react-native-macos/Libraries/PermissionsAndroid/PermissionsAndroid.js

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JavaScript
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/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule PermissionsAndroid
* @flow
*/
'use strict';
const NativeModules = require('NativeModules');
type Rationale = {
title: string,
message: string,
}
type PermissionStatus = 'granted' | 'denied' | 'never_ask_again';
/**
Include Create React Native App in Getting Started Summary: cc hramos Create React Native App was designed to reduce "time to hello world" to 5-10 minutes for React Native apps. This PR would make CRNA the first way to get started that new users encounter. Included also is some text to help advanced users navigate the question of whether to use CRNA or whether to go straight to `react-native init`. It also includes a new banner for the iOS and Android guides, since they do not apply to CRNA users. Changes are only to the website, screenshots below. This branch was created from the last CI-passing master commit this morning, dependencies were freshly installed and these screenshots are from a clean build. [The Getting Started page](https://www.dropbox.com/s/1s7f3wu3oxr6gpo/Screenshot%202017-04-04%2015.12.29.png?dl=0) [The "native builds only" banner](https://www.dropbox.com/s/nyv51xdiibdkn57/Screenshot%202017-04-04%2015.13.25.png?dl=0) [Pages which still apply to CRNApps have no banner](https://www.dropbox.com/s/qgl0h6uzynqkmy2/Screenshot%202017-04-04%2015.14.10.png?dl=0) <details> * [x] Decide how to handle native code & react-native-cli references outside of the `banner: ejected` guides * [x] [Debugging: Accessing Console Logs](https://facebook.github.io/react-native/docs/debugging.html#accessing-console-logs) isn't needed in CRNA (logs are forwarded alongside packager output) * [x] [Debugging: With Stetho](https://facebook.github.io/react-native/docs/debugging.html#debugging-with-stetho-http-facebook-github-io-stetho-on-android) requires native code * [x] [Debugging: Debugging Native Code](https://facebook.github.io/react-native/docs/debugging.html#debugging-native-code) is native-only * [x] [AppRegistry](https://facebook.github.io/react-native/docs/appregistry.html) only applies to ejected apps, since this is generated from code, I don't think we can set `banner: ejected`? * [x] [Linking](https://facebook.github.io/react-native/docs/linking.html) involves changing Android manifests and other native-side things * [x] [PermissionsAndroid](https://facebook.github.io/react-native/docs/permissionsandroid.html) may be flaky in the Expo client, I can't recall (cc jesseruder) * [x] [PushNotificationIOS](https://facebook.github.io/react-native/docs/pushnotificationios.html) won't work inside Expo, as it has to [handle its own push notifs](https://docs.expo.io/versions/v15.0.0/guides/push-notifications.html) * [x] [Geolocation](https://facebook.github.io/react-native/docs/geolocation.html) requires a polyfill that will most likely ship with next week's release, but that won't have any manifest changes necessary * [ ] Figure out a strategy to handle the fact that CRNA will lag stable RN releases by ~1 week * [x] Confirm linking out to CRNA docs is an OK strategy as opposed to moving ejecting, etc. docs in-tree * [ ] Answer questions (I'll add some review comments to call out a few things) </details> Closes https://github.com/facebook/react-native/pull/13303 Differential Revision: D4950661 Pulled By: hramos fbshipit-source-id: 3dd43828f38ca6ede3f2b0683608c56420dc6525
2017-04-26 17:09:36 +03:00
* <div class="banner-crna-ejected">
* <h3>Project with Native Code Required</h3>
* <p>
* This API only works in projects made with <code>react-native init</code>
* or in those made with Create React Native App which have since ejected. For
* more information about ejecting, please see
* the <a href="https://github.com/react-community/create-react-native-app/blob/master/EJECTING.md" target="_blank">guide</a> on
* the Create React Native App repository.
* </p>
* </div>
*
* `PermissionsAndroid` provides access to Android M's new permissions model.
* Some permissions are granted by default when the application is installed
* so long as they appear in `AndroidManifest.xml`. However, "dangerous"
* permissions require a dialog prompt. You should use this module for those
* permissions.
*
* On devices before SDK version 23, the permissions are automatically granted
* if they appear in the manifest, so `check` and `request`
* should always be true.
*
* If a user has previously turned off a permission that you prompt for, the OS
* will advise your app to show a rationale for needing the permission. The
* optional `rationale` argument will show a dialog prompt only if
* necessary - otherwise the normal permission prompt will appear.
*
* ### Example
* ```
* import { PermissionsAndroid } from 'react-native';
*
* async function requestCameraPermission() {
* try {
* const granted = await PermissionsAndroid.request(
* PermissionsAndroid.PERMISSIONS.CAMERA,
* {
* 'title': 'Cool Photo App Camera Permission',
* 'message': 'Cool Photo App needs access to your camera ' +
* 'so you can take awesome pictures.'
* }
* )
* if (granted === PermissionsAndroid.RESULTS.GRANTED) {
* console.log("You can use the camera")
* } else {
* console.log("Camera permission denied")
* }
* } catch (err) {
* console.warn(err)
* }
* }
* ```
*/
class PermissionsAndroid {
PERMISSIONS: Object;
RESULTS: Object;
constructor() {
/**
* A list of specified "dangerous" permissions that require prompting the user
*/
this.PERMISSIONS = {
READ_CALENDAR: 'android.permission.READ_CALENDAR',
WRITE_CALENDAR: 'android.permission.WRITE_CALENDAR',
CAMERA: 'android.permission.CAMERA',
READ_CONTACTS: 'android.permission.READ_CONTACTS',
WRITE_CONTACTS: 'android.permission.WRITE_CONTACTS',
GET_ACCOUNTS: 'android.permission.GET_ACCOUNTS',
ACCESS_FINE_LOCATION: 'android.permission.ACCESS_FINE_LOCATION',
ACCESS_COARSE_LOCATION: 'android.permission.ACCESS_COARSE_LOCATION',
RECORD_AUDIO: 'android.permission.RECORD_AUDIO',
READ_PHONE_STATE: 'android.permission.READ_PHONE_STATE',
CALL_PHONE: 'android.permission.CALL_PHONE',
READ_CALL_LOG: 'android.permission.READ_CALL_LOG',
WRITE_CALL_LOG: 'android.permission.WRITE_CALL_LOG',
ADD_VOICEMAIL: 'com.android.voicemail.permission.ADD_VOICEMAIL',
USE_SIP: 'android.permission.USE_SIP',
PROCESS_OUTGOING_CALLS: 'android.permission.PROCESS_OUTGOING_CALLS',
BODY_SENSORS: 'android.permission.BODY_SENSORS',
SEND_SMS: 'android.permission.SEND_SMS',
RECEIVE_SMS: 'android.permission.RECEIVE_SMS',
READ_SMS: 'android.permission.READ_SMS',
RECEIVE_WAP_PUSH: 'android.permission.RECEIVE_WAP_PUSH',
RECEIVE_MMS: 'android.permission.RECEIVE_MMS',
READ_EXTERNAL_STORAGE: 'android.permission.READ_EXTERNAL_STORAGE',
WRITE_EXTERNAL_STORAGE: 'android.permission.WRITE_EXTERNAL_STORAGE',
};
this.RESULTS = {
GRANTED: 'granted',
DENIED: 'denied',
NEVER_ASK_AGAIN: 'never_ask_again',
};
}
/**
* DEPRECATED - use check
*
* Returns a promise resolving to a boolean value as to whether the specified
* permissions has been granted
*
* @deprecated
*/
checkPermission(permission: string) : Promise<boolean> {
console.warn('"PermissionsAndroid.checkPermission" is deprecated. Use "PermissionsAndroid.check" instead');
return NativeModules.PermissionsAndroid.checkPermission(permission);
}
/**
* Returns a promise resolving to a boolean value as to whether the specified
* permissions has been granted
*/
check(permission: string) : Promise<boolean> {
return NativeModules.PermissionsAndroid.checkPermission(permission);
}
/**
* DEPRECATED - use request
*
* Prompts the user to enable a permission and returns a promise resolving to a
* boolean value indicating whether the user allowed or denied the request
*
* If the optional rationale argument is included (which is an object with a
* `title` and `message`), this function checks with the OS whether it is
* necessary to show a dialog explaining why the permission is needed
* (https://developer.android.com/training/permissions/requesting.html#explain)
* and then shows the system permission dialog
*
* @deprecated
*/
async requestPermission(permission: string, rationale?: Rationale) : Promise<boolean> {
console.warn('"PermissionsAndroid.requestPermission" is deprecated. Use "PermissionsAndroid.request" instead');
const response = await this.request(permission, rationale);
return (response === this.RESULTS.GRANTED);
}
/**
* Prompts the user to enable a permission and returns a promise resolving to a
* string value indicating whether the user allowed or denied the request
*
* If the optional rationale argument is included (which is an object with a
* `title` and `message`), this function checks with the OS whether it is
* necessary to show a dialog explaining why the permission is needed
* (https://developer.android.com/training/permissions/requesting.html#explain)
* and then shows the system permission dialog
*/
async request(permission: string, rationale?: Rationale) : Promise<PermissionStatus> {
if (rationale) {
const shouldShowRationale = await NativeModules.PermissionsAndroid.shouldShowRequestPermissionRationale(permission);
if (shouldShowRationale) {
return new Promise((resolve, reject) => {
NativeModules.DialogManagerAndroid.showAlert(
rationale,
() => reject(new Error('Error showing rationale')),
() => resolve(NativeModules.PermissionsAndroid.requestPermission(permission))
);
});
}
}
return NativeModules.PermissionsAndroid.requestPermission(permission);
}
/**
* Prompts the user to enable multiple permissions in the same dialog and
* returns an object with the permissions as keys and strings as values
* indicating whether the user allowed or denied the request
*/
requestMultiple(permissions: Array<string>) : Promise<{[permission: string]: PermissionStatus}> {
return NativeModules.PermissionsAndroid.requestMultiplePermissions(permissions);
}
}
PermissionsAndroid = new PermissionsAndroid();
module.exports = PermissionsAndroid;