Add a generic "object decorator" interface, and make object refs use it

This allows you to add an arbitrary "decoration" of your choice to any
object.  It's a space- and time-efficient way to add information to
arbitrary objects, especially if most objects probably do not have the
decoration.

Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
This commit is contained in:
Linus Torvalds 2007-04-16 16:03:15 -07:00 коммит произвёл Junio C Hamano
Родитель 402fa75eed
Коммит a59b276e18
5 изменённых файлов: 116 добавлений и 65 удалений

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@ -283,7 +283,7 @@ LIB_H = \
diff.h object.h pack.h pkt-line.h quote.h refs.h list-objects.h sideband.h \
run-command.h strbuf.h tag.h tree.h git-compat-util.h revision.h \
tree-walk.h log-tree.h dir.h path-list.h unpack-trees.h builtin.h \
utf8.h reflog-walk.h patch-ids.h
utf8.h reflog-walk.h patch-ids.h decorate.h
DIFF_OBJS = \
diff.o diff-lib.o diffcore-break.o diffcore-order.o \
@ -305,7 +305,7 @@ LIB_OBJS = \
write_or_die.o trace.o list-objects.o grep.o match-trees.o \
alloc.o merge-file.o path-list.o help.o unpack-trees.o $(DIFF_OBJS) \
color.o wt-status.o archive-zip.o archive-tar.o shallow.o utf8.o \
convert.o
convert.o decorate.o
BUILTIN_OBJS = \
builtin-add.o \

89
decorate.c Normal file
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@ -0,0 +1,89 @@
/*
* decorate.c - decorate a git object with some arbitrary
* data.
*/
#include "cache.h"
#include "object.h"
#include "decorate.h"
static unsigned int hash_obj(struct object *obj, unsigned int n)
{
unsigned int hash = *(unsigned int *)obj->sha1;
return hash % n;
}
static void *insert_decoration(struct decoration *n, struct object *base, void *decoration)
{
int size = n->size;
struct object_decoration *hash = n->hash;
int j = hash_obj(base, size);
while (hash[j].base) {
if (hash[j].base == base) {
void *old = hash[j].decoration;
hash[j].decoration = decoration;
return old;
}
j++;
if (++j >= size)
j = 0;
}
hash[j].base = base;
hash[j].decoration = decoration;
n->nr++;
return NULL;
}
static void grow_decoration(struct decoration *n)
{
int i;
int old_size = n->size;
struct object_decoration *old_hash;
old_size = n->size;
old_hash = n->hash;
n->size = (old_size + 1000) * 3 / 2;
n->hash = xcalloc(n->size, sizeof(struct object_decoration));
n->nr = 0;
for (i = 0; i < old_size; i++) {
struct object *base = old_hash[i].base;
void *decoration = old_hash[i].decoration;
if (!base)
continue;
insert_decoration(n, base, decoration);
}
free(old_hash);
}
/* Add a decoration pointer, return any old one */
void *add_decoration(struct decoration *n, struct object *obj, void *decoration)
{
int nr = n->nr + 1;
if (nr > n->size * 2 / 3)
grow_decoration(n);
return insert_decoration(n, obj, decoration);
}
/* Lookup a decoration pointer */
void *lookup_decoration(struct decoration *n, struct object *obj)
{
int j;
/* nothing to lookup */
if (!n->size)
return NULL;
j = hash_obj(obj, n->size);
for (;;) {
struct object_decoration *ref = n->hash + j;
if (ref->base == obj)
return ref->decoration;
if (!ref->base)
return NULL;
if (++j == n->size)
j = 0;
}
}

18
decorate.h Normal file
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@ -0,0 +1,18 @@
#ifndef DECORATE_H
#define DECORATE_H
struct object_decoration {
struct object *base;
void *decoration;
};
struct decoration {
const char *name;
unsigned int size, nr;
struct object_decoration *hash;
};
extern void *add_decoration(struct decoration *n, struct object *obj, void *decoration);
extern void *lookup_decoration(struct decoration *n, struct object *obj);
#endif

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@ -1,75 +1,20 @@
#include "cache.h"
#include "object.h"
#include "decorate.h"
int track_object_refs = 0;
static unsigned int refs_hash_size, nr_object_refs;
static struct object_refs **refs_hash;
static struct decoration ref_decorate;
static unsigned int hash_obj(struct object *obj, unsigned int n)
struct object_refs *lookup_object_refs(struct object *base)
{
unsigned int hash = *(unsigned int *)obj->sha1;
return hash % n;
return lookup_decoration(&ref_decorate, base);
}
static void insert_ref_hash(struct object_refs *ref, struct object_refs **hash, unsigned int size)
static void add_object_refs(struct object *obj, struct object_refs *refs)
{
int j = hash_obj(ref->base, size);
while (hash[j]) {
j++;
if (j >= size)
j = 0;
}
hash[j] = ref;
}
static void grow_refs_hash(void)
{
int i;
int new_hash_size = (refs_hash_size + 1000) * 3 / 2;
struct object_refs **new_hash;
new_hash = xcalloc(new_hash_size, sizeof(struct object_refs *));
for (i = 0; i < refs_hash_size; i++) {
struct object_refs *ref = refs_hash[i];
if (!ref)
continue;
insert_ref_hash(ref, new_hash, new_hash_size);
}
free(refs_hash);
refs_hash = new_hash;
refs_hash_size = new_hash_size;
}
static void add_object_refs(struct object *obj, struct object_refs *ref)
{
int nr = nr_object_refs + 1;
if (nr > refs_hash_size * 2 / 3)
grow_refs_hash();
ref->base = obj;
insert_ref_hash(ref, refs_hash, refs_hash_size);
nr_object_refs = nr;
}
struct object_refs *lookup_object_refs(struct object *obj)
{
struct object_refs *ref;
int j;
/* nothing to lookup */
if (!refs_hash_size)
return NULL;
j = hash_obj(obj, refs_hash_size);
while ((ref = refs_hash[j]) != NULL) {
if (ref->base == obj)
break;
j++;
if (j >= refs_hash_size)
j = 0;
}
return ref;
if (add_decoration(&ref_decorate, obj, refs))
die("object %s tried to add refs twice!", sha1_to_hex(obj->sha1));
}
struct object_refs *alloc_object_refs(unsigned count)

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@ -8,7 +8,6 @@ struct object_list {
struct object_refs {
unsigned count;
struct object *base;
struct object *ref[FLEX_ARRAY]; /* more */
};