improving default variable names
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Родитель
36c4ed71db
Коммит
c2d411940b
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@ -214,6 +214,7 @@ namespace tilemap {
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//% block="tile location $direction from location $location"
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//% block="tile location $direction from location $location"
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//% direction.shadow=direction_editor
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//% direction.shadow=direction_editor
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//% location.shadow=variables_get
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//% location.shadow=variables_get
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//% location.defl=location
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//% group="Tiles" weight=40 blockGap=8
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//% group="Tiles" weight=40 blockGap=8
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export function locationInDirection(location: tiles.Location, direction: number) {
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export function locationInDirection(location: tiles.Location, direction: number) {
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return tiles.getTileLocation(
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return tiles.getTileLocation(
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@ -322,6 +323,7 @@ namespace tilemap {
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*/
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*/
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//% block="$location column"
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//% block="$location column"
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//% location.shadow=variables_get
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//% location.shadow=variables_get
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//% location.defl=location
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//% group="Tilemap" weight=50 blockGap=8
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//% group="Tilemap" weight=50 blockGap=8
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export function locationColumn(location: tiles.Location): number {
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export function locationColumn(location: tiles.Location): number {
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return screenCoordinateToTile(location.x);
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return screenCoordinateToTile(location.x);
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@ -332,6 +334,7 @@ namespace tilemap {
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*/
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*/
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//% block="$location row"
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//% block="$location row"
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//% location.shadow=variables_get
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//% location.shadow=variables_get
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//% location.defl=location
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//% group="Tilemap" weight=40 blockGap=8
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//% group="Tilemap" weight=40 blockGap=8
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export function locationRow(location: tiles.Location): number {
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export function locationRow(location: tiles.Location): number {
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return screenCoordinateToTile(location.y);
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return screenCoordinateToTile(location.y);
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