Граф коммитов

33 Коммитов

Автор SHA1 Сообщение Дата
Junio C Hamano ad7b8a7c5a Merge branch 'jt/remove-pack-bitmap-global'
The effort to move globals to per-repository in-core structure
continues.

* jt/remove-pack-bitmap-global:
  pack-bitmap: add free function
  pack-bitmap: remove bitmap_git global variable
2018-07-18 12:20:30 -07:00
Junio C Hamano 00624d608c Merge branch 'sb/object-store-grafts'
The conversion to pass "the_repository" and then "a_repository"
throughout the object access API continues.

* sb/object-store-grafts:
  commit: allow lookup_commit_graft to handle arbitrary repositories
  commit: allow prepare_commit_graft to handle arbitrary repositories
  shallow: migrate shallow information into the object parser
  path.c: migrate global git_path_* to take a repository argument
  cache: convert get_graft_file to handle arbitrary repositories
  commit: convert read_graft_file to handle arbitrary repositories
  commit: convert register_commit_graft to handle arbitrary repositories
  commit: convert commit_graft_pos() to handle arbitrary repositories
  shallow: add repository argument to is_repository_shallow
  shallow: add repository argument to check_shallow_file_for_update
  shallow: add repository argument to register_shallow
  shallow: add repository argument to set_alternate_shallow_file
  commit: add repository argument to lookup_commit_graft
  commit: add repository argument to prepare_commit_graft
  commit: add repository argument to read_graft_file
  commit: add repository argument to register_commit_graft
  commit: add repository argument to commit_graft_pos
  object: move grafts to object parser
  object-store: move object access functions to object-store.h
2018-07-18 12:20:28 -07:00
Jonathan Tan f3c23db2d7 pack-bitmap: add free function
Add a function to free struct bitmap_index instances, and use it where
needed (except when rebuild_existing_bitmaps() is used, since it creates
references to the bitmaps within the struct bitmap_index passed to it).

Note that the hashes field in struct bitmap_index is not freed because
it points to another field within the same struct. The documentation for
that field has been updated to clarify that.

Signed-off-by: Jonathan Tan <jonathantanmy@google.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-06-21 12:22:48 -07:00
Jonathan Tan 3ae5fa0768 pack-bitmap: remove bitmap_git global variable
Remove the bitmap_git global variable. Instead, generate on demand an
instance of struct bitmap_index for code that needs to access it.

This allows us significant control over the lifetime of instances of
struct bitmap_index. In particular, packs can now be closed without
worrying if an unnecessarily long-lived "pack" field in struct
bitmap_index still points to it.

The bitmap API is also clearer in that we need to first obtain a struct
bitmap_index, then we use it.

This patch raises two potential issues: (1) memory for the struct
bitmap_index is allocated without being freed, and (2)
prepare_bitmap_git() and prepare_bitmap_walk() can reuse a previously
loaded bitmap. For (1), this will be dealt with in a subsequent patch in
this patch set that also deals with freeing the contents of the struct
bitmap_index (which were not freed previously, because they have global
scope). For (2), current bitmap users only load the bitmap once at most
(note that pack-objects can use bitmaps or write bitmaps, but not both
at the same time), so support for reuse has no effect - and future users
can pass around the struct bitmap_index * obtained if they need to do 2
or more things with the same bitmap.

Helped-by: Stefan Beller <sbeller@google.com>
Signed-off-by: Jonathan Tan <jonathantanmy@google.com>
Helped-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-06-21 11:17:39 -07:00
Junio C Hamano 50f08db594 Merge branch 'js/use-bug-macro'
Developer support update, by using BUG() macro instead of die() to
mark codepaths that should not happen more clearly.

* js/use-bug-macro:
  BUG_exit_code: fix sparse "symbol not declared" warning
  Convert remaining die*(BUG) messages
  Replace all die("BUG: ...") calls by BUG() ones
  run-command: use BUG() to report bugs, not die()
  test-tool: help verifying BUG() code paths
2018-05-30 14:04:07 +09:00
Junio C Hamano ad635e82d6 Merge branch 'nd/pack-objects-pack-struct'
"git pack-objects" needs to allocate tons of "struct object_entry"
while doing its work, and shrinking its size helps the performance
quite a bit.

* nd/pack-objects-pack-struct:
  ci: exercise the whole test suite with uncommon code in pack-objects
  pack-objects: reorder members to shrink struct object_entry
  pack-objects: shrink delta_size field in struct object_entry
  pack-objects: shrink size field in struct object_entry
  pack-objects: clarify the use of object_entry::size
  pack-objects: don't check size when the object is bad
  pack-objects: shrink z_delta_size field in struct object_entry
  pack-objects: refer to delta objects by index instead of pointer
  pack-objects: move in_pack out of struct object_entry
  pack-objects: move in_pack_pos out of struct object_entry
  pack-objects: use bitfield for object_entry::depth
  pack-objects: use bitfield for object_entry::dfs_state
  pack-objects: turn type and in_pack_type to bitfields
  pack-objects: a bit of document about struct object_entry
  read-cache.c: make $GIT_TEST_SPLIT_INDEX boolean
2018-05-23 14:38:19 +09:00
Junio C Hamano fcb6df3254 Merge branch 'sb/oid-object-info'
The codepath around object-info API has been taught to take the
repository object (which in turn tells the API which object store
the objects are to be located).

* sb/oid-object-info:
  cache.h: allow oid_object_info to handle arbitrary repositories
  packfile: add repository argument to cache_or_unpack_entry
  packfile: add repository argument to unpack_entry
  packfile: add repository argument to read_object
  packfile: add repository argument to packed_object_info
  packfile: add repository argument to packed_to_object_type
  packfile: add repository argument to retry_bad_packed_offset
  cache.h: add repository argument to oid_object_info
  cache.h: add repository argument to oid_object_info_extended
2018-05-23 14:38:16 +09:00
Stefan Beller cbd53a2193 object-store: move object access functions to object-store.h
This should make these functions easier to find and cache.h less
overwhelming to read.

In particular, this moves:
- read_object_file
- oid_object_info
- write_object_file

As a result, most of the codebase needs to #include object-store.h.
In this patch the #include is only added to files that would fail to
compile otherwise.  It would be better to #include wherever
identifiers from the header are used.  That can happen later
when we have better tooling for it.

Signed-off-by: Stefan Beller <sbeller@google.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-05-16 11:42:03 +09:00
Junio C Hamano b10edb2df5 Merge branch 'ds/commit-graph'
Precompute and store information necessary for ancestry traversal
in a separate file to optimize graph walking.

* ds/commit-graph:
  commit-graph: implement "--append" option
  commit-graph: build graph from starting commits
  commit-graph: read only from specific pack-indexes
  commit: integrate commit graph with commit parsing
  commit-graph: close under reachability
  commit-graph: add core.commitGraph setting
  commit-graph: implement git commit-graph read
  commit-graph: implement git-commit-graph write
  commit-graph: implement write_commit_graph()
  commit-graph: create git-commit-graph builtin
  graph: add commit graph design document
  commit-graph: add format document
  csum-file: refactor finalize_hashfile() method
  csum-file: rename hashclose() to finalize_hashfile()
2018-05-08 15:59:20 +09:00
Johannes Schindelin 033abf97fc Replace all die("BUG: ...") calls by BUG() ones
In d8193743e0 (usage.c: add BUG() function, 2017-05-12), a new macro
was introduced to use for reporting bugs instead of die(). It was then
subsequently used to convert one single caller in 588a538ae5
(setup_git_env: convert die("BUG") to BUG(), 2017-05-12).

The cover letter of the patch series containing this patch
(cf 20170513032414.mfrwabt4hovujde2@sigill.intra.peff.net) is not
terribly clear why only one call site was converted, or what the plan
is for other, similar calls to die() to report bugs.

Let's just convert all remaining ones in one fell swoop.

This trick was performed by this invocation:

	sed -i 's/die("BUG: /BUG("/g' $(git grep -l 'die("BUG' \*.c)

Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-05-06 19:06:13 +09:00
Stefan Beller 0df8e96566 cache.h: add repository argument to oid_object_info
Add a repository argument to allow the callers of oid_object_info
to be more specific about which repository to handle. This is a small
mechanical change; it doesn't change the implementation to handle
repositories other than the_repository yet.

As with the previous commits, use a macro to catch callers passing a
repository other than the_repository at compile time.

Signed-off-by: Stefan Beller <sbeller@google.com>
Reviewed-by: Jonathan Tan <jonathantanmy@google.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-04-26 10:54:27 +09:00
Nguyễn Thái Ngọc Duy 06af3bba41 pack-objects: move in_pack_pos out of struct object_entry
This field is only need for pack-bitmap, which is an optional
feature. Move it to a separate array that is only allocated when
pack-bitmap is used (like objects[], it is not freed, since we need it
until the end of the process)

Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-04-16 12:38:58 +09:00
Nguyễn Thái Ngọc Duy fd9b1baef8 pack-objects: turn type and in_pack_type to bitfields
An extra field type_valid is added to carry the equivalent of OBJ_BAD
in the original "type" field. in_pack_type always contains a valid
type so we only need 3 bits for it.

A note about accepting OBJ_NONE as "valid" type. The function
read_object_list_from_stdin() can pass this value [1] and it
eventually calls create_object_entry() where current code skip setting
"type" field if the incoming type is zero. This does not have any bad
side effects because "type" field should be memset()'d anyway.

But since we also need to set type_valid now, skipping oe_set_type()
leaves type_valid zero/false, which will make oe_type() return
OBJ_BAD, not OBJ_NONE anymore. Apparently we do care about OBJ_NONE in
prepare_pack(). This switch from OBJ_NONE to OBJ_BAD may trigger

    fatal: unable to get type of object ...

Accepting OBJ_NONE [2] does sound wrong, but this is how it is has
been for a very long time and I haven't time to dig in further.

[1] See 5c49c11686 (pack-objects: better check_object() performances -
    2007-04-16)

[2] 21666f1aae (convert object type handling from a string to a number
    - 2007-02-26)

Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-04-16 12:38:58 +09:00
Derrick Stolee cfe83216e4 csum-file: refactor finalize_hashfile() method
If we want to use a hashfile on the temporary file for a lockfile, then
we need finalize_hashfile() to fully write the trailing hash but also keep
the file descriptor open.

Do this by adding a new CSUM_HASH_IN_STREAM flag along with a functional
change that checks this flag before writing the checksum to the stream.
This differs from previous behavior since it would be written if either
CSUM_CLOSE or CSUM_FSYNC is provided.

Signed-off-by: Derrick Stolee <dstolee@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-04-02 14:27:30 -07:00
Derrick Stolee f2af9f5e02 csum-file: rename hashclose() to finalize_hashfile()
The hashclose() method behaves very differently depending on the flags
parameter. In particular, the file descriptor is not always closed.

Perform a simple rename of "hashclose()" to "finalize_hashfile()" in
preparation for functional changes.

Signed-off-by: Derrick Stolee <dstolee@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-04-02 14:27:30 -07:00
brian m. carlson abef9020e3 sha1_file: convert sha1_object_info* to object_id
Convert sha1_object_info and sha1_object_info_extended to take pointers
to struct object_id and rename them to use "oid" instead of "sha1" in
their names.  Update the declaration and definition and apply the
following semantic patch, plus the standard object_id transforms:

@@
expression E1, E2;
@@
- sha1_object_info(E1.hash, E2)
+ oid_object_info(&E1, E2)

@@
expression E1, E2;
@@
- sha1_object_info(E1->hash, E2)
+ oid_object_info(E1, E2)

@@
expression E1, E2, E3;
@@
- sha1_object_info_extended(E1.hash, E2, E3)
+ oid_object_info_extended(&E1, E2, E3)

@@
expression E1, E2, E3;
@@
- sha1_object_info_extended(E1->hash, E2, E3)
+ oid_object_info_extended(E1, E2, E3)

Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-03-14 09:23:49 -07:00
brian m. carlson 98a3beab6a csum-file: rename sha1file to hashfile
Rename struct sha1file to struct hashfile, along with all of its related
functions.

The transformation in this commit was made by global search-and-replace.

Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-02-02 11:28:41 -08:00
Martin Ågren 4d01a7fa65 pack-bitmap[-write]: use `object_array_clear()`, don't leak
Instead of setting the fields of rev->pending to 0/NULL, thereby leaking
memory, call `object_array_clear(&rev->pending)`.

In pack-bitmap.c, we make copies of those fields as `pending_nr` and
`pending_e`. We never update the aliases and the original fields never
change, so the aliases are not really needed and just make it harder
than necessary to understand the code. While we're here, remove the
aliases to make the code easier to follow.

Signed-off-by: Martin Ågren <martin.agren@gmail.com>
Reviewed-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-24 10:06:08 +09:00
brian m. carlson e6a492b7be pack: convert struct pack_idx_entry to struct object_id
Convert struct pack_idx_entry to use struct object_id by changing the
definition and applying the following semantic patch, plus the standard
object_id transforms:

@@
struct pack_idx_entry E1;
@@
- E1.sha1
+ E1.oid.hash

@@
struct pack_idx_entry *E1;
@@
- E1->sha1
+ E1->oid.hash

Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-05-08 15:12:57 +09:00
Jeff King 594fa9998c odb_mkstemp: write filename into strbuf
The odb_mkstemp() function expects the caller to provide a
fixed buffer to write the resulting tempfile name into. But
it creates the template using snprintf without checking the
return value. This means we could silently truncate the
filename.

In practice, it's unlikely that the truncation would end in
the template-pattern that mkstemp needs to open the file. So
we'd probably end up failing either way, unless the path was
specially crafted.

The simplest fix would be to notice the truncation and die.
However, we can observe that most callers immediately
xstrdup() the result anyway. So instead, let's switch to
using a strbuf, which is easier for them (and isn't a big
deal for the other 2 callers, who can just strbuf_release
when they're done with it).

Note that many of the callers used static buffers, but this
was purely to avoid putting a large buffer on the stack. We
never passed the static buffers out of the function, so
there's no complicated memory handling we need to change.

Signed-off-by: Jeff King <peff@peff.net>
2017-03-28 15:28:04 -07:00
Jeff King 892e723afd do not check odb_mkstemp return value for errors
The odb_mkstemp function does not return an error; it dies
on failure instead. But many of its callers compare the
resulting descriptor against -1 and die themselves.

Mostly this is just pointless, but it does raise a question
when looking at the callers: if they show the results of the
"template" buffer after a failure, what's in it? The answer
is: it doesn't matter, because it cannot happen.

So let's make that clear by removing the bogus error checks.
In bitmap_writer_finish(), we can drop the error-handling
code entirely. In the other two cases, it's shared with the
open() in another code path; we can just move the
error-check next to that open() call.

And while we're at it, let's flesh out the function's
docstring a bit to make the error behavior clear.

Signed-off-by: Jeff King <peff@peff.net>
2017-03-28 15:28:04 -07:00
René Scharfe 9ed0d8d6e6 use QSORT
Apply the semantic patch contrib/coccinelle/qsort.cocci to the code
base, replacing calls of qsort(3) with QSORT.  The resulting code is
shorter and supports empty arrays with NULL pointers.

Signed-off-by: Rene Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2016-09-29 15:42:18 -07:00
Jeff King de1e67d070 list-objects: pass full pathname to callbacks
When we find a blob at "a/b/c", we currently pass this to
our show_object_fn callbacks as two components: "a/b/" and
"c". Callbacks which want the full value then call
path_name(), which concatenates the two. But this is an
inefficient interface; the path is a strbuf, and we could
simply append "c" to it temporarily, then roll back the
length, without creating a new copy.

So we could improve this by teaching the callsites of
path_name() this trick (and there are only 3). But we can
also notice that no callback actually cares about the
broken-down representation, and simply pass each callback
the full path "a/b/c" as a string. The callback code becomes
even simpler, then, as we do not have to worry about freeing
an allocated buffer, nor rolling back our modification to
the strbuf.

This is theoretically less efficient, as some callbacks
would not bother to format the final path component. But in
practice this is not measurable. Since we use the same
strbuf over and over, our work to grow it is amortized, and
we really only pay to memcpy a few bytes.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2016-02-12 12:51:17 -08:00
Jeff King bd64516aca list-objects: drop name_path entirely
In the previous commit, we left name_path as a thin wrapper
around a strbuf. This patch drops it entirely. As a result,
every show_object_fn callback needs to be adjusted. However,
none of their code needs to be changed at all, because the
only use was to pass it to path_name(), which now handles
the bare strbuf.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2016-02-12 12:51:15 -08:00
brian m. carlson ed1c9977cb Remove get_object_hash.
Convert all instances of get_object_hash to use an appropriate reference
to the hash member of the oid member of struct object.  This provides no
functional change, as it is essentially a macro substitution.

Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Jeff King <peff@peff.net>
2015-11-20 08:02:05 -05:00
brian m. carlson f2fd0760f6 Convert struct object to object_id
struct object is one of the major data structures dealing with object
IDs.  Convert it to use struct object_id instead of an unsigned char
array.  Convert get_object_hash to refer to the new member as well.

Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Jeff King <peff@peff.net>
2015-11-20 08:02:05 -05:00
brian m. carlson 7999b2cf77 Add several uses of get_object_hash.
Convert most instances where the sha1 member of struct object is
dereferenced to use get_object_hash.  Most instances that are passed to
functions that have versions taking struct object_id, such as
get_sha1_hex/get_oid_hex, or instances that can be trivially converted
to use struct object_id instead, are not converted.

Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Jeff King <peff@peff.net>
2015-11-20 08:02:05 -05:00
Junio C Hamano 3889e7a60c Merge branch 'jk/pack-bitmap'
* jk/pack-bitmap:
  pack-bitmap: do not use gcc packed attribute
2014-12-12 14:31:42 -08:00
Karsten Blees b5007211b6 pack-bitmap: do not use gcc packed attribute
The "__attribute__" flag may be a noop on some compilers.
That's OK as long as the code is correct without the
attribute, but in this case it is not. We would typically
end up with a struct that is 2 bytes too long due to struct
padding, breaking both reading and writing of bitmaps.

Instead of marshalling the data in a struct, let's just
provide helpers for reading and writing the appropriate
types. Besides being correct on all platforms, the result is
more efficient and simpler to read.

Signed-off-by: Karsten Blees <blees@dcon.de>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2014-11-30 18:07:34 -08:00
René Scharfe 2756ca4347 use REALLOC_ARRAY for changing the allocation size of arrays
Signed-off-by: Rene Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2014-09-18 09:13:42 -07:00
Sun He 50546b15ed Use hashcpy() when copying object names
We invented hashcpy() to keep the abstraction of "object name"
behind it.  Use it instead of calling memcpy() with hard-coded
20-byte length when moving object names between pieces of memory.

Leave ppc/sha1.c as-is, because the function is about the SHA-1 hash
algorithm whose output is and will always be 20 bytes.

Helped-by: Michael Haggerty <mhagger@alum.mit.edu>
Helped-by: Duy Nguyen <pclouds@gmail.com>
Signed-off-by: Sun He <sunheehnus@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2014-03-06 14:03:12 -08:00
Vicent Marti ae4f07fbcc pack-bitmap: implement optional name_hash cache
When we use pack bitmaps rather than walking the object
graph, we end up with the list of objects to include in the
packfile, but we do not know the path at which any tree or
blob objects would be found.

In a recently packed repository, this is fine. A fetch would
use the paths only as a heuristic in the delta compression
phase, and a fully packed repository should not need to do
much delta compression.

As time passes, though, we may acquire more objects on top
of our large bitmapped pack. If clients fetch frequently,
then they never even look at the bitmapped history, and all
works as usual. However, a client who has not fetched since
the last bitmap repack will have "have" tips in the
bitmapped history, but "want" newer objects.

The bitmaps themselves degrade gracefully in this
circumstance. We manually walk the more recent bits of
history, and then use bitmaps when we hit them.

But we would also like to perform delta compression between
the newer objects and the bitmapped objects (both to delta
against what we know the user already has, but also between
"new" and "old" objects that the user is fetching). The lack
of pathnames makes our delta heuristics much less effective.

This patch adds an optional cache of the 32-bit name_hash
values to the end of the bitmap file. If present, a reader
can use it to match bitmapped and non-bitmapped names during
delta compression.

Here are perf results for p5310:

Test                      origin/master       HEAD^                      HEAD
-------------------------------------------------------------------------------------------------
5310.2: repack to disk    36.81(37.82+1.43)   47.70(48.74+1.41) +29.6%   47.75(48.70+1.51) +29.7%
5310.3: simulated clone   30.78(29.70+2.14)   1.08(0.97+0.10) -96.5%     1.07(0.94+0.12) -96.5%
5310.4: simulated fetch   3.16(6.10+0.08)     3.54(10.65+0.06) +12.0%    1.70(3.07+0.06) -46.2%
5310.6: partial bitmap    36.76(43.19+1.81)   6.71(11.25+0.76) -81.7%    4.08(6.26+0.46) -88.9%

You can see that the time spent on an incremental fetch goes
down, as our delta heuristics are able to do their work.
And we save time on the partial bitmap clone for the same
reason.

Signed-off-by: Vicent Marti <tanoku@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2013-12-30 12:19:23 -08:00
Vicent Marti 7cc8f97108 pack-objects: implement bitmap writing
This commit extends more the functionality of `pack-objects` by allowing
it to write out a `.bitmap` index next to any written packs, together
with the `.idx` index that currently gets written.

If bitmap writing is enabled for a given repository (either by calling
`pack-objects` with the `--write-bitmap-index` flag or by having
`pack.writebitmaps` set to `true` in the config) and pack-objects is
writing a packfile that would normally be indexed (i.e. not piping to
stdout), we will attempt to write the corresponding bitmap index for the
packfile.

Bitmap index writing happens after the packfile and its index has been
successfully written to disk (`finish_tmp_packfile`). The process is
performed in several steps:

    1. `bitmap_writer_set_checksum`: this call stores the partial
       checksum for the packfile being written; the checksum will be
       written in the resulting bitmap index to verify its integrity

    2. `bitmap_writer_build_type_index`: this call uses the array of
       `struct object_entry` that has just been sorted when writing out
       the actual packfile index to disk to generate 4 type-index bitmaps
       (one for each object type).

       These bitmaps have their nth bit set if the given object is of
       the bitmap's type. E.g. the nth bit of the Commits bitmap will be
       1 if the nth object in the packfile index is a commit.

       This is a very cheap operation because the bitmap writing code has
       access to the metadata stored in the `struct object_entry` array,
       and hence the real type for each object in the packfile.

    3. `bitmap_writer_reuse_bitmaps`: if there exists an existing bitmap
       index for one of the packfiles we're trying to repack, this call
       will efficiently rebuild the existing bitmaps so they can be
       reused on the new index. All the existing bitmaps will be stored
       in a `reuse` hash table, and the commit selection phase will
       prioritize these when selecting, as they can be written directly
       to the new index without having to perform a revision walk to
       fill the bitmap. This can greatly speed up the repack of a
       repository that already has bitmaps.

    4. `bitmap_writer_select_commits`: if bitmap writing is enabled for
       a given `pack-objects` run, the sequence of commits generated
       during the Counting Objects phase will be stored in an array.

       We then use that array to build up the list of selected commits.
       Writing a bitmap in the index for each object in the repository
       would be cost-prohibitive, so we use a simple heuristic to pick
       the commits that will be indexed with bitmaps.

       The current heuristics are a simplified version of JGit's
       original implementation. We select a higher density of commits
       depending on their age: the 100 most recent commits are always
       selected, after that we pick 1 commit of each 100, and the gap
       increases as the commits grow older. On top of that, we make sure
       that every single branch that has not been merged (all the tips
       that would be required from a clone) gets their own bitmap, and
       when selecting commits between a gap, we tend to prioritize the
       commit with the most parents.

       Do note that there is no right/wrong way to perform commit
       selection; different selection algorithms will result in
       different commits being selected, but there's no such thing as
       "missing a commit". The bitmap walker algorithm implemented in
       `prepare_bitmap_walk` is able to adapt to missing bitmaps by
       performing manual walks that complete the bitmap: the ideal
       selection algorithm, however, would select the commits that are
       more likely to be used as roots for a walk in the future (e.g.
       the tips of each branch, and so on) to ensure a bitmap for them
       is always available.

    5. `bitmap_writer_build`: this is the computationally expensive part
       of bitmap generation. Based on the list of commits that were
       selected in the previous step, we perform several incremental
       walks to generate the bitmap for each commit.

       The walks begin from the oldest commit, and are built up
       incrementally for each branch. E.g. consider this dag where A, B,
       C, D, E, F are the selected commits, and a, b, c, e are a chunk
       of simplified history that will not receive bitmaps.

            A---a---B--b--C--c--D
                     \
                      E--e--F

       We start by building the bitmap for A, using A as the root for a
       revision walk and marking all the objects that are reachable
       until the walk is over. Once this bitmap is stored, we reuse the
       bitmap walker to perform the walk for B, assuming that once we
       reach A again, the walk will be terminated because A has already
       been SEEN on the previous walk.

       This process is repeated for C, and D, but when we try to
       generate the bitmaps for E, we can reuse neither the current walk
       nor the bitmap we have generated so far.

       What we do now is resetting both the walk and clearing the
       bitmap, and performing the walk from scratch using E as the
       origin. This new walk, however, does not need to be completed.
       Once we hit B, we can lookup the bitmap we have already stored
       for that commit and OR it with the existing bitmap we've composed
       so far, allowing us to limit the walk early.

       After all the bitmaps have been generated, another iteration
       through the list of commits is performed to find the best XOR
       offsets for compression before writing them to disk. Because of
       the incremental nature of these bitmaps, XORing one of them with
       its predecesor results in a minimal "bitmap delta" most of the
       time. We can write this delta to the on-disk bitmap index, and
       then re-compose the original bitmaps by XORing them again when
       loaded.

       This is a phase very similar to pack-object's `find_delta` (using
       bitmaps instead of objects, of course), except the heuristics
       have been greatly simplified: we only check the 10 bitmaps before
       any given one to find best compressing one. This gives good
       results in practice, because there is locality in the ordering of
       the objects (and therefore bitmaps) in the packfile.

     6. `bitmap_writer_finish`: the last step in the process is
	serializing to disk all the bitmap data that has been generated
	in the two previous steps.

	The bitmap is written to a tmp file and then moved atomically to
	its final destination, using the same process as
	`pack-write.c:write_idx_file`.

Signed-off-by: Vicent Marti <tanoku@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2013-12-30 12:19:22 -08:00