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3 Коммитов

Автор SHA1 Сообщение Дата
Elijah Newren 8bff5ca030 treewide: ensure one of the appropriate headers is sourced first
We had several C files ignoring the rule to include one of the
appropriate headers first; fix that.

While at it, the rule in Documentation/CodingGuidelines about which
header to include has also fallen out of sync, so update the wording to
mention other allowed headers.

Unfortunately, C files in reftable/ don't actually follow the previous
or updated rule.  If you follow the #include chain in its C files,
reftable/system.h _tends_ to be first (i.e. record.c first includes
record.h, which first includes basics.h, which first includees
system.h), but not always (e.g. publicbasics.c includes another header
first that does not include system.h).  However, I'm going to punt on
making actual changes to the C files in reftable/ since I do not want to
risk bringing it out-of-sync with any version being used externally.

Signed-off-by: Elijah Newren <newren@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2023-02-23 17:25:28 -08:00
Eric Wong 2c68f577fc cbtree: remove broken and unused cb_unlink
cb_unlink is broken once a node is no longer self-referential
due to subsequent insertions.  This is a consequence of an
intrusive implementation and I'm not sure if it's easily fixable
while retaining our cache-friendly intrusive property (I've
tried for several hours in another project).

In any case, we're not using cb_unlink anywhere in our codebase,
just get rid of it to avoid misleading future readers.

Signed-off-by: Eric Wong <e@80x24.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2021-12-07 15:18:35 -08:00
Eric Wong 92d8ed8ac1 oidtree: a crit-bit tree for odb_loose_cache
This saves 8K per `struct object_directory', meaning it saves
around 800MB in my case involving 100K alternates (half or more
of those alternates are unlikely to hold loose objects).

This is implemented in two parts: a generic, allocation-free
`cbtree' and the `oidtree' wrapper on top of it.  The latter
provides allocation using alloc_state as a memory pool to
improve locality and reduce free(3) overhead.

Unlike oid-array, the crit-bit tree does not require sorting.
Performance is bound by the key length, for oidtree that is
fixed at sizeof(struct object_id).  There's no need to have
256 oidtrees to mitigate the O(n log n) overhead like we did
with oid-array.

Being a prefix trie, it is natively suited for expanding short
object IDs via prefix-limited iteration in
`find_short_object_filename'.

On my busy workstation, p4205 performance seems to be roughly
unchanged (+/-8%).  Startup with 100K total alternates with no
loose objects seems around 10-20% faster on a hot cache.
(800MB in memory savings means more memory for the kernel FS
cache).

The generic cbtree implementation does impose some extra
overhead for oidtree in that it uses memcmp(3) on
"struct object_id" so it wastes cycles comparing 12 extra bytes
on SHA-1 repositories.  I've not yet explored reducing this
overhead, but I expect there are many places in our code base
where we'd want to investigate this.

More information on crit-bit trees: https://cr.yp.to/critbit.html

Signed-off-by: Eric Wong <e@80x24.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2021-07-07 21:28:04 -07:00