object-store: use one oid_array per subdirectory for loose cache

The loose objects cache is filled one subdirectory at a time as needed.
It is stored in an oid_array, which has to be resorted after each add
operation.  So when querying a wide range of objects, the partially
filled array needs to be resorted up to 255 times, which takes over 100
times longer than sorting once.

Use one oid_array for each subdirectory.  This ensures that entries have
to only be sorted a single time.  It also avoids eight binary search
steps for each cache lookup as a small bonus.

The cache is used for collision checks for the log placeholders %h, %t
and %p, and we can see the change speeding them up in a repository with
ca. 100 objects per subdirectory:

$ git count-objects
26733 objects, 68808 kilobytes

Test                        HEAD^             HEAD
--------------------------------------------------------------------
4205.1: log with %H         0.51(0.47+0.04)   0.51(0.49+0.02) +0.0%
4205.2: log with %h         0.84(0.82+0.02)   0.60(0.57+0.03) -28.6%
4205.3: log with %T         0.53(0.49+0.04)   0.52(0.48+0.03) -1.9%
4205.4: log with %t         0.84(0.80+0.04)   0.60(0.59+0.01) -28.6%
4205.5: log with %P         0.52(0.48+0.03)   0.51(0.50+0.01) -1.9%
4205.6: log with %p         0.85(0.78+0.06)   0.61(0.56+0.05) -28.2%
4205.7: log with %h-%h-%h   0.96(0.92+0.03)   0.69(0.64+0.04) -28.1%

Reported-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Signed-off-by: Rene Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
René Scharfe 2019-01-06 17:45:52 +01:00 коммит произвёл Junio C Hamano
Родитель d4e19e5163
Коммит 4cea1ce0f6
2 изменённых файлов: 7 добавлений и 4 удалений

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@ -20,7 +20,7 @@ struct object_directory {
* Be sure to call odb_load_loose_cache() before using. * Be sure to call odb_load_loose_cache() before using.
*/ */
char loose_objects_subdir_seen[256]; char loose_objects_subdir_seen[256];
struct oid_array loose_objects_cache; struct oid_array loose_objects_cache[256];
/* /*
* Path to the alternative object store. If this is a relative path, * Path to the alternative object store. If this is a relative path,

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@ -2155,7 +2155,7 @@ struct oid_array *odb_loose_cache(struct object_directory *odb,
{ {
int subdir_nr = oid->hash[0]; int subdir_nr = oid->hash[0];
odb_load_loose_cache(odb, subdir_nr); odb_load_loose_cache(odb, subdir_nr);
return &odb->loose_objects_cache; return &odb->loose_objects_cache[subdir_nr];
} }
void odb_load_loose_cache(struct object_directory *odb, int subdir_nr) void odb_load_loose_cache(struct object_directory *odb, int subdir_nr)
@ -2173,14 +2173,17 @@ void odb_load_loose_cache(struct object_directory *odb, int subdir_nr)
for_each_file_in_obj_subdir(subdir_nr, &buf, for_each_file_in_obj_subdir(subdir_nr, &buf,
append_loose_object, append_loose_object,
NULL, NULL, NULL, NULL,
&odb->loose_objects_cache); &odb->loose_objects_cache[subdir_nr]);
odb->loose_objects_subdir_seen[subdir_nr] = 1; odb->loose_objects_subdir_seen[subdir_nr] = 1;
strbuf_release(&buf); strbuf_release(&buf);
} }
void odb_clear_loose_cache(struct object_directory *odb) void odb_clear_loose_cache(struct object_directory *odb)
{ {
oid_array_clear(&odb->loose_objects_cache); int i;
for (i = 0; i < ARRAY_SIZE(odb->loose_objects_cache); i++)
oid_array_clear(&odb->loose_objects_cache[i]);
memset(&odb->loose_objects_subdir_seen, 0, memset(&odb->loose_objects_subdir_seen, 0,
sizeof(odb->loose_objects_subdir_seen)); sizeof(odb->loose_objects_subdir_seen));
} }