Граф коммитов

7 Коммитов

Автор SHA1 Сообщение Дата
Héctor Ramos 07def55396 fbshipit-source-id: da15f69185e724eaf7d4bc78dbc61fcdcb3074d5 2020-03-13 21:46:45 -07:00
Peter Argany dc3b5ad275 Remove unneeded NSNotification center removeObserver
Summary:
A very common pattern I've seen in RN codebase:

     - (instancetype) init {
        [[NSNotificationCenter defaultCenter] addObserver:self ...]
      }

    - (void) dealloc {
       [[NSNotificationCenter defaultCenter] removeObserver:self ...]
     }

From Apple:

https://developer.apple.com/documentation/foundation/nsnotificationcenter/1413994-removeobserver?language=objc

> If your app targets iOS 9.0 and later or macOS 10.11 and later, you don't need to unregister an observer in its dealloc method.

RN targets iOS9+

Changelog: [Internal][Cleanup] Remove unneeded NSNotification center removeObserver

Reviewed By: shergin

Differential Revision: D18264235

fbshipit-source-id: 684e5f5555cec96b055b13cd83daaeb393f4fac9
2019-11-04 10:19:30 -08:00
Andres Suarez 3b31e69e28 Tidy up license headers [2/n]
Summary: Changelog: [General] [Fixed] - License header cleanup

Reviewed By: yungsters

Differential Revision: D17952694

fbshipit-source-id: 17c87de7ebb271fa2ac8d00af72a4d1addef8bd0
2019-10-16 10:06:34 -07:00
zhongwuzw 6f2e6f170e Fixes animated gifs incorrectly looping (#25612)
Summary:
[After migrate to new GIF implementation](https://github.com/facebook/react-native/pull/24822), we need to do some cleanup, before, we already unify the gif loop count between iOS and Android, more details please see https://github.com/facebook/react-native/pull/21999, so let's unify it again.

## Changelog

[iOS] [Fixed] - Fixes animated gifs incorrectly looping
Pull Request resolved: https://github.com/facebook/react-native/pull/25612

Test Plan:
example gif should repeat playback twice.
```
        <Image
          style={styles.gif}
          source={{uri: "https://user-images.githubusercontent.com/475235/47662061-77011f00-db57-11e8-904f-a1824912ace9.gif"}}
        />
```

Reviewed By: sammy-SC

Differential Revision: D16280067

Pulled By: osdnk

fbshipit-source-id: 2351499855f1e0e97c358fa0b3544dd2cc0cf703
2019-08-28 08:15:11 -07:00
James Treanor 8131b7bb7b CocoaPods frameworks compatibility: Step 2 (#25619)
Summary:
This is my proposal for fixing `use_frameworks!` compatibility without breaking all `<React/*>` imports I outlined in https://github.com/facebook/react-native/pull/25393#issuecomment-508457700. If accepted, it will fix https://github.com/facebook/react-native/issues/25349.

It builds on the changes I made in https://github.com/facebook/react-native/pull/25496 by ensuring each podspec has a unique value for `header_dir` so that framework imports do not conflict. Every podspec which should be included in the `<React/*>` namespace now includes it's headers from `React-Core.podspec`.

The following pods can still be imported with `<React/*>` and so should not have breaking changes: `React-ART`,`React-DevSupport`, `React-CoreModules`, `React-RCTActionSheet`, `React-RCTAnimation`, `React-RCTBlob`, `React-RCTImage`, `React-RCTLinking`, `React-RCTNetwork`, `React-RCTPushNotification`, `React-RCTSettings`, `React-RCTText`, `React-RCTSettings`, `React-RCTVibration`, `React-RCTWebSocket` .

There are still a few breaking changes which I hope will be acceptable:

- `React-Core.podspec` has been moved to the root of the project. Any `Podfile` that references it will need to update the path.
- ~~`React-turbomodule-core`'s headers now live under `<turbomodule/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511091823.
- ~~`React-turbomodulesamples`'s headers now live under `<turbomodulesamples/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511091823.
- ~~`React-TypeSaferty`'s headers now live under `<TypeSafety/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511040967.
- ~~`React-jscallinvoker`'s headers now live under `<jscallinvoker/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511091823.
- Each podspec now uses `s.static_framework = true`. This means that a minimum of CocoaPods 1.5 ([released in April 2018](http://blog.cocoapods.org/CocoaPods-1.5.0/)) is now required. This is needed so that the ` __has_include` conditions can still work when frameworks are enabled.

Still to do:

- ~~Including `React-turbomodule-core` with `use_frameworks!` enabled causes the C++ import failures we saw in https://github.com/facebook/react-native/issues/25349. I'm sure it will be possible to fix this but I need to dig deeper (perhaps a custom modulemap would be needed).~~ Addressed by 33573511f0.
- I haven't got Fabric working yet. I wonder if it would be acceptable to move Fabric out of the `<React/*>` namespace since it is new? �

## Changelog

[iOS] [Fixed] - Fixed compatibility with CocoaPods frameworks.
Pull Request resolved: https://github.com/facebook/react-native/pull/25619

Test Plan:
### FB

```
buck build catalyst
```

### Sample Project

Everything should work exactly as before, where `use_frameworks!` is not in `Podfile`s. I have a branch on my [sample project](https://github.com/jtreanor/react-native-cocoapods-frameworks) here which has `use_frameworks!` in its `Podfile` to demonstrate this is fixed.

You can see that it works with these steps:

1. `git clone git@github.com:jtreanor/react-native-cocoapods-frameworks.git`
2. `git checkout fix-frameworks-subspecs`
3. `cd ios && pod install`
4. `cd .. && react-native run-ios`

The sample app will build and run successfully. To see that it still works without frameworks, remove `use_frameworks!` from the `Podfile` and do steps 3 and 4 again.

### RNTesterPods

`RNTesterPodsPods` can now work with or without `use_frameworks!`.

1. Go to the `RNTester` directory and run `pod install`.
2. Run the tests in `RNTesterPods.xcworkspace` to see that everything still works fine.
3. Uncomment the `use_frameworks!` line at the top of `RNTester/Podfile` and run `pod install` again.
4. Run the tests again and see that it still works with frameworks enabled.

Reviewed By: PeteTheHeat

Differential Revision: D16465247

Pulled By: PeteTheHeat

fbshipit-source-id: cad837e9cced06d30cc5b372af1c65c7780b9e7a
2019-07-24 23:27:09 -07:00
Marco Zandonadi 06de4e6fe6 Fixed duplicate symbol in RCTAnimatedImage.h
fbshipit-source-id: 4db59f986a35a62a8c72cd6bc508ec1688e7b11d
2019-06-26 09:47:10 -07:00
Eric Lewis 3b67bfab1e Animated image improvements (#24822)
Summary:
The goal of this PR is to improve the pipeline currently used for displaying GIFs / animated images on iOS. It is achieved by not holding all of the decoded frames in memory at the same time, as well as happily releasing existing memory whenever possible. This code is a simplified version of what you would find in SDWebImage (it is nearly 1:1, with unsupported or uneeded things removed). By adopting this API, it also allows classes conforming to RCTImageURLLoader or RCTImageDataDecoder to return any decodable UIImages conforming to RCTAnimatedImage and have improvements to memory consumption. Because RCTAnimatedImage is just a subset of the SDAnimatedImage protocol, it also means that you can use SDWebImage easier with Image directly.

A nice to have would be progressive image loading, but is beyond scope for this PR. It would, however, touch most of these same parts.

## Changelog

[iOS] [Fixed] - Substantially lower chances of crashes from abundant GIF use
Pull Request resolved: https://github.com/facebook/react-native/pull/24822

Test Plan: TBD. (but i am running a version of this in my own app currently)

Reviewed By: shergin

Differential Revision: D15853479

Pulled By: sammy-SC

fbshipit-source-id: 969e0d458da9fa49453aee1dcdf51783c2a45067
2019-06-24 03:45:23 -07:00