react-native-code-push/docs/api-android.md

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### Java API Reference (Android)
### API for React Native 0.60 version and above
Since `autolinking` uses `react-native.config.js` to link plugins, constructors are specified in that file. But you can override custom variables to manage the CodePush plugin by placing these values in string resources.
* __Public Key__ - used for bundle verification in the Code Signing Feature. Please refer to [Code Signing](setup-android.md#code-signing-setup) section for more details about the Code Signing Feature.
To set the public key, you should add the content of the public key to `strings.xml` with name `CodePushPublicKey`. CodePush automatically gets this property and enables the Code Signing feature. For example:
```xml
<string moduleConfig="true" name="CodePushPublicKey">your-public-key</string>
```
* __Server Url__ - used for specifying CodePush Server Url.
The Default value: "https://codepush.appcenter.ms/" is overridden by adding your path to `strings.xml` with name `CodePushServerUrl`. CodePush automatically gets this property and will use this path to send requests. For example:
```xml
<string moduleConfig="true" name="CodePushServerUrl">https://yourcodepush.server.com</string>
```
### API for React Native lower than 0.60
The Java API is made available by importing the `com.microsoft.codepush.react.CodePush` class into your `MainActivity.java` file, and consists of a single public class named `CodePush`.
#### CodePush
Constructs the CodePush client runtime and represents the `ReactPackage` instance that you add to you app's list of packages.
##### Constructors
- __CodePush(String deploymentKey, Activity mainActivity)__ - Creates a new instance of the CodePush runtime, that will be used to query the service for updates via the provided deployment key. The `mainActivity` parameter should always be set to `this` when configuring your React packages list inside the `MainActivity` class. This constructor puts the CodePush runtime into "release mode", so if you want to enable debugging behavior, use the following constructor instead.
- __CodePush(String deploymentKey, Activity mainActivity, bool isDebugMode)__ - Equivalent to the previous constructor but allows you to specify whether you want the CodePush runtime to be in debug mode or not. When using this constructor, the `isDebugMode` parameter should always be set to `BuildConfig.DEBUG` in order to stay synchronized with your build type. When putting CodePush into debug mode, the following behaviors are enabled:
1. Old CodePush updates aren't deleted from storage whenever a new binary is deployed to the emulator/device. This behavior enables you to deploy new binaries, without bumping the version during development, and without continuously getting the same update every time your app calls `sync`.
2. The local cache that the React Native runtime maintains in debug mode is deleted whenever a CodePush update is installed. This ensures that when the app is restarted after an update is applied, you will see the expected changes. As soon as [this PR](https://github.com/facebook/react-native/pull/4738) is merged, we won't need to do this anymore.
- __CodePush(String deploymentKey, Context context, boolean isDebugMode, Integer publicKeyResourceDescriptor)__ - Equivalent to the previous constructor, but allows you to specify the public key resource descriptor needed to read public key content. Please refer to [Code Signing](setup-android.md#code-signing-setup) section for more details about the Code Signing Feature.
- __CodePush(String deploymentKey, Context context, boolean isDebugMode, String serverUrl)__ Constructor allows you to specify CodePush Server Url. The Default value: `"https://codepush.appcenter.ms/"` is overridden by value specified in `serverUrl`.
##### Builder
As an alternative to constructors *you can also use `CodePushBuilder`* to setup a CodePush instance configured with *only parameters you want*.
```java
@Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
new MainReactPackage(),
new CodePushBuilder("deployment-key-here",getApplicationContext())
.setIsDebugMode(BuildConfig.DEBUG)
.setPublicKeyResourceDescriptor(R.string.publicKey)
.setServerUrl("https://yourcodepush.server.com")
.build() //return configured CodePush instance
);
}
```
`CodePushBuilder` methods:
* __public CodePushBuilder(String deploymentKey, Context context)__ - setup same parameters as via __CodePush(String deploymentKey, Activity mainActivity)__
* __public CodePushBuilder setIsDebugMode(boolean isDebugMode)__ - allows you to specify whether you want the CodePush runtime to be in debug mode or not. Default value: `false`.
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* __public CodePushBuilder setServerUrl(String serverUrl)__ - allows you to specify CodePush Server Url. Default value: `"https://codepush.appcenter.ms/"`.
* __public CodePushBuilder setPublicKeyResourceDescriptor(int publicKeyResourceDescriptor)__ - allows you to specify Public Key resource descriptor which will be used for reading Public Key content for `strings.xml` file. Please refer to [Code Signing](setup-android.md#code-signing-setup) section for more detailed information about purpose of this parameter.
* __public CodePush build()__ - return configured `CodePush` instance.
##### Public Methods
- __setDeploymentKey(String deploymentKey)__ - Sets the deployment key that the app should use when querying for updates. This is a dynamic alternative to setting the deployment key in Codepush constructor/builder and/or specifying a deployment key in JS when calling `checkForUpdate` or `sync`.
##### Static Methods
- __getBundleUrl()__ - Returns the path to the most recent version of your app's JS bundle file, assuming that the resource name is `index.android.bundle`. If your app is using a different bundle name, then use the overloaded version of this method which allows specifying it. This method has the same resolution behavior as the Objective-C equivalent described above.
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- __getBundleUrl(String bundleName)__ - Returns the path to the most recent version of your app's JS bundle file, using the specified resource name (like `index.android.bundle`). This method has the same resolution behavior as the Objective-C equivalent described above.
- __getPackageFolder()__ - Returns the path to the current update folder.
- __overrideAppVersion(String appVersionOverride)__ - Sets the version of the application's binary interface, which would otherwise default to the Play Store version specified as the `versionName` in the `build.gradle`. This should be called a single time, before the CodePush instance is constructed.