Summary:
Both iOS and Android currently support some sort of native pull to refresh control but the API was very different. I tried implementing a component based on PullToRefreshViewAndroid but that works on both platforms.
I liked the idea of wrapping the ListView or ScrollView with the PullToRefreshView component and allow styling the refresh view with platform specific props if needed. I also like the fact that 'refreshing' is a controlled prop so there is no need to keep a ref to the component or to the stopRefreshing function.
It is a pretty rough start so I'm looking for feedback and ideas to improve on the API before cleaning up everything.
On iOS we could probably deprecate the onRefreshStart property of the ScrollView and implement the native stuff in a PullToRefreshViewManager. We could then add props to customize the look of the UIRefreshControl (tintColor). We could also deprecate the Android only component and remove it later.
Closes https://github.com/facebook/react-native/pull/4915
Reviewed By: svcscm
Differential Revision: D2799246
Pulled By: nicklockwood
fb-gh-sync-id: 75872c12143ddbc05cc91900ab4612e477ca5765
Summary:
Problem: https://github.com/facebook/react-native/issues/4708
Solution: Added a ColorPropType that validates the color used by the dev
Notes:
1) I'm working a Win8.1 machine and couldn't build the react-native using the github repo. As soon as I figure that out, I'll probably figure how to run the tests and how to add some for this feature.
2) It's my first pull request. Be gentle :)
Closes https://github.com/facebook/react-native/pull/4866
Reviewed By: bestander, svcscm
Differential Revision: D2783672
Pulled By: nicklockwood
fb-gh-sync-id: ca22aa3c0999188075681b5d20fff0631496e238
Summary:
public
Added JS wrappers for ImageStore(Manager) and ImageEditor(Manager) so they can be required in the normal way instead of accessed directly via NativeModules.
Reviewed By: dmmiller
Differential Revision: D2773822
fb-gh-sync-id: 6eeafd3f80a87b1b91a04a2aebad6e2fd31b0e98
Summary:
Allows you to do:
```
var { RecyclerViewBackedScrollView } = require('react-native')
```
Rather than:
```
var RecyclerViewBackedScrollView = require('react-native/Libraries/Components/ScrollView/RecyclerViewBackedScrollView')
```
Also...
- Export `ScrollView` by default rather than `UnimplementedView` for `RecyclerViewBackedScrollView` on iOS -- this makes it easier on the user, so you don't have to always do a conditional for: `if IOS then use ScrollView else use RecyclerViewBackedScrollView`. I can't think of a case where this would lead to undesirable behaviour.
- Add `RecyclerViewBackedScrollView` to `MainReactPackage`
- Fix an issue with `MapView` that threw a red-screen when trying to access constants on Android because there is no `MapView` in open source and MapView.js doesn't have a platform extension.
Closes https://github.com/facebook/react-native/pull/4514
Reviewed By: svcscm
Differential Revision: D2753466
Pulled By: mkonicek
fb-gh-sync-id: 0b6e2133975c911d5117e7531cb9093faf314c52
Summary:
public
The `DialogModule` requires `android.support.v4.app.FragmentManager` which means
every app that wants to use Dialogs would need to have its Activity extend the legacy
`android.support.v4.app.FragmentActivity`.
This diff makes the `DialogModule` work with both the Support `FragmentManager`
(for AdsManager & potentially other fb apps) and the `android.app.FragmentManager`
(for new apps with no legacy dependencies).
Also wrap the native module in the same `Alert` API that we have on iOS and provide
a cross-platform example. In my opinion the iOS Alert API is quite nice and easy to use.
We still keep `AlertIOS` around because of its `prompt` function which is iOS-specific
and also for backwards compatibility.
Reviewed By: foghina
Differential Revision: D2647000
fb-gh-sync-id: e2280451890bff58bd9c933ab53cd99055403858
Summary:
public
In the open source React Native implementation, the recommended approach for importing modules is by importing a the `ReactNative` object, which includes all available modules.
This is rather inefficient because it ends up initializing all the JS modules, even if you don't use them.
This diff switches the properties of the `ReactNative ` object to lazy getter functions, which defers the `require` until the module is actually requested.
This doesn't prevent unused modules from being included in the JS bundle, but it will prevent them from being initialized unless/until they are used.
Reviewed By: vjeux
Differential Revision: D2722993
fb-gh-sync-id: 0e9a2beb3aa6cd087a0592bd59a8f9242040be0c
Summary:
The naming "Layout" is an Android-specific thing and not useful in JS. Let's stay consistent with naming like "ScrollView", "MapView" etc.
public
Reviewed By: bestander
Differential Revision: D2723163
fb-gh-sync-id: 6b86e5a649254c41e9d6b0ef6f1fe2ff4b9f3e9a
Summary: public
RCTUIManager is a public module with several useful methods, however, unlike most such modules, it does not have a JS wrapper that would allow it to be required directly.
Besides making it more cumbersome to use, this also makes it impossible to modify the UIManager API, or smooth over differences between platforms in the JS layer without breaking all of the call sites.
This diff adds a simple JS wrapper file for the UIManager module to make it easier to work with.
Reviewed By: tadeuzagallo
Differential Revision: D2700348
fb-gh-sync-id: dd9030eface100b1baf756da11bae355dc0f266f
Summary: Move the code to the github folder, add more docs and improve the example.
We might want to merge this with `LinkingIOS` later (it has the same functionality
plus support for deep links) but want to see how people use the `IntentAndroid`
API first (and what other methods we should add) to have more data points.
public
Reviewed By: lexs
Differential Revision: D2646936
fb-gh-sync-id: 751f35784d387efcd031f9b458821cdfde048a54
Summary: Importing JS changes to fbobjc which should be maintained as a source of truth
for React Native JS files. For more details about this change, please refer to
the original diff in fbandroid repo: D2410797
Reviewed By: @andreicoman11
Differential Revision: D2424679
Summary:
This PR adds support for UIImagePickerController to allow selecting a photo / video from the users camera roll.
![ios simulator screen shot jun 14 2015 4 50 03 pm](https://cloud.githubusercontent.com/assets/688326/8147758/ae6dc8d4-12b6-11e5-80f0-2bcaa964a5d8.png)
Example:
Selecting something from camera roll
```
ImagePickerIOS.openSelectDialog(<config>, <successCallback>, <cancelCallback>);
ImagePickerIOS.openSelectDialog({
showImages: true, // defaults to true
showVideos: false // defaults to false
}, function (data) {
console.info("Got a callback!");
console.info(data); // file URL as in assets-library://asset/asset.JPG?id=E2741A73-D185-44B6-A2E6-2D55F69CD088&ext=JPG
}, function() {
console.info("Cancelled");
});
```
Using camera
```
ImagePickerIOS.openCameraDialog(<config>, <successCallback>, <cancelCallback>);
ImagePickerIOS.openSelectDialog({
videoMode: false, // defaults to true, whether to record videos instead
}, function (data) {
console.info("Got
Closes https://github.com/facebook/react-native/pull/1620
Github Author: David Mohl <me@dave.cx>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
Added some more exports to React that are either necessary or often useful for component authors.
Closes https://github.com/facebook/react-native/pull/262
Github Author: James Ide <ide@jameside.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
Now on fetch 0.8.1, the latest tagged release. Previous version used was 0.7.0. See #1162 cc @vjeux @jtremback
Closes https://github.com/facebook/react-native/pull/1192
Github Author: Brent Vatne <brent.vatne@madriska.com>
Test Plan: I arc patched and ran movies demo and storyline, they work fine
Summary:
Fixes#534:
![screen shot 2015-03-31 at 7 52 10 pm](https://cloud.githubusercontent.com/assets/153704/6934038/742ddd34-d7e3-11e4-8f55-3eb7d9d3f1cd.png)
```jsx
<SegmentedControlIOS
tintColor="#ff0000"
values={['One', 'Two', 'Three', 'Four']}
selectedtIndex={0}
momentary={false}
enabled={true}
onValueChange={ (value) => console.log(value) } />
```
This only supports string-based segments, not images. Also doesn't support full customization (no separator images etc); I figure this is a good MVP to lock-down a basic API
I also included a snapshot test case, but the images keep coming out funky. When I look at the sim, I see that the text labels show up for the selected segment, but the snapshot keeps coming out with no text on those segments. I tried forcing a delay, but same result. Is that explainable?
Obviously happy to change anything about the API, code-style nitpicks, etc
Closes https://github.com/facebook/react-native/pull/564
Github Author: Clay Allsopp <clay.allsopp@gmail.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.