This commit is contained in:
Saeed Maleki 2021-04-08 06:20:41 +00:00
Родитель 1da0956a4a
Коммит 007fc390c7
2 изменённых файлов: 104 добавлений и 1 удалений

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@ -47,7 +47,7 @@ static __device__ void load_coll(struct ncclWork* localWork, struct ncclWork* ho
// Check whether the last operation was aborted and make sure all threads exit
int abort = tid == 0 ? *(comm->abortFlag) : 0;
exitIfAbortBarrier(abort);
if (tid == 0) hostWork->elems[0].active[activeId] = 0;
if (tid == blockDim.x-1) hostWork->elems[0].active[activeId] = 0;
}
template <ncclFunc_t FUNCTION, int ALGO, int PROTO, class REDOP, typename T, int UNROLL>

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@ -0,0 +1,103 @@
/*************************************************************************
* Copyright (c) 2015-2020, NVIDIA CORPORATION. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
#include "devcomm.h"
#include "primitives.h"
#include "collectives.h"
#define SCKL_MAX_ITER 65536
// flags are a 3-tuple of (workindex, gridoffset_iter, step) and it follows a lexicographical order. a threadblock is ahead of another iff its flag is ahead
#define COMPUTE_FLAG(__WORKINDEX__,__GRIDOFFSET_ITER__,__STEP__) \
SCKL_MAX_ITER*SCKL_MAX_NUM_STEPS*__WORKINDEX__ + (__GRIDOFFSET_ITER__ * SCKL_MAX_NUM_STEPS + __STEP__)
template<int PROTO, class FUNC, typename T, int UNROLL>
class SCKLFunctions {
public:
__device__ void run(struct ncclWorkElem* args) {
struct ncclDevComm* comm = args->comm;
struct scklAlgorithm* scklAlgo = &comm->scklAlgo;
const int tid = threadIdx.x;
const int nthreads = args->nThreads-WARP_SIZE;
const int sync_tid = args->nThreads-1; // last thread is most likely not doing anthing and used for sckl cross thread synchronization
const int bid = blockIdx.x;
// const int nChannels = args->coll.nChannels;
const int scklNBlocks = scklAlgo->nBlocks;
const int rscklbid = bid % scklNBlocks; // bid within a sckl algo
const int scklIndex = bid / scklNBlocks; // which instance of sckl algo
const int nScklInstnaces = gridDim.x / scklAlgo->nBlocks; // number of sckl aglos
struct scklThreadBlock* scklTB = &scklAlgo->scklTB[rscklbid];
const int channelId = scklIndex * scklAlgo->nChannels + scklTB->channelId;
struct ncclChannel* channel = comm->channels+channelId;
const int stepSize = comm->buffSizes[NCCL_PROTO_SIMPLE] / (sizeof(T)*NCCL_STEPS);
const int chunkSize = stepSize * ALLTOALL_CHUNKSTEPS;
const int nranks = comm->nRanks;
const int nchunksPerLoopPerRank = scklAlgo->nchunksPerLoop/nranks;
// const int totalNChunksPerLoopPerRank = nScklInstnaces*nchunksPerLoopPerRank;
const ssize_t loopSize = (ssize_t)chunkSize*nScklInstnaces;
const ssize_t size = args->coll.count;
const ssize_t sizePerScklChunk = size/nchunksPerLoopPerRank;
// sckl flags all start out with 0. this is used as a part of the flag to make sure different work items deal with different synchronization flags
// this still needs more work. when we make a way around the queue, the flag might have been set to undesired values. will be fixed in subsequent versions.
const int workIndex = args->index+1;
volatile struct scklFlag* scklFlags = comm->scklFlags;
// Compute pointers
T * thisInput = (T*)args->sendbuff;
T * thisOutput = (T*)args->recvbuff;
// int myRank = channel->ring.devUserRanks[0];
int recvPeer = scklTB->recvpeer;
int sendPeer = scklTB->sendpeer;
ncclPrimitives<UNROLL, ALLTOALL_CHUNKSTEPS/ALLTOALL_SLICESTEPS, ALLTOALL_SLICESTEPS, T, 1, 1, 1, FUNC>
prims(tid, nthreads, &recvPeer, &sendPeer, thisOutput, stepSize, channel, comm, ncclShmem->ptrs, 0);
for (ssize_t gridOffset = 0, iter = 0; gridOffset < sizePerScklChunk; gridOffset += loopSize, iter++) {
int realChunkSize = min(chunkSize, DIVUP(sizePerScklChunk-gridOffset,nScklInstnaces));
ALIGN_SIZE(realChunkSize, nthreads*sizeof(uint64_t)/sizeof(T));
ssize_t chunkOffset = gridOffset + scklIndex*realChunkSize;
ssize_t srcoffset, dstoffset;
T* srcPointer, * dstPointer;
int nelem = min(realChunkSize, sizePerScklChunk-chunkOffset);
for (int i = 0; i < scklTB->nsteps; i++){
struct scklTransfer* sckltran = &scklTB->transfers[i];
if (sckltran->type == SCKL_NO_OP) continue;
// first wait if there is a dependence
int8_t dependentBid = sckltran->dependentBid + scklIndex * scklNBlocks;
int8_t dependentStep = sckltran->dependentStep;
if (sckltran->dependentBid >= 0){
if (tid == sync_tid){
uint64_t goalFlag = COMPUTE_FLAG(workIndex, iter, dependentStep);
while ((scklFlags + dependentBid)->flag < goalFlag){};
}
__syncthreads();
}
srcPointer = (sckltran->srcbuffer == SCKL_INPUT_BUFFER) ? thisInput : thisOutput;
srcoffset = chunkOffset + (ssize_t) sckltran->srcoffset * sizePerScklChunk;
dstPointer = (sckltran->dstbuffer == SCKL_INPUT_BUFFER) ? thisInput : thisOutput;
dstoffset = chunkOffset + (ssize_t) sckltran->dstoffset * sizePerScklChunk;
switch (sckltran->type) {
case SCKL_SEND:
prims.directSend(srcPointer + srcoffset, dstoffset, nelem);
break;
case SCKL_RECV:
prims.directRecv(dstPointer + dstoffset, dstoffset, nelem);
break;
case SCKL_RECV_COPY_SEND:
prims.directRecvCopySend(dstPointer + dstoffset, dstoffset, nelem);
break;
default:
return;
}
if (tid == sync_tid){
__threadfence();
uint64_t curFlag = COMPUTE_FLAG(workIndex, iter, i);
scklFlags[bid].flag = curFlag;
}
}
}
}
};