diff --git a/README.md b/README.md
index e8b968e6..8420da48 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-# Aria C++ V2 SDK
+# Aria C++ V3 / 1DS SDK
## SDK Information
#### Contact:
@@ -7,23 +7,16 @@
* ariaesdks (**ARIA SDK Team**)
#### Branches:
-* *Master*
-
- Should be used only after the dev build passed and you want your change into master
+
+* *master*
+
- Should be used only after the' onesdk' build passed and you want your change into master
- Pull Request is needed to push to Master, at least 1 person needs to be added for approval. Please add aria sdk team (**ariaesdks@microsoft.com**)
-
- Any push will trigger a new [build](https://msasg.visualstudio.com/Shared%20Data/Mobile%20Analytics%20-%20Mobile%20SDKs/_build/index?context=allDefinitions&path=%5CAriaSDK%5CC&definitionId=1755&_a=completed)
-* *Dev*
+
- Any push will trigger a new build
+
+* *onesdk*
- This should be clean green but if it's red, no problem just go ahead and fix it
-
- Fell free to push to dev once your feature is done. We encourage you to use *build\\* branch first
-
- Any push will trigger a new [build](https://msasg.visualstudio.com/Shared%20Data/Mobile%20Analytics%20-%20Mobile%20SDKs/_build/index?context=allDefinitions&path=%5CAriaSDK%5CC&definitionId=1399&_a=completed)
-
-* *\\\*
-
- Create a new branch for each feature you are working on or you just want to check some changes you made
-
- Any new branch or change to this branch will not trigger any build
-
-* *build\\\*
-
- Create a new branch under *build\\* folder if you want an automatic build to be triggered online.
-
- This allows you to test local changes with no need of an environment setup
-
- Any push will trigger a new [build]https://msasg.visualstudio.com/Shared%20Data/Mobile%20Analytics%20-%20Mobile%20SDKs/_build/index?context=allDefinitions&path=%5CAriaSDK%5CC&definitionId=1754&_a=completed)
+
- Fell free to push to 'onesdk' once your feature is done
+
- Any push will trigger a new build
#### Best Practice:
* User your own branch per feature. Once it can build locally, push it to dev so MSASG vso will build to all supported platforms
@@ -33,35 +26,32 @@
- [Some Guildines](https://blogs.msdn.microsoft.com/brada/2005/01/26/internal-coding-guidelines/)
#### Supported platforms:
-* Windows
+* Windows (vs2017)
+* Windows (llvm-clang)
+* Mac OS X (llvm-clang)
+* Linux (gcc, various distros)
#### Deps:
-* [Visual Studio](https://www.visualstudio.com/vso/) 2015 or higher
+* [Visual Studio](https://www.visualstudio.com/vso/) 2017 or higher
* [Google Test Adapter](https://github.com/csoltenborn/GoogleTestAdapter)
-## Building
-#### On MSASG
-* Pushing to **dev** will trigger all [C++ dev](https://msasg.visualstudio.com/Shared%20Data/Mobile%20Analytics%20-%20Mobile%20SDKs/_build/index?context=allDefinitions&path=%5CAriaSDK%5CC&definitionId=1399&_a=completed) build
-* Pushing to **master** will trigger only the [C++ master](https://msasg.visualstudio.com/Shared%20Data/Mobile%20Analytics%20-%20Mobile%20SDKs/_build/index?context=allDefinitions&path=%5CAriaSDK%5CC&definitionId=1755&_a=completed) build
-* Pushing to **build\\** will trigger only the [C++ features](https://msasg.visualstudio.com/Shared%20Data/Mobile%20Analytics%20-%20Mobile%20SDKs/_build/index?context=allDefinitions&path=%5CAriaSDK%5CC&definitionId=1754&_a=completed) build
-
#### Locally
* Install the **Deps**
-* run: **AriaSDK.sln** solution and build & use Google Test Adapter to run the tests
* run: **build-all.bat** from command line and it will build
-* Note: On at least one instance, the location for the windows SDK headers had to be manually specified (e.g. C:\Program Files (x86)\Windows Kits\10\Include\10.x\shared) in the VC++ Include Directories
## Running tests
+
#### Dependency:
* Google Test Adapter (Just to run/debug the tests inside Visual Studio)
## Run Tests:
-* Run Tests from Visual Studio or from command line. See **build-win32Debug.bat** for more information
+
+* Run Tests from Visual Studio or from command line:
+
+build-Win32Debug.bat
+build-Win32Release.bat
+build-x64Debug.bat
+build-x64Release.bat
#### Test Result:
* You will see them in Visual Studio
-
-## Useful Links:
-* [Builds](https://msasg.visualstudio.com/Shared%20Data/Mobile%20Analytics%20-%20Mobile%20SDKs/_build?path=%5CAriaSDK%5CC&_a=allDefinitionss)
-* [Code](https://msasg.visualstudio.com/Shared%20Data/Mobile%20Analytics%20-%20Mobile%20SDKs/_git/Aria.SDK.NewC)
-* [Dashboard](https://msasg.visualstudio.com/Shared%20Data/Mobile%20Analytics%20-%20Mobile%20SDKs?activeDashboardId=f92e3841-f65a-4cf2-9743-84b55f5a869a)
\ No newline at end of file
diff --git a/lib/include/public/VariantType.hpp b/lib/include/public/VariantType.hpp
index 9c2d1074..fefe508e 100644
--- a/lib/include/public/VariantType.hpp
+++ b/lib/include/public/VariantType.hpp
@@ -13,6 +13,16 @@
operator basetype() { return (basetype)field; }; \
Variant& operator=(basetype v) { field = v; type = typeenum; return *this; };
+// Avoid conflict with Mac platforms where #defines TYPE_BOOL.
+//
+// If some one needs the macro TYPE_BOOL in a file that includes this header, it's
+// possible to bring it back using push/pop_macro as follows.
+//
+// #pragma push_macro("TYPE_BOOL")
+// #include this header and/or all headers that need the macro to be undefined.
+// #pragma pop_macro("TYPE_BOOL")
+#undef TYPE_BOOL
+
/**
* Variant type for containers
*/