зеркало из https://github.com/microsoft/git.git
110 строки
3.6 KiB
C
110 строки
3.6 KiB
C
#ifndef SHA1_ARRAY_H
|
|
#define SHA1_ARRAY_H
|
|
|
|
/**
|
|
* The API provides storage and manipulation of sets of object identifiers.
|
|
* The emphasis is on storage and processing efficiency, making them suitable
|
|
* for large lists. Note that the ordering of items is not preserved over some
|
|
* operations.
|
|
*
|
|
* Examples
|
|
* --------
|
|
* -----------------------------------------
|
|
* int print_callback(const struct object_id *oid,
|
|
* void *data)
|
|
* {
|
|
* printf("%s\n", oid_to_hex(oid));
|
|
* return 0; // always continue
|
|
* }
|
|
*
|
|
* void some_func(void)
|
|
* {
|
|
* struct oid_array hashes = OID_ARRAY_INIT;
|
|
* struct object_id oid;
|
|
*
|
|
* // Read objects into our set
|
|
* while (read_object_from_stdin(oid.hash))
|
|
* oid_array_append(&hashes, &oid);
|
|
*
|
|
* // Check if some objects are in our set
|
|
* while (read_object_from_stdin(oid.hash)) {
|
|
* if (oid_array_lookup(&hashes, &oid) >= 0)
|
|
* printf("it's in there!\n");
|
|
*
|
|
* // Print the unique set of objects. We could also have
|
|
* // avoided adding duplicate objects in the first place,
|
|
* // but we would end up re-sorting the array repeatedly.
|
|
* // Instead, this will sort once and then skip duplicates
|
|
* // in linear time.
|
|
*
|
|
* oid_array_for_each_unique(&hashes, print_callback, NULL);
|
|
* }
|
|
*/
|
|
|
|
/**
|
|
* A single array of object IDs. This should be initialized by assignment from
|
|
* `OID_ARRAY_INIT`. The `oid` member contains the actual data. The `nr` member
|
|
* contains the number of items in the set. The `alloc` and `sorted` members
|
|
* are used internally, and should not be needed by API callers.
|
|
*/
|
|
struct oid_array {
|
|
struct object_id *oid;
|
|
size_t nr;
|
|
size_t alloc;
|
|
int sorted;
|
|
};
|
|
|
|
#define OID_ARRAY_INIT { NULL, 0, 0, 0 }
|
|
|
|
/**
|
|
* Add an item to the set. The object ID will be placed at the end of the array
|
|
* (but note that some operations below may lose this ordering).
|
|
*/
|
|
void oid_array_append(struct oid_array *array, const struct object_id *oid);
|
|
|
|
/**
|
|
* Perform a binary search of the array for a specific object ID. If found,
|
|
* returns the offset (in number of elements) of the object ID. If not found,
|
|
* returns a negative integer. If the array is not sorted, this function has
|
|
* the side effect of sorting it.
|
|
*/
|
|
int oid_array_lookup(struct oid_array *array, const struct object_id *oid);
|
|
|
|
/**
|
|
* Free all memory associated with the array and return it to the initial,
|
|
* empty state.
|
|
*/
|
|
void oid_array_clear(struct oid_array *array);
|
|
|
|
typedef int (*for_each_oid_fn)(const struct object_id *oid,
|
|
void *data);
|
|
/**
|
|
* Iterate over each element of the list, executing the callback function for
|
|
* each one. Does not sort the list, so any custom hash order is retained.
|
|
* If the callback returns a non-zero value, the iteration ends immediately
|
|
* and the callback's return is propagated; otherwise, 0 is returned.
|
|
*/
|
|
int oid_array_for_each(struct oid_array *array,
|
|
for_each_oid_fn fn,
|
|
void *data);
|
|
|
|
/**
|
|
* Iterate over each unique element of the list in sorted order, but otherwise
|
|
* behave like `oid_array_for_each`. If the array is not sorted, this function
|
|
* has the side effect of sorting it.
|
|
*/
|
|
int oid_array_for_each_unique(struct oid_array *array,
|
|
for_each_oid_fn fn,
|
|
void *data);
|
|
|
|
/**
|
|
* Apply the callback function `want` to each entry in the array, retaining
|
|
* only the entries for which the function returns true. Preserve the order
|
|
* of the entries that are retained.
|
|
*/
|
|
void oid_array_filter(struct oid_array *array,
|
|
for_each_oid_fn want,
|
|
void *cbdata);
|
|
|
|
#endif /* SHA1_ARRAY_H */
|