|
||||
Stop,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation yields its execution.
|
||||
/// A controlled operation lowered its priority and yielded its execution.
|
||||
/// </summary>
|
||||
Yield,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation acquires a synchronized resource.
|
||||
/// A controlled operation is reading shared state.
|
||||
/// </summary>
|
||||
Read,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation is writing shared state.
|
||||
/// </summary>
|
||||
Write,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation is blocked until one or more dependencies are satisfied.
|
||||
/// </summary>
|
||||
Wait,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation acquired a synchronized resource.
|
||||
/// </summary>
|
||||
Acquire,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation releases a synchronized resource.
|
||||
/// A controlled operation released a synchronized resource.
|
||||
/// </summary>
|
||||
Release,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation waits for another operation to stop.
|
||||
/// A controlled operation sent an event.
|
||||
/// </summary>
|
||||
Join,
|
||||
Send,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation injects a failure.
|
||||
/// A controlled operation received an event.
|
||||
/// </summary>
|
||||
Receive,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation completed its execution.
|
||||
/// </summary>
|
||||
Complete,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation halted executing.
|
||||
/// </summary>
|
||||
Halt,
|
||||
|
||||
/// <summary>
|
||||
/// A controlled operation injected a failure.
|
||||
/// </summary>
|
||||
InjectFailure
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License.
|
||||
|
||||
namespace Microsoft.Coyote.Testing
|
||||
namespace Microsoft.Coyote.Runtime
|
||||
{
|
||||
/// <summary>
|
||||
/// Class implementing a program schedule step.
|
|
@ -1,7 +1,7 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License.
|
||||
|
||||
namespace Microsoft.Coyote.Testing
|
||||
namespace Microsoft.Coyote.Runtime
|
||||
{
|
||||
/// <summary>
|
||||
/// The schedule step type.
|
|
@ -7,7 +7,7 @@ using System.Collections.Generic;
|
|||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Microsoft.Coyote.Testing
|
||||
namespace Microsoft.Coyote.Runtime
|
||||
{
|
||||
/// <summary>
|
||||
/// Class implementing a program schedule trace. A trace is a series
|
|
@ -11,6 +11,10 @@ namespace Microsoft.Coyote.Testing.Systematic
|
|||
/// <summary>
|
||||
/// A probabilistic scheduling strategy that uses Q-learning.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This strategy is described in the following paper:
|
||||
/// https://dl.acm.org/doi/10.1145/3428298.
|
||||
/// </remarks>
|
||||
internal sealed class QLearningStrategy : RandomStrategy
|
||||
{
|
||||
/// <summary>
|
||||
|
@ -260,10 +264,10 @@ namespace Microsoft.Coyote.Testing.Systematic
|
|||
/// </summary>
|
||||
private int CaptureExecutionStep(ControlledOperation current)
|
||||
{
|
||||
int state = current.HashedProgramState;
|
||||
int state = current.LastHashedProgramState;
|
||||
|
||||
// Update the execution path with the current state.
|
||||
this.ExecutionPath.AddLast((this.LastOperation, current.SchedulingPoint, state));
|
||||
this.ExecutionPath.AddLast((this.LastOperation, current.LastSchedulingPoint, state));
|
||||
|
||||
if (!this.TransitionFrequencies.ContainsKey(state))
|
||||
{
|
||||
|
|
|
@ -431,7 +431,7 @@ namespace Microsoft.Coyote.Rewriting.Types.Threading
|
|||
{
|
||||
if (this.Owner != null)
|
||||
{
|
||||
var op = this.Resource.Runtime.GetExecutingOperation<ControlledOperation>();
|
||||
var op = this.Resource.Runtime.GetExecutingOperation();
|
||||
return this.Owner == op;
|
||||
}
|
||||
|
||||
|
@ -452,7 +452,7 @@ namespace Microsoft.Coyote.Rewriting.Types.Threading
|
|||
|
||||
if (this.Owner != null)
|
||||
{
|
||||
var op = this.Resource.Runtime.GetExecutingOperation<ControlledOperation>();
|
||||
var op = this.Resource.Runtime.GetExecutingOperation();
|
||||
if (this.Owner == op)
|
||||
{
|
||||
// The owner is re-entering the lock.
|
||||
|
@ -476,7 +476,7 @@ namespace Microsoft.Coyote.Rewriting.Types.Threading
|
|||
}
|
||||
|
||||
// The executing op acquired the lock and can proceed.
|
||||
this.Owner = this.Resource.Runtime.GetExecutingOperation<ControlledOperation>();
|
||||
this.Owner = this.Resource.Runtime.GetExecutingOperation();
|
||||
this.LockCountMap.Add(this.Owner, 1);
|
||||
return this;
|
||||
}
|
||||
|
@ -499,7 +499,7 @@ namespace Microsoft.Coyote.Rewriting.Types.Threading
|
|||
/// </summary>
|
||||
private void SchedulePulse(PulseOperation pulseOperation)
|
||||
{
|
||||
var op = this.Resource.Runtime.GetExecutingOperation<ControlledOperation>();
|
||||
var op = this.Resource.Runtime.GetExecutingOperation();
|
||||
if (this.Owner != op)
|
||||
{
|
||||
throw new SystemSynchronizationLockException();
|
||||
|
@ -573,7 +573,7 @@ namespace Microsoft.Coyote.Rewriting.Types.Threading
|
|||
/// </summary>
|
||||
internal bool Wait()
|
||||
{
|
||||
var op = this.Resource.Runtime.GetExecutingOperation<ControlledOperation>();
|
||||
var op = this.Resource.Runtime.GetExecutingOperation();
|
||||
if (this.Owner != op)
|
||||
{
|
||||
throw new SystemSynchronizationLockException();
|
||||
|
@ -649,7 +649,7 @@ namespace Microsoft.Coyote.Rewriting.Types.Threading
|
|||
|
||||
internal void Exit()
|
||||
{
|
||||
var op = this.Resource.Runtime.GetExecutingOperation<ControlledOperation>();
|
||||
var op = this.Resource.Runtime.GetExecutingOperation();
|
||||
this.Resource.Runtime.Assert(this.LockCountMap.ContainsKey(op), "Cannot invoke Dispose without acquiring the lock.");
|
||||
|
||||
this.LockCountMap[op]--;
|
||||
|
|
|
@ -219,7 +219,7 @@ namespace Microsoft.Coyote.Rewriting.Types.Threading
|
|||
public override bool Wait(int millisecondsTimeout, SystemCancellationToken cancellationToken)
|
||||
{
|
||||
// TODO: support cancellations during testing.
|
||||
this.Resource.Runtime.ScheduleNextOperation(SchedulingPointType.Join);
|
||||
this.Resource.Runtime.ScheduleNextOperation(SchedulingPointType.Wait);
|
||||
|
||||
// We need this loop, because when a resource gets released it notifies all asynchronous
|
||||
// operations waiting to acquire it, even if such an operation is still blocked.
|
||||
|
|
|
@ -345,7 +345,7 @@ namespace Microsoft.Coyote.SystematicTesting
|
|||
else
|
||||
{
|
||||
Error.ReportAndExit("Exception thrown during testing outside the context of an actor, " +
|
||||
"possibly in a test method. Please use /debug /v:2 to print more information.");
|
||||
"possibly in a test method. Please enable debug verbosity to print more information.");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
@ -500,7 +500,7 @@ namespace Microsoft.Coyote.SystematicTesting
|
|||
runtime = new CoyoteRuntime(this.Configuration, this.Scheduler);
|
||||
|
||||
// If verbosity is turned off, then intercept the program log, and also redirect
|
||||
// the standard output and error streams to a nul logger.
|
||||
// the standard output and error streams to the runtime logger.
|
||||
if (!this.Configuration.IsVerbose)
|
||||
{
|
||||
runtimeLogger = new InMemoryLogger();
|
||||
|
@ -511,9 +511,8 @@ namespace Microsoft.Coyote.SystematicTesting
|
|||
|
||||
runtime.Logger = runtimeLogger;
|
||||
|
||||
var writer = TextWriter.Null;
|
||||
Console.SetOut(writer);
|
||||
Console.SetError(writer);
|
||||
Console.SetOut(runtimeLogger.TextWriter);
|
||||
Console.SetError(runtimeLogger.TextWriter);
|
||||
}
|
||||
else if (this.Logger != this.DefaultLogger)
|
||||
{
|
||||
|
@ -535,11 +534,6 @@ namespace Microsoft.Coyote.SystematicTesting
|
|||
callback(iteration);
|
||||
}
|
||||
|
||||
if (runtime.IsBugFound)
|
||||
{
|
||||
this.Logger.WriteLine(LogSeverity.Error, runtime.BugReport);
|
||||
}
|
||||
|
||||
runtime.LogWriter.LogCompletion();
|
||||
|
||||
this.GatherTestingStatistics(runtime);
|
||||
|
@ -560,7 +554,7 @@ namespace Microsoft.Coyote.SystematicTesting
|
|||
|
||||
if (runtime.SchedulingPolicy is SchedulingPolicy.Systematic)
|
||||
{
|
||||
this.ReproducibleTrace = runtime.ScheduleTrace.Serialize(
|
||||
this.ReproducibleTrace = this.Scheduler.Trace.Serialize(
|
||||
this.Configuration, this.Scheduler.IsScheduleFair);
|
||||
}
|
||||
}
|
||||
|
@ -583,13 +577,16 @@ namespace Microsoft.Coyote.SystematicTesting
|
|||
$"switching to fuzzing due to uncontrolled concurrency " +
|
||||
$"[task-{this.Configuration.TestingProcessId}]");
|
||||
}
|
||||
|
||||
if (runtime.IsBugFound && !this.Scheduler.IsReplayingSchedule &&
|
||||
else if (runtime.IsBugFound)
|
||||
{
|
||||
if (!this.Scheduler.IsReplayingSchedule &&
|
||||
this.Configuration.RunTestIterationsToCompletion)
|
||||
{
|
||||
this.Logger.WriteLine(LogSeverity.Important, $"..... Iteration #{iteration + 1} " +
|
||||
$"triggered bug #{this.TestReport.NumOfFoundBugs} " +
|
||||
$"[task-{this.Configuration.TestingProcessId}]");
|
||||
}
|
||||
|
||||
this.Logger.WriteLine(LogSeverity.Error, runtime.BugReport);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"sdk": {
|
||||
"version": "6.0.101"
|
||||
"version": "6.0.200"
|
||||
}
|
||||
}
|
||||
|
|
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