Revert D16543433: [Fabric][JS] Use SoundManager in Pressability and Touchable
Differential Revision: D16543433 Original commit changeset: a2ba060bc480 fbshipit-source-id: 0ba31019fb7a9e77577e495782a3b10029575d22
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9dbe5e241e
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@ -19,7 +19,6 @@ const StyleSheet = require('../../StyleSheet/StyleSheet');
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const TVEventHandler = require('../AppleTV/TVEventHandler');
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const UIManager = require('../../ReactNative/UIManager');
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const View = require('../View/View');
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const SoundManager = require('../Sound/SoundManager');
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const keyMirror = require('fbjs/lib/keyMirror');
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const normalizeColor = require('../../Color/normalizeColor');
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@ -876,7 +875,7 @@ const TouchableMixin = {
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this._endHighlight(e);
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}
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if (Platform.OS === 'android' && !this.props.touchSoundDisabled) {
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SoundManager.playTouchSound();
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this._playTouchSound();
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}
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this.touchableHandlePress(e);
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}
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@ -886,6 +885,10 @@ const TouchableMixin = {
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this.touchableDelayTimeout = null;
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},
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_playTouchSound: function() {
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UIManager.playTouchSound();
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},
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_startHighlight: function(e: PressEvent) {
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this._savePressInLocation(e);
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this.touchableHandleActivePressIn && this.touchableHandleActivePressIn(e);
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