object-store: move lookup_replace_object to replace-object.h

lookup_replace_object is a low-level function that most users of the
object store do not need to use directly.

Move it to replace-object.h to avoid a dependency loop in an upcoming
change to its inline definition that will make use of repository.h.

Signed-off-by: Stefan Beller <sbeller@google.com>
Signed-off-by: Jonathan Nieder <jrnieder@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Stefan Beller 2018-04-11 17:21:06 -07:00 коммит произвёл Junio C Hamano
Родитель d88f9fdf8b
Коммит 47f351e9b3
6 изменённых файлов: 26 добавлений и 19 удалений

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@ -1,5 +1,6 @@
#include "builtin.h"
#include "tag.h"
#include "replace-object.h"
/*
* A signature file has a very simple fixed format: four lines

19
cache.h
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@ -1191,25 +1191,6 @@ static inline void *read_object_file(const struct object_id *oid, enum object_ty
return read_object_file_extended(oid, type, size, 1);
}
/*
* This internal function is only declared here for the benefit of
* lookup_replace_object(). Please do not call it directly.
*/
extern const struct object_id *do_lookup_replace_object(const struct object_id *oid);
/*
* If object sha1 should be replaced, return the replacement object's
* name (replaced recursively, if necessary). The return value is
* either sha1 or a pointer to a permanently-allocated value. When
* object replacement is suppressed, always return sha1.
*/
static inline const struct object_id *lookup_replace_object(const struct object_id *oid)
{
if (!check_replace_refs)
return oid;
return do_lookup_replace_object(oid);
}
/* Read and unpack an object file into memory, write memory to an object file */
extern int oid_object_info(const struct object_id *, unsigned long *);

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@ -1,5 +1,6 @@
#include "cache.h"
#include "object.h"
#include "replace-object.h"
#include "blob.h"
#include "tree.h"
#include "commit.h"

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@ -1,9 +1,31 @@
#ifndef REPLACE_OBJECT_H
#define REPLACE_OBJECT_H
#include "oidmap.h"
#include "repository.h"
struct replace_object {
struct oidmap_entry original;
struct object_id replacement;
};
/*
* This internal function is only declared here for the benefit of
* lookup_replace_object(). Please do not call it directly.
*/
extern const struct object_id *do_lookup_replace_object(const struct object_id *oid);
/*
* If object sha1 should be replaced, return the replacement object's
* name (replaced recursively, if necessary). The return value is
* either sha1 or a pointer to a permanently-allocated value. When
* object replacement is suppressed, always return sha1.
*/
static inline const struct object_id *lookup_replace_object(const struct object_id *oid)
{
if (!check_replace_refs)
return oid;
return do_lookup_replace_object(oid);
}
#endif /* REPLACE_OBJECT_H */

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@ -23,6 +23,7 @@
#include "sha1-lookup.h"
#include "bulk-checkin.h"
#include "repository.h"
#include "replace-object.h"
#include "streaming.h"
#include "dir.h"
#include "list.h"

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@ -5,6 +5,7 @@
#include "streaming.h"
#include "repository.h"
#include "object-store.h"
#include "replace-object.h"
#include "packfile.h"
enum input_source {