Граф коммитов

17 Коммитов

Автор SHA1 Сообщение Дата
René Scharfe ca56dadb4b use CALLOC_ARRAY
Add and apply a semantic patch for converting code that open-codes
CALLOC_ARRAY to use it instead.  It shortens the code and infers the
element size automatically.

Signed-off-by: René Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2021-03-13 16:00:09 -08:00
Derrick Stolee ed03a58b65 bitmap: implement bitmap_is_subset()
The bitmap_is_subset() function checks if the 'self' bitmap contains any
bitmaps that are not on in the 'other' bitmap. Up until this patch, it
had a declaration, but no implementation or callers. A subsequent patch
will want this function, so implement it here.

Helped-by: Junio C Hamano <gitster@pobox.com>
Signed-off-by: Derrick Stolee <dstolee@microsoft.com>
Signed-off-by: Taylor Blau <me@ttaylorr.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2020-12-08 14:48:16 -08:00
Jeff King ccae08e822 ewah: add bitmap_dup() function
There's no easy way to make a copy of a bitmap. Obviously a caller can
iterate over the bits and set them one by one in a new bitmap, but we
can go much faster by copying whole words with memcpy().

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Taylor Blau <me@ttaylorr.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2020-12-08 14:48:16 -08:00
Jeff King 3ed675101a ewah: implement bitmap_or()
We have a function to bitwise-OR an ewah into an uncompressed bitmap,
but not to OR two uncompressed bitmaps. Let's add it.

Interestingly, we have a public header declaration going back to
e1273106f6 (ewah: compressed bitmap implementation, 2013-11-14), but the
function was never implemented. That was all OK since there were no
users of 'bitmap_or()', but a first caller will be added in a couple of
patches.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Taylor Blau <me@ttaylorr.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2020-12-08 14:48:16 -08:00
Jeff King 2e2d141afd ewah: make bitmap growth less aggressive
If you ask to set a bit in the Nth word and we haven't yet allocated
that many slots in our array, we'll increase the bitmap size to 2*N.
This means we might frequently end up with bitmaps that are twice the
necessary size (as soon as you ask for the biggest bit, we'll size up to
twice that).

But if we just allocate as many words as were asked for, we may not grow
fast enough. The worst case there is setting bit 0, then 1, etc. Each
time we grow we'd just extend by one more word, giving us linear
reallocations (and quadratic memory copies).

A middle ground is relying on alloc_nr(), which causes us to grow by a
factor of roughly 3/2 instead of 2. That's less aggressive than
doubling, and it may help avoid fragmenting memory. (If we start with N,
then grow twice, our total is N*(3/2)^2 = 9N/4. After growing twice,
that array of size 9N/4 can fit into the space vacated by the original
array and first growth, N+3N/2 = 10N/4 > 9N/4, leading to less
fragmentation in memory).

Our worst case is still 3/2N wasted bits (you set bit N-1, then setting
bit N causes us to grow by 3/2), but our average should be much better.

This isn't usually that big a deal, but it will matter as we shift the
reachability bitmap generation code to store more bitmaps in memory.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Taylor Blau <me@ttaylorr.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2020-12-08 14:48:16 -08:00
Jeff King d574bf43e8 ewah: factor out bitmap growth
We auto-grow bitmaps when somebody asks to set a bit whose position is
outside of our currently allocated range. Other operations besides
single bit-setting might need to do this, too, so let's pull it into its
own function.

Note that we change the semantics a little: you now ask for the number
of words you'd like to have, not the id of the block you'd like to write
to.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Taylor Blau <me@ttaylorr.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2020-12-08 14:48:16 -08:00
Junio C Hamano 0df82d99da Merge branch 'jk/object-filter-with-bitmap'
The object reachability bitmap machinery and the partial cloning
machinery were not prepared to work well together, because some
object-filtering criteria that partial clones use inherently rely
on object traversal, but the bitmap machinery is an optimization
to bypass that object traversal.  There however are some cases
where they can work together, and they were taught about them.

* jk/object-filter-with-bitmap:
  rev-list --count: comment on the use of count_right++
  pack-objects: support filters with bitmaps
  pack-bitmap: implement BLOB_LIMIT filtering
  pack-bitmap: implement BLOB_NONE filtering
  bitmap: add bitmap_unset() function
  rev-list: use bitmap filters for traversal
  pack-bitmap: basic noop bitmap filter infrastructure
  rev-list: allow commit-only bitmap traversals
  t5310: factor out bitmap traversal comparison
  rev-list: allow bitmaps when counting objects
  rev-list: make --count work with --objects
  rev-list: factor out bitmap-optimized routines
  pack-bitmap: refuse to do a bitmap traversal with pathspecs
  rev-list: fallback to non-bitmap traversal when filtering
  pack-bitmap: fix leak of haves/wants object lists
  pack-bitmap: factor out type iterator initialization
2020-03-02 15:07:18 -08:00
Jeff King cc4aa28506 bitmap: add bitmap_unset() function
We've never needed to unset an individual bit in a bitmap until now.
Typically they start with all bits unset and we bitmap_set() them, or we
are applying another bitmap as a mask. But the easiest way to apply an
object filter to a bitmap result will be to unset the individual bits.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2020-02-14 10:46:22 -08:00
Jeff King 14fbd26044 ewah/bitmap: introduce bitmap_word_alloc()
In a following commit we will need to allocate a variable
number of bitmap words, instead of always 32, so let's add
bitmap_word_alloc() for this purpose.

Note that we have to adjust the block growth in bitmap_set(),
since a caller could now use an initial size of "0" (we don't
plan to do that, but it doesn't hurt to be defensive).

Helped-by: Jonathan Tan <jonathantanmy@google.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Christian Couder <chriscool@tuxfamily.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2020-01-23 10:51:50 -08:00
Derrick Stolee 48dc98344f ewah/bitmap.c: delete unused 'bitmap_each_bit()'
Reported-by: Ramsay Jones <ramsay@ramsayjones.plus.com>
Signed-off-by: Derrick Stolee <dstolee@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-06-18 10:16:19 -07:00
Derrick Stolee b36c3134bb ewah/bitmap.c: delete unused 'bitmap_clear()'
Reported-by: Ramsay Jones <ramsay@ramsayjones.plus.com>
Signed-off-by: Derrick Stolee <dstolee@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-06-18 10:16:18 -07:00
Todd Zullinger 484257925f Replace Free Software Foundation address in license notices
The mailing address for the FSF has changed over the years.  Rather than
updating the address across all files, refer readers to gnu.org, as the
GNU GPL documentation now suggests for license notices.  The mailing
address is retained in the full license files (COPYING and LGPL-2.1).

The old address is still present in t/diff-lib/COPYING.  This is
intentional, as the file is used in tests and the contents are not
expected to change.

Signed-off-by: Todd Zullinger <tmz@pobox.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-11-09 13:21:21 +09:00
Jeff King 08c95df8fa ewah: convert to REALLOC_ARRAY, etc
Now that we're built around xmalloc and friends, we can use
helpers like REALLOC_ARRAY, ALLOC_GROW, and so on to make
the code shorter and protect against integer overflow.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2016-02-22 14:51:09 -08:00
Jeff King fb7dbf3e7a convert ewah/bitmap code to use xmalloc
This code was originally written with the idea that it could
be spun off into its own ewah library, and uses the
overrideable ewah_malloc to do allocations.

We plug in xmalloc as our ewah_malloc, of course. But over
the years the ewah code itself has become more entangled
with git, and the return value of many ewah_malloc sites is
not checked.

Let's just drop the level of indirection and use xmalloc and
friends directly. This saves a few lines, and will let us
adapt these sites to our more advanced malloc helpers.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2016-02-22 14:51:09 -08:00
Jeff King 34b935c01f ewah: use less generic macro name
The ewah/ewok.h header pollutes the global namespace with
"BITS_IN_WORD", without any specific notion that we are
talking about the bits in an eword_t. We can give this the
more specific name "BITS_IN_EWORD".

Signed-off-by: Jeff King <peff@peff.net>
Reviewed-by: Eric Sunshine <sunshine@sunshineco.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2015-06-03 00:04:01 -07:00
Eric Sunshine 414382fb00 ewah/bitmap: silence warning about MASK macro redefinition
On PowerPC Mac OS X (10.5.8 "Leopard" with Xcode 3.1),
system header /usr/include/ppc/param.h[1] pollutes the
preprocessor namespace with a macro generically named MASK.
This conflicts with the same-named macro in ewah/bitmap.c.
We can avoid this conflict by using a more specific name.

[1]: Included indirectly via:
     git-compat-util.h ->
     sys/sysctl.h ->
     sys/ucred.h ->
     sys/param.h ->
     machine/param.h ->
     ppc/param.h

Signed-off-by: Eric Sunshine <sunshine@sunshineco.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2015-06-03 00:03:03 -07:00
Vicent Marti e1273106f6 ewah: compressed bitmap implementation
EWAH is a word-aligned compressed variant of a bitset (i.e. a data
structure that acts as a 0-indexed boolean array for many entries).

It uses a 64-bit run-length encoding (RLE) compression scheme,
trading some compression for better processing speed.

The goal of this word-aligned implementation is not to achieve
the best compression, but rather to improve query processing time.
As it stands right now, this EWAH implementation will always be more
efficient storage-wise than its uncompressed alternative.

EWAH arrays will be used as the on-disk format to store reachability
bitmaps for all objects in a repository while keeping reasonable sizes,
in the same way that JGit does.

This EWAH implementation is a mostly straightforward port of the
original `javaewah` library that JGit currently uses. The library is
self-contained and has been embedded whole (4 files) inside the `ewah`
folder to ease redistribution.

The library is re-licensed under the GPLv2 with the permission of Daniel
Lemire, the original author. The source code for the C version can
be found on GitHub:

	https://github.com/vmg/libewok

The original Java implementation can also be found on GitHub:

	https://github.com/lemire/javaewah

[jc: stripped debug-only code per Peff's $gmane/239768]

Signed-off-by: Vicent Marti <tanoku@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Helped-by: Ramsay Jones <ramsay@ramsay1.demon.co.uk>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2013-12-30 12:17:20 -08:00