Summary:
Changelog: [Internal]
Using `empty()` vs `size() == 0` or `size() > 0`.
It is a more semantic way to check whether container is empty or not.
Reviewed By: JoshuaGross
Differential Revision: D21573183
fbshipit-source-id: b83283f687432a037941852114717a0f014e28db
Summary:
It's not fully clear why it happens but sometimes UIKit cancels (calling some UIGersureRecognizer interface) some UITouch events that seem never previously started. That might be a bug in UIKit or in our local registry.
That happens extremely rarely but happens.
After this change, RCTSurfaceTouchHandler will ignore those touches in production but crash in debug mode (I hope we can find a repro case and fix it).
Anyway, ignoring canceling of touches that RCTSurfaceTouchHandler is not aware of should not be a big deal.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: mdvacca
Differential Revision: D19221204
fbshipit-source-id: 77ce773f7bcc31725bf90a182a91789fd5deeedb
Summary:
Trivial. I need this to make the next diff readable.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: mdvacca
Differential Revision: D19221205
fbshipit-source-id: 0f8b608866ea974272901b2b2e208e9cd88c8e0a
Summary:
Surprisingly, `UITouch::view` property might be nil in some cases (the documentation does not specify in which ones), and that actually happens. That breaks the calculation of a touch position relative to a view on which the touch began. This diff implements storing the view inside ActiveTouch, so we always can access it when we need it. That's similar to how it's implemented in Paper's TouchHandler.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D18752887
fbshipit-source-id: b412047132238ab4fc265e6c4fbcfb732ed27518
Summary: The previous rename from RCT->RN prefix ended up causing some confusions on which prefix to use for which files and under what circumstances. To avoid further confusion before we're done with the re-architecture project, let's keep them as RCT.
Reviewed By: mdvacca
Differential Revision: D16705566
fbshipit-source-id: 395bff771c84e5ded6b2261a84c7549df1e6c5e5
Summary: Fabric ObjC(++) files will be prefixed by RN* for the time being, this codemod is a simple rename. This includes `interface` and `protocol` definition
Reviewed By: PeteTheHeat, yungsters
Differential Revision: D16611524
fbshipit-source-id: 868d2571ea2414dde4cbb3b75b1334b779b5d832
Summary: It just makes the code much more readable.
Reviewed By: sammy-SC
Differential Revision: D16038432
fbshipit-source-id: db68dd38356660078bc94ec802fbdbb6c27ceead
Summary:
Apparently, if a gesture recognizer got 'reset', OS does not call `touchesCancelled:` method, so we have to do it manually.
To implement this we have to split `_dispatchTouches:eventType:` into two methods: the first converts Objective-C touches to C++ touches, the second consumes that. We have to do this because during reset we don't have a collection of UIKit touches.
Reviewed By: mdvacca
Differential Revision: D13072807
fbshipit-source-id: 677e2febf9f96dcdfaadfadf5b9ab3893f93e796
Summary: Every C++ engineer (except me several months ago) knows that `operator []` can mutate the collection (Yeah! Don't ask), so this is especially dangerous if your hash function is broken (see the previous diff).
Reviewed By: mdvacca
Differential Revision: D13072805
fbshipit-source-id: 4436a8ff12fb27a57bfb6ee0ff986d7a9a825549
Summary:
Without this fix the PointerHasher hashed not a pointer, but an address where the pointer is stored, which is obviously incorrect.
The incorrect hash function compromised the whole `_activeTouches` caused many issues with logically invalid invariants (e.g. removing element from the collection silently didn't work).
Reviewed By: mdvacca
Differential Revision: D13072804
fbshipit-source-id: d68289e940fe21e2df08a31439619b7e2fe0fa13
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary:
This diff includes two changes:
1. Even though `RCTViewComponentView` conforms to `RCTTouchableComponentViewProtocol`, it never implemented this protocol. This diff makes the correction.
2. Make the necessary changes to `RCTSurfaceTouchHandler` required by the changes in `RCTTouchableComponentViewProtocol`. This means modifying the `ActiveTouch` struct to hold `SharedTouchEventEmitter`s. It also means passing in the touch point to the `componentView`'s `touchEventEmitterAtPoint` method.
Reviewed By: shergin
Differential Revision: D9696909
fbshipit-source-id: 3d4a833f7dbae6d0238a0807eb2220250ccbae3d
Summary:
@public
After reading about move-semantic and rvalue refs I realized that we (I) definitely overuse `auto &&` (aka universal reference) construction. Even if this is harmless, does not look good and idiomatic.
Whenever I used that from a semantical point of view I always meant "I need an alias for this" which is actually "read-only reference" which is `const auto &`.
This is also fit good to our policy where "everything is const (immutable) by default".
Hence I change that to how it should be.
Reviewed By: fkgozali
Differential Revision: D8475637
fbshipit-source-id: 0a691ededa0e798db8ffa053bff0f400913ab7b8
Summary:
Using `EventHandlers` name was a bad idea, and I cannot tolerate it anymore.
The worst part of it is that when you have a collection of `EventHandlers` objects you cannot use plural word to describe it because `EventHandlers` is an already plural word.
And, this object is actually an event emitter, the thing on which we call events.
Reviewed By: fkgozali
Differential Revision: D8247723
fbshipit-source-id: b3303a4b9529bd6d32bb8ca0378287ebefaedda8
Summary:
RCTSurfaceTouchHandler is a complete rewrite of RCTTouchHandler which uses direct Fabric-specific event dispatching pipeline and several new approaches to managing active events (such as high-performant C++ collections, better management of identifier pool, and so on).
Besides that, the new implementation is much more W3C compliant that it used to be (see old TODOs near `receiveTouches()` implementation in Javascript).
So, touch events work now!
Reviewed By: fkgozali
Differential Revision: D8246713
fbshipit-source-id: 218dc15cd8f982237de7e2497ff36a7bfe6d37cc