Merge pull request #88 from Microsoft/setpull

Setpull
This commit is contained in:
Peli de Halleux 2016-06-03 23:16:25 -07:00
Родитель e3b6350785 e6ca366d20
Коммит bd23de14e1
7 изменённых файлов: 72 добавлений и 20 удалений

5
libs/microbit/dal.d.ts поставляемый
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@ -223,12 +223,13 @@ declare const enum DAL {
MICROBIT_ACCELEROMETER_REST_TOLERANCE = 200,
MICROBIT_ACCELEROMETER_TILT_TOLERANCE = 200,
MICROBIT_ACCELEROMETER_FREEFALL_TOLERANCE = 400,
MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE = 1000,
MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE = 400,
MICROBIT_ACCELEROMETER_3G_TOLERANCE = 3072,
MICROBIT_ACCELEROMETER_6G_TOLERANCE = 6144,
MICROBIT_ACCELEROMETER_8G_TOLERANCE = 8192,
MICROBIT_ACCELEROMETER_GESTURE_DAMPING = 10,
MICROBIT_ACCELEROMETER_GESTURE_DAMPING = 5,
MICROBIT_ACCELEROMETER_SHAKE_DAMPING = 10,
MICROBIT_ACCELEROMETER_SHAKE_RTX = 30,
MICROBIT_ACCELEROMETER_SHAKE_COUNT_THRESHOLD = 4,
// built/yt/yotta_modules/microbit-dal/inc//drivers/MicroBitButton.h
MICROBIT_BUTTON_EVT_DOWN = 1,

10
libs/microbit/enums.d.ts поставляемый
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@ -278,6 +278,16 @@ declare namespace led {
High = 4, // MICROBIT_PIN_EVT_PULSE_HI
Low = 5, // MICROBIT_PIN_EVT_PULSE_LO
}
declare enum PinPullMode {
//% block="down"
PullDown = 0,
//% block="up"
PullUp = 1,
//% block="none"
PullNone = 2,
}
declare namespace pins {
}

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@ -36,6 +36,15 @@ enum class PulseValue {
Low = MICROBIT_PIN_EVT_PULSE_LO
};
enum class PinPullMode {
//% block="down"
PullDown = 0,
//% block="up"
PullUp = 1,
//% block="none"
PullNone = 2
};
MicroBitPin *getPin(int id) {
switch (id) {
case MICROBIT_ID_IO_P0: return &uBit.io.P0;
@ -214,6 +223,22 @@ namespace pins {
}
}
/**
* Configures the pull of this pin.
* @param name pin to set the pull mode on
* @param pull one of the mbed pull configurations: PullUp, PullDown, PullNone
*/
//% help=pins/digital-set-pull weight=3
//% blockId=device_set_pull block="set pull|pin %pin|to %pull"
void setPull(DigitalPin name, PinPullMode pull) {
PinMode m = pull == PinPullMode::PullDown
? PinMode::PullDown
: pull == PinPullMode::PullUp ? PinMode::PullUp
: PinMode::PullNone;
PINOP(setPull(m));
}
/**
* Create a new zero-initialized buffer.
* @param size number of bytes in the buffer

9
libs/microbit/shims.d.ts поставляемый
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@ -535,6 +535,15 @@ declare namespace pins {
//% help=pins/analog-pitch weight=14 async shim=pins::analogPitch
function analogPitch(frequency: number, ms: number): void;
/**
* Configures the pull of this pin.
* @param name pin to set the pull mode on
* @param pull one of the mbed pull configurations: PullUp, PullDown, PullNone
*/
//% help=pins/digital-set-pull weight=3
//% blockId=device_set_pull block="set pull|pin %pin|to %pull" shim=pins::setPull
function setPull(name: DigitalPin, pull: PinPullMode): void;
/**
* Create a new zero-initialized buffer.
* @param size number of bytes in the buffer

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@ -524,29 +524,35 @@ namespace pxsim.pins {
export function digitalReadPin(pinId: number): number {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinMode.Digital | PinMode.Input;
pin.mode = PinFlags.Digital | PinFlags.Input;
return pin.value > 100 ? 1 : 0;
}
export function digitalWritePin(pinId: number, value: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinMode.Digital | PinMode.Output;
pin.mode = PinFlags.Digital | PinFlags.Output;
pin.value = value > 0 ? 1023 : 0;
runtime.queueDisplayUpdate();
}
export function setPull(pinId: number, pull: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.pull = pull;
}
export function analogReadPin(pinId: number): number {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinMode.Analog | PinMode.Input;
pin.mode = PinFlags.Analog | PinFlags.Input;
return pin.value || 0;
}
export function analogWritePin(pinId: number, value: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinMode.Analog | PinMode.Output;
pin.mode = PinFlags.Analog | PinFlags.Output;
pin.value = value ? 1 : 0;
runtime.queueDisplayUpdate();
}
@ -554,7 +560,7 @@ namespace pxsim.pins {
export function analogSetPeriod(pinId: number, micros: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinMode.Analog | PinMode.Output;
pin.mode = PinFlags.Analog | PinFlags.Output;
pin.period = micros;
runtime.queueDisplayUpdate();
}
@ -580,7 +586,7 @@ namespace pxsim.pins {
export function analogPitch(frequency: number, ms: number) {
// update analog output
let pin = board().pins.filter(pin => !!pin && pin.pitch)[0] || board().pins[0];
pin.mode = PinMode.Analog | PinMode.Output;
pin.mode = PinFlags.Analog | PinFlags.Output;
if (frequency <= 0) {
pin.value = 0;
pin.period = 0;
@ -598,7 +604,7 @@ namespace pxsim.pins {
AudioContextManager.stop();
pin.value = 0;
pin.period = 0;
pin.mode = PinMode.Unused;
pin.mode = PinFlags.Unused;
runtime.queueDisplayUpdate();
cb()
}, ms);

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@ -183,20 +183,20 @@ namespace pxsim.micro_bit {
if (!pin) return;
let text = this.pinTexts[index];
let v = "";
if (pin.mode & PinMode.Analog) {
if (pin.mode & PinFlags.Analog) {
v = Math.floor(100 - (pin.value || 0) / 1023 * 100) + "%";
if (text) text.textContent = (pin.period ? "~" : "") + (pin.value || 0) + "";
}
else if (pin.mode & PinMode.Digital) {
else if (pin.mode & PinFlags.Digital) {
v = pin.value > 0 ? '0%' : '100%';
if (text) text.textContent = pin.value > 0 ? "1" : "0";
}
else if (pin.mode & PinMode.Touch) {
v = pin.touched ? '0%' : '100%';
else if (pin.mode & PinFlags.Touch) {
v = pin.touched ? "0%" : "100%";
if (text) text.textContent = "";
} else {
v = '100%';
if (text) text.textContent = '';
v = "100%";
if (text) text.textContent = "";
}
if (v) svg.setGradientValue(this.pinGradients[index], v);
}
@ -651,7 +651,7 @@ svg.sim.grayscale {
let state = this.board;
let pin = state.pins[index];
let svgpin = this.pins[index];
if (pin.mode & PinMode.Input) {
if (pin.mode & PinFlags.Input) {
let cursor = svg.cursorPoint(pt, this.element, ev);
let v = (400 - cursor.y) / 40 * 1023
pin.value = Math.max(0, Math.min(1023, Math.floor(v)));
@ -664,7 +664,7 @@ svg.sim.grayscale {
let pin = state.pins[index];
let svgpin = this.pins[index];
svg.addClass(svgpin, "touched");
if (pin.mode & PinMode.Input) {
if (pin.mode & PinFlags.Input) {
let cursor = svg.cursorPoint(pt, this.element, ev);
let v = (400 - cursor.y) / 40 * 1023
pin.value = Math.max(0, Math.min(1023, Math.floor(v)));

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@ -8,7 +8,7 @@ namespace pxsim {
greyscale
}
export enum PinMode {
export enum PinFlags {
Unused = 0,
Digital = 0x0001,
Analog = 0x0002,
@ -22,11 +22,12 @@ namespace pxsim {
touched = false;
value = 0;
period = 0;
mode = PinMode.Unused;
mode = PinFlags.Unused;
pitch = false;
pull = 0; // PullDown
isTouched(): boolean {
this.mode = PinMode.Touch;
this.mode = PinFlags.Touch;
return this.touched;
}
}