When resolving borders, respect leading/trailing semantics before left/right
Summary: Changelog: [Internal] When resolving borders, leading/trailing semantics should take priority over left/right. Reviewed By: shergin Differential Revision: D20422951 fbshipit-source-id: 7a464c88f881a77732929a155aaa9b2e150bba74
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@ -109,9 +109,9 @@ struct CascadedRectangleCorners {
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/* .topRight = */
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topRight.value_or(topTrailing.value_or(all.value_or(defaults))),
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/* .bottomLeft = */
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bottomLeft.value_or(topLeading.value_or(all.value_or(defaults))),
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bottomLeft.value_or(bottomLeading.value_or(all.value_or(defaults))),
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/* .bottomRight = */
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bottomRight.value_or(topTrailing.value_or(all.value_or(defaults))),
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bottomRight.value_or(bottomTrailing.value_or(all.value_or(defaults))),
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};
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}
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