From 8434712d666253cc8d0e75bf1dc02dab78b4c349 Mon Sep 17 00:00:00 2001 From: Dainis Jonitis Date: Sun, 20 Nov 2016 14:41:35 +0200 Subject: [PATCH] Fix typo in "Docs/Using Standard C++ types with C++ WinRT.md" --- Docs/Using Standard C++ types with C++ WinRT.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Docs/Using Standard C++ types with C++ WinRT.md b/Docs/Using Standard C++ types with C++ WinRT.md index 2e580793..0bab7d49 100644 --- a/Docs/Using Standard C++ types with C++ WinRT.md +++ b/Docs/Using Standard C++ types with C++ WinRT.md @@ -1,7 +1,7 @@ Using standard C++ with C++/WinRT APIs ====================================== -You use standard C++ data types, algorithms, and keywords when using the C++/WinRT projection of Windows Runtime APIs. This differs considerably from the C++/CX approach that requires you to learn and use its customs types, e.g. Platform::String\^, Platform::Vector\^ and others, custom keywords and syntax. +You use standard C++ data types, algorithms, and keywords when using the C++/WinRT projection of Windows Runtime APIs. This differs considerably from the C++/CX approach that requires you to learn and use its custom types, e.g. Platform::String\^, Platform::Vector\^ and others, custom keywords and syntax. While C++/WinRT has its own custom data types, in most cases, you do not need to learn them as they provide appropriate conversions to/from standard C++ data types.