зеркало из https://github.com/microsoft/git.git
461 строка
20 KiB
Plaintext
461 строка
20 KiB
Plaintext
|
|
|
|
|
|
GIT - the stupid content tracker
|
|
|
|
|
|
"git" can mean anything, depending on your mood.
|
|
|
|
- random three-letter combination that is pronounceable, and not
|
|
actually used by any common UNIX command. The fact that it is a
|
|
mispronunciation of "get" may or may not be relevant.
|
|
- stupid. contemptible and despicable. simple. Take your pick from the
|
|
dictionary of slang.
|
|
- "global information tracker": you're in a good mood, and it actually
|
|
works for you. Angels sing, and a light suddenly fills the room.
|
|
- "goddamn idiotic truckload of sh*t": when it breaks
|
|
|
|
This is a stupid (but extremely fast) directory content manager. It
|
|
doesn't do a whole lot, but what it _does_ do is track directory
|
|
contents efficiently.
|
|
|
|
There are two object abstractions: the "object database", and the
|
|
"current directory cache" aka "index".
|
|
|
|
|
|
|
|
The Object Database (GIT_OBJECT_DIRECTORY)
|
|
|
|
|
|
The object database is literally just a content-addressable collection
|
|
of objects. All objects are named by their content, which is
|
|
approximated by the SHA1 hash of the object itself. Objects may refer
|
|
to other objects (by referencing their SHA1 hash), and so you can build
|
|
up a hierarchy of objects.
|
|
|
|
All objects have a statically determined "type" aka "tag", which is
|
|
determined at object creation time, and which identifies the format of
|
|
the object (i.e. how it is used, and how it can refer to other objects).
|
|
There are currently three different object types: "blob", "tree" and
|
|
"commit".
|
|
|
|
A "blob" object cannot refer to any other object, and is, like the tag
|
|
implies, a pure storage object containing some user data. It is used to
|
|
actually store the file data, i.e. a blob object is associated with some
|
|
particular version of some file.
|
|
|
|
A "tree" object is an object that ties one or more "blob" objects into a
|
|
directory structure. In addition, a tree object can refer to other tree
|
|
objects, thus creating a directory hierarchy.
|
|
|
|
Finally, a "commit" object ties such directory hierarchies together into
|
|
a DAG of revisions - each "commit" is associated with exactly one tree
|
|
(the directory hierarchy at the time of the commit). In addition, a
|
|
"commit" refers to one or more "parent" commit objects that describe the
|
|
history of how we arrived at that directory hierarchy.
|
|
|
|
As a special case, a commit object with no parents is called the "root"
|
|
object, and is the point of an initial project commit. Each project
|
|
must have at least one root, and while you can tie several different
|
|
root objects together into one project by creating a commit object which
|
|
has two or more separate roots as its ultimate parents, that's probably
|
|
just going to confuse people. So aim for the notion of "one root object
|
|
per project", even if git itself does not enforce that.
|
|
|
|
Regardless of object type, all objects are share the following
|
|
characteristics: they are all in deflated with zlib, and have a header
|
|
that not only specifies their tag, but also size information about the
|
|
data in the object. It's worth noting that the SHA1 hash that is used
|
|
to name the object is always the hash of this _compressed_ object, not
|
|
the original data.
|
|
|
|
As a result, the general consistency of an object can always be tested
|
|
independently of the contents or the type of the object: all objects can
|
|
be validated by verifying that (a) their hashes match the content of the
|
|
file and (b) the object successfully inflates to a stream of bytes that
|
|
forms a sequence of <ascii tag without space> + <space> + <ascii decimal
|
|
size> + <byte\0> + <binary object data>.
|
|
|
|
The structured objects can further have their structure and connectivity
|
|
to other objects verified. This is generally done with the "fsck-cache"
|
|
program, which generates a full dependency graph of all objects, and
|
|
verifies their internal consistency (in addition to just verifying their
|
|
superficial consistency through the hash).
|
|
|
|
The object types in some more detail:
|
|
|
|
BLOB: A "blob" object is nothing but a binary blob of data, and
|
|
doesn't refer to anything else. There is no signature or any
|
|
other verification of the data, so while the object is
|
|
consistent (it _is_ indexed by its sha1 hash, so the data itself
|
|
is certainly correct), it has absolutely no other attributes.
|
|
No name associations, no permissions. It is purely a blob of
|
|
data (i.e. normally "file contents").
|
|
|
|
In particular, since the blob is entirely defined by its data,
|
|
if two files in a directory tree (or in multiple different
|
|
versions of the repository) have the same contents, they will
|
|
share the same blob object. The object is totally independent
|
|
of it's location in the directory tree, and renaming a file does
|
|
not change the object that file is associated with in any way.
|
|
|
|
TREE: The next hierarchical object type is the "tree" object. A tree
|
|
object is a list of mode/name/blob data, sorted by name.
|
|
Alternatively, the mode data may specify a directory mode, in
|
|
which case instead of naming a blob, that name is associated
|
|
with another TREE object.
|
|
|
|
Like the "blob" object, a tree object is uniquely determined by
|
|
the set contents, and so two separate but identical trees will
|
|
always share the exact same object. This is true at all levels,
|
|
i.e. it's true for a "leaf" tree (which does not refer to any
|
|
other trees, only blobs) as well as for a whole subdirectory.
|
|
|
|
For that reason a "tree" object is just a pure data abstraction:
|
|
it has no history, no signatures, no verification of validity,
|
|
except that since the contents are again protected by the hash
|
|
itself, we can trust that the tree is immutable and its contents
|
|
never change.
|
|
|
|
So you can trust the contents of a tree to be valid, the same
|
|
way you can trust the contents of a blob, but you don't know
|
|
where those contents _came_ from.
|
|
|
|
Side note on trees: since a "tree" object is a sorted list of
|
|
"filename+content", you can create a diff between two trees
|
|
without actually having to unpack two trees. Just ignore all
|
|
common parts, and your diff will look right. In other words,
|
|
you can effectively (and efficiently) tell the difference
|
|
between any two random trees by O(n) where "n" is the size of
|
|
the difference, rather than the size of the tree.
|
|
|
|
Side note 2 on trees: since the name of a "blob" depends
|
|
entirely and exclusively on its contents (i.e. there are no names
|
|
or permissions involved), you can see trivial renames or
|
|
permission changes by noticing that the blob stayed the same.
|
|
However, renames with data changes need a smarter "diff" implementation.
|
|
|
|
CHANGESET: The "changeset" object is an object that introduces the
|
|
notion of history into the picture. In contrast to the other
|
|
objects, it doesn't just describe the physical state of a tree,
|
|
it describes how we got there, and why.
|
|
|
|
A "changeset" is defined by the tree-object that it results in,
|
|
the parent changesets (zero, one or more) that led up to that
|
|
point, and a comment on what happened. Again, a changeset is
|
|
not trusted per se: the contents are well-defined and "safe" due
|
|
to the cryptographically strong signatures at all levels, but
|
|
there is no reason to believe that the tree is "good" or that
|
|
the merge information makes sense. The parents do not have to
|
|
actually have any relationship with the result, for example.
|
|
|
|
Note on changesets: unlike real SCM's, changesets do not contain
|
|
rename information or file mode change information. All of that
|
|
is implicit in the trees involved (the result tree, and the
|
|
result trees of the parents), and describing that makes no sense
|
|
in this idiotic file manager.
|
|
|
|
TRUST: The notion of "trust" is really outside the scope of "git", but
|
|
it's worth noting a few things. First off, since everything is
|
|
hashed with SHA1, you _can_ trust that an object is intact and
|
|
has not been messed with by external sources. So the name of an
|
|
object uniquely identifies a known state - just not a state that
|
|
you may want to trust.
|
|
|
|
Furthermore, since the SHA1 signature of a changeset refers to
|
|
the SHA1 signatures of the tree it is associated with and the
|
|
signatures of the parent, a single named changeset specifies
|
|
uniquely a whole set of history, with full contents. You can't
|
|
later fake any step of the way once you have the name of a
|
|
changeset.
|
|
|
|
So to introduce some real trust in the system, the only thing
|
|
you need to do is to digitally sign just _one_ special note,
|
|
which includes the name of a top-level changeset. Your digital
|
|
signature shows others that you trust that changeset, and the
|
|
immutability of the history of changesets tells others that they
|
|
can trust the whole history.
|
|
|
|
In other words, you can easily validate a whole archive by just
|
|
sending out a single email that tells the people the name (SHA1
|
|
hash) of the top changeset, and digitally sign that email using
|
|
something like GPG/PGP.
|
|
|
|
In particular, you can also have a separate archive of "trust
|
|
points" or tags, which document your (and other peoples) trust.
|
|
You may, of course, archive these "certificates of trust" using
|
|
"git" itself, but it's not something "git" does for you.
|
|
|
|
Another way of saying the last point: "git" itself only handles content
|
|
integrity, the trust has to come from outside.
|
|
|
|
|
|
|
|
The "index" aka "Current Directory Cache" (".git/index")
|
|
|
|
|
|
The index is a simple binary file, which contains an efficient
|
|
representation of a virtual directory content at some random time. It
|
|
does so by a simple array that associates a set of names, dates,
|
|
permissions and content (aka "blob") objects together. The cache is
|
|
always kept ordered by name, and names are unique (with a few very
|
|
specific rules) at any point in time, but the cache has no long-term
|
|
meaning, and can be partially updated at any time.
|
|
|
|
In particular, the index certainly does not need to be consistent with
|
|
the current directory contents (in fact, most operations will depend on
|
|
different ways to make the index _not_ be consistent with the directory
|
|
hierarchy), but it has three very important attributes:
|
|
|
|
(a) it can re-generate the full state it caches (not just the directory
|
|
structure: it contains pointers to the "blob" objects so that it
|
|
can regenerate the data too)
|
|
|
|
As a special case, there is a clear and unambiguous one-way mapping
|
|
from a current directory cache to a "tree object", which can be
|
|
efficiently created from just the current directory cache without
|
|
actually looking at any other data. So a directory cache at any
|
|
one time uniquely specifies one and only one "tree" object (but
|
|
has additional data to make it easy to match up that tree object
|
|
with what has happened in the directory)
|
|
|
|
(b) it has efficient methods for finding inconsistencies between that
|
|
cached state ("tree object waiting to be instantiated") and the
|
|
current state.
|
|
|
|
(c) it can additionally efficiently represent information about merge
|
|
conflicts between different tree objects, allowing each pathname to
|
|
be associated with sufficient information about the trees involved
|
|
that you can create a three-way merge between them.
|
|
|
|
Those are the three ONLY things that the directory cache does. It's a
|
|
cache, and the normal operation is to re-generate it completely from a
|
|
known tree object, or update/compare it with a live tree that is being
|
|
developed. If you blow the directory cache away entirely, you generally
|
|
haven't lost any information as long as you have the name of the tree
|
|
that it described.
|
|
|
|
At the same time, the directory index is at the same time also the
|
|
staging area for creating new trees, and creating a new tree always
|
|
involves a controlled modification of the index file. In particular,
|
|
the index file can have the representation of an intermediate tree that
|
|
has not yet been instantiated. So the index can be thought of as a
|
|
write-back cache, which can contain dirty information that has not yet
|
|
been written back to the backing store.
|
|
|
|
|
|
|
|
The Workflow
|
|
|
|
|
|
Generally, all "git" operations work on the index file. Some operations
|
|
work _purely_ on the index file (showing the current state of the
|
|
index), but most operations move data to and from the index file. Either
|
|
from the database or from the working directory. Thus there are four
|
|
main combinations:
|
|
|
|
1) working directory -> index
|
|
|
|
You update the index with information from the working directory
|
|
with the "update-cache" command. You generally update the index
|
|
information by just specifying the filename you want to update,
|
|
like so:
|
|
|
|
update-cache filename
|
|
|
|
but to avoid common mistakes with filename globbing etc, the
|
|
command will not normally add totally new entries or remove old
|
|
entries, i.e. it will normally just update existing cache entries.
|
|
|
|
To tell git that yes, you really do realize that certain files
|
|
no longer exist in the archive, or that new files should be
|
|
added, you should use the "--remove" and "--add" flags
|
|
respectively.
|
|
|
|
NOTE! A "--remove" flag does _not_ mean that subsequent
|
|
filenames will necessarily be removed: if the files still exist
|
|
in your directory structure, the index will be updated with
|
|
their new status, not removed. The only thing "--remove" means
|
|
is that update-cache will be considering a removed file to be a
|
|
valid thing, and if the file really does not exist any more, it
|
|
will update the index accordingly.
|
|
|
|
As a special case, you can also do "update-cache --refresh",
|
|
which will refresh the "stat" information of each index to match
|
|
the current stat information. It will _not_ update the object
|
|
status itself, and it will only update the fields that are used
|
|
to quickly test whether an object still matches its old backing
|
|
store object.
|
|
|
|
2) index -> object database
|
|
|
|
You write your current index file to a "tree" object with the
|
|
program
|
|
|
|
write-tree
|
|
|
|
that doesn't come with any options - it will just write out the
|
|
current index into the set of tree objects that describe that
|
|
state, and it will return the name of the resulting top-level
|
|
tree. You can use that tree to re-generate the index at any time
|
|
by going in the other direction:
|
|
|
|
3) object database -> index
|
|
|
|
You read a "tree" file from the object database, and use that to
|
|
populate (and overwrite - don't do this if your index contains
|
|
any unsaved state that you might want to restore later!) your
|
|
current index. Normal operation is just
|
|
|
|
read-tree <sha1 of tree>
|
|
|
|
and your index file will now be equivalent to the tree that you
|
|
saved earlier. However, that is only your _index_ file: your
|
|
working directory contents have not been modified.
|
|
|
|
4) index -> working directory
|
|
|
|
You update your working directory from the index by "checking
|
|
out" files. This is not a very common operation, since normally
|
|
you'd just keep your files updated, and rather than write to
|
|
your working directory, you'd tell the index files about the
|
|
changes in your working directory (i.e. "update-cache").
|
|
|
|
However, if you decide to jump to a new version, or check out
|
|
somebody else's version, or just restore a previous tree, you'd
|
|
populate your index file with read-tree, and then you need to
|
|
check out the result with
|
|
|
|
checkout-cache filename
|
|
|
|
or, if you want to check out all of the index, use "-a".
|
|
|
|
NOTE! checkout-cache normally refuses to overwrite old files, so
|
|
if you have an old version of the tree already checked out, you
|
|
will need to use the "-f" flag (_before_ the "-a" flag or the
|
|
filename) to _force_ the checkout.
|
|
|
|
|
|
Finally, there are a few odds and ends which are not purely moving from
|
|
one representation to the other:
|
|
|
|
5) Tying it all together
|
|
|
|
To commit a tree you have instantiated with "write-tree", you'd
|
|
create a "commit" object that refers to that tree and the
|
|
history behind it - most notably the "parent" commits that
|
|
preceded it in history.
|
|
|
|
Normally a "commit" has one parent: the previous state of the
|
|
tree before a certain change was made. However, sometimes it can
|
|
have two or more parent commits, in which case we call it a
|
|
"merge", due to the fact that such a commit brings together
|
|
("merges") two or more previous states represented by other
|
|
commits.
|
|
|
|
In other words, while a "tree" represents a particular directory
|
|
state of a working directory, a "commit" represents that state
|
|
in "time", and explains how we got there.
|
|
|
|
You create a commit object by giving it the tree that describes
|
|
the state at the time of the commit, and a list of parents:
|
|
|
|
commit-tree <tree> -p <parent> [-p <parent2> ..]
|
|
|
|
and then giving the reason for the commit on stdin (either
|
|
through redirection from a pipe or file, or by just typing it at
|
|
the tty).
|
|
|
|
commit-tree will return the name of the object that represents
|
|
that commit, and you should save it away for later use.
|
|
Normally, you'd commit a new "HEAD" state, and while git doesn't
|
|
care where you save the note about that state, in practice we
|
|
tend to just write the result to the file ".git/HEAD", so that
|
|
we can always see what the last committed state was.
|
|
|
|
6) Examining the data
|
|
|
|
You can examine the data represented in the object database and
|
|
the index with various helper tools. For every object, you can
|
|
use "cat-file" to examine details about the object:
|
|
|
|
cat-file -t <objectname>
|
|
|
|
shows the type of the object, and once you have the type (which
|
|
is usually implicit in where you find the object), you can use
|
|
|
|
cat-file blob|tree|commit <objectname>
|
|
|
|
to show its contents. NOTE! Trees have binary content, and as a
|
|
result there is a special helper for showing that content,
|
|
called "ls-tree", which turns the binary content into a more
|
|
easily readable form.
|
|
|
|
It's especially instructive to look at "commit" objects, since
|
|
those tend to be small and fairly self-explanatory. In
|
|
particular, if you follow the convention of having the top
|
|
commit name in ".git/HEAD", you can do
|
|
|
|
cat-file commit $(cat .git/HEAD)
|
|
|
|
to see what the top commit was.
|
|
|
|
7) Merging multiple trees
|
|
|
|
Git helps you do a three-way merge, which you can expand to
|
|
n-way by repeating the merge procedure arbitrary times until you
|
|
finally "commit" the state. The normal situation is that you'd
|
|
only do one three-way merge (two parents), and commit it, but if
|
|
you like to, you can do multiple parents in one go.
|
|
|
|
To do a three-way merge, you need the two sets of "commit"
|
|
objects that you want to merge, use those to find the closest
|
|
common parent (a third "commit" object), and then use those
|
|
commit objects to find the state of the directory ("tree"
|
|
object) at these points.
|
|
|
|
To get the "base" for the merge, you first look up the common
|
|
parent of two commits with
|
|
|
|
merge-base <commit1> <commit2>
|
|
|
|
which will return you the commit they are both based on. You
|
|
should now look up the "tree" objects of those commits, which
|
|
you can easily do with (for example)
|
|
|
|
cat-file commit <commitname> | head -1
|
|
|
|
since the tree object information is always the first line in a
|
|
commit object.
|
|
|
|
Once you know the three trees you are going to merge (the one
|
|
"original" tree, aka the common case, and the two "result" trees,
|
|
aka the branches you want to merge), you do a "merge" read into
|
|
the index. This will throw away your old index contents, so you
|
|
should make sure that you've committed those - in fact you would
|
|
normally always do a merge against your last commit (which
|
|
should thus match what you have in your current index anyway).
|
|
To do the merge, do
|
|
|
|
read-tree -m <origtree> <target1tree> <target2tree>
|
|
|
|
which will do all trivial merge operations for you directly in
|
|
the index file, and you can just write the result out with
|
|
"write-tree".
|
|
|
|
NOTE! Because the merge is done in the index file, and not in
|
|
your working directory, your working directory will no longer
|
|
match your index. You can use "checkout-cache -f -a" to make the
|
|
effect of the merge be seen in your working directory.
|
|
|
|
NOTE2! Sadly, many merges aren't trivial. If there are files
|
|
that have been added.moved or removed, or if both branches have
|
|
modified the same file, you will be left with an index tree that
|
|
contains "merge entries" in it. Such an index tree can _NOT_ be
|
|
written out to a tree object, and you will have to resolve any
|
|
such merge clashes using other tools before you can write out
|
|
the result.
|
|
|
|
[ fixme: talk about resolving merges here ]
|
|
|