Граф коммитов

3765 Коммитов

Автор SHA1 Сообщение Дата
Peli de Halleux fe479e1960 0.0.16 2018-03-15 08:08:06 -07:00
Peli de Halleux f667ade956
Support for parallax backgrounds (#21)
* support for parallax backgrounds

* moving to separate file

* fixing rx computation

* more refactoring

* moving sprite animation to self file

* missing initialization
2018-03-14 21:55:56 -07:00
Peli de Halleux 927ed332c9
Support for lifespan in projectiles/particles (#20)
* support for lifespan

* support in blocks

* upgraded asteroids

* merge changeby into set/get

* fixed bottom computation
2018-03-14 16:51:04 -07:00
Peli de Halleux dbe797b919 0.0.15 2018-03-14 14:08:18 -07:00
Peli de Halleux acf59b902f display HI even when not beaten 2018-03-14 14:03:23 -07:00
Peli de Halleux 6d994b669e updated highscore rendering 2018-03-14 14:01:56 -07:00
Peli de Halleux ba20aed9ea 0.0.14 2018-03-14 13:43:21 -07:00
Peli de Halleux 54cd6a6c0d
Support for highscore (#19)
* basic highscore checking

* support for highscore

* updated pxt
2018-03-14 13:43:02 -07:00
Peli de Halleux e107adf541 0.0.13 2018-03-14 10:55:15 -07:00
Peli de Halleux 7efacb549f
Using sprite type in overlaps computations (#17)
* support for sprite type in oncollision

* adding blocks

* fixing lookup

* more block annotations

* more block annotations

* updated block definition

* updating samples

* launchParticle -> createProjectile

* remove type from on-overlap event

* fixing sample

* tweak block

* doc fixes

* sort when sprite z changed

* hide more functions

* moving sprite into separate file

* support for specifying flags on sprites

* removed onHitWall

* cleanup

* refactoring keys

* more blocks

* more blocks

* linking examples

* fixing samples

* more fixes

* fix type check

* updating keys weight
2018-03-14 10:54:44 -07:00
Peli de Halleux aa24e646a2
Game.frame (#16)
* moving frame to game.frame

* bump common packages
2018-03-13 20:52:54 -07:00
Peli de Halleux 342d614010 0.0.12 2018-03-12 20:17:44 -07:00
Peli de Halleux 24fde15df6
Remove forever for frame (#14)
* moving frame to forever

* removing forever

* updated template

* updated samples

* fixing shim notation

* bumping common-packages
2018-03-12 20:17:15 -07:00
Peli de Halleux b1d73d1574 0.0.11 2018-03-12 15:50:21 -07:00
Peli de Halleux 66657e7ad3 use playsond in gameover 2018-03-12 15:50:08 -07:00
Peli de Halleux 6ae86317df 0.0.10 2018-03-12 15:43:01 -07:00
Peli de Halleux c5e46bce00
Music (#13)
* support for music

* fixing duplicate pause

* missing time picker

* updated common packages
2018-03-12 15:41:53 -07:00
Richard Knoll 2e1aa42089 Fullscreen sim with visible controls (v1) (#12) 2018-03-12 15:35:33 -07:00
Peli de Halleux 93232f5d03 fixed typo 2018-03-12 13:48:07 -07:00
Peli de Halleux beb923724b 0.0.9 2018-03-12 13:33:06 -07:00
Peli de Halleux f1a6c6a232 updated pxt 2018-03-12 13:32:44 -07:00
Peli de Halleux 5b684d0a70 jumper from richard 2018-03-09 20:38:15 -08:00
Peli de Halleux e818ae1332 0.0.8 2018-03-09 20:15:22 -08:00
Peli de Halleux 6a7e0e60b4
moving setBackground to game (#10) 2018-03-09 20:14:52 -08:00
Peli de Halleux 0e266bbe55 0.0.7 2018-03-09 17:19:29 -08:00
Peli de Halleux 59de93e0c3
Sprite get set blocks (#9)
* tweaks

* removing dead function

* updated example

* renames
2018-03-09 17:18:17 -08:00
Peli de Halleux 2bf554d316 0.0.6 2018-03-09 16:37:55 -08:00
Peli de Halleux 407f59e383
Physics refactoring (#8)
* more debuggin services

* more fixes

* fixing examples

* fixing example

* don't track ghosts in physics

* remove ghosted sprites

* excluse ghosted srpites

* more refactoring

* correct hashsing

* switch to no datastructure for simple games

* more debug output

* diable sort

* added sample

* move responsability
2018-03-09 16:37:37 -08:00
Michal Moskal e6c269aefc Fix examples 2018-03-09 09:27:21 -08:00
Peli de Halleux bcefb9a7fa 0.0.5 2018-03-07 20:57:40 -08:00
Peli de Halleux 7554ec41ba
Gameblocks (#7)
* blocks for game apis

* fix build

* moving control to advanced

* fixing examples
2018-03-07 20:57:23 -08:00
Peli de Halleux be4e9279d3 0.0.4 2018-03-07 20:35:03 -08:00
Peli de Halleux 31a4a18896
Refactoring hub/sprites (#6)
* updated versions

* refactoring hud/sprites/game

* updated bouncer

* adding hub blocks

* block annotations

* weights

* lighter color
2018-03-07 20:34:43 -08:00
Peli de Halleux 0ad141455f clone game apis into pxt-32 2018-03-07 13:29:14 -08:00
Peli de Halleux c486b83b1d Merge branch 'master' of https://github.com/microsoft/pxt-32 2018-03-07 13:27:35 -08:00
Michal Moskal ddb58f2007 Use travis builds 2018-03-07 11:00:41 -08:00
Peli de Halleux 3b1fcb84e0 allow game engine to notify when a screenshot is needed 2018-03-07 09:20:01 -08:00
Peli de Halleux 70897551cc more settings 2018-03-07 03:13:49 -08:00
Peli de Halleux 0b32d4d6af adding mega-bounce 2018-03-06 21:33:07 -08:00
Peli de Halleux 5685c88d40 use title in message if available 2018-03-06 16:11:46 -08:00
Peli de Halleux 5b88a3b9a2 0.0.3 2018-03-06 14:41:16 -08:00
Peli de Halleux f96479cd86 enabled sharing 2018-03-06 14:41:09 -08:00
Peli de Halleux da327dd155 updated travis.yml 2018-03-06 13:21:21 -08:00
Peli de Halleux 77a301abf6 missing file 2018-03-06 13:19:53 -08:00
Peli de Halleux 9544b439e6 adding crowdin project info 2018-03-06 13:12:48 -08:00
Peli de Halleux a6459082f5 updated build instructions 2018-03-06 13:05:36 -08:00
Peli de Halleux a8c266a0fa 0.0.2 2018-03-06 13:03:00 -08:00
Peli de Halleux 07be7b1e95 adding build tag 2018-03-06 13:02:52 -08:00
Peli de Halleux 9a5f38fb4f tweak metadata 2018-03-06 13:02:13 -08:00
Peli de Halleux 4da693c0d8 1.0.18 2018-03-06 12:58:56 -08:00