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Documentation: describe pack idx v2
Lifted from the log message of c553ca25bd
(pack-objects: learn about pack index version 2).
Acked-by: Nicolas Pitre <nico@cam.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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@ -1,9 +1,9 @@
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GIT pack format
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===============
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= pack-*.pack file has the following format:
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= pack-*.pack files have the following format:
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- The header appears at the beginning and consists of the following:
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- A header appears at the beginning and consists of the following:
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4-byte signature:
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The signature is: {'P', 'A', 'C', 'K'}
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@ -34,18 +34,14 @@ GIT pack format
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- The trailer records 20-byte SHA1 checksum of all of the above.
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= pack-*.idx file has the following format:
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= Original (version 1) pack-*.idx files have the following format:
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- The header consists of 256 4-byte network byte order
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integers. N-th entry of this table records the number of
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objects in the corresponding pack, the first byte of whose
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object name are smaller than N. This is called the
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object name is less than or equal to N. This is called the
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'first-level fan-out' table.
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Observation: we would need to extend this to an array of
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8-byte integers to go beyond 4G objects per pack, but it is
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not strictly necessary.
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- The header is followed by sorted 24-byte entries, one entry
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per object in the pack. Each entry is:
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@ -55,10 +51,6 @@ GIT pack format
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20-byte object name.
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Observation: we would definitely need to extend this to
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8-byte integer plus 20-byte object name to handle a packfile
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that is larger than 4GB.
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- The file is concluded with a trailer:
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A copy of the 20-byte SHA1 checksum at the end of
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@ -68,31 +60,30 @@ GIT pack format
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Pack Idx file:
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idx
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+--------------------------------+
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| fanout[0] = 2 |-.
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+--------------------------------+ |
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-- +--------------------------------+
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fanout | fanout[0] = 2 (for example) |-.
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table +--------------------------------+ |
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| fanout[1] | |
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+--------------------------------+ |
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| fanout[2] | |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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| fanout[255] | |
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+--------------------------------+ |
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main | offset | |
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index | object name 00XXXXXXXXXXXXXXXX | |
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table +--------------------------------+ |
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| offset | |
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| object name 00XXXXXXXXXXXXXXXX | |
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+--------------------------------+ |
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.-| offset |<+
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| | object name 01XXXXXXXXXXXXXXXX |
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| +--------------------------------+
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| | offset |
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| | object name 01XXXXXXXXXXXXXXXX |
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| | offset |
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| | object name FFXXXXXXXXXXXXXXXX |
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| +--------------------------------+
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| fanout[255] = total objects |---.
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-- +--------------------------------+ | |
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main | offset | | |
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index | object name 00XXXXXXXXXXXXXXXX | | |
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table +--------------------------------+ | |
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| offset | | |
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| object name 00XXXXXXXXXXXXXXXX | | |
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+--------------------------------+<+ |
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.-| offset | |
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| | object name 01XXXXXXXXXXXXXXXX | |
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| +--------------------------------+ |
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| | offset | |
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| | object name 01XXXXXXXXXXXXXXXX | |
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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| | offset | |
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| | object name FFXXXXXXXXXXXXXXXX | |
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--| +--------------------------------+<--+
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trailer | | packfile checksum |
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| +--------------------------------+
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| | idxfile checksum |
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@ -116,3 +107,40 @@ Pack file entry: <+
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20-byte base object name SHA1 (the size above is the
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size of the delta data that follows).
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delta data, deflated.
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= Version 2 pack-*.idx files support packs larger than 4 GiB, and
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have some other reorganizations. They have the format:
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- A 4-byte magic number '\377tOc' which is an unreasonable
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fanout[0] value.
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- A 4-byte version number (= 2)
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- A 256-entry fan-out table just like v1.
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- A table of sorted 20-byte SHA1 object names. These are
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packed together without offset values to reduce the cache
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footprint of the binary search for a specific object name.
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- A table of 4-byte CRC32 values of the packed object data.
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This is new in v2 so compressed data can be copied directly
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from pack to pack during repacking withough undetected
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data corruption.
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- A table of 4-byte offset values (in network byte order).
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These are usually 31-bit pack file offsets, but large
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offsets are encoded as an index into the next table with
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the msbit set.
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- A table of 8-byte offset entries (empty for pack files less
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than 2 GiB). Pack files are organized with heavily used
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objects toward the front, so most object references should
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not need to refer to this table.
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- The same trailer as a v1 pack file:
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A copy of the 20-byte SHA1 checksum at the end of
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corresponding packfile.
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20-byte SHA1-checksum of all of the above.
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