зеркало из https://github.com/microsoft/docker.git
254 строки
6.6 KiB
Go
254 строки
6.6 KiB
Go
package plugin
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import (
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"fmt"
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"strings"
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"github.com/docker/distribution/reference"
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"github.com/docker/docker/pkg/plugingetter"
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"github.com/docker/docker/pkg/plugins"
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"github.com/docker/docker/plugin/v2"
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"github.com/pkg/errors"
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"github.com/sirupsen/logrus"
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)
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/* allowV1PluginsFallback determines daemon's support for V1 plugins.
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* When the time comes to remove support for V1 plugins, flipping
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* this bool is all that will be needed.
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*/
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const allowV1PluginsFallback bool = true
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/* defaultAPIVersion is the version of the plugin API for volume, network,
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IPAM and authz. This is a very stable API. When we update this API, then
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pluginType should include a version. e.g. "networkdriver/2.0".
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*/
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const defaultAPIVersion string = "1.0"
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// GetV2Plugin retrieves a plugin by name, id or partial ID.
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func (ps *Store) GetV2Plugin(refOrID string) (*v2.Plugin, error) {
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ps.RLock()
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defer ps.RUnlock()
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id, err := ps.resolvePluginID(refOrID)
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if err != nil {
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return nil, err
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}
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p, idOk := ps.plugins[id]
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if !idOk {
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return nil, errors.WithStack(errNotFound(id))
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}
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return p, nil
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}
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// validateName returns error if name is already reserved. always call with lock and full name
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func (ps *Store) validateName(name string) error {
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for _, p := range ps.plugins {
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if p.Name() == name {
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return alreadyExistsError(name)
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}
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}
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return nil
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}
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// GetAll retrieves all plugins.
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func (ps *Store) GetAll() map[string]*v2.Plugin {
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ps.RLock()
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defer ps.RUnlock()
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return ps.plugins
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}
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// SetAll initialized plugins during daemon restore.
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func (ps *Store) SetAll(plugins map[string]*v2.Plugin) {
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ps.Lock()
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defer ps.Unlock()
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ps.plugins = plugins
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}
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func (ps *Store) getAllByCap(capability string) []plugingetter.CompatPlugin {
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ps.RLock()
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defer ps.RUnlock()
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result := make([]plugingetter.CompatPlugin, 0, 1)
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for _, p := range ps.plugins {
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if p.IsEnabled() {
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if _, err := p.FilterByCap(capability); err == nil {
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result = append(result, p)
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}
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}
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}
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return result
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}
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// SetState sets the active state of the plugin and updates plugindb.
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func (ps *Store) SetState(p *v2.Plugin, state bool) {
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ps.Lock()
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defer ps.Unlock()
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p.PluginObj.Enabled = state
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}
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// Add adds a plugin to memory and plugindb.
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// An error will be returned if there is a collision.
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func (ps *Store) Add(p *v2.Plugin) error {
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ps.Lock()
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defer ps.Unlock()
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if v, exist := ps.plugins[p.GetID()]; exist {
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return fmt.Errorf("plugin %q has the same ID %s as %q", p.Name(), p.GetID(), v.Name())
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}
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ps.plugins[p.GetID()] = p
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return nil
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}
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// Remove removes a plugin from memory and plugindb.
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func (ps *Store) Remove(p *v2.Plugin) {
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ps.Lock()
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delete(ps.plugins, p.GetID())
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ps.Unlock()
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}
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// Get returns an enabled plugin matching the given name and capability.
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func (ps *Store) Get(name, capability string, mode int) (plugingetter.CompatPlugin, error) {
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// Lookup using new model.
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if ps != nil {
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p, err := ps.GetV2Plugin(name)
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if err == nil {
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if p.IsEnabled() {
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fp, err := p.FilterByCap(capability)
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if err != nil {
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return nil, err
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}
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p.AddRefCount(mode)
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return fp, nil
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}
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// Plugin was found but it is disabled, so we should not fall back to legacy plugins
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// but we should error out right away
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return nil, errDisabled(name)
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}
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if _, ok := errors.Cause(err).(errNotFound); !ok {
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return nil, err
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}
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}
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if !allowV1PluginsFallback {
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return nil, errNotFound(name)
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}
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p, err := plugins.Get(name, capability)
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if err == nil {
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return p, nil
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}
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if errors.Cause(err) == plugins.ErrNotFound {
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return nil, errNotFound(name)
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}
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return nil, errors.Wrap(systemError{err}, "legacy plugin")
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}
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// GetAllManagedPluginsByCap returns a list of managed plugins matching the given capability.
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func (ps *Store) GetAllManagedPluginsByCap(capability string) []plugingetter.CompatPlugin {
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return ps.getAllByCap(capability)
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}
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// GetAllByCap returns a list of enabled plugins matching the given capability.
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func (ps *Store) GetAllByCap(capability string) ([]plugingetter.CompatPlugin, error) {
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result := make([]plugingetter.CompatPlugin, 0, 1)
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/* Daemon start always calls plugin.Init thereby initializing a store.
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* So store on experimental builds can never be nil, even while
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* handling legacy plugins. However, there are legacy plugin unit
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* tests where the volume subsystem directly talks with the plugin,
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* bypassing the daemon. For such tests, this check is necessary.
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*/
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if ps != nil {
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ps.RLock()
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result = ps.getAllByCap(capability)
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ps.RUnlock()
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}
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// Lookup with legacy model
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if allowV1PluginsFallback {
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pl, err := plugins.GetAll(capability)
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if err != nil {
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return nil, errors.Wrap(systemError{err}, "legacy plugin")
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}
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for _, p := range pl {
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result = append(result, p)
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}
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}
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return result, nil
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}
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// Handle sets a callback for a given capability. It is only used by network
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// and ipam drivers during plugin registration. The callback registers the
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// driver with the subsystem (network, ipam).
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func (ps *Store) Handle(capability string, callback func(string, *plugins.Client)) {
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pluginType := fmt.Sprintf("docker.%s/%s", strings.ToLower(capability), defaultAPIVersion)
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// Register callback with new plugin model.
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ps.Lock()
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handlers, ok := ps.handlers[pluginType]
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if !ok {
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handlers = []func(string, *plugins.Client){}
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}
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handlers = append(handlers, callback)
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ps.handlers[pluginType] = handlers
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ps.Unlock()
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// Register callback with legacy plugin model.
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if allowV1PluginsFallback {
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plugins.Handle(capability, callback)
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}
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}
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// CallHandler calls the registered callback. It is invoked during plugin enable.
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func (ps *Store) CallHandler(p *v2.Plugin) {
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for _, typ := range p.GetTypes() {
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for _, handler := range ps.handlers[typ.String()] {
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handler(p.Name(), p.Client())
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}
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}
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}
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func (ps *Store) resolvePluginID(idOrName string) (string, error) {
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ps.RLock() // todo: fix
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defer ps.RUnlock()
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if validFullID.MatchString(idOrName) {
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return idOrName, nil
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}
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ref, err := reference.ParseNormalizedNamed(idOrName)
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if err != nil {
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return "", errors.WithStack(errNotFound(idOrName))
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}
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if _, ok := ref.(reference.Canonical); ok {
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logrus.Warnf("canonical references cannot be resolved: %v", reference.FamiliarString(ref))
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return "", errors.WithStack(errNotFound(idOrName))
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}
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ref = reference.TagNameOnly(ref)
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for _, p := range ps.plugins {
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if p.PluginObj.Name == reference.FamiliarString(ref) {
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return p.PluginObj.ID, nil
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}
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}
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var found *v2.Plugin
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for id, p := range ps.plugins { // this can be optimized
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if strings.HasPrefix(id, idOrName) {
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if found != nil {
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return "", errors.WithStack(errAmbiguous(idOrName))
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}
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found = p
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}
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}
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if found == nil {
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return "", errors.WithStack(errNotFound(idOrName))
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}
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return found.PluginObj.ID, nil
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}
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