Summary:
We'll be using a native CallInvoker to dispatch sync and async method calls to ObjC NativeModules. This native CallInvoker will hold a reference to the ObjC NativeModule's method queue.
**Why is the native CallInvoker required for ObjC NativeModules?**
In the case where the ObjC NativeModule neither provides nor requests a method queue, we must create a method queue for it. When we go to invoke a method from JS, for these NativeModules specifically, there is no way to access this method queue. A native CallInvoker is a convenient abstraction that holds on to that method queue. For async calls, we'll just call `CallInvoker::invokeAsync`, and for sync calls, we'll just call `CallInvoker::invokeSync`.
**Why do we need sync call support for native `CallInvoker`?**
In ObjC, sync NativeModule method calls block the JS thread, then execute synchronously on the NativeModule's method queue, and then unblock the JS thread. This is what'll be implemented by `CallInvoker::invokeSync`.
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D20829955
fbshipit-source-id: efb9d5408a1ade81069a943c865f232d4d10acfe
Summary:
Now, instead of accepting a `std::function` that schedules work, and returning a `CallInvoker`, `Instance::getDecoratedNativeCallInvoker` will accept a `CallInvoker` that schedules work, and return a decorated `CallInvoker`.
I think this change will help with readability. It also clarifies that the bridge is adding additional behaviour to the native `CallInvoker`.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D20826885
fbshipit-source-id: a2c5681d10a4544ee3d2a0d1f1cbd386ef06d0e6
Summary:
This is the first of three PRs related to enabling multi-bundle support in React Native. More details, motivation and reasoning behind it can be found in RFC [here](https://github.com/react-native-community/discussions-and-proposals/issues/152).
Logic responsible for installing globals was pulled out from `loadApplicationScript` to `initializeRuntime` since it should be ran only once, what was left was renamed to `loadBundle`.
It's based on dratwas work from [here](https://github.com/callstack/react-native/tree/feat/multibundle/split-load-application), but applied to current `master` to avoid rebasing 3-months old branch and issues that come with that.
## Changelog
[Internal] [Changed] - split `loadApplicationScript` into `initializeRuntime` and `loadBundle` to enable multi-bundle support in the future
Pull Request resolved: https://github.com/facebook/react-native/pull/27844
Test Plan: Initialized new RN app with CLI, set RN to build from source and verified the still app builds and runs OK using code from this branch.
Reviewed By: rickhanlonii
Differential Revision: D19888605
Pulled By: ejanzer
fbshipit-source-id: 24ace48ffe8978796591fe7c6cf53a61b127cce6
Summary:
## Context
For now, assume TurboModules doesn't exist.
**What happens when we call an async NativeModule method?**
Everytime JS calls an async NativeModule method, we don't immediately execute it. The legacy infra pushes the call into some queue managed by `MessageQueue.js`. This queue is "flushed" or "emptied" by the following events:
- **Flushed:** A C++ -> JS call. NativeModule async methods can called with an `onSuccess` and/or `onFail` callback(s). Calling `NativeToJsBridge::invokeCallback` to invoke one of these callbacks is one way for ObjC++/C++/Java to call into JS. Another way is via JSModule method calls, which are initiated by `NativeToJsBridge::callFunction`.
- **Flushed:** When `JSIExecutor::flush` is called. Since TurboModules don't exist, this only happens when we call `JSIExecutor::loadApplicationScript`.
- **Emptied:** When more than 5 ms have passed, and the queue hasn't been flushed/emptied, on the next async NativeModule method call, we add to the queue. Afterwards, we empty it, and invoke all the NativeModule method calls.
**So, what's the difference between flushed and emptied?**
> Note: These are two terms I just made up, but the distinction is important.
If the queue was "flushed", and it contained at least one NativeModule method call, `JsToNativeBridge` dispatches the `onBatchComplete` event. On Android, the UIManager module is the only module that listens to this event. This `onBatchComplete` event doesn't fire if the queue was "emptied".
**Why does any of this matter?**
1. TurboModules exist.
2. We need the TurboModules infra to have `JsToNativeBridge` dispatch `onBatchComplete`, which depends on:
- **Problem 1:** The queue being flushed on calls into JS from Java/C++/ObjC++.
- **Problem 2:** There being queued up NativeModule async method calls when the queue is flushed.
In D14656466, fkgozali fixed Problem 1 by making every C++/Java/Obj -> JS call from TurboModules also execute `JSIExecutor::flush()`. This means that, with TurboModules, we flush the NativeModule async method call queue as often as we do without TurboModules. So far, so good. However, we still have one big problem: As we convert more NativeModules to TurboModules, the average size of the queue of NativeModule method calls will become smaller and smaller, because more NativeModule method calls will be TurboModule method calls. This queue will more often be empty than not. Therefore, we'll end up dispatching the `onBatchComplete` event less often with TurboModules enabled. So, somehow, when we're about to flush the NativeModule method call queue, we need `JsToNativeBridge` to understand that we've executed TurboModule method calls in the batch. These calls would have normally been queued, which would have led the queue size to be non-zero. So if, during a batch, some TurboModule async method calls were executed, `JsToNativeBridge` should dispatch `onBatchComplete`.
**So, what does this diff do?**
1. Make `Instance` responsible for creating the JS `CallInvoker`.
2. Make `NativeToJsBridge` responsible for creating the native `CallInvoker`. `Instance` calls into `NativeToJsBridge` to get the native `CallInvoker`.
3. Hook up `CatalystInstanceImpl`, the Android bridge, with the new JS `CallInvoker`, and the new native `CallInvoker`. This fixes `onBatchComplete` on Android. iOS work is pending.
Changelog:
[Android][Fixed] - Ensure `onBatchComplete` is dispatched correctly with TurboModules
Reviewed By: mdvacca
Differential Revision: D20717931
fbshipit-source-id: bc3ccbd6c135b7f084edbc6ddb4d1e3c0c7e0875
Summary:
`fbsource//xplat` and `//xplat` are equivalent for FB BUCK targets. Removing extra prefix for consistency.
Changelog: [Internal]
Reviewed By: scottrice
Differential Revision: D20495655
fbshipit-source-id: a57b72f694c533e2e16dffe74eccb8fdec1f55f5
Summary:
Fixes https://github.com/facebook/react-native/issues/28271
As explained by mmallet-youilabs , if the parameters passed to the `move` function are too expensive, this can have an impact on performance. Thus making these parameters captured by value mutable, the parameters are not movable.
## Changelog
[iOS] [Fixed] - Message
Pull Request resolved: https://github.com/facebook/react-native/pull/28297
Test Plan: Steps to reproduce (and expected results) are not applicable (unless running with a profiler).
Differential Revision: D20464278
Pulled By: shergin
fbshipit-source-id: 846a8bc6c61cb4aa21fbd96b419c3775190a2c84
Summary:
The new name is get_preprocessor_flags_for_build_mode.
Changelog: [Internal]
Reviewed By: d16r
Differential Revision: D20351718
fbshipit-source-id: 67628ce81e7244f0f72af2d00d92842a649ff619
Summary:
Run clang-format and add .clang-tidy with `clang-diagnostic-*` to several more directories in order to catch any problems.
Changelog:
[Internal]
Reviewed By: shergin
Differential Revision: D19860169
fbshipit-source-id: 7785aab010c8e6945cc6b5c9b68cb8ee0cdbb7fa
Summary:
The PlatformConstants native module exposes the ability to query the React
Native version used to build native code. This is managed on iOS and Android by
a version bumping script, which replaces module code based on a template.
It is currently difficult to accurately determine this version for out-of-tree C++
platforms (I.e. React Native Windows). The version of upstream react-native we resolve to is ultimately
dependent on the version of react-native chosen a peer dependency, which is not
neccesarily constant given a build of react-native-windows.
We could try to hack around this, and make our native build try to reason about
the resolved pacakge for react-native using a lockfile, but a much cleaner
solution is to embed version into C++ code, similar to what is done for Android
and iOS. This change does that, adding a header with React Native version and
updating the build stamping script to write to it.
Usage sample:
```c++
constants["reactNativeVersion"] = folly::dynamic::object();
constants["reactNativeVersion"]["major"] = ReactNativeVersion.Major;
constants["reactNativeVersion"]["minor"] = ReactNativeVersion.Minor;
constants["reactNativeVersion"]["patch"] = ReactNativeVersion.Patch;
```
## Changelog
[General] [Added] - Stamp React Native Version Into C++ Code
Pull Request resolved: https://github.com/facebook/react-native/pull/28036
Test Plan: Validated that the bumping script will accurately update the header, can compile under both MSVC and Clang.
Differential Revision: D19865992
Pulled By: hramos
fbshipit-source-id: 9e0b8e9519015bb62c60b9935a234cd367a1926a
Summary:
We are moving towards 100%-prettified files. That's the first step when we apply Clang Format for `ReactCommon`.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D20110895
fbshipit-source-id: 0a0ce4997cf1c3721b0b07ef78c1a57ce87d20f9
Summary:
We recently updated React Native's docs site to have its own domain reactnative.dev and needed to update the URLs in the source code
CHANGELOG:
[INTERNAL]
Reviewed By: hramos
Differential Revision: D20072842
fbshipit-source-id: 1970d9214c872a6e7abf697d99f8f5360b3b308e
Summary:
Adding a `.clang-tidy` to a bunch of dirs under `react-native-github/ReactAndroid` and `react-native-github/ReactCommon`.
I don't want to add a single `.clang-tidy` at the root because we'll need more fine-grained control over what checks are enabled in different parts of the codebase; for example, fabric will and TM will probably have more checks enabled than older parts of the codebase that we're not actively modernizing, and the Hermes team probably wants its own config to be consistent with the rest of their codebase.
Starting off each `.clang-tidy` by only enabling clang-diagnostic; this is just to test that it's working. In the future, we'll work with the community to gradually enable more checks.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D19705749
fbshipit-source-id: 979cea053b645ac4a9790340033bfcfb49ca0f97
Summary:
This change will keep project consistency.
This change repeat the previous commit 582738bdc8.
That was created by sammy-SC and reviewed by shergin
That changed
* `ASSERT_TRUE` -> `EXPECT_TRUE`
* `ASSERT_NEAR` -> `EXPECT_NEAR`
* `ASSERT_EQ` -> `EXPECT_EQ`
That said
> 1. Replace ASSERT_* with EXPECT_*. Assert is a fatal assertion. Expect is non-fatal assertion. So if assert fails, tests do not continue and therefore provide less information.
>
> 2. Rename tests in `RawPropsTest.cpp` from `ShadowNodeTest` to `RawPropsTest`.
>
> Source: https://github.com/google/googletest/blob/master/googletest/docs/primer.md#basic-assertions
## Changelog
[CATEGORY] [TYPE] - Message
Pull Request resolved: https://github.com/facebook/react-native/pull/27850
Differential Revision: D19568014
Pulled By: shergin
fbshipit-source-id: 7c22cd1c7ec919675e834a060bd5e681d43a8baf
Summary:
The reason for this change is that it is the primary root that we want people to be using and the naming should reflect that.
#nocancel
build-break
overriding_review_checks_triggers_an_audit_and_retroactive_review
Changelog: [Internal]
Oncall Short Name: fbobjc_sheriff
Differential Revision: D19431128
fbshipit-source-id: c7208e20ed0f5f5eb6c2849428c09a6d4af9b6f3
Summary:
It is time to target SDK version 10.0+.
Changelog: [iOS] [Deprecated] - Deprecating support for iOS/tvOS SDK 9.x, 10.0+ is now required
Reviewed By: mdvacca
Differential Revision: D19265731
fbshipit-source-id: 93b6f9e8f61c5b36ff69e80d3f18256aa96cc2c0
Summary:
The constructor arguments to `ConcreteSystraceSection` are actually used. It seems like they were accidentally marked unused in D14181748.
Changelog:
[iOS][Fixed] - Remove __unused annotation from ConcreteSystraceSection ctor args.
Reviewed By: PeteTheHeat
Differential Revision: D18574190
fbshipit-source-id: 38d58da794341d4ecc52f3bc16e05ef2757cca1d
Summary:
There is a mixed usage of `folly::make_unique` and `std::make_unique`. Soon, `folly::make_unique` may be removed (see [this PR](https://github.com/facebook/folly/pull/1150)). Since `react-native` only supports C++14-compilers and later, switch to always using `std::make_unique`.
## Changelog
[Internal] [Removed] - Replace folly::make_unique with std::make_unique
Pull Request resolved: https://github.com/facebook/react-native/pull/26730
Test Plan:
Running the existing test suite. No change in behavior is expected.
Joshua Gross: buck install -r fb4a, make sure MP Home and forced teardown works okay on android
Reviewed By: shergin
Differential Revision: D18062400
Pulled By: JoshuaGross
fbshipit-source-id: 978ca794c7e972db872a8dcc57c31bdec7451481
Summary:
`xplat` targets add different deps based on what platform the target is being built for.
for anything using `fb_xplat`, we can put all ios supermodules in `fbobjc_labels` and all android sms in `fbandroid_labels`
There's some weirdness with python targets like `thrift_gen` in `/xplat/mobileconfig/tools/generator/gen-py/BUCK` that don't have platform-specific labels because the except_for list for `fbandroid` doesn't need the `fbsource//` prefix (see changes in `/ios/isolation/infra.mobileconfig.sm`)
Changelog: [Internal]
Reviewed By: shergin, joshleibsly
Differential Revision: D17884952
fbshipit-source-id: e245364cf515b75682990094d24f789d53b1f3f5
Summary:
This pull request replaces the last remaining Unix headers in `JSBigString` with their equivalent Folly Portability headers, and replaces the calls to `getpagesize()` with `sysconf(_SC_PAGESIZE)` since Folly Portability is missing that function.
The work to get this building on windows was mostly done by acoates-ms, this pull request just adds the finishing touches.
## Changelog:
[General] [Fixed] - Fixed `JSBigString` not compiling on Windows due to Unix-specific headers
Pull Request resolved: https://github.com/facebook/react-native/pull/26826
Test Plan: Compiled with Clang and with MSVC (2017)
Differential Revision: D17903214
Pulled By: cpojer
fbshipit-source-id: 230f8fb410fa81d8f13d8b6ccf1147cfc70358bf
Summary:
We're trying to build react-native on Windows (part of the Microsoft\react-native-windows project) with MSVC compiler with WITH_FBSYSTRACE set to true (to route the traces to ETW). This change is to fix a compilation error due to the non standard usage of ATOMIC_VAR_INIT macro called with no parameters. It's not absolutely clear to me the objective of this macro in the standard at all (to be used in c context ?), and which compiler does support this parameterless version (gcc?).
Also, I'm more inclined towards changing the statement to just "std::atomic_uint_least32_t m_systraceCookie{};". Please confirm.
## Changelog
[General] [Fixed] - Removing the non-standard usage of ATOMIC_VAR_INIT macro from code with systrace enabled
Pull Request resolved: https://github.com/facebook/react-native/pull/26238
Test Plan: Build verification should suffice as there is no semantic change introduced by this change.
Differential Revision: D17259213
Pulled By: cpojer
fbshipit-source-id: 9fe44f9220f18399a58f94f0f01d5fa93e6458e0
Summary:
Yesterday we shipped hermesengine.dev as part of the current 0.60 release. This PR brings those changes to master.
## Changelog
[General] [Added] - Added support for Hermes
Pull Request resolved: https://github.com/facebook/react-native/pull/25613
Test Plan:
* CI is green both on GitHub and at FB
* Creating a new app from source can use Hermes on Android
Reviewed By: cpojer
Differential Revision: D16221777
Pulled By: willholen
fbshipit-source-id: aa6be10537863039cb666292465ba2e1d44b64ef
Summary:
As part of the fix for https://github.com/facebook/react-native/issues/25349 I added `s.static_framework = true` to each podspec in repo (see https://github.com/facebook/react-native/pull/25619#discussion_r306993309 for more context).
This was required to ensure the existing conditional compilation with `#if RCT_DEV` and `__has_include` still worked correctly when `use_frameworks!` is enabled.
However, fkgozali pointed out that it would be ideal if we didn't have this requirement as it could make life difficult for third-party libraries.
This removes the requirement by moving `React-DevSupport.podspec` and `React-RCTWebSocket.podspec` into `React-Core.podspec` as subspecs. This means the symbols are present when `React-Core.podspec` is built dynamically so `s.static_framework = true` isn't required.
This means that any `Podfile` that refers to `React-DevSupport` or `React-RCTWebSocket` will need to be updated to avoid errors.
## Changelog
I don't think this needs a changelog entry since its just a refinement of https://github.com/facebook/react-native/pull/25619.
Pull Request resolved: https://github.com/facebook/react-native/pull/25816
Test Plan:
Check `RNTesterPods` still works both with and without `use_frameworks!`:
1. Go to the `RNTester` directory and run `pod install`.
2. Run the tests in `RNTesterPods.xcworkspace` to see that everything still works fine.
3. Uncomment the `use_frameworks!` line at the top of `RNTester/Podfile` and run `pod install` again.
4. Run the tests again and see that it still works with frameworks enabled.
Reviewed By: hramos
Differential Revision: D16495030
Pulled By: fkgozali
fbshipit-source-id: 2708ac9fd20cd04cb0aea61b2e8ab0d931dfb6d5
Summary:
This is my proposal for fixing `use_frameworks!` compatibility without breaking all `<React/*>` imports I outlined in https://github.com/facebook/react-native/pull/25393#issuecomment-508457700. If accepted, it will fix https://github.com/facebook/react-native/issues/25349.
It builds on the changes I made in https://github.com/facebook/react-native/pull/25496 by ensuring each podspec has a unique value for `header_dir` so that framework imports do not conflict. Every podspec which should be included in the `<React/*>` namespace now includes it's headers from `React-Core.podspec`.
The following pods can still be imported with `<React/*>` and so should not have breaking changes: `React-ART`,`React-DevSupport`, `React-CoreModules`, `React-RCTActionSheet`, `React-RCTAnimation`, `React-RCTBlob`, `React-RCTImage`, `React-RCTLinking`, `React-RCTNetwork`, `React-RCTPushNotification`, `React-RCTSettings`, `React-RCTText`, `React-RCTSettings`, `React-RCTVibration`, `React-RCTWebSocket` .
There are still a few breaking changes which I hope will be acceptable:
- `React-Core.podspec` has been moved to the root of the project. Any `Podfile` that references it will need to update the path.
- ~~`React-turbomodule-core`'s headers now live under `<turbomodule/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511091823.
- ~~`React-turbomodulesamples`'s headers now live under `<turbomodulesamples/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511091823.
- ~~`React-TypeSaferty`'s headers now live under `<TypeSafety/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511040967.
- ~~`React-jscallinvoker`'s headers now live under `<jscallinvoker/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511091823.
- Each podspec now uses `s.static_framework = true`. This means that a minimum of CocoaPods 1.5 ([released in April 2018](http://blog.cocoapods.org/CocoaPods-1.5.0/)) is now required. This is needed so that the ` __has_include` conditions can still work when frameworks are enabled.
Still to do:
- ~~Including `React-turbomodule-core` with `use_frameworks!` enabled causes the C++ import failures we saw in https://github.com/facebook/react-native/issues/25349. I'm sure it will be possible to fix this but I need to dig deeper (perhaps a custom modulemap would be needed).~~ Addressed by 33573511f0.
- I haven't got Fabric working yet. I wonder if it would be acceptable to move Fabric out of the `<React/*>` namespace since it is new? �
## Changelog
[iOS] [Fixed] - Fixed compatibility with CocoaPods frameworks.
Pull Request resolved: https://github.com/facebook/react-native/pull/25619
Test Plan:
### FB
```
buck build catalyst
```
### Sample Project
Everything should work exactly as before, where `use_frameworks!` is not in `Podfile`s. I have a branch on my [sample project](https://github.com/jtreanor/react-native-cocoapods-frameworks) here which has `use_frameworks!` in its `Podfile` to demonstrate this is fixed.
You can see that it works with these steps:
1. `git clone git@github.com:jtreanor/react-native-cocoapods-frameworks.git`
2. `git checkout fix-frameworks-subspecs`
3. `cd ios && pod install`
4. `cd .. && react-native run-ios`
The sample app will build and run successfully. To see that it still works without frameworks, remove `use_frameworks!` from the `Podfile` and do steps 3 and 4 again.
### RNTesterPods
`RNTesterPodsPods` can now work with or without `use_frameworks!`.
1. Go to the `RNTester` directory and run `pod install`.
2. Run the tests in `RNTesterPods.xcworkspace` to see that everything still works fine.
3. Uncomment the `use_frameworks!` line at the top of `RNTester/Podfile` and run `pod install` again.
4. Run the tests again and see that it still works with frameworks enabled.
Reviewed By: PeteTheHeat
Differential Revision: D16465247
Pulled By: PeteTheHeat
fbshipit-source-id: cad837e9cced06d30cc5b372af1c65c7780b9e7a
Summary:
This change lets `registerBundle(bundleId, file)` throw an exception
when the file is empty, improving on the current behavior of an
eventual SIGABRT saying "MAP_FAILED: Invalid argument"
Reviewed By: ridiculousfish
Differential Revision: D16451938
fbshipit-source-id: b8b2d0bfed476319c379122fad59a5bf0a8c813b
Summary:
This is the first step towards fixing https://github.com/facebook/react-native/issues/25349. These are the changes to the podspec to correctly update dependencies and build config that will cause any breaking change for users or libraries.
I am breaking these changes out from https://github.com/facebook/react-native/pull/25393 as suggested by fkgozali in https://github.com/facebook/react-native/pull/25393#issuecomment-508322884.
These are the changes:
- Made C++ headers in `React-Core` private by default so that ObjC files can import the module without failures.
- Reduced the number of `yoga` headers that are exposed for the same reason as above. As far as I can see this doesn't cause issues but we can find another solution if it does.
- Adding some missing dependencies to fix undefined symbols errors.
- Added `DoubleConversion` to `HEADER_SEARCH_PATHS` where it was missing.
## Changelog
[iOS] [Fixed] - Updated podspecs for improved compatibility with different install types.
Pull Request resolved: https://github.com/facebook/react-native/pull/25496
Test Plan:
Everything should work exactly as before. I have a branch on my [sample project](https://github.com/jtreanor/react-native-cocoapods-frameworks) here which points at this branch to show that it is still working `Podfile` to demonstrate this is fixed.
You can see that it works with these steps:
1. `git clone git@github.com:jtreanor/react-native-cocoapods-frameworks.git`
2. `git checkout podspec-updates`
3. `cd ios && pod install`
4. `cd .. && react-native run-ios`
The sample app will build and run successfully.
Reviewed By: mmmulani
Differential Revision: D16167346
Pulled By: fkgozali
fbshipit-source-id: 1917b2f8779cb172362a457fb3fce686c55056d3
Summary:
unistd.h isn't a header available in the windows SDK, so we can't include it from react-native-windows.
I moved the usage of dup, to JSBigString.cpp in a previous PR, so this header should only be needed in the cpp file, not the header. (And react-native-windows doesn't use the cpp file)
## Changelog
[Internal] [Fixed] - Header cleanup
Pull Request resolved: https://github.com/facebook/react-native/pull/25107
Differential Revision: D15602265
Pulled By: cpojer
fbshipit-source-id: 6a62bf8fe6758e400810f37834e8646485120d71
Summary:
Co-Authored: zamotany
With React Native 0.59.8 the app keeps crashing with indexed RAM bundle on Android with the following error:
```
2019-05-09 11:58:06.684 2793-2856/? E/AndroidRuntime: FATAL EXCEPTION: mqt_js
Process: com.ramtestapp, PID: 2793
com.facebook.jni.CppException: getPropertyAsObject: property '__fbRequireBatchedBridge' is not an Object
no stack
at com.facebook.react.bridge.queue.NativeRunnable.run(Native Method)
at android.os.Handler.handleCallback(Handler.java:873)
at android.os.Handler.dispatchMessage(Handler.java:99)
at com.facebook.react.bridge.queue.MessageQueueThreadHandler.dispatchMessage(MessageQueueThreadHandler.java:29)
at android.os.Looper.loop(Looper.java:193)
at com.facebook.react.bridge.queue.MessageQueueThreadImpl$4.run(MessageQueueThreadImpl.java:232)
at java.lang.Thread.run(Thread.java:764)
```
After investigation we found that when using any bundle, let it be non-ram, FIle RAM bundle or Index RAM bundle, the `CatalystInstanceImpl.java` is always using `loadScriptsFromAsset`, which is calling `CatalystInstanceImpl::jniLoadScriptFromAssets` in C++. This method when checking if bundle is a RAM bundle, uses `JniJSModulesUnbundle::isUnbundle` which only check for js-modules/UNBUNDLE - file generated when building File RAM bundle. There is no other logic to handle Indexed RAM bundle, so it figures that the bundle is not RAM, cause there is no js-modules/UNBUNDLE file and tries to load as regular bundle and fails.
In this PR we added check if it is indexed RAM bundle in `jniLoadScriptFromAssets` and handle it if it is.
## Changelog
[Android] [Fixed] fix indexed RAM bundle
Solves https://github.com/facebook/react-native/issues/21282
Pull Request resolved: https://github.com/facebook/react-native/pull/24967
Differential Revision: D15575924
Pulled By: cpojer
fbshipit-source-id: 5ea428e0b793edd8242243f39f933d1092b35260
Summary: The bridge was not properly isolating isInspectable onto the JS thread.
Reviewed By: fkgozali
Differential Revision: D14991970
fbshipit-source-id: 92a06c90bade8f92bfa81fa3b7dfb23b17db6117
Summary: This will simplify updating the JSI API from upstream in the future.
Reviewed By: mhorowitz
Differential Revision: D14762674
fbshipit-source-id: fa4a86f08425943e301da4ef3df9893ebaa1493e
Summary: Add experimental support for reordering the pages of a file that is mmap:ed by JSBigFileString. The wrapper is auto-detected (by checking file size and magic header) and transparently reorders the pages.
Reviewed By: ridiculousfish
Differential Revision: D14721397
fbshipit-source-id: 34e095350a9eeb9b07105bed6f3379f2fe472ae6
Summary: Add a target for JSBigString tests that can be run with a normal `buck test` invocation. Also fix an issue in the test when `getenv` returns null by defaulting to `/tmp`.
Reviewed By: ridiculousfish
Differential Revision: D14716270
fbshipit-source-id: f2eb6d3aab93c32a4b41f5786aedd04a70468d75
Summary: When calling into JS (e.g. promise resolve/reject, callback) in TurboModule, we bypass the bridge's message queue. At times this causes race condition, where there are a bunch of pending UI operations (in RCTUImanager) waiting to be flushed, but nothing adds calls to the message queue. Usually tapping the screen will trigger the flush because we're sending down touch events to JS.
Reviewed By: JoshuaGross
Differential Revision: D14656466
fbshipit-source-id: cb3a174e97542bf80f0a37b4170b6a8e6780fa35
Summary:
JSBigString was inadvertently changed to a shared mapping. This means
that any changes to the string will be written back to the file. Ensure
we have a private (COW) mapping.
Reviewed By: kodafb
Differential Revision: D14532757
fbshipit-source-id: 6afb9635493496c90904f1432847c2f0da882c58
Summary: Add assorted missing includes in `xplat` that would be exposed by future changes.
Reviewed By: ispeters, nlutsenko
Differential Revision: D14213660
fbshipit-source-id: 329f133784015fe20ee99feaec8ef05e117fe3a6
Summary:
This PR implements the first part of [RFC0004: CocoaPods Support Improvements](353d44f649/proposals/0004-cocoapods-support-improvements.md), splitting the `React.podspec` into separate podspecs to more closely match the structure of Xcode projects.
The new structure aims to have one to one mapping between Xcode projects and podspecs. The only places where we differ from this mapping are:
* `React/React-DevSupport.podspec`: `DevSupport` is a part of `React.xcodeproj`, which corresponds to the `React-Core` pod. However, we can't include it in the `React-Core` pod because `DevSupport` depends on `React-RCTWebSocket`, which depends on `React-Core`. Pods may not have circular dependencies.
* The new pods under `ReactCommon/` don't have a corresponding `xcodeproj` because there are no `xcodproj` files in `ReactCommon/`. Those C++ modules are included in `React.xcodeproj`.
*Next steps (not in scope of this PR):*
- Start submitting the Podspecs to CocoaPods on a deploy (or turn the React Native repo into a spec repo): this is important in order to make the experience nicer for library consumers, so that it's not necessary to specify the local path of each Podspec in `Podfile`, you can just add `pod 'React', <version>`.
- Add `Podfile` to the default project template (I have a PR ready for this, but because of bugs related to subspecs, it's blocked on this PR)
[iOS] [Changed] - Split React.podspec into separate podspecs for each Xcode project
Pull Request resolved: https://github.com/facebook/react-native/pull/23559
Differential Revision: D14179326
Pulled By: cpojer
fbshipit-source-id: 397a9c30b6b5d24f86c790057c71f0d403f56c3d