Summary:
Update C++ TurboModule codegen to wrap nullable types in `std::optional` whereas before the conversion would cause a crash.
Changelog:
Internal
Reviewed By: mdvacca, nlutsenko
Differential Revision: D35299708
fbshipit-source-id: 7daa50fe8b16879c5b3a55a633aa3f724dc5be30
Summary:
Aligns naming with `JWritableMapBuffer` and other fbjni classes to indicate that it is a JNI binding.
Changelog: [Internal] - Rename C++ part of ReadableMapBuffer to JReadableMapBuffer
Reviewed By: mdvacca
Differential Revision: D35219323
fbshipit-source-id: a7eb644a700a35dc94fa18e4fb3cc68f2cfa3e99
Summary:
Creates a `WritableMapBuffer` abstraction to pass data from JVM to C++, similarly to `ReadableMapBuffer`. This part also defines a Kotlin interface for both `Readable/WritableMapBuffer` to allow to use them interchangeably on Java side.
`WritableMapBuffer` is using Android's `SparseArray` which has almost identical structure to `MapBuffer`, with `log(N)` random access and instant sequential access.
To avoid paying the cost of JNI transfer, the data is only transferred when requested by native `JWritableMapBuffer::getMapBuffer`. `WritableMapBuffer` also owns it data, meaning it cannot be "consumed" as `WritableNativeMap`, with C++ usually receiving copy of the data on conversion. This allows to use `WritableMapBuffer` as JVM-only implementation of `MapBuffer` interface as well, e.g. for testing (although Robolectric will still be required due to `SparseArray` used as storage)
Changelog: [Android][Added] - MapBuffer implementation for JVM -> C++ communication
Reviewed By: mdvacca
Differential Revision: D35014011
fbshipit-source-id: 8430212bf6152b966cde8e6f483b4f2dab369e4e
Summary:
While it would be better to be able to do all of the ownership metadata at the Buck macro level, that proved to be more work than expected.
This diff adds the corresponding pfh label to all targets in `xplat/js/react-native-github` that have a Supermodule label. Once the migration is complete the Supermodules labels will be able to be removed.
Reviewed By: cortinico
Differential Revision: D35221544
fbshipit-source-id: d87d5e266dfb5e6ee087251dc34dff5db299bbaf
Summary:
These `constexpr` template variables make it really easy to test for bridging conversion to/from the specified types. The unit tests for this actually uncovered a bug with incompatible casts from lvalue references that was fixed in this diff as well.
Changelog:
Internal
Reviewed By: christophpurrer
Differential Revision: D35105398
fbshipit-source-id: 6e5f16e44ba99b296284970bf32c1f2f47201391
Summary:
Adding more context for event dispatching process in systrace.
Changelog: [Internal]
Reviewed By: philIip
Differential Revision: D35208257
fbshipit-source-id: 4a70e15a0074d4a53a895066e6fa1e60a6ebda0d
Summary:
This PR fixes RTTI (run-time type information) for ShadowNodeWrapper and ShadowNodeListWrapper classes, i.e., calls to dynamic_cast and dynamic_pointer_cast that are called via JSI's getHostObject calls.
The fix is simply to add a so-called "key function" in a form of virtual destructor. Key functions needs to be a virtual non-pure and non-inlined functions that points the compiler as to which library contains the vtable/type information for a given class (see https://itanium-cxx-abi.github.io/cxx-abi/abi.html#vague-vtable and https://developer.android.com/ndk/guides/common-problems#rttiexceptions_not_working_across_library_boundaries)
Without the "key function", calls to dynamic_cast for ShadowNodeWrapper instances won't work across library boundaries because the class will have separate definitions in each separate library, therefore objects created in one of those libraries won't be recognized as the same type by the other library. This has been a problem in reanimated and gesture-handler libraries where we call `object.getHostObject<ShadowNodeWrapper>(rt)` (this is a method from JSI) in order to access ShadowNode instance from a handle we have in JS. I think, this issue is going to be relevant to more libraries that cope with view instances. In this scenario, we have a separate library, say "libreanimated.so" that calls to `getHostObject` which is an inline function that calls `dynamic_cast` for the `ShadowNodeWrapper` class. On the other hand, the instances of `ShadowNodeWrapper` are created by the code from `libreact_render_uimanager.so`. Because of that `dynamic_cast` fails even though it is called on instance of `ShadowNodeWrapper` because the class has separate vtable/type info: one in `libreanimated.so` and one in `libreact_render_uimanager.so` (by "fails" I mean that it actually returns `nullptr`).
This problem has been documented here: https://developer.android.com/ndk/guides/common-problems#rttiexceptions_not_working_across_library_boundaries where the solution is for the class to have a so-called "key function". The key function makes it so that compiler sees that one of the implementation for a given class is missing and therefore can safely assume that a vtable/type info for a given class is embedded into some library we link to.
This change adds a virtual destructor that is declared in the header file but defined in file that gets compiled as a part of `libreact_render_uimanager`. As a result, the compiler only creates one vtable/type info and calls to dynamic_cast works as expected in all libraries for `ShadowNodeWrapper` and `ShadowNodeListWrapper` classes.
This issue would only surface on Android, because on iOS all libraries by default are bundled together via Pods, whereas on Android each library is loaded separately using dynamic loading.
## Changelog
[Fabric][Android specific] - Fix dynamic_cast (RTTI) for ShadowNodeWrapper and similar classes when accessed by third-party libraries.
Pull Request resolved: https://github.com/facebook/react-native/pull/33500
Test Plan:
1. In order to test this you need to add a library that'd include `<react/renderer/uimanager/primitives.h>` (i.e. use this branch of reanimated library: https://github.com/software-mansion/react-native-reanimated/tree/fabric)
2. After compiling the app inspect libreact_render_uimanager.so and libreanimated.so artifacts with `nm` tool
3. Notice that symbols like `vtable for facebook::react::ShadowNodeWrapper` and `typeinfo for facebook::react::ShadowNodeWrapper` are only present in the former and not in the latter library (before this change you'd see them both)
Reviewed By: ShikaSD
Differential Revision: D35143600
Pulled By: javache
fbshipit-source-id: 5fb25a02365b99a515edc81e5485a77017c56eb8
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/33472
Changes native build of ReactAndroid to CMake instead of ndk-build. Removes a few workarounds around AGP issues with ndk-build which seems to be working with CMake by default.
Changelog: [Changed][Android] - Use CMake to build ReactAndroid module
Reviewed By: cortinico
Differential Revision: D35018803
fbshipit-source-id: af477937ed70a5ddfafef4e6260a397ee9911580
Summary:
Aligns two codepaths for measure, making sure we can use both MapBuffer and ReadableMap for measuring components.
Changelog: [Internal] - Align measure interface for MapBuffer experiment
Reviewed By: javache, mdvacca
Differential Revision: D34960317
fbshipit-source-id: a39eb84a0abb4414717463f2f1741e470be3531f
Summary:
Changes in 7cece3423...189c2c895 broke build for Windows because of a conversion from size_t to int. Adds a static cast to int to fix the error and restore windows build
Error Message
```
##[error]node_modules\react-native\ReactCommon\react\renderer\core\RawPropsParser.cpp(100,42): Error C2220: the following warning is treated as an error
3>D:\a\_work\1\s\node_modules\react-native\ReactCommon\react\renderer\core\RawPropsParser.cpp(100,42): error C2220: the following warning is treated as an error [D:\a\_work\1\s\vnext\Microsoft.ReactNative\Microsoft.ReactNative.vcxproj]
##[warning]node_modules\react-native\ReactCommon\react\renderer\core\RawPropsParser.cpp(100,42): **Warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data**
3>D:\a\_work\1\s\node_modules\react-native\ReactCommon\react\renderer\core\RawPropsParser.cpp(100,42): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\a\_work\1\s\vnext\Microsoft.ReactNative\Microsoft.ReactNative.vcxproj]
```
## Changelog
[General] [Fixed] - Restore Windows build with RawPropsParser.cpp
Pull Request resolved: https://github.com/facebook/react-native/pull/33432
Test Plan: Tested locally and changes pass in the react-native-windows pipeline, change is being merged into the main branch of react-native-windows.
Reviewed By: philIip
Differential Revision: D34907928
Pulled By: javache
fbshipit-source-id: 8b76cbef0b637f2d607a8aefd2998322c3245713
Summary:
Adds CMake files to configure hermes-executor build, with the same setup as we have in Android.mk
Changelog: [Internal] - CMake build config for hermes executor
Reviewed By: cortinico
Differential Revision: D34811909
fbshipit-source-id: 2df6dbaf46131db87a25e26c83b38ba44f29d1d3
Summary:
This Diff re-applies some of the changes that landed on main
to the CMake files we currently landed so far.
Changelog:
[Internal] [Changed] - Re-apply main changes to CMake files
Reviewed By: ShikaSD
Differential Revision: D34859685
fbshipit-source-id: 772a3aed05f56b6fbb2942bf9d1a5bd4581b48d5
Summary:
We were opening the file multiple times just to read the same couple of bytes.
Changelog: [Internal]
Reviewed By: motiz88
Differential Revision: D34835972
fbshipit-source-id: 9de899f37a9193db4ab72e69e02e8d41e5515da0
Summary:
This Diff moves from specifying a list of files to use file(GLOB) with
CONFIGURE_DEPENDS on several CMakefiles.
I've updates those where we use globbing also inside buck.
Changelog:
[Internal] [Changed] - Setup Globbing with CONFIGURE_DEPENDS inside CMake files
Reviewed By: ShikaSD
Differential Revision: D34826311
fbshipit-source-id: 8fc654626c897cdc4cdd79c699ce19f1e5e1212f
Summary:
Rearranges folly_futures configuration into a static library only required for `hermes-inspector` + `folly_runtime` which merges `folly_json` and mutex-related implementations `folly_futures` was used for. As `hermes-executor-debug` is removed by `vmCleanup` configurations later, it allows to shave additional 300KB from the release APK size.
Changelog: [Internal] - Rearrange folly build to reduce APK size
Reviewed By: cortinico
Differential Revision: D34342514
fbshipit-source-id: b646680343e6b9a7674019506b87b96f6007caf2
Summary:
`MapBuffer` is not used in RN utils for anything shared for now, so we can remove it from the build config by reordering methods, shaving 20KB in APK size for each architecture.
Also applies clang-tidy rules to `MapBuffer`/`folly::dynamic` configurations.
Changelog: [Internal] - Remove `mapbuffer` dependency from `Android.mk` of reactutilsjni
Reviewed By: javache, cortinico
Differential Revision: D34620455
fbshipit-source-id: ad3717448f5c20fd071f71d436bb9dd00efe7eb0
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/33396
This commit fully unplugs the `ReactAndroid` from using hermes from the NPM package and plugs the usage of Hermes via the `packages/hermes-engine` Gradle build.
I've used prefab to share the .so between the two builds, so we don't need any extra machinery to make this possible.
Moreover, I've added a `buildHermesFromSource` property, which defaults to false when RN is imported, but is set to true when RN is opened for local development. This should allow us to distribute the `react-native` NPM package and users could potentially toggle which source to use (but see below).
Changelog:
[Android] [Changed] - Build Hermes from Source
Reviewed By: hramos
Differential Revision: D34389875
fbshipit-source-id: 107cbe3686daf7607a1f0f75202f24cd80ce64bb
Summary:
This adds the *option* for C++ TurboModules to use a `*CxxSpec<T>` base class that extends the existing (and unchanged) corresponding `*CxxSpecJSI` base class with code-generated methods that use `bridging::calFromJs` to safely convert types between JSI and C++. If a type conversion cannot be made, then it will fail to compile.
Changelog:
[General][Added] - Automatic type conversions for C++ TurboModules
Reviewed By: christophpurrer
Differential Revision: D34780512
fbshipit-source-id: 58b34533c40652db8e3aea43804ceb73bcbe97a5
Summary:
This adds `bridging::callFromJs` that can call class instance methods with JSI arguments and will automagically convert types to the types expected by the method, or otherwise will fail to compile. The same type conversion back to JSI applies as well for the return value, if there is one.
This will allow C++ TurboModules to more easily define their interface in terms of C++ types instead of having to interact with JSI directly for everything, though it remains possibles for JSI values to pass through if that's what a given method wants.
Changelog:
Internal
Reviewed By: christophpurrer
Differential Revision: D34780511
fbshipit-source-id: 1f9caadeefa6d4023f679e95f3decc64d156b3f0
Summary:
This adds `bridging::toJs` and `bridging::fromJs` functions that will safely cast to and from JSI values and C++ types. This is extensible by specializing `Bridging<T>` with `toJs` and/or `fromJs` static methods. There are specializations for most common C++ and JSI types along with tests for those.
C++ functions and lambdas will effortlessly bridge into JS, and bridging JS functions back into C++ require you to choose `SyncCallback<R(Args...)>` or `AsyncCallback<Args...>` types. The sync version allows for having a return value and is strictly not movable to prevent accidentally moving onto another thread. The async version will move its args onto the JS thread and safely call the callback there, but hence always has a `void` return value.
For promises, you can construct a `AsyncPromise<T>` that has `resolve` and `reject` methods that can be called from any thread, and will bridge into JS as a regular `Promise`.
Changelog:
[General][Added] - New bridging API for JSI <-> C++
Reviewed By: christophpurrer
Differential Revision: D34607143
fbshipit-source-id: d832ac24cf84b4c1672a7b544d82e324d5fca3ef
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/33413
This moves `CallbackWrapper` and `LongLivedObject` into a new "bridging" library. This library is mostly intended for use by the native module system, but can also be used separately to "bridge" native and JS interfaces through higher-level (and safer) abstractions than relying JSI alone.
Changelog:
Internal
Reviewed By: christophpurrer
Differential Revision: D34723341
fbshipit-source-id: 7ca8fa815537152f8163920513b90313540477e3
Summary:
This is the first round of CMake files to support the React Native build on Android.
They're supposed to eventually replace the various Android.mk files we have around in the codebase.
So far we're not actively using them. This is the first step towards migrating our
setup to use CMake
Changelog:
[Internal] [Changed] - First Round of CMake files for React Android
Reviewed By: ShikaSD
Differential Revision: D34762524
fbshipit-source-id: 6671e203a2c83b8874cefe796aa55aa987902a3b
Summary:
using namespace in header file is a bad practice due to many reasons as well as discouraged by `-Wheader-hygiene` compiler flag which is default for many apps
https://stackoverflow.com/questions/5849457/using-namespace-in-c-headers
Changelog:
[General][Fixed] - Fixed compilation warning due to `using namespace` being used as part of header
Reviewed By: nlutsenko
Differential Revision: D34788523
fbshipit-source-id: 2a50fbf2ac3371ff5670c600c7f5ad9055060ad2
Summary:
This is only defined on Windows, and thus code that compiles on all platforms
may successfully build on Linux/macOS, but not on Windows, making it
potentially harder to detect and debug. Let's unify all platforms to solve
this.
Changelog: [Internal]
Reviewed By: chadaustin
Differential Revision: D34648154
fbshipit-source-id: b2549bb3eb120e6207cab8baaafced8b1b18e6a7
Summary:
Fix a few issues with msggen:
1. run_msggen: fully-qualified path to clang-format
1. Updated the license for autogenerated files
Changelog: [Internal]
Reviewed By: neildhar
Differential Revision: D34114718
fbshipit-source-id: 831d4b20bfdc39cfa1226e2a32dcb445c8086ff3
Summary:
Changelog: [internal]
To avoid unnecessary string copy in event pipeline, use move semantics.
Event pipeline has ownership of event type. Passing it by reference ends up in a copy when `RawEvent` object is constructed. To avoid this, pass string by value through each layer and use move semantics to avoid extra copies.
Reviewed By: javache
Differential Revision: D34392608
fbshipit-source-id: c11d221be345665e165d9edbc360ba5a057e3890
Summary:
Silence some warnings in xcode 13.3 by explicitly defining some copy constructors in JSI and adding a compiler flag in Hermes.
Changelog:
[Internal][Fixed] - Build issues
Reviewed By: jpporto
Differential Revision: D34526541
fbshipit-source-id: 7029e3d20b9209007cf7e9f4c935338513ee1dd0
Summary:
Not having this disallows including turbo module and extending in places where RTTI is enabled.
There is no additional includes or implementation changes - it merely allows for things to nicely link with other libraries.
Changelog: [General][Fixed] - Allow including TurboModule.h in mixed rtti/no-rtti environment, even if TurboModule.h/cpp is compiled without RTTI.
Reviewed By: appden
Differential Revision: D34637168
fbshipit-source-id: 2e5d9e546bdc5652f06436fec3b12f1aa9daab05
Summary:
Changelog:
[iOS][Changed] - Removed methodName parameter that was used only for a warning message and moved the warning parameter to be calculated inline.
Reviewed By: fkgozali
Differential Revision: D34551444
fbshipit-source-id: 6ceba425b64df37b0dca7e222072f1836f151d83
Summary:
This diff fixes overflowInset calculation when a shadow node has transform matrix from a transfrom prop in JS. Specifically, this fixed the use case when transform directly used on a view component. When using Animated.View, it will create an invisible wrapper which will behave correctly with existing logic. This diff bring both use cases to work properly.
When a shadow node has transform on it, it will affect the overflowInset values for its parent nodes, but won't affect its own or any of its child nodes overflowInset values. This is obvious for translateX/Y case, but not for scale case. Take a look at the following case:
```
┌────────────────┐ ┌────────────────┐ ┌────────────────┐
│Original Layout │ │ Translate AB │ │ Scale AB │
└────────────────┘ └────────────────┘ └────────────────┘
─────▶ ◀───── ─────▶
┌ ─ ─ ─ ┬──────────┐─ ─ ─ ─ ┐ ┌ ─ ─ ─ ┬──────────┐─ ─ ─ ─ ─ ┐ ┌ ─ ─ ─ ─ ─ ┬──────────┐─ ─ ─ ─ ─ ┐
│ A │ │ A │ │ A │
│ │ │ │ │ │ │ │ ├ ─ ─ ─ ─ ─ ┼ ─ ─┌─────┤─ ─ ─ ─ ─ ┤
─ ─ ─ ─│─ ─ ─┌───┐┼ ─ ─ ─ ─ │ │ ◀─ ─ ─ │ │AB │ ─ ─ ─▶
│ │ │AB ││ │ │ ┌ ─ ─ ┼ ─ ─ ─ ┬──┴┬ ─ ─ ─ ─ ┤ │ │ │ │ │
└─────┤ ├┘ └───────┤AB │ └────┤ │
│ │┌──┴─────────┤ │ │ │ │ │ │ │ │ ┌───┴──────────┤
││ABC │ │┌──┴─────────┐ │ │ABC │
│ │└──┬─────────┤ │ │ │ ││ABC │ │ │ │ │ │ │
┌───ABD───────┴─┐ │ │ │└──┬─────────┘ │ ▼ │ └───┬──────────┘
├─────────────┬─┘ │ │ │ │ ├───ABD───────┴─┐ │ │ │ ├────────────────┴──┐ │ │
─ ─ ─ ─ ─ ─ ─└───┘─ ─ ─ ─ ─ ▼ └─────────────┬─┘ │ ▼ │ ABD │ │
└ ┴ ─ ─ ─ ─ ─ ─ ┴───┴ ─ ─ ─ ─ ┘ ├────────────────┬──┘ │ │
─ ─ ─ ─ ─ ─ ─ ─ ┴─────┴ ─ ─ ─ ─ ─
```
For the translate case, only view A has change on the overflowInset values for `right` and `bottom`. Note that the `left` and `top` are not changed as we union before and after transform is applied.
For the scale case, similar things are happening for view A, and both `left`, `right`, and `bottom` values are increased. However, for View AB or any of its children, they only *appear* to be increased, but that is purely cosmetic as it's caused by transform. The actual values are not changed, which will later be converted during render phase to actual pixels on screen.
In summary, overflowInset is affected from child nodes transform matrix to the current node (bottom up), but not from transform matrix on the current node to child nodes (top down). So the correct way to apply transform is to make it only affect calculating `contentFrame` during layout, which collects child nodes layout information and their transforms. The `contentFrame` is then used to decide the overflowInset values for the parent node. The current transform matrix on parent node is never used as it's not affecting overflowInset for the current node or its child nodes.
This diff reflects the context above with added unit test to cover the scale and translate transform matrix.
Changelog:
[Android/IOS][Fixed] - Fixed how we calculate overflowInset with transform matrix
Reviewed By: sammy-SC
Differential Revision: D34433404
fbshipit-source-id: 0e48e4af4cfd5a6dd32a30e7667686e8ef1a7004