зеркало из https://github.com/microsoft/docker.git
WIP for ip allocator
Docker-DCO-1.1-Signed-off-by: Michael Crosby <michael@crosbymichael.com> (github: crosbymichael)
This commit is contained in:
Родитель
700db10c85
Коммит
9e2e8a923c
122
network.go
122
network.go
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@ -1,7 +1,6 @@
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package docker
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import (
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"encoding/binary"
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"errors"
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"fmt"
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"github.com/dotcloud/docker/pkg/iptables"
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@ -25,61 +24,6 @@ const (
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siocBRADDBR = 0x89a0
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)
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// Calculates the first and last IP addresses in an IPNet
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func networkRange(network *net.IPNet) (net.IP, net.IP) {
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netIP := network.IP.To4()
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firstIP := netIP.Mask(network.Mask)
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lastIP := net.IPv4(0, 0, 0, 0).To4()
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for i := 0; i < len(lastIP); i++ {
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lastIP[i] = netIP[i] | ^network.Mask[i]
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}
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return firstIP, lastIP
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}
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// Detects overlap between one IPNet and another
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func networkOverlaps(netX *net.IPNet, netY *net.IPNet) bool {
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firstIP, _ := networkRange(netX)
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if netY.Contains(firstIP) {
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return true
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}
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firstIP, _ = networkRange(netY)
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if netX.Contains(firstIP) {
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return true
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}
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return false
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}
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// Converts a 4 bytes IP into a 32 bit integer
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func ipToInt(ip net.IP) int32 {
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return int32(binary.BigEndian.Uint32(ip.To4()))
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}
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// Converts 32 bit integer into a 4 bytes IP address
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func intToIP(n int32) net.IP {
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b := make([]byte, 4)
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binary.BigEndian.PutUint32(b, uint32(n))
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return net.IP(b)
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}
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// Given a netmask, calculates the number of available hosts
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func networkSize(mask net.IPMask) int32 {
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m := net.IPv4Mask(0, 0, 0, 0)
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for i := 0; i < net.IPv4len; i++ {
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m[i] = ^mask[i]
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}
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return int32(binary.BigEndian.Uint32(m)) + 1
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}
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func checkRouteOverlaps(networks []netlink.Route, dockerNetwork *net.IPNet) error {
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for _, network := range networks {
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if network.IPNet != nil && networkOverlaps(dockerNetwork, network.IPNet) {
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return fmt.Errorf("Network %s is already routed: '%s'", dockerNetwork, network)
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}
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}
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return nil
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}
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func checkNameserverOverlaps(nameservers []string, dockerNetwork *net.IPNet) error {
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if len(nameservers) > 0 {
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for _, ns := range nameservers {
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@ -142,10 +86,7 @@ func CreateBridgeIface(config *DaemonConfig) error {
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if err != nil {
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return err
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}
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routes, err := netlink.NetworkGetRoutes()
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if err != nil {
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return err
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}
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// TODO: @crosbymichael register route
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if err := checkRouteOverlaps(routes, dockerNetwork); err == nil {
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if err := checkNameserverOverlaps(nameservers, dockerNetwork); err == nil {
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ifaceAddr = addr
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@ -441,67 +382,6 @@ type allocatedIP struct {
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}
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func (alloc *IPAllocator) run() {
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firstIP, _ := networkRange(alloc.network)
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ipNum := ipToInt(firstIP)
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ownIP := ipToInt(alloc.network.IP)
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size := networkSize(alloc.network.Mask)
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pos := int32(1)
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max := size - 2 // -1 for the broadcast address, -1 for the gateway address
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for {
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var (
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newNum int32
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inUse bool
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)
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// Find first unused IP, give up after one whole round
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for attempt := int32(0); attempt < max; attempt++ {
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newNum = ipNum + pos
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pos = pos%max + 1
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// The network's IP is never okay to use
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if newNum == ownIP {
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continue
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}
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if _, inUse = alloc.inUse[newNum]; !inUse {
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// We found an unused IP
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break
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}
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}
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ip := allocatedIP{ip: intToIP(newNum)}
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if inUse {
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ip.err = errors.New("No unallocated IP available")
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}
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select {
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case quit := <-alloc.quit:
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if quit {
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return
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}
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case alloc.queueAlloc <- ip:
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alloc.inUse[newNum] = struct{}{}
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case released := <-alloc.queueReleased:
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r := ipToInt(released)
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delete(alloc.inUse, r)
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if inUse {
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// If we couldn't allocate a new IP, the released one
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// will be the only free one now, so instantly use it
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// next time
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pos = r - ipNum
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} else {
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// Use same IP as last time
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if pos == 1 {
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pos = max
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} else {
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pos--
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}
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}
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}
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}
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}
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func (alloc *IPAllocator) Acquire() (net.IP, error) {
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@ -0,0 +1,229 @@
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package ipallocator
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import (
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"encoding/binary"
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"errors"
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"github.com/dotcloud/docker/pkg/netlink"
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"net"
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"sync"
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)
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type networkSet map[iPNet]iPSet
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type iPSet map[string]struct{}
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type iPNet struct {
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IP string
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Mask string
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}
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var (
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ErrNetworkAlreadyAllocated = errors.New("requested network overlaps with existing network")
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ErrNetworkAlreadyRegisterd = errors.New("requested network is already registered")
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lock = sync.Mutex{}
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allocatedIPs = networkSet{}
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availableIPS = networkSet{}
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)
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func RegisterNetwork(network *net.IPNet) error {
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lock.Lock()
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defer lock.Unlock()
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routes, err := netlink.NetworkGetRoutes()
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if err != nil {
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return err
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}
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if err := checkRouteOverlaps(routes, network); err != nil {
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return err
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}
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if err := checkExistingNetworkOverlaps(network); err != nil {
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return err
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}
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allocatedIPs[newIPNet(network)] = iPSet{}
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return nil
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}
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func RequestIP(ip *net.IPAddr) (*net.IPAddr, error) {
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lock.Lock()
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defer lock.Unlock()
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if ip == nil {
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next, err := getNextIp()
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if err != nil {
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return nil, err
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}
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return next, nil
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}
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if err := validateIP(ip); err != nil {
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return nil, err
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}
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return ip, nil
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}
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func ReleaseIP(ip *net.IPAddr) error {
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lock.Lock()
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defer lock.Unlock()
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}
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func getNextIp(network iPNet) (net.IPAddr, error) {
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if available, exists := availableIPS[network]; exists {
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}
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var (
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netNetwork = newNetIPNet(network)
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firstIP, _ = networkRange(netNetwork)
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ipNum = ipToInt(firstIP)
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ownIP = ipToInt(netNetwork.IP)
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size = networkSize(netNetwork.Mask)
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pos = int32(1)
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max = size - 2 // -1 for the broadcast address, -1 for the gateway address
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)
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for {
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var (
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newNum int32
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inUse bool
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)
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// Find first unused IP, give up after one whole round
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for attempt := int32(0); attempt < max; attempt++ {
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newNum = ipNum + pos
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pos = pos%max + 1
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// The network's IP is never okay to use
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if newNum == ownIP {
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continue
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}
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if _, inUse = alloc.inUse[newNum]; !inUse {
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// We found an unused IP
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break
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}
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}
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ip := allocatedIP{ip: intToIP(newNum)}
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if inUse {
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ip.err = errors.New("No unallocated IP available")
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}
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select {
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case quit := <-alloc.quit:
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if quit {
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return
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}
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case alloc.queueAlloc <- ip:
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alloc.inUse[newNum] = struct{}{}
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case released := <-alloc.queueReleased:
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r := ipToInt(released)
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delete(alloc.inUse, r)
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if inUse {
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// If we couldn't allocate a new IP, the released one
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// will be the only free one now, so instantly use it
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// next time
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pos = r - ipNum
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} else {
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// Use same IP as last time
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if pos == 1 {
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pos = max
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} else {
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pos--
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}
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}
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}
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}
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}
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func validateIP(ip *net.IPAddr) error {
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}
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func checkRouteOverlaps(networks []netlink.Route, toCheck *net.IPNet) error {
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for _, network := range networks {
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if network.IPNet != nil && networkOverlaps(toCheck, network.IPNet) {
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return ErrNetworkAlreadyAllocated
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}
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}
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return nil
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}
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// Detects overlap between one IPNet and another
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func networkOverlaps(netX *net.IPNet, netY *net.IPNet) bool {
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if firstIP, _ := networkRange(netX); netY.Contains(firstIP) {
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return true
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}
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if firstIP, _ := networkRange(netY); netX.Contains(firstIP) {
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return true
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}
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return false
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}
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func checkExistingNetworkOverlaps(network *net.IPNet) error {
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for existing := range allocatedIPs {
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if newIPNet(network) == existing {
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return ErrNetworkAlreadyRegisterd
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}
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if networkOverlaps(network, existing) {
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return ErrNetworkAlreadyAllocated
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}
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}
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return nil
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}
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// Calculates the first and last IP addresses in an IPNet
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func networkRange(network *net.IPNet) (net.IP, net.IP) {
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var (
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netIP = network.IP.To4()
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firstIP = netIP.Mask(network.Mask)
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lastIP = net.IPv4(0, 0, 0, 0).To4()
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)
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for i := 0; i < len(lastIP); i++ {
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lastIP[i] = netIP[i] | ^network.Mask[i]
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}
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return firstIP, lastIP
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}
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func newIPNet(network *net.IPNet) iPNet {
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return iPNet{
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IP: string(network.IP),
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Mask: string(network.Mask),
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}
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}
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func newNetIPNet(network iPNet) *net.IPNet {
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return &net.IPNet{
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IP: []byte(network.IP),
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Mask: []byte(network.Mask),
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}
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}
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// Converts a 4 bytes IP into a 32 bit integer
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func ipToInt(ip net.IP) int32 {
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return int32(binary.BigEndian.Uint32(ip.To4()))
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}
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// Converts 32 bit integer into a 4 bytes IP address
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func intToIP(n int32) net.IP {
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b := make([]byte, 4)
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binary.BigEndian.PutUint32(b, uint32(n))
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return net.IP(b)
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}
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// Given a netmask, calculates the number of available hosts
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func networkSize(mask net.IPMask) int32 {
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m := net.IPv4Mask(0, 0, 0, 0)
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for i := 0; i < net.IPv4len; i++ {
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m[i] = ^mask[i]
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}
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return int32(binary.BigEndian.Uint32(m)) + 1
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}
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