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# overworld ![Build status badge](https://github.com/riknoll/overworld/workflows/MakeCode/badge.svg)
# Tilemaps ![Build status badge](https://github.com/riknoll/overworld/workflows/MakeCode/badge.svg)
This extension contains advanced APIs for working with tilemaps in blocks. The APIS are
divided into two categories:
1. **Tilemap** - Blocks that can be used with any tilemap in Microsoft MakeCode Arcade
1. **Overworld** - Blocks that can be used to create multiple tilemaps and transition between them
Overworld is great for creating worlds in MakeCode Arcade composed of multiple
tilemaps. Here are some good use cases:
1. Games with multiple levels
1. Games with multiple settings linked by doorways
1. Games with locations connected by an overworld
1. Top-down games where the player moves between multiple connected "screens"
1. Procedurally generated tilemap games
This extension contains advanced APIs for working with tilemaps in blocks.
## Create a project with this extension
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* for PXT/arcade
(The metadata above is needed for package search.)
# Contributing
This project welcomes contributions and suggestions. Most contributions require you to agree to a
Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us
the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.
When you submit a pull request, a CLA bot will automatically determine whether you need to provide
a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions
provided by the bot. You will only need to do this once across all repos using our CLA.
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/).
For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or
contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.