define a structure for object IDs

Many places throughout the code use "unsigned char [20]" to store object IDs
(SHA-1 values).  This leads to lots of hardcoded numbers throughout the
codebase.  It also leads to confusion about the purposes of a buffer.

Introduce a structure for object IDs.  This allows us to obtain the benefits
of compile-time checking for misuse.  The structure is expected to remain
the same size and have the same alignment requirements on all known
platforms, compared to the array of unsigned char, although this is not
required for correctness.

Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
brian m. carlson 2015-03-13 23:39:27 +00:00 коммит произвёл Junio C Hamano
Родитель 1165ae6f3d
Коммит 5f7817c85d
1 изменённых файлов: 8 добавлений и 0 удалений

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@ -43,6 +43,14 @@ int git_deflate_end_gently(git_zstream *);
int git_deflate(git_zstream *, int flush);
unsigned long git_deflate_bound(git_zstream *, unsigned long);
/* The length in bytes and in hex digits of an object name (SHA-1 value). */
#define GIT_SHA1_RAWSZ 20
#define GIT_SHA1_HEXSZ (2 * GIT_SHA1_RAWSZ)
struct object_id {
unsigned char hash[GIT_SHA1_RAWSZ];
};
#if defined(DT_UNKNOWN) && !defined(NO_D_TYPE_IN_DIRENT)
#define DTYPE(de) ((de)->d_type)
#else