Fabric: Introducting EventQueue (+ Batched and Unbatched versions)

Summary:
@public
EventQueue is a queue of events that synchronizing event dispatching with given Event Beat.
The only difference between UnbatchedEventQueue and BatchedEventQueue is that UnbatchedEventQueue `induce` an Event Beat right after enqueing an event.

Reviewed By: mdvacca

Differential Revision: D8886225

fbshipit-source-id: fedba6fdff2ecb6f3c615cea09b5fdaa58890479
This commit is contained in:
Valentin Shergin 2018-08-27 07:21:12 -07:00 коммит произвёл Facebook Github Bot
Родитель 504c7694c4
Коммит 5965ba283f
6 изменённых файлов: 198 добавлений и 0 удалений

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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "BatchedEventQueue.h"
namespace facebook {
namespace react {
void BatchedEventQueue::enqueueEvent(const RawEvent &rawEvent) const {
EventQueue::enqueueEvent(rawEvent);
eventBeat_->request();
}
} // namespace react
} // namespace facebook

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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <fabric/events/EventQueue.h>
namespace facebook {
namespace react {
/*
* Event Queue that dispatches event in batches synchronizing them with
* an Event Beat.
*/
class BatchedEventQueue final: public EventQueue {
public:
using EventQueue::EventQueue;
void enqueueEvent(const RawEvent &rawEvent) const override;
};
} // namespace react
} // namespace facebook

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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "EventQueue.h"
#include "EventEmitter.h"
namespace facebook {
namespace react {
EventQueue::EventQueue(const EventPipe &eventPipe, std::unique_ptr<EventBeat> eventBeat):
eventPipe_(eventPipe),
eventBeat_(std::move(eventBeat)) {
eventBeat_->setBeatCallback(std::bind(&EventQueue::onBeat, this));
}
void EventQueue::enqueueEvent(const RawEvent &rawEvent) const {
std::lock_guard<std::mutex> lock(queueMutex_);
queue_.push_back(rawEvent);
}
void EventQueue::onBeat() const {
std::vector<RawEvent> queue;
{
std::lock_guard<std::mutex> lock(queueMutex_);
if (queue_.size() == 0) {
return;
}
queue = std::move(queue_);
assert(queue_.size() == 0);
}
{
std::lock_guard<std::recursive_mutex> lock(EventEmitter::DispatchMutex());
for (const auto &event : queue) {
eventPipe_(
event.isDispachable() ? event.eventTarget : EmptyEventTarget,
event.type,
event.payload
);
}
}
}
} // namespace react
} // namespace facebook

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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <memory>
#include <mutex>
#include <vector>
#include <fabric/events/EventBeat.h>
#include <fabric/events/primitives.h>
#include <fabric/events/RawEvent.h>
namespace facebook {
namespace react {
/*
* Event Queue synchronized with given Event Beat and dispatching event
* using given Event Pipe.
*/
class EventQueue {
public:
EventQueue(const EventPipe &eventPipe, std::unique_ptr<EventBeat> eventBeat);
virtual ~EventQueue() = default;
/*
* Enqueues and (probably later) dispatch a given event.
* Can be called on any thread.
*/
virtual void enqueueEvent(const RawEvent &rawEvent) const;
protected:
void onBeat() const;
const EventPipe eventPipe_;
const std::unique_ptr<EventBeat> eventBeat_;
mutable std::vector<RawEvent> queue_; // Thread-safe, protected by `queueMutex_`.
mutable std::mutex queueMutex_;
};
} // namespace react
} // namespace facebook

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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "UnbatchedEventQueue.h"
namespace facebook {
namespace react {
void UnbatchedEventQueue::enqueueEvent(const RawEvent &rawEvent) const {
EventQueue::enqueueEvent(rawEvent);
eventBeat_->request();
eventBeat_->induce();
}
} // namespace react
} // namespace facebook

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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <fabric/events/EventQueue.h>
namespace facebook {
namespace react {
/*
* Event Queue that dispatches events as granular as possible without waiting
* for the next beat.
*/
class UnbatchedEventQueue final: public EventQueue {
public:
using EventQueue::EventQueue;
void enqueueEvent(const RawEvent &rawEvent) const override;
};
} // namespace react
} // namespace facebook