fsck: parse loose object paths directly

When we iterate over the list of loose objects to check, we
get the actual path of each object. But we then throw it
away and pass just the sha1 to fsck_sha1(), which will do a
fresh lookup. Usually it would find the same object, but it
may not if an object exists both as a loose and a packed
object. We may end up checking the packed object twice, and
never look at the loose one.

In practice this isn't too terrible, because if fsck doesn't
complain, it means you have at least one good copy. But
since the point of fsck is to look for corruption, we should
be thorough.

The new read_loose_object() interface can help us get the
data from disk, and then we replace parse_object() with
parse_object_buffer(). As a bonus, our error messages now
mention the path to a corrupted object, which should make it
easier to track down errors when they do happen.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Jeff King 2017-01-13 12:59:44 -05:00 коммит произвёл Junio C Hamano
Родитель f6371f9210
Коммит c68b489e56
2 изменённых файлов: 49 добавлений и 13 удалений

Просмотреть файл

@ -362,18 +362,6 @@ static int fsck_obj(struct object *obj)
return 0;
}
static int fsck_sha1(const unsigned char *sha1)
{
struct object *obj = parse_object(sha1);
if (!obj) {
errors_found |= ERROR_OBJECT;
return error("%s: object corrupt or missing",
sha1_to_hex(sha1));
}
obj->flags |= HAS_OBJ;
return fsck_obj(obj);
}
static int fsck_obj_buffer(const unsigned char *sha1, enum object_type type,
unsigned long size, void *buffer, int *eaten)
{
@ -488,9 +476,41 @@ static void get_default_heads(void)
}
}
static struct object *parse_loose_object(const unsigned char *sha1,
const char *path)
{
struct object *obj;
void *contents;
enum object_type type;
unsigned long size;
int eaten;
if (read_loose_object(path, sha1, &type, &size, &contents) < 0)
return NULL;
if (!contents && type != OBJ_BLOB)
die("BUG: read_loose_object streamed a non-blob");
obj = parse_object_buffer(sha1, type, size, contents, &eaten);
if (!eaten)
free(contents);
return obj;
}
static int fsck_loose(const unsigned char *sha1, const char *path, void *data)
{
if (fsck_sha1(sha1))
struct object *obj = parse_loose_object(sha1, path);
if (!obj) {
errors_found |= ERROR_OBJECT;
error("%s: object corrupt or missing: %s",
sha1_to_hex(sha1), path);
return 0; /* keep checking other objects */
}
obj->flags = HAS_OBJ;
if (fsck_obj(obj))
errors_found |= ERROR_OBJECT;
return 0;
}

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@ -581,4 +581,20 @@ test_expect_success 'fsck errors in packed objects' '
! grep corrupt out
'
test_expect_success 'fsck finds problems in duplicate loose objects' '
rm -rf broken-duplicate &&
git init broken-duplicate &&
(
cd broken-duplicate &&
test_commit duplicate &&
# no "-d" here, so we end up with duplicates
git repack &&
# now corrupt the loose copy
file=$(sha1_file "$(git rev-parse HEAD)") &&
rm "$file" &&
echo broken >"$file" &&
test_must_fail git fsck
)
'
test_done