зеркало из https://github.com/microsoft/docker.git
State refactoring and add waiting functions
Docker-DCO-1.1-Signed-off-by: Alexandr Morozov <lk4d4math@gmail.com> (github: LK4D4)
This commit is contained in:
Родитель
a7722d752d
Коммит
47065b9045
115
daemon/state.go
115
daemon/state.go
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@ -16,6 +16,13 @@ type State struct {
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ExitCode int
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StartedAt time.Time
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FinishedAt time.Time
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waitChan chan struct{}
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}
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func NewState() *State {
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return &State{
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waitChan: make(chan struct{}),
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}
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}
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// String returns a human-readable description of the state
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@ -35,56 +42,118 @@ func (s *State) String() string {
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return fmt.Sprintf("Exited (%d) %s ago", s.ExitCode, units.HumanDuration(time.Now().UTC().Sub(s.FinishedAt)))
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}
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func wait(waitChan <-chan struct{}, timeout time.Duration) error {
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if timeout < 0 {
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<-waitChan
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return nil
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}
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select {
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case <-time.After(timeout):
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return fmt.Errorf("Timed out: %v", timeout)
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case <-waitChan:
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return nil
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}
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}
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// WaitRunning waits until state is running. If state already running it returns
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// immediatly. If you want wait forever you must supply negative timeout.
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// Returns pid, that was passed to SetRunning
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func (s *State) WaitRunning(timeout time.Duration) (int, error) {
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s.RLock()
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if s.IsRunning() {
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pid := s.Pid
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s.RUnlock()
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return pid, nil
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}
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waitChan := s.waitChan
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s.RUnlock()
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if err := wait(waitChan, timeout); err != nil {
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return -1, err
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}
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return s.GetPid(), nil
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}
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// WaitStop waits until state is stopped. If state already stopped it returns
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// immediatly. If you want wait forever you must supply negative timeout.
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// Returns exit code, that was passed to SetRunning
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func (s *State) WaitStop(timeout time.Duration) (int, error) {
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s.RLock()
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if !s.Running {
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exitCode := s.ExitCode
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s.RUnlock()
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return exitCode, nil
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}
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waitChan := s.waitChan
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s.RUnlock()
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if err := wait(waitChan, timeout); err != nil {
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return -1, err
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}
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return s.GetExitCode(), nil
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}
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func (s *State) IsRunning() bool {
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s.RLock()
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defer s.RUnlock()
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res := s.Running
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s.RUnlock()
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return res
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}
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return s.Running
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func (s *State) GetPid() int {
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s.RLock()
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res := s.Pid
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s.RUnlock()
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return res
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}
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func (s *State) GetExitCode() int {
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s.RLock()
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defer s.RUnlock()
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return s.ExitCode
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res := s.ExitCode
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s.RUnlock()
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return res
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}
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func (s *State) SetRunning(pid int) {
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s.Lock()
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defer s.Unlock()
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s.Running = true
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s.Paused = false
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s.ExitCode = 0
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s.Pid = pid
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s.StartedAt = time.Now().UTC()
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if !s.Running {
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s.Running = true
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s.Paused = false
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s.ExitCode = 0
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s.Pid = pid
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s.StartedAt = time.Now().UTC()
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close(s.waitChan) // fire waiters for start
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s.waitChan = make(chan struct{})
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}
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s.Unlock()
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}
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func (s *State) SetStopped(exitCode int) {
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s.Lock()
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defer s.Unlock()
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s.Running = false
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s.Pid = 0
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s.FinishedAt = time.Now().UTC()
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s.ExitCode = exitCode
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if s.Running {
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s.Running = false
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s.Pid = 0
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s.FinishedAt = time.Now().UTC()
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s.ExitCode = exitCode
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close(s.waitChan) // fire waiters for stop
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s.waitChan = make(chan struct{})
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}
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s.Unlock()
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}
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func (s *State) SetPaused() {
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s.Lock()
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defer s.Unlock()
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s.Paused = true
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s.Unlock()
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}
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func (s *State) SetUnpaused() {
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s.Lock()
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defer s.Unlock()
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s.Paused = false
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s.Unlock()
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}
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func (s *State) IsPaused() bool {
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s.RLock()
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defer s.RUnlock()
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return s.Paused
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res := s.Paused
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s.RUnlock()
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return res
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}
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@ -0,0 +1,102 @@
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package daemon
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import (
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"sync/atomic"
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"testing"
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"time"
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)
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func TestStateRunStop(t *testing.T) {
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s := NewState()
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for i := 1; i < 3; i++ { // full lifecycle two times
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started := make(chan struct{})
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var pid int64
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go func() {
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runPid, _ := s.WaitRunning(-1 * time.Second)
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atomic.StoreInt64(&pid, int64(runPid))
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close(started)
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}()
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s.SetRunning(i + 100)
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if !s.IsRunning() {
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t.Fatal("State not running")
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}
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if s.Pid != i+100 {
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t.Fatalf("Pid %v, expected %v", s.Pid, i+100)
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}
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if s.ExitCode != 0 {
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t.Fatalf("ExitCode %v, expected 0", s.ExitCode)
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}
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select {
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case <-time.After(100 * time.Millisecond):
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t.Fatal("Start callback doesn't fire in 100 milliseconds")
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case <-started:
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t.Log("Start callback fired")
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}
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runPid := int(atomic.LoadInt64(&pid))
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if runPid != i+100 {
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t.Fatalf("Pid %v, expected %v", runPid, i+100)
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}
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if pid, err := s.WaitRunning(-1 * time.Second); err != nil || pid != i+100 {
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t.Fatal("WaitRunning returned pid: %v, err: %v, expected pid: %v, err: %v", pid, err, i+100, nil)
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}
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stopped := make(chan struct{})
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var exit int64
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go func() {
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exitCode, _ := s.WaitStop(-1 * time.Second)
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atomic.StoreInt64(&exit, int64(exitCode))
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close(stopped)
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}()
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s.SetStopped(i)
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if s.IsRunning() {
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t.Fatal("State is running")
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}
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if s.ExitCode != i {
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t.Fatalf("ExitCode %v, expected %v", s.ExitCode, i)
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}
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if s.Pid != 0 {
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t.Fatalf("Pid %v, expected 0", s.Pid)
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}
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select {
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case <-time.After(100 * time.Millisecond):
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t.Fatal("Stop callback doesn't fire in 100 milliseconds")
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case <-stopped:
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t.Log("Stop callback fired")
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}
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exitCode := int(atomic.LoadInt64(&exit))
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if exitCode != i {
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t.Fatalf("ExitCode %v, expected %v", exitCode, i)
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}
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if exitCode, err := s.WaitStop(-1 * time.Second); err != nil || exitCode != i {
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t.Fatal("WaitStop returned exitCode: %v, err: %v, expected exitCode: %v, err: %v", exitCode, err, i, nil)
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}
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}
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}
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func TestStateTimeoutWait(t *testing.T) {
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s := NewState()
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started := make(chan struct{})
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go func() {
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s.WaitRunning(100 * time.Millisecond)
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close(started)
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}()
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select {
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case <-time.After(200 * time.Millisecond):
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t.Fatal("Start callback doesn't fire in 100 milliseconds")
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case <-started:
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t.Log("Start callback fired")
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}
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s.SetRunning(42)
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stopped := make(chan struct{})
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go func() {
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s.WaitRunning(100 * time.Millisecond)
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close(stopped)
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}()
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select {
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case <-time.After(200 * time.Millisecond):
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t.Fatal("Start callback doesn't fire in 100 milliseconds")
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case <-stopped:
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t.Log("Start callback fired")
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}
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}
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