зеркало из https://github.com/microsoft/cppwinrt.git
75 строки
3.4 KiB
XML
75 строки
3.4 KiB
XML
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!-- Set common MSBuild properties and item metadata for CppWinRT tool and tests -->
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<PropertyGroup>
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<PlatformToolset>v143</PlatformToolset>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformMinVersion>10.0.18362.0</WindowsTargetPlatformMinVersion>
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</PropertyGroup>
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<!--
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Can be used as follows.
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Compile with Visual C++:
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msbuild /m /p:Configuration=Debug,Platform=x64 cppwinrt.sln
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Compile with Clang:
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msbuild /m /p:Configuration=Debug,Platform=x64,Clang=1 cppwinrt.sln
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Optionally add /t:<project> to only build a given a solution project:
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msbuild /m /p:Configuration=Debug,Platform=x64,Clang=1 cppwinrt.sln /t:cppwinrt
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-->
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<PropertyGroup Condition="'$(Clang)'=='1'">
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<PlatformToolset>ClangCL</PlatformToolset>
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<!-- The experimental coroutines aren't supported under Clang -->
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<CppWinRTLanguageStandard>20</CppWinRTLanguageStandard>
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<!-- Disable vcpkg autolink because it's not compatible with lld-link -->
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<VcpkgAutoLink>false</VcpkgAutoLink>
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</PropertyGroup>
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<PropertyGroup>
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<CppWinRTBuildVersion Condition="'$(CppWinRTBuildVersion)'==''">2.3.4.5</CppWinRTBuildVersion>
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<CppWinRTPlatform>$(Platform)</CppWinRTPlatform>
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<CppWinRTPlatform Condition="'$(Platform)'=='Win32'">x86</CppWinRTPlatform>
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<OutDir>$(SolutionDir)_build\$(CppWinRTPlatform)\$(Configuration)\</OutDir>
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<CppWinRTDir>$(OutDir)</CppWinRTDir>
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<CppWinRTDir Condition="'$(Platform)'=='ARM' or '$(Platform)'=='ARM64'">$(SolutionDir)_build\x86\$(Configuration)\</CppWinRTDir>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<WarningLevel>Level4</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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<LanguageStandard Condition="'$(CppWinRTLanguageStandard)'==''">stdcpp17</LanguageStandard>
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<LanguageStandard Condition="'$(CppWinRTLanguageStandard)'=='20'">stdcpp20</LanguageStandard>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>CPPWINRT_VERSION_STRING="$(CppWinRTBuildVersion)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(TestsUseAnsiColor)'=='1'">CATCH_CONFIG_COLOUR_ANSI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<AdditionalOptions>/bigobj</AdditionalOptions>
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<AdditionalOptions Condition="'$(CppWinRTLanguageStandard)'==''">/await %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions Condition="'$(Clang)'=='1'">-Wno-unused-command-line-argument -fno-delayed-template-parsing -mcx16</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>onecore.lib</AdditionalDependencies>
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</Link>
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<ResourceCompile>
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<PreprocessorDefinitions>CPPWINRT_VERSION_STRING="$(CppWinRTBuildVersion)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<!-- Each release of Visual Studio produces larger intermediate files.
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To prevent build agents from running out of disk space, clean as we go. -->
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<Target Name="CleanIntermediateFiles" AfterTargets="Build" Condition="'$(clean_intermediate_files)'=='true'">
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<RemoveDir Directories="$(IntDir)" />
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</Target>
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</Project>
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