Граф коммитов

5 Коммитов

Автор SHA1 Сообщение Дата
Richard Knoll e7e2ee797d
Fix decompilation of colors enum (#1313) 2022-01-24 11:21:45 -08:00
Joey Wunderlich 7de0010afa
ColorBuffer slice fix, palette.getCurrentColors (#1065)
* fix CBuffer.slice

* use const where applicable

* getter for currentPalette

* always constrain to remaining length
2020-01-27 18:24:14 -08:00
Joey Wunderlich 8e618217d5
don't crash on .fromBuffer(hex, ...) (#1054) 2020-01-02 16:22:33 -08:00
Peli de Halleux 24b17a6d98
Fade background between boot sequences (#904)
* remove spurious logs

* fading between backgrouns

* missing slice

* smooth transitions
2019-07-31 07:12:10 -07:00
Peli de Halleux 4cb8e86a55
Adding palette/colors/storyboard packages (#898)
* modify scene palette

* add colors/palette projexts

* fix game pxt.json

* reomve scenes

* hide new color blocks

* refactor color buffer

* more refactoring

* support for ARGB colors

* avoid name clashing

* fix sig

* split files

* simplify palette

* adding weight

* refactor default palette

* adding palette test

* updated test

* add storyboard library

* avoid name clash

* fix namespace

* fix extension name

* fix fade

* fix colorbuffer

* fix build issues

* avoid dup color

* remove blocks

* fix typing issue

* added test

* more storyboard work

* reset palette

* scene cleanup, remove dep on palette

* add default loader

* update blocks

* pop/push/replace

* fix pop bug

* remove microsoft animation

* fix test

* handle scene push

* pr feedback
2019-07-25 18:20:26 -07:00