зеркало из https://github.com/microsoft/cppwinrt.git
Append additional metadata in targets file, to preserve project settings (#597)
* Move all additional item metadata to targets file to accumulate project settings * nuget build script
This commit is contained in:
Родитель
ae94947a23
Коммит
bb6fd22785
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@ -5,6 +5,7 @@
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*_i.c
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*_p.c
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*.c
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*.nupkg
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test*.xml
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build
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packages
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Двоичные данные
Microsoft.Windows.CppWinRT.1.0.0.nupkg
Двоичные данные
Microsoft.Windows.CppWinRT.1.0.0.nupkg
Двоичный файл не отображается.
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@ -0,0 +1,13 @@
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rem @echo off
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set target_version=%1
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if "%target_version%"=="" set target_version=1.2.3.4
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call msbuild /m /p:Configuration=Release,Platform=x86,CppWinRTBuildVersion=%target_version% cppwinrt.sln /t:fast_fwd
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call msbuild /m /p:Configuration=Release,Platform=x64,CppWinRTBuildVersion=%target_version% cppwinrt.sln /t:fast_fwd
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call msbuild /m /p:Configuration=Release,Platform=arm,CppWinRTBuildVersion=%target_version% cppwinrt.sln /t:fast_fwd
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call msbuild /m /p:Configuration=Release,Platform=arm64,CppWinRTBuildVersion=%target_version% cppwinrt.sln /t:fast_fwd
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call msbuild /m /p:Configuration=Release,Platform=x86,CppWinRTBuildVersion=%target_version% cppwinrt.sln /t:cppwinrt
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nuget pack nuget\Microsoft.Windows.CppWinRT.nuspec -Properties cppwinrt_exe=%cd%\_build\x86\Release\cppwinrt.exe;cppwinrt_fast_fwd_x86=%cd%\_build\x86\Release\cppwinrt_fast_forwarder.lib;cppwinrt_fast_fwd_x64=%cd%\_build\x64\Release\cppwinrt_fast_forwarder.lib;cppwinrt_fast_fwd_arm=%cd%\_build\arm\Release\cppwinrt_fast_forwarder.lib;cppwinrt_fast_fwd_arm64=%cd%\_build\arm64\Release\cppwinrt_fast_forwarder.lib
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@ -29,11 +29,8 @@ Copyright (C) Microsoft Corporation. All rights reserved.
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<ClCompile>
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<CompileAsWinRT Condition="'$(CppWinRTProjectLanguage)' != 'C++/CX' And '%(ClCompile.CompileAsWinRT)' == ''">false</CompileAsWinRT>
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<LanguageStandard Condition="'%(ClCompile.LanguageStandard)' == ''">stdcpp17</LanguageStandard>
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<AdditionalOptions>/bigobj /await %(AdditionalOptions)</AdditionalOptions>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(GeneratedFilesDir)</AdditionalIncludeDirectories>
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</ClCompile>
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<Midl Condition="'$(CppWinRTModernIDL)' != 'false'">
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<AdditionalOptions>%(AdditionalOptions) /nomidl</AdditionalOptions>
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<EnableWindowsRuntime>true</EnableWindowsRuntime>
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<MetadataFileName>$(IntDir)Unmerged\%(Filename).winmd</MetadataFileName>
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<GenerateClientFiles Condition="'%(Midl.GenerateClientFiles)'==''">None</GenerateClientFiles>
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@ -46,9 +43,6 @@ Copyright (C) Microsoft Corporation. All rights reserved.
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<ProxyFileName Condition="'%(Midl.ProxyFileName)'==''">nul</ProxyFileName>
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<TypeLibraryName Condition="'%(Midl.TypeLibraryName)'==''"></TypeLibraryName>
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</Midl>
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<Link>
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<AdditionalDependencies Condition="'$(CppWinRTLibs)' != 'false'">WindowsApp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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@ -23,6 +23,7 @@ Copyright (C) Microsoft Corporation. All rights reserved.
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<CppWinRTWriteOnlyWhenDifferent Condition="'$(CppWinRTWriteOnlyWhenDifferent)' != 'true'">false</CppWinRTWriteOnlyWhenDifferent>
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<CppWinRTPackageDir Condition="'$(CppWinRTPackage)' == 'true' and '$(CppWinRTPackageDir)'==''">$([System.IO.Path]::GetFullPath($(MSBuildThisFileDirectory)))..\..\</CppWinRTPackageDir>
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<CppWinRTPackageDir Condition="'$(CppWinRTPackage)' != 'true' and '$(CppWinRTPackageDir)'==''">$([System.IO.Path]::GetFullPath($(MSBuildThisFileDirectory)))</CppWinRTPackageDir>
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<CppWinRTParameters Condition="'$(CppWinRTFastAbi)'=='true'">$(CppWinRTParameters) -fastabi</CppWinRTParameters>
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<CppWinRTPath Condition="'$(CppWinRTPackage)' == 'true' and '$(CppWinRTPath)'==''">"$(CppWinRTPackageDir)bin\"</CppWinRTPath>
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<CppWinRTPath Condition="'$(CppWinRTPackage)' != 'true' and '$(CppWinRTPath)'==''">"$(CppWinRTPackageDir)"</CppWinRTPath>
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<XamlLanguage Condition="'$(CppWinRTProjectLanguage)' == 'C++/CX'">C++</XamlLanguage>
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@ -93,13 +94,6 @@ Copyright (C) Microsoft Corporation. All rights reserved.
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<IncludeCopyWinMDArtifactsOutputGroup>false</IncludeCopyWinMDArtifactsOutputGroup>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<Midl Condition="'$(CppWinRTModernIDL)' != 'false'">
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<AdditionalMetadataDirectories Condition="'%(AdditionalMetadataDirectories)' == '' And '$(WindowsSDK_MetadataFoundationPath)' != ''">$(WindowsSDK_MetadataFoundationPath);%(AdditionalMetadataDirectories)</AdditionalMetadataDirectories>
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<AdditionalMetadataDirectories Condition="'%(AdditionalMetadataDirectories)' == '' And '$(WindowsSDK_MetadataFoundationPath)' == ''">$(WindowsSDK_MetadataPath);%(AdditionalMetadataDirectories)</AdditionalMetadataDirectories>
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</Midl>
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</ItemDefinitionGroup>
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<Target Name="CppWinRTVerifyKitVersion" Condition="'$(CppWinRTOverrideSDKReferences)' != 'true'">
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<PropertyGroup>
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<_CppWinRT_RS4OrGreater>false</_CppWinRT_RS4OrGreater>
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@ -626,14 +620,21 @@ $(XamlMetaDataProviderPch)
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</PropertyGroup>
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</Target>
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<!-- Fast ABI component support -->
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<PropertyGroup Condition="'$(CppWinRTFastAbi)'=='true'">
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<CppWinRTParameters>$(CppWinRTParameters) -fastabi</CppWinRTParameters>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(CppWinRTFastAbi)'=='true'">
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies);$(CppWinRTPackageDir)build\native\lib\$(Platform)\cppwinrt_fast_forwarder.lib</AdditionalDependencies>
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</Link>
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<!--Append any additional item metadata after all default and project settings have been applied-->
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalOptions>%(AdditionalOptions) /bigobj /await</AdditionalOptions>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(GeneratedFilesDir)</AdditionalIncludeDirectories>
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</ClCompile>
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<Midl Condition="'$(CppWinRTModernIDL)' != 'false'">
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<AdditionalMetadataDirectories Condition="'%(AdditionalMetadataDirectories)' == '' And '$(WindowsSDK_MetadataFoundationPath)' != ''">$(WindowsSDK_MetadataFoundationPath);%(AdditionalMetadataDirectories)</AdditionalMetadataDirectories>
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<AdditionalMetadataDirectories Condition="'%(AdditionalMetadataDirectories)' == '' And '$(WindowsSDK_MetadataFoundationPath)' == ''">$(WindowsSDK_MetadataPath);%(AdditionalMetadataDirectories)</AdditionalMetadataDirectories>
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<AdditionalOptions>%(AdditionalOptions) /nomidl</AdditionalOptions>
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</Midl>
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<Link>
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<AdditionalDependencies Condition="'$(CppWinRTLibs)' != 'false'">%(AdditionalDependencies);WindowsApp.lib</AdditionalDependencies>
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<AdditionalDependencies Condition="'$(CppWinRTFastAbi)'=='true'">%(AdditionalDependencies);$(CppWinRTPackageDir)build\native\lib\$(Platform)\cppwinrt_fast_forwarder.lib</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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</Project>
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@ -6,14 +6,14 @@ Please visit [Microsoft.Windows.CppWinRT](https://www.nuget.org/packages/Microso
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To add build support for C++/WinRT vcxproj projects, add a reference to the Microsoft.Windows.CppWinRT NuGet package. This customizes your project's build rules to automatically generate C++/WinRT projection headers, enabling you to both consume and produce Windows Runtime classes.
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C++/WinRT detects Windows metadata referenced by the project, from:
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C++/WinRT detects Windows metadata required by the project, from:
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* Platform winmd files in the SDK (both MSI and NuGet)
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* NuGet packages containing winmd files
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* Other projects producing winmd files
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* Raw winmd files
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* NuGet package references containing winmd files
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* Other project references producing winmd files
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* Raw winmd file references
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* Interface definition language (IDL) files in the project
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For any winmd file referenced by the project, C++/WinRT creates reference (consuming) projection headers. Client code can simply #include these headers, which are created in the generated files directory (see below).
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For any winmd file discovered above, C++/WinRT creates reference (consuming) projection headers. Client code can simply #include these headers, which are created in the generated files directory (see below).
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For any IDL file contained in the project, C++/WinRT creates component (producing) projection headers. In addition, C++/WinRT generates templates and skeleton implementations for each runtime class, under the generated files directory.
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@ -3,15 +3,15 @@ The Microsoft.Windows.CppWinRT NuGet package automatically generates C++/WinRT p
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enabling you to both consume and produce Windows Runtime classes.
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========================================================================
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C++/WinRT detects Windows metadata referenced by the project, from:
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C++/WinRT detects Windows metadata required by the project, from:
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* Platform winmd files in the SDK (both MSI and NuGet)
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* NuGet packages containing winmd files
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* Other projects producing winmd files
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* Raw winmd files
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* NuGet package references containing winmd files
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* Other project references producing winmd files
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* Raw winmd file references
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* Interface definition language (IDL) files in the project
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For any winmd file referenced by the project, C++/WinRT creates reference (consuming) projection headers.
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Client code can simply #include these headers, which are created in the Generated Files directory.
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For any winmd file discovered above, C++/WinRT creates reference (consuming) projection headers.
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Client code can simply #include these headers, which are created in the generated files directory (see below).
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For any IDL file contained in the project, C++/WinRT creates component (producing) projection headers.
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In addition, C++/WinRT generates templates and skeleton implementations for each runtime class, under the Generated Files directory.
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