[vNext] AvatarGroup: Creating smoother animations (#648)
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Родитель
93c46c0c35
Коммит
113cb1f8c3
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@ -138,7 +138,8 @@ class AvatarGroupDemoController: DemoTableViewController {
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NSLayoutConstraint.activate([
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cell.contentView.leadingAnchor.constraint(equalTo: avatarGroupView.leadingAnchor, constant: -20),
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cell.contentView.topAnchor.constraint(equalTo: avatarGroupView.topAnchor, constant: -15),
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cell.contentView.bottomAnchor.constraint(equalTo: avatarGroupView.bottomAnchor, constant: 15)
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cell.contentView.bottomAnchor.constraint(equalTo: avatarGroupView.bottomAnchor, constant: 15),
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cell.contentView.trailingAnchor.constraint(equalTo: avatarGroupView.trailingAnchor, constant: 20)
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])
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cell.backgroundColor = self.isUsingAlternateBackgroundColor ? Colors.tableCellBackgroundSelected : Colors.tableCellBackground
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@ -359,7 +360,7 @@ class AvatarGroupDemoController: DemoTableViewController {
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}
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}
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private var maxDisplayedAvatars: Int = 4 {
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private var maxDisplayedAvatars: Int = 3 {
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didSet {
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if oldValue != maxDisplayedAvatars {
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maxAvatarsTextField.text = "\(maxDisplayedAvatars)"
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@ -439,8 +440,11 @@ class AvatarGroupDemoController: DemoTableViewController {
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return textField
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}()
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private var avatarCount: Int = 5 {
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private var avatarCount: Int = 4 {
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didSet {
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guard oldValue != avatarCount && avatarCount >= 0 else {
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return
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}
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AvatarGroupDemoSection.allCases.filter({ section in
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return section.isDemoSection
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}).forEach { section in
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@ -475,6 +479,10 @@ class AvatarGroupDemoController: DemoTableViewController {
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}
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@objc private func subtractAvatarCount(_ cell: ActionsCell) {
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guard avatarCount > 0 else {
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return
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}
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avatarCount -= 1
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}
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@ -176,7 +176,7 @@ public struct Avatar: View {
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let ringOuterGap: CGFloat = isRingVisible ? tokens.ringOuterGap : 0
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let avatarImageSize: CGFloat = tokens.avatarSize!
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let ringInnerGapSize: CGFloat = avatarImageSize + (ringInnerGap * 2)
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let ringSize: CGFloat = ringInnerGapSize + ( ringThickness * 2)
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let ringSize: CGFloat = ringInnerGapSize + (ringThickness * 2)
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let ringOuterGapSize: CGFloat = ringSize + (ringOuterGap * 2)
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let presenceIconSize: CGFloat = tokens.presenceIconSize!
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let presenceIconOutlineSize: CGFloat = presenceIconSize + (tokens.presenceIconOutlineThickness * 2)
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@ -355,6 +355,17 @@ public struct Avatar: View {
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var yOrigin: CGFloat
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var cutoutSize: CGFloat
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public var animatableData: AnimatablePair<AnimatablePair<CGFloat, CGFloat>, CGFloat> {
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get {
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AnimatablePair(AnimatablePair(xOrigin, yOrigin), cutoutSize)
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}
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set {
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xOrigin = newValue.first.first
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yOrigin = newValue.first.second
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cutoutSize = newValue.second
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}
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}
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public func path(in rect: CGRect) -> Path {
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var cutoutFrame = Rectangle().path(in: rect)
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cutoutFrame.addPath(Circle().path(in: CGRect(x: xOrigin,
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@ -467,7 +478,9 @@ public struct Avatar: View {
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}
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/// Properties available to customize the state of the avatar
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class MSFAvatarStateImpl: NSObject, ObservableObject, MSFAvatarState {
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class MSFAvatarStateImpl: NSObject, ObservableObject, Identifiable, MSFAvatarState {
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public var id = UUID()
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@Published var backgroundColor: UIColor?
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@Published var foregroundColor: UIColor?
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@Published var hasButtonAccessibilityTrait: Bool = false
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@ -518,7 +531,7 @@ class MSFAvatarStateImpl: NSObject, ObservableObject, MSFAvatarState {
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return avatarImageSize + (ringOuterGap * 2)
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} else {
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let ringThickness: CGFloat = isRingVisible ? tokens.ringThickness : 0
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let ringInnerGap: CGFloat = isRingVisible ? tokens.ringInnerGap : 0
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let ringInnerGap: CGFloat = isRingVisible && hasRingInnerGap ? tokens.ringInnerGap : 0
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return ((ringInnerGap + ringThickness + ringOuterGap) * 2 + avatarImageSize)
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}
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}
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@ -157,7 +157,7 @@ public struct AvatarGroup: View {
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self.tokens = state.tokens
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}
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/// Renders the avatar with an optional cutout
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/// Renders the avatar with an optional cutout for the Stack group style.
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@ViewBuilder
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private func avatarCutout(_ avatar: Avatar,
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_ needsCutout: Bool,
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@ -177,6 +177,7 @@ public struct AvatarGroup: View {
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public var body: some View {
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let avatars: [MSFAvatarStateImpl] = state.avatars
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let avatarViews: [Avatar] = avatars.map { Avatar($0) }
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let enumeratedAvatars = Array(avatars.enumerated())
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let maxDisplayedAvatars: Int = avatars.prefix(state.maxDisplayedAvatars).count
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let overflowCount: Int = (avatars.count > maxDisplayedAvatars ? avatars.count - maxDisplayedAvatars : 0) + state.overflowCount
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@ -185,16 +186,21 @@ public struct AvatarGroup: View {
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let ringOuterGap: CGFloat = tokens.ringOuterGap
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let ringGapOffset: CGFloat = ringOuterGap * 2
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let ringOffset: CGFloat = tokens.ringThickness + tokens.ringInnerGap + tokens.ringOuterGap
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let groupHeight: CGFloat = imageSize + (ringOffset * 2)
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@ViewBuilder
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var avatarGroupContent: some View {
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HStack(spacing: 0) {
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ForEach(0 ..< maxDisplayedAvatars, id: \.self) { index in
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// If the avatar is part of Stack style and is not the last avatar in the sequence, create a cutout
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let avatar = avatars[index]
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ForEach(enumeratedAvatars.prefix(maxDisplayedAvatars), id: \.1) { index, avatar in
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// If the avatar is part of Stack style and is not the last avatar in the sequence, create a cutout.
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let avatarView = avatarViews[index]
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let needsCutout = tokens.style == .stack && (overflowCount > 0 || index + 1 < maxDisplayedAvatars)
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let avatarSize: CGFloat = avatarView.state.totalSize()
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let nextAvatarSize: CGFloat = needsCutout ? avatarViews[index + 1].state.totalSize() : 0
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let isLastDisplayed = index == maxDisplayedAvatars - 1
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// Calculating the size delta of the current and next avatar based off of ring visibility, which helps determine
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// starting coordinates for the cutout.
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let currentAvatarHasRing = avatar.isRingVisible
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let nextAvatarHasRing = index + 1 < maxDisplayedAvatars ? avatars[index + 1].isRingVisible : false
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let avatarSizeDifference = avatarSize - nextAvatarSize
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@ -202,32 +208,54 @@ public struct AvatarGroup: View {
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currentAvatarHasRing ? (avatarSize - ringGapOffset) - imageSize : (avatarSize - (ringGapOffset * 2)) - imageSize
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let x = avatarSize + tokens.interspace - ringGapOffset
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// Calculating the different interspace scenarios considering rings, RTL, and group style.
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let ringPaddingInterspace = nextAvatarHasRing ? interspace - (ringOffset + ringOuterGap) : interspace - ringOffset
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let noRingPaddingInterspace = nextAvatarHasRing ? interspace - ringOuterGap : interspace
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let rtlRingPaddingInterspace = (nextAvatarHasRing ? -x - ringOuterGap : -x + ringOffset)
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let rtlNoRingPaddingInterspace = (nextAvatarHasRing ? -x - ringOffset - ringOuterGap : -x)
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let stackPadding = (currentAvatarHasRing ? ringPaddingInterspace : noRingPaddingInterspace)
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let rtlRingPaddingInterspace = nextAvatarHasRing ? -x + ringGapOffset : -x + ringOffset + (ringOuterGap * 3)
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let rtlNoRingPaddingInterspace = nextAvatarHasRing ? -x - ringOffset - ringGapOffset : -x - ringOuterGap
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let stackPadding = currentAvatarHasRing ? ringPaddingInterspace : noRingPaddingInterspace
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let xPosition = currentAvatarHasRing ? x - ringOuterGap - ringOuterGap : x - ringOuterGap
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// Finalized calculations for x and y coordinates of the Avatar if it needs a cutout.
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let xPosition = currentAvatarHasRing ? x - ringGapOffset : x - ringOuterGap
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let xPositionRTL = currentAvatarHasRing ? rtlRingPaddingInterspace : rtlNoRingPaddingInterspace
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let xOrigin = Locale.current.isRightToLeftLayoutDirection() ? xPositionRTL : xPosition
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let yOrigin = sizeDiff / 2
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let cutoutSize = isLastDisplayed ? (ringOuterGap * 2) + imageSize : nextAvatarSize
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let cutoutSize = isLastDisplayed ? ringGapOffset + imageSize : nextAvatarSize
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// Hand the rendering of the avatar to a helper function to appease Swift's
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// strict type-checking timeout.
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self.avatarCutout(avatarView,
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needsCutout,
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xOrigin,
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yOrigin,
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cutoutSize,
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tokens.style == .stack ? stackPadding : interspace)
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VStack {
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avatarView
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.transition(.identity)
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.modifyIf(needsCutout, { view in
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view.mask(Avatar.AvatarCutout(
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xOrigin: xOrigin,
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yOrigin: yOrigin,
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cutoutSize: cutoutSize)
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.fill(style: FillStyle(eoFill: true)))
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})
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}
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.padding(.trailing, tokens.style == .stack ? stackPadding : interspace)
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.animation(Animation.linear(duration: animationDuration))
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.transition(AnyTransition.move(edge: .leading))
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}
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if overflowCount > 0 {
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VStack {
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createOverflow(count: overflowCount)
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}
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.animation(Animation.linear(duration: animationDuration))
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.transition(AnyTransition.move(edge: .leading))
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}
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}
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.frame(maxWidth: .infinity,
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minHeight: groupHeight,
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maxHeight: .infinity,
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alignment: .leading)
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}
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return avatarGroupContent
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}
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private let animationDuration: CGFloat = 0.1
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private func createOverflow(count: Int) -> Avatar {
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var avatar = Avatar(style: .overflow, size: tokens.size)
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