Граф коммитов

365 Коммитов

Автор SHA1 Сообщение Дата
Genki Kondo 3f49e6763e Support color animation with native driver for Android
Summary:
Adds support for Animated.Color with native driver for Android. Reads the native config for the rbga channel AnimatedNodes, and on update(), converts the values into an integer (0xaarrggbb)

Followup changes will include support for iOS and platform colors.

Changelog:
[Android][Added] - Support running animations with AnimatedColor with native driver

Reviewed By: javache

Differential Revision: D33833600

fbshipit-source-id: 2bf05c9715b603cf014ace09e9308b2bfd67f30a
2022-01-29 13:51:41 -08:00
Genki Kondo d3a0c4129d Support string color values in Animated.Color
Summary:
In addition to rgba values, allow creating Animated.Color with a string color.

Followup changes will include support for platform colors and native driver.

Changelog:
[General][Added] - Support string color values in Animated.Color

Reviewed By: javache

Differential Revision: D33810717

fbshipit-source-id: 208bc2675b6153a515fbf2122da15a065c473e73
2022-01-27 17:36:35 -08:00
Genki Kondo ea90a76efe Initial non-native implementation of AnimatedColor
Summary:
Creates Animated.Color for animating color props.

Implement AnimatedColor, which basically consists of 4 AnimatedValues (along the same vein as ValueXY) which allows us to just use AnimatedValue's interpolation. Provides a string color value of shape 'rgba(r, g, b, a)'

AnimationNode DAG looks like:

{F696076974}

Followup changes will include support for string color values, platform colors, and native driver.

Changelog:
[General][Added] - New Animated.Color node

Reviewed By: mdvacca

Differential Revision: D33778456

fbshipit-source-id: 83ddbc955156bf589c864f229a5f83fe6875fd0e
2022-01-27 13:37:59 -08:00
Genki Kondo 8858c21124 Make sure that AnimatedTracking is started when CompositeAnimation.start is called
Summary:
In Animated, when a toValue of AnimatedValue (as opposed to a number) is passed in, the [AnimatedValue starts tracking via AnimatedTracking](https://www.internalfb.com/code/fbsource/[b688f3747a706236fce300636978ed1ca5e4081a]/xplat/js/react-native-github/Libraries/Animated/AnimatedImplementation.js?lines=142) but it doesn't actually start animating even if start() is called on the animation.

This behavior is inconsistent with a toValue of a number, which executes immediately on start(). This diff adds a call to AnimatedTracking.update within AnimatedValue.track, which starts the tracking animation.

Changelog:
[General][Fixed] - Fixes execution of animation when a toValue of AnimatedValue is used.

Reviewed By: JoshuaGross

Differential Revision: D33800373

fbshipit-source-id: 85ee6f51bc2bb2e078b586b076a8d1dfe92c1155
2022-01-26 21:23:54 -08:00
Marshall Roch 851e87a1a6 make Easing an object, not a class
Summary:
`Easing` only has static properties and is never constructed or subclassed, so there doesn't seem to be any reason for it to be a class instead of an object.

as a class, Flow errors about `method-unbinding` on every single use of it.

Changelog: [Internal]

Reviewed By: motiz88

Differential Revision: D33774944

fbshipit-source-id: c0bd2e3d7a78e538f95b88b2b1b12d301c8f590c
2022-01-25 15:23:46 -08:00
Eric Rozell 4a227ce2ab Add platformConfig to native animations and nodes (#32736)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/32736

The ability to pass an additional property bag to further configure NativeAnimated is useful for a few reasons, e.g., experimentation with multiple implementations of the NativeAnimated module.

The specific use case this solves is on react-native-windows, where there are two underlying animation graph options, one "optimized" animation graph that uses UI.Composition, and another similar to the approach to iOS and Android that uses a frame rendering callback.

The platform configuration can be supplied to the animation node when `useNativeDriver` is set to `true`, and we pass the platform configuration object to the connected AnimatedValue and all it's children.

Changelog:
[General][Added] - Option to supply `platformConfig` to NativeAnimated

Reviewed By: yungsters

Differential Revision: D32988285

fbshipit-source-id: ab8a7bbf197573fc9e9a4737c255f124321295ac
2022-01-19 19:45:21 -08:00
Brad Zacher c0e489b729 remove duplicate class members
Summary:
Flow currently allows duplicate members on classes. At runtime the "last" member wins out and all previous values for the member are discarded.
This diff manually removes duplicate members, and fixes resulting flow errors by converting methods to arrow function properties.

Reviewed By: pieterv

Differential Revision: D33664966

fbshipit-source-id: 0f712ac96af4df593c0918fcbadd70624ddde4a6
2022-01-19 15:35:57 -08:00
Andres Suarez 8bd3edec88 Update copyright headers from Facebook to Meta
Reviewed By: aaronabramov

Differential Revision: D33367752

fbshipit-source-id: 4ce94d184485e5ee0a62cf67ad2d3ba16e285c8f
2021-12-30 15:11:21 -08:00
Eric Rozell fe53cae954 Deduct offset from `getValue` result when detaching
Summary:
The NativeAnimated `getValue` API returns `value + offset`:
Android:
iOS: https://github.com/facebook/react-native/blob/main/Libraries/NativeAnimation/Nodes/RCTValueAnimatedNode.m#L44
Android: https://github.com/facebook/react-native/blob/main/ReactAndroid/src/main/java/com/facebook/react/animated/ValueAnimatedNode.java#L36

When we store the value after detaching the NativeAnimated node, it stores the result of the NativeAnimated `getValue` call to the `_value` property, so if we call `__getValue` at some later point on the `AnimatedValue`, we will count the offset twice.

This change deducts the offset value from the result returned from `getValue` when storing the latest value.

Changelog:
[General][Fixed] - AnimatedValue.__detach should store getValue result with offset deducted

Reviewed By: yungsters

Differential Revision: D32987003

fbshipit-source-id: 488d1fe512f886c7a9de1e5a4de8f19441ebd81e
2021-12-10 08:07:38 -08:00
Eric Rozell 8ba771c3dd Fire `AnimatedValue.stopAnimation` callback with correct native value
Summary:
AnimatedValue fires a callback with the current value (raw value + offset) after calling it's `stopAnimation` method. The `_value` field on the `AnimatedValue` node is not necessarily kept in sync with the NativeAnimated value node, so the value provided to the callback may be out of sync.

This change checks if the `AnimatedValue` is a native node and passes the callback to the `NativeAnimatedAPI.getValue` callback, defaulting to the previous current JS node state if the node is not native.

Changelog:
[General][Fixed] - AnimatedValue.stopAnimation callback with correct value for NativeAnimated

Reviewed By: yungsters

Differential Revision: D32968572

fbshipit-source-id: b83f86eabe5456f762a15bc29cacb43f84513f6c
2021-12-09 11:40:13 -08:00
Genki Kondo f8fc90546c Fix reference URLs in Animated
Summary:
Fix reference URLs in Animated library

Changelog: [Internal]

Reviewed By: yungsters

Differential Revision: D32507849

fbshipit-source-id: ec10202b0f07305e74c787d818fa1f288b775673
2021-11-17 20:35:19 -08:00
Evan Yeung 037e346197 Add LTI annotations to xplat/js
Summary:
This diff runs the codemod to add type annotations to function parameters in preparation for Flow's local type inference (LTI) project. I ran the codemod over xplat/js and reverted any files that had flow errors in them. See the list of commands run to see the regeneration of various files.

Changelog:
[Internal][Changed] - Added type annotations

Reviewed By: yungsters

Differential Revision: D32075270

fbshipit-source-id: 6a9cd85aab120b4d9e690bac142a415525dbf298
2021-11-10 15:40:15 -08:00
Evan Yeung 83a1791991 Manually fix types for LTI annotations in xplat/js
Summary:
This diff makes the manual changes necessary to fix many of the errors in the stacked diff codemod.

See https://fb.workplace.com/groups/flowlang/posts/917522612186736 for details on this effort.

Reviewed By: bradzacher

Differential Revision: D31615035

fbshipit-source-id: 179b2df516833d59873b9003350f81eb4a6b4e9d
2021-11-10 15:40:15 -08:00
Tim Yung 148c98ec80 RN: Resolve Outstanding ESLint Warnings
Summary:
Resolves outstanding ESLint warnings in React Native.

Changelog:
[Internal]

Reviewed By: lunaleaps

Differential Revision: D32291912

fbshipit-source-id: 61337d5a5a0e6ed55f732675e029f4b76d850af9
2021-11-09 21:46:21 -08:00
Tim Yung 77ecc7ede1 JS: Format with Prettier v2.4.1 [3/n]
Summary:
Changelog:
[General][Internal]

Reviewed By: zertosh

Differential Revision: D31883447

fbshipit-source-id: cbbf85e4bf935096d242336f41bf0cc5d6f92359
2021-11-02 22:14:16 -07:00
Pieter De Baets b03e824c52 Mock composite animations when testing
Summary:
Single and composite animations were handled inconsistently in AnimatedMock. Also added a guard to prevent callbacks from triggering additional animations, since we had a test-scenario that did exactly that.

Changelog:
[General][Fixed] - Composite animations will now be ran immediately when the app is in testing mode

Reviewed By: yungsters

Differential Revision: D31826967

fbshipit-source-id: a6416b42e227fe79f5c3a55a9c51beb8451874f8
2021-10-22 06:38:17 -07:00
Nicola Corti 63f66fce49 Fixes documantion for back Easing
Summary:
The documentation of back easing contains a old link that
is now stale. I'm updating it to link to https://easings.net/#easeInBack

Fixes https://github.com/facebook/react-native/issues/32419

Changelog:
[Android] [Fixed] - Fixes documentation for back Easing animation

Reviewed By: hramos

Differential Revision: D31728560

fbshipit-source-id: 99f7aa60d3748af5429b4ae1aa6cbd79326c5fe6
2021-10-18 13:35:11 -07:00
Gustavo Sverzut Barbieri 57aa70c06c Introduce Gemfile, ruby-version (#32303)
Summary:
Implement par of the discussion https://github.com/react-native-community/discussions-and-proposals/discussions/411, except the `.nvmrc` part, this includes:
 - Setting `.ruby-version` in the main project and also `template/`
 - Fixing the CocoaPods version with a project-level `Gemfile` and also `template/Gemfile`
 - Using all `pod` executions from `bundle exec pod`, using the determined version
 - Script to manage and update the ruby version

## Changelog

[iOS] [Added] - Gemfile with CocoaPods 1.11 and ruby-version (2.7.4)

Pull Request resolved: https://github.com/facebook/react-native/pull/32303

Test Plan: Build for iOS and run all CircleCI tests to see if nothing changed

Reviewed By: RSNara

Differential Revision: D31344686

Pulled By: fkgozali

fbshipit-source-id: 25c63131ca9b16d3cf6341019548e0d63bdcaefe
2021-10-01 21:22:26 -07:00
Tim Yung 4fdbc44ab5 RN: Disable `collapsable` for Animated Components
Summary:
When we were iterating on the Fabric renderer, animated components went through some iteration to ensure that animated shadow nodes were not flattened away. At the time, `collapsable` was not supported on iOS, even in Fabric, because the legacy renderer would not publish the `collapsable` prop on the view config.

This has since been fixed and `collapsable` is supported on both Android and iOS. We no longer need the `nativeID` workaround to prevent view flattening.

For use cases of the JavaScript driver and legacy renderers, this change will cause views which used to be flattened to no longer be flattened. This seems like an appropriate change considering the direction that we are moving (in which everything is eventually transitioned to using the Fabric renderer).

Changelog:
[Android][Changed] - Native views backing Animated.View (w/ JavaScript-driven animations) will no longer be flattened; this should be a transparent change.

Reviewed By: lunaleaps, mdvacca

Differential Revision: D31223031

fbshipit-source-id: 48dc63471eef406f4c215bfea0b3ef82a05d4b24
2021-09-29 17:22:21 -07:00
Pieter De Baets 27dd2ecb70 Fix validation of AnimatedEvent with AnimatedValueXY
Summary: Changelog: [General][Fixed] Support Animated.ValueXY when validating Animated.event

Reviewed By: yungsters

Differential Revision: D30779011

fbshipit-source-id: 56f4d9eb6a20200584e5429a1693d0703f8c1a37
2021-09-09 04:31:58 -07:00
Xuan Huang e60ad0837e Type more globals
Summary:
Changelog: [Internal]

This diff add types to some of the common globals so uses of
them through `global` are now typed.

All the globals are marked as read-only for their intented uses.
However, some of them do have write cites (mostly are in tests to
deliberately set up a special test environment). Those write cites
are considered as "necessary evil" and annotated as `FlowFixMe`.

Reviewed By: yungsters

Differential Revision: D30158145

fbshipit-source-id: 93a99063361a4b7a1e33d9fc97a661be30a4d8f9
2021-08-26 01:06:44 -07:00
Samuel Susla 8a8a5323cf Fix order of calls for Native Animated Module
Summary:
Changelog: [internal]

Make sure the order of call is preserved for `NativeAnimatedModule`. The order of calls to NativeAnimatedModule needs to be preserved because its internals depend on it. For example, if you `getValue` is called before `createAnimatedNode`, it causes a crash.

To resolve it, we need to enqueue `getValue` onto operationQueue.

Reviewed By: JoshuaGross

Differential Revision: D30035911

fbshipit-source-id: bbd698a96cada5d2b1312a1a689ca99b04a07cdc
2021-08-03 04:04:06 -07:00
Kacie Bawiec 771d584098 Add passthroughAnimatedPropsExplicitValues to modern createAnimatedComponent
Summary:
Code almost directly copied from the old implementation of [createAnimatedComponent.js](https://www.internalfb.com/intern/diffusion/FBS/browsefile/master/xplat/js/react-native-github/Libraries/Animated/createAnimatedComponent.js?commit=156dbfe5d0fc491819a8b4939896d23b2273e251&lines=208-211).

This is necessary for certain things to work (like ScrollViewStickyHeader).

The reason is because when animations are driven by useNativeDriver, JS does not know where the component has moved to. If a component that is translated like ScrollViewStickyHeader is also Pressable, the onPress will **not** work without this prop. [Link to where ScrollViewStickyHeader uses passthroughAnimatedPropsExplicitValues](https://www.internalfb.com/intern/diffusion/FBS/browsefile/master/xplat/js/react-native-github/Libraries/Components/ScrollView/ScrollViewStickyHeader.js?commit=124a38e1708b620857e4e6969cdef6004aa1bd10&lines=294-296)

I am not adding this to the Flow type because we only want people using this if they really know what they're doing, as it's a hacky fix.

Followup work to this would be to create a hook to attach the listener to the animated values, which ScrollViewStickyHeader does manually. But this is not required for this component to work.

Changelog: Internal

Reviewed By: yungsters

Differential Revision: D29557480

fbshipit-source-id: 293fab4746c3404f5ae9b90afe85d2ca91181873
2021-07-08 09:29:38 -07:00
Kacie Bawiec 7ebafc0066 Add animation queue to modern createAnimatedComponent
Summary:
Add animation queuing back into createAnimatedComponent_EXPERIMENTAL.js, which is a concurrent-safe version of createAnimatedComponent.

T93269035 for details on why this is needed.

# How does this work?

In the old createAnimatedComponent, Animations were queued by calling `setWaitingForIdentifier` before render, and then calling `unsetWaitingForIdentifier` after render.

In this diff, instead we are calling `setWaitingForIdentifier` in an `useLayoutEffect` before calling `useAnimatedProps`, and we are calling `unsetWaitingForIdentifier` in a `useEffect` after `useAnimatedProps`. So the ordering for the effects are:

1. `useLayoutEffect` with `setWaiting`
2. `useLayoutEffect`s in `useAnimatedProps`
3. `useEffect`s in `useAnimatedProps`
4. `useEffect` with `unsetWaiting`.

There's a React guarantee that **if one effect is called, all of them will be called**, so we don't have a concern about the queue getting locked.

## **Main concerns:**
1. This works in my test cases, but it's not the same behavior as the old createAnimatedComponent (which is wait before and unset wait after render). This may still be ok because the relevant side effects in render from that component have been moved to `useLayoutEffect` or `useEffect` in `useAnimatedProps` (so the ordering is still the same?).
2. I'm not sure about the ordering of `onLayoutEffect`, `onLayout` callbacks, and `useEffect`. createAnimatedComponent_EXPERIMENTAL doesn't use `onLayout`, but with this new method of queuing, **`onLayout` calls will likely be called before the animation queue has been flushed**. It's not clear to me whether this is bad.

Changelog: [Internal]

Reviewed By: yungsters

Differential Revision: D29467458

fbshipit-source-id: 2be23a8968404526d0fa394a7879fda8b5ffbfdc
2021-07-08 09:29:38 -07:00
Luna Wei fc9c326912 Use Animated.event implementation in AnimatedMock
Summary: Changelog: [Internal] - Animated.event from my limited understanding attaches Animated.Values to native views. In terms of animation, Animated.Values are already handled by AnimatedMock to skip interpolation.

Reviewed By: GijsWeterings

Differential Revision: D29241590

fbshipit-source-id: 98650883dad53d6f77dbc398ba0cac903194deca
2021-06-22 08:16:42 -07:00
Daniel Sainati 974f0a3281 pre-suppress this typing errors ahead of 154
Summary:
This pre-suppresses the 154 error diff ahead of its release, since it is large.

Changelog: [Internal]

Reviewed By: samwgoldman

Differential Revision: D29065246

fbshipit-source-id: f418041305a46df410dcbe3d9a4db81a61ac7014
2021-06-11 14:31:41 -07:00
Tim Yung c774f9e97e Animated: Support Concurrent Rendering
Summary:
Creates a `useAnimatedProps` hook that is compatible with concurrent mode, and uses this in `createAnimatedComponent_EXPERIMENTAL`.

Changelog:
[Internal]

Reviewed By: lunaleaps

Differential Revision: D28390393

fbshipit-source-id: d8aa471507a5d096832b93caf63a24f71733deda
2021-06-06 17:08:55 -07:00
Tim Yung 819b926beb Animated: Create Experimental Stub
Summary:
Creates an experimental stub implementation of `createAnimatedComponent` to be implemented in future commits.

Changelog:
[Internal]

Reviewed By: lunaleaps, kacieb

Differential Revision: D28799738

fbshipit-source-id: dc3fbee557db353de6807bd87561f8f372d7cab5
2021-06-02 22:36:13 -07:00
Tim Yung 8ccc4064c5 Animated: Setup Experiment Injection
Summary:
Sets up an injection mechanism for experimenting in production with an alternate implementation of `createAnimatedComponent`.

This will be used to implement and refine a new `createAnimatedComponent` that is compatible with concurrent rendering.

Changelog:
[Internal]

Reviewed By: lunaleaps

Differential Revision: D28799739

fbshipit-source-id: 46ba2dd6137f7bf73ce8a659698533ed3985516f
2021-06-02 22:36:13 -07:00
Daniel Sainati 74d5d03dbd pre-suppress Flow errors in xplat ahead of 153 release
Summary:
This pre-suppresses the 153 error diff ahead of its release, since it is large.

Changelog: [Internal]

Reviewed By: mroch

Differential Revision: D28754374

fbshipit-source-id: 1806f53bc7d804644d434583a2dcd6da63d00328
2021-06-01 09:01:26 -07:00
Tien Pham 129180c77b Fix natively driven animations not getting reset properly (#29585)
Summary:
Fixes https://github.com/facebook/react-native/issues/28517

Animated.loop needs to reset the animation after each iteration but currently, natively driven animations are not getting reset properly.
## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[General] [Fixed] - Fix natively driven animations not getting reset properly

Pull Request resolved: https://github.com/facebook/react-native/pull/29585

Test Plan: Tested within RNTester

Reviewed By: kacieb

Differential Revision: D28383538

Pulled By: yungsters

fbshipit-source-id: 40790ad8f825c402afc3515ef6afc00570704109
2021-05-13 00:43:47 -07:00
Tim Yung 0bbb51e8c2 Animated: Remove Erroneous `AnimatedProps` Check
Summary:
This check will never pass because `this._propsAnimated` contains an instance of `AnimatedProps`, but `nextProps` contains an object literal containing the new props.

Changelog:
[Internal]

Reviewed By: JoshuaGross, TheSavior, kacieb

Differential Revision: D28271627

fbshipit-source-id: c563eec1eeaee5eb84bb01525313b46db502225a
2021-05-10 17:02:59 -07:00
Tim Yung faf4550047 Animated: Decouple `__attach` from `new AnimatedProps`
Summary:
Decouples `__attach` from the constructor in `AnimatedProps`.

This change will enable the instantiation of `AnimatedProps` (and subsequent invocation of `__getValue()`) without having to trigger side effects until after mount or update. This is important in order for `Animated` to ever become safe for Concurrent Mode.

Changelog:
[Internal]

Reviewed By: lunaleaps

Differential Revision: D28271628

fbshipit-source-id: 6ccfed6de79382cecdfa6939c7dad3134e1ecaaa
2021-05-10 17:02:59 -07:00
Tim Yung ae4946f983 Animated: Remove `Animated.__PropsOnlyForTests`
Summary:
Deletes `Animated.__PropsOnlyForTests` because it is unnecessary for actually testing `AnimatedProps`.

Changelog:
[General][Removed] - Removed `Animated.__PropsOnlyForTests`.

Reviewed By: kacieb

Differential Revision: D28271629

fbshipit-source-id: 7d4c83d72f7298ed43e3659126cb45d271c5dac7
2021-05-07 21:05:58 -07:00
Andrei Shikov 382e90c0dd Batch Animation setValue call in a separate batch
Summary:
NativeAnimationModule on Android is using batches to combine related updates together. In Fabric, this process is controlled by JS, which schedules starts batching when Animated component props are about to be updated.

In rare cases when there's no prop update (like calls to `setValue` on `AnimatedValue`), changes weren't applied until the next batch was scheduled. This change ensures that such changes get applied directly.

This problem doesn't happen on iOS or non-Fabric surfaces, because they use per-frame scheduling instead.

Changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D28100641

fbshipit-source-id: 87b3acb3a8de131cdcb2104dc121d40eccfbc29d
2021-04-30 10:21:36 -07:00
Andrei Shikov ef0db95300 Back out "Adjust animation batch numbers to be consistent when controlled by native"
Summary:
This change caused crashes in animations on some surfaces.

Changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D28013969

fbshipit-source-id: 95845c69d6e67d59582ea14ad08cbf42fd3e2f8f
2021-04-27 04:00:16 -07:00
Tim Yung b914153286 Animated: Delete `getNode()` on Refs
Summary:
In 0.62, `createAnimatedComponent` was changed to use `forwardRef` instead of requiring callers to use `ref.getNode()`. In order to preserve backward-compatibility, `ref.getNode()` was monkey-patched onto the returned ref, if possible, to return the `ref` and output a console warning.

Three major (well, technically, minor) releases later, we are dropping support for `getNode()`. Calling it on the `ref` of an animated component will begin to fail after this (unless the underlying component itself actually implements a `getNode()` method on its imperative handle).

Changelog:
[General][Removed] - Removed `getNode()` from animated component refs.

Reviewed By: nadiia

Differential Revision: D27979882

fbshipit-source-id: 885c3dbf4f2749c994fc2662dd6f16ff3dd887c7
2021-04-24 17:09:12 -07:00
Andrei Shikov bda032af6e Adjust animation batch numbers to be consistent when controlled by native
Summary:
D27682424 (ea1ff374de) updated how animated node batches are executed in Fabric. On Paper, these batches were controlled by native module in some places (batch was executed ~every 2 frames), but some animations were switching animation batching control to JS globally there as well.

This change updates two things:
- If batching is controlled by native, it makes sure batches are calculated correctly.
- At the same time, this change switches control for animation node batching to JS, aligning it with Fabric.

Changelog: [Internal]

Reviewed By: JoshuaGross, mdvacca

Differential Revision: D27939659

fbshipit-source-id: d6251bce2a303a4a007dc10297edc0175cc4b348
2021-04-23 15:07:35 -07:00
Rubén Norte 87517aeecb Codemod usages of NativeEventEmitter in react-native-github to only pass a native module on iOS
Summary: Changelog: [Internal]

Reviewed By: yungsters

Differential Revision: D27500993

fbshipit-source-id: 99b33e25daf46b7d1debc6435dd32505ad2cf855
2021-04-12 06:27:20 -07:00
Luna Wei 4565fd8092 Convert to ESM export
Summary:
Changelog:
[Internal] - Convert to ESM export

Reviewed By: kacieb

Differential Revision: D27631062

fbshipit-source-id: 59509809d87e70831c070a882a96fe93c3410bc3
2021-04-07 19:13:45 -07:00
Luna Wei bac2c2c801 Update FlowFixMes to use error codes in react-native-github
Summary:
Changelog:
[Internal] - Add error codes to existing FlowFixMe's

Reviewed By: kacieb

Differential Revision: D27445689

fbshipit-source-id: 2b19692e1cb822ab6785efcc5f93ee33e7dce1e5
2021-03-31 18:21:47 -07:00
Nadiia D 6333c15fa2 Back out "Remove deprecated lifecycles usage"
Summary:
Changelog:
[General][Changed] REVERT: createAnimatedComponent: removed deprecated lifecycles usage

Original commit changeset: 04d016b30ae0

Reviewed By: JoshuaGross

Differential Revision: D27053061

fbshipit-source-id: 6bb50da0a773070a979e7c52957a375b20c7c609
2021-03-15 15:11:48 -07:00
Nadiia D ba61267015 Remove deprecated lifecycles usage
Summary:
Changelog:
[General][Changed] createAnimatedComponent: removed deprecated lifecycles usage

Reviewed By: lunaleaps

Differential Revision: D26734209

fbshipit-source-id: 04d016b30ae0d989890a4b3d8602d47a399dcd11
2021-03-11 16:43:10 -08:00
Joshua Gross 468bc62da3 Animated JS: clear out component refs on unmount
Summary:
"The instance should not stick around after unmount..." - Tim Yung, 2021

I have a hypothesis that, if a component instance of an animated component sticks around after unmount, it could cause memory leaks due to references to Fabric ShadowNodes across the JSI (this would not impact non-Fabric... in theory).

Wild guess. If OOMs disappear then maybe this hypothesis is correct, but it's a long shot. I figure there's ~no harm in doing this cleanup here anyway.

Changelog: [Internal]

Reviewed By: sammy-SC

Differential Revision: D26650348

fbshipit-source-id: 90633db650b65755cacfb52344e7b53e46c9b125
2021-02-24 17:15:30 -08:00
Joshua Gross 3e06af9394 Animated: Default to disabling view flattening for animated Views
Summary:
There's logic in Animated JS that prevents flattening of animated views in Fabric. However, we cannot actually detect Fabric vs non-Fabric in the first render pass; in the past we defaulted to assuming non-Fabric. Now we assume Fabric for View flattening purposes.

Changelog: [Internal]

Reviewed By: shergin

Differential Revision: D26647393

fbshipit-source-id: c91b51aeeb4f352cc502bc018f086e36fd1ffd85
2021-02-24 16:37:12 -08:00
Micha Reiser 93377ff508 Remove "use strict" directive from ES Modules
Summary:
ES Modules implicitly enable strict mode. Adding the "use strict" directive is, therefore, not required.

This diff removes all "use strict" directives from ES modules.

Changelog:

[Internal]

Reviewed By: motiz88

Differential Revision: D26172715

fbshipit-source-id: 57957bcbb672c4c3e62b1db633cf425c1c9d6430
2021-02-02 11:12:56 -08:00
Pieter Vanderwerff f2052fedc2 Land suppressions for 0.142.0 release to xplat
Summary:
This change contains the suppressions for the up coming v0.142.0 Flow release.

The new suppressions are a result the following changes:
* Disallow flowing functions or inexact objects to indexed objects to improve object soundness. This can cause errors if you are passing a function or inexact objects when an indexed object is expected.
* Flow now processes imports before checking the body of a file. In some rare cases this can expose previously skipped errors due to the processing order.

Reviewed By: mroch

Differential Revision: D25820434

fbshipit-source-id: 59cc1d852ffc8cc39f0d5112ce485fb33f05c092
2021-01-07 11:33:45 -08:00
Joshua Gross b8ca59cd74 Reduce re-rendering of Animated components in Fabric
Summary:
The `isFabric` method used in createAnimatedComponent is unreliable (another reason in a long list of reasons why you should not duplicate this code elsewhere, and why we want to delete it ASAP).
In particular, during the first render, the ref component has not been set yet, so we /cannot/ detect if the component is Fabric or non-Fabric and assume it's non-Fabric.

In Fabric, this causes `collapsable` and `nativeID` values to change after the first render.

To reduce this re-rendering, but not eliminate it for all components, I've introduced a flag that indicates if a component will /never/ be flattened. In particular, Image components, ScrollViews, Text cannot ever be flattened,
so we should always pass `collapsable:false` and the same nativeID prop for those components. For Animated <View>s and other components, the re-rendering issue is still a problem in Fabric for now.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D25720322

fbshipit-source-id: fe3234d8ae974911a2b5f82e4f6a093216f43d4b
2020-12-28 22:35:15 -08:00
Joshua Gross 3ddba567a8 Animated module: don't use random IDs as waiting identifier for queueing
Summary:
In D24521951 (2ff1d4c041) I refactored the JS-side queueing for NativeAnimated API calls, and used randomized IDs for queueing. This could cause bugs or unexpected behavior, and potentially crashes, if there's ever a collision in random numbers generated or
a collision between random number and one of the deterministic numbers generated in createAnimatedComponent.

In this diff I make both of them namespaced with a string, and deterministic, to eliminate any potential collisions. This could also be slightly faster (but not meaningfully) since we're not relying on Math.random.

Changelog: [Internal]

Reviewed By: yungsters

Differential Revision: D24553557

fbshipit-source-id: 8b765e21597ad4f8e641453c1f9f90bdf1ee022f
2020-10-26 22:14:25 -07:00
simek 6c21f15d71 Lint: fix few "no-unused-var" warnings for imports (#30157)
Summary:
This small PR fixes few "no-unused-var" issues and  and removes two old entries for no longer existing files from the `.eslintignore`.

## Changelog

[Internal] [Fixed] - Lint: fix few "no-unused-var" warnings for imports

Pull Request resolved: https://github.com/facebook/react-native/pull/30157

Test Plan: Successfully run of `yarn lint` script. Warnings count has been reduced from `61` to `58`.

Reviewed By: yungsters

Differential Revision: D24288226

Pulled By: appden

fbshipit-source-id: 06e4ef015a331e3f2eac3b9aa6f757a3764e3ed9
2020-10-26 17:19:14 -07:00