We renamed the actual data structure in 910650d2f8 (Rename sha1_array to
oid_array, 2017-03-31), but the file is still called sha1-array. Besides
being slightly confusing, it makes it more annoying to grep for leftover
occurrences of "sha1" in various files, because the header is included
in so many places.
Let's complete the transition by renaming the source and header files
(and fixing up a few comment references).
I kept the "-" in the name, as that seems to be our style; cf.
fc1395f4a4 (sha1_file.c: rename to use dash in file name, 2018-04-10).
We also have oidmap.h and oidset.h without any punctuation, but those
are "struct oidmap" and "struct oidset" in the code. We _could_ make
this "oidarray" to match, but somehow it looks uglier to me because of
the length of "array" (plus it would be a very invasive patch for little
gain).
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Code clean-up to remove hardcoded SHA-1 hash from many places.
* jk/oidhash:
hashmap: convert sha1hash() to oidhash()
hash.h: move object_id definition from cache.h
khash: rename oid helper functions
khash: drop sha1-specific map types
pack-bitmap: convert khash_sha1 maps into kh_oid_map
delta-islands: convert island_marks khash to use oids
khash: rename kh_oid_t to kh_oid_set
khash: drop broken oid_map typedef
object: convert create_object() to use object_id
object: convert internal hash_obj() to object_id
object: convert lookup_object() to use object_id
object: convert lookup_unknown_object() to use object_id
pack-objects: convert locate_object_entry_hash() to object_id
pack-objects: convert packlist_find() to use object_id
pack-bitmap-write: convert some helpers to use object_id
upload-pack: rename a "sha1" variable to "oid"
describe: fix accidental oid/hash type-punning
The delta island code always prints "Marked %d islands", even if
progress has been suppressed with --no-progress or by sending stderr to
a non-tty.
Let's pass a progress boolean to load_delta_islands(). We already do
the same thing for the progress meter in resolve_tree_islands().
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
All of the users of this map have an actual "struct object_id" rather
than a bare sha1. Let's use the more descriptive type (and get one step
closer to dropping khash_sha1 entirely).
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
There are no callers left of lookup_object() that aren't just passing us
the "hash" member of a "struct object_id". Let's take the whole struct,
which gets us closer to removing all raw sha1 variables. It also
matches the existing conversions of lookup_blob(), etc.
The conversions of callers were done by hand, but they're all mechanical
one-liners.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
When parsing a tree, we read the object ID directly out of the tree
buffer. This is normally fine, but such an object ID cannot be used with
oidcpy, which copies GIT_MAX_RAWSZ bytes, because if we are using SHA-1,
there may not be that many bytes to copy.
Instead, store the object ID in a separate struct member. Since we can
no longer efficiently compute the path length, store that information as
well in struct name_entry. Ensure we only copy the object ID into the
new buffer if the path length is nonzero, as some callers will pass us
an empty path with no object ID following it, and we will not want to
read past the end of the buffer.
Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This reduces the size of 'struct object_entry' from 88 bytes
to 80 and therefore makes packing objects more efficient.
For example on a Linux repo with 12M objects,
`git pack-objects --all` needs extra 96MB memory even if the
layer feature is not used.
Helped-by: Jeff King <peff@peff.net>
Helped-by: Duy Nguyen <pclouds@gmail.com>
Signed-off-by: Christian Couder <chriscool@tuxfamily.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This reduces the size of 'struct object_entry' and therefore
makes packing objects more efficient.
This also renames cmp_tree_depth() into tree_depth_compare(),
as it is more modern to have the name of the compare functions
end with "compare".
Helped-by: Jeff King <peff@peff.net>
Helped-by: Duy Nguyen <pclouds@gmail.com>
Signed-off-by: Christian Couder <chriscool@tuxfamily.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Hosting providers that allow users to "fork" existing
repos want those forks to share as much disk space as
possible.
Alternates are an existing solution to keep all the
objects from all the forks into a unique central repo,
but this can have some drawbacks. Especially when
packing the central repo, deltas will be created
between objects from different forks.
This can make cloning or fetching a fork much slower
and much more CPU intensive as Git might have to
compute new deltas for many objects to avoid sending
objects from a different fork.
Because the inefficiency primarily arises when an
object is deltified against another object that does
not exist in the same fork, we partition objects into
sets that appear in the same fork, and define
"delta islands". When finding delta base, we do not
allow an object outside the same island to be
considered as its base.
So "delta islands" is a way to store objects from
different forks in the same repo and packfile without
having deltas between objects from different forks.
This patch implements the delta islands mechanism in
"delta-islands.{c,h}", but does not yet make use of it.
A few new fields are added in 'struct object_entry'
in "pack-objects.h" though.
The documentation will follow in a patch that actually
uses delta islands in "builtin/pack-objects.c".
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Christian Couder <chriscool@tuxfamily.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>