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271 строка
12 KiB
Plaintext
271 строка
12 KiB
Plaintext
Parallel Checkout Design Notes
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==============================
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The "Parallel Checkout" feature attempts to use multiple processes to
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parallelize the work of uncompressing the blobs, applying in-core
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filters, and writing the resulting contents to the working tree during a
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checkout operation. It can be used by all checkout-related commands,
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such as `clone`, `checkout`, `reset`, `sparse-checkout`, and others.
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These commands share the following basic structure:
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* Step 1: Read the current index file into memory.
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* Step 2: Modify the in-memory index based upon the command, and
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temporarily mark all cache entries that need to be updated.
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* Step 3: Populate the working tree to match the new candidate index.
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This includes iterating over all of the to-be-updated cache entries
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and delete, create, or overwrite the associated files in the working
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tree.
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* Step 4: Write the new index to disk.
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Step 3 is the focus of the "parallel checkout" effort described here.
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Sequential Implementation
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-------------------------
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For the purposes of discussion here, the current sequential
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implementation of Step 3 is divided in 3 parts, each one implemented in
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its own function:
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* Step 3a: `unpack-trees.c:check_updates()` contains a series of
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sequential loops iterating over the `cache_entry`'s array. The main
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loop in this function calls the Step 3b function for each of the
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to-be-updated entries.
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* Step 3b: `entry.c:checkout_entry()` examines the existing working tree
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for file conflicts, collisions, and unsaved changes. It removes files
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and creates leading directories as necessary. It calls the Step 3c
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function for each entry to be written.
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* Step 3c: `entry.c:write_entry()` loads the blob into memory, smudges
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it if necessary, creates the file in the working tree, writes the
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smudged contents, calls `fstat()` or `lstat()`, and updates the
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associated `cache_entry` struct with the stat information gathered.
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It wouldn't be safe to perform Step 3b in parallel, as there could be
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race conditions between file creations and removals. Instead, the
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parallel checkout framework lets the sequential code handle Step 3b,
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and uses parallel workers to replace the sequential
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`entry.c:write_entry()` calls from Step 3c.
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Rejected Multi-Threaded Solution
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--------------------------------
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The most "straightforward" implementation would be to spread the set of
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to-be-updated cache entries across multiple threads. But due to the
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thread-unsafe functions in the ODB code, we would have to use locks to
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coordinate the parallel operation. An early prototype of this solution
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showed that the multi-threaded checkout would bring performance
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improvements over the sequential code, but there was still too much lock
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contention. A `perf` profiling indicated that around 20% of the runtime
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during a local Linux clone (on an SSD) was spent in locking functions.
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For this reason this approach was rejected in favor of using multiple
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child processes, which led to a better performance.
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Multi-Process Solution
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----------------------
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Parallel checkout alters the aforementioned Step 3 to use multiple
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`checkout--worker` background processes to distribute the work. The
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long-running worker processes are controlled by the foreground Git
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command using the existing run-command API.
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Overview
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~~~~~~~~
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Step 3b is only slightly altered; for each entry to be checked out, the
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main process performs the following steps:
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* M1: Check whether there is any untracked or unclean file in the
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working tree which would be overwritten by this entry, and decide
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whether to proceed (removing the file(s)) or not.
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* M2: Create the leading directories.
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* M3: Load the conversion attributes for the entry's path.
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* M4: Check, based on the entry's type and conversion attributes,
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whether the entry is eligible for parallel checkout (more on this
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later). If it is eligible, enqueue the entry and the loaded
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attributes to later write the entry in parallel. If not, write the
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entry right away, using the default sequential code.
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Note: we save the conversion attributes associated with each entry
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because the workers don't have access to the main process' index state,
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so they can't load the attributes by themselves (and the attributes are
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needed to properly smudge the entry). Additionally, this has a positive
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impact on performance as (1) we don't need to load the attributes twice
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and (2) the attributes machinery is optimized to handle paths in
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sequential order.
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After all entries have passed through the above steps, the main process
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checks if the number of enqueued entries is sufficient to spread among
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the workers. If not, it just writes them sequentially. Otherwise, it
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spawns the workers and distributes the queued entries uniformly in
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continuous chunks. This aims to minimize the chances of two workers
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writing to the same directory simultaneously, which could increase lock
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contention in the kernel.
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Then, for each assigned item, each worker:
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* W1: Checks if there is any non-directory file in the leading part of
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the entry's path or if there already exists a file at the entry' path.
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If so, mark the entry with `PC_ITEM_COLLIDED` and skip it (more on
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this later).
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* W2: Creates the file (with O_CREAT and O_EXCL).
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* W3: Loads the blob into memory (inflating and delta reconstructing
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it).
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* W4: Applies any required in-process filter, like end-of-line
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conversion and re-encoding.
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* W5: Writes the result to the file descriptor opened at W2.
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* W6: Calls `fstat()` or lstat()` on the just-written path, and sends
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the result back to the main process, together with the end status of
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the operation and the item's identification number.
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Note that, when possible, steps W3 to W5 are delegated to the streaming
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machinery, removing the need to keep the entire blob in memory.
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If the worker fails to read the blob or to write it to the working tree,
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it removes the created file to avoid leaving empty files behind. This is
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the *only* time a worker is allowed to remove a file.
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As mentioned earlier, it is the responsibility of the main process to
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remove any file that blocks the checkout operation (or abort if the
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removal(s) would cause data loss and the user didn't ask to `--force`).
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This is crucial to avoid race conditions and also to properly detect
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path collisions at Step W1.
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After the workers finish writing the items and sending back the required
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information, the main process handles the results in two steps:
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- First, it updates the in-memory index with the `lstat()` information
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sent by the workers. (This must be done first as this information
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might me required in the following step.)
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- Then it writes the items which collided on disk (i.e. items marked
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with `PC_ITEM_COLLIDED`). More on this below.
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Path Collisions
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---------------
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Path collisions happen when two different paths correspond to the same
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entry in the file system. E.g. the paths 'a' and 'A' would collide in a
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case-insensitive file system.
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The sequential checkout deals with collisions in the same way that it
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deals with files that were already present in the working tree before
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checkout. Basically, it checks if the path that it wants to write
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already exists on disk, makes sure the existing file doesn't have
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unsaved data, and then overwrites it. (To be more pedantic: it deletes
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the existing file and creates the new one.) So, if there are multiple
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colliding files to be checked out, the sequential code will write each
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one of them but only the last will actually survive on disk.
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Parallel checkout aims to reproduce the same behavior. However, we
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cannot let the workers racily write to the same file on disk. Instead,
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the workers detect when the entry that they want to check out would
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collide with an existing file, and mark it with `PC_ITEM_COLLIDED`.
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Later, the main process can sequentially feed these entries back to
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`checkout_entry()` without the risk of race conditions. On clone, this
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also has the effect of marking the colliding entries to later emit a
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warning for the user, like the classic sequential checkout does.
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The workers are able to detect both collisions among the entries being
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concurrently written and collisions between a parallel-eligible entry
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and an ineligible entry. The general idea for collision detection is
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quite straightforward: for each parallel-eligible entry, the main
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process must remove all files that prevent this entry from being written
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(before enqueueing it). This includes any non-directory file in the
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leading path of the entry. Later, when a worker gets assigned the entry,
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it looks again for the non-directories files and for an already existing
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file at the entry's path. If any of these checks finds something, the
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worker knows that there was a path collision.
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Because parallel checkout can distinguish path collisions from the case
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where the file was already present in the working tree before checkout,
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we could alternatively choose to skip the checkout of colliding entries.
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However, each entry that doesn't get written would have NULL `lstat()`
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fields on the index. This could cause performance penalties for
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subsequent commands that need to refresh the index, as they would have
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to go to the file system to see if the entry is dirty. Thus, if we have
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N entries in a colliding group and we decide to write and `lstat()` only
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one of them, every subsequent `git-status` will have to read, convert,
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and hash the written file N - 1 times. By checking out all colliding
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entries (like the sequential code does), we only pay the overhead once,
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during checkout.
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Eligible Entries for Parallel Checkout
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--------------------------------------
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As previously mentioned, not all entries passed to `checkout_entry()`
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will be considered eligible for parallel checkout. More specifically, we
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exclude:
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- Symbolic links; to avoid race conditions that, in combination with
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path collisions, could cause workers to write files at the wrong
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place. For example, if we were to concurrently check out a symlink
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'a' -> 'b' and a regular file 'A/f' in a case-insensitive file system,
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we could potentially end up writing the file 'A/f' at 'a/f', due to a
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race condition.
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- Regular files that require external filters (either "one shot" filters
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or long-running process filters). These filters are black-boxes to Git
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and may have their own internal locking or non-concurrent assumptions.
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So it might not be safe to run multiple instances in parallel.
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+
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Besides, long-running filters may use the delayed checkout feature to
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postpone the return of some filtered blobs. The delayed checkout queue
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and the parallel checkout queue are not compatible and should remain
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separate.
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+
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Note: regular files that only require internal filters, like end-of-line
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conversion and re-encoding, are eligible for parallel checkout.
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Ineligible entries are checked out by the classic sequential codepath
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*before* spawning workers.
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Note: submodules's files are also eligible for parallel checkout (as
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long as they don't fall into any of the excluding categories mentioned
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above). But since each submodule is checked out in its own child
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process, we don't mix the superproject's and the submodules' files in
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the same parallel checkout process or queue.
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The API
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-------
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The parallel checkout API was designed with the goal of minimizing
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changes to the current users of the checkout machinery. This means that
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they don't have to call a different function for sequential or parallel
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checkout. As already mentioned, `checkout_entry()` will automatically
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insert the given entry in the parallel checkout queue when this feature
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is enabled and the entry is eligible; otherwise, it will just write the
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entry right away, using the sequential code. In general, callers of the
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parallel checkout API should look similar to this:
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----------------------------------------------
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int pc_workers, pc_threshold, err = 0;
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struct checkout state;
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get_parallel_checkout_configs(&pc_workers, &pc_threshold);
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/*
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* This check is not strictly required, but it
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* should save some time in sequential mode.
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*/
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if (pc_workers > 1)
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init_parallel_checkout();
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for (each cache_entry ce to-be-updated)
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err |= checkout_entry(ce, &state, NULL, NULL);
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err |= run_parallel_checkout(&state, pc_workers, pc_threshold, NULL, NULL);
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----------------------------------------------
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