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shallow.c: avoid theoretical pointer wrap-around
The expression info->free+size is technically undefined behaviour in exactly the case we want to test for. Moreover, the compiler is likely to translate the expression to (unsigned long)info->free + size > (unsigned long)info->end where there's at least a theoretical chance that the LHS could wrap around 0, giving a false negative. This might as well be written using pointer subtraction avoiding these issues. Signed-off-by: Rasmus Villemoes <rv@rasmusvillemoes.dk> Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Reviewed-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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@ -368,7 +368,7 @@ static uint32_t *paint_alloc(struct paint_info *info)
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unsigned nr = (info->nr_bits + 31) / 32;
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unsigned size = nr * sizeof(uint32_t);
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void *p;
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if (!info->pool_count || info->free + size > info->end) {
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if (!info->pool_count || size > info->end - info->free) {
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if (size > POOL_SIZE)
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die("BUG: pool size too small for %d in paint_alloc()",
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size);
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