* Fixed Flow, Lint, and Jest tests. Fixed broken macOS scroll key events.
* Added ADO tests for jest, flow, lint, format-check
* Rename yml file
* Added displayName's to the yml steps
* More flow fixes. macos specific files were being skipped in .flowconfig
* Renamed e to event and event to nativeEvent
* Fix lint errors
* Remove deleted file from cmake build def
* Removing various creds that cause issues internally
* Revert "Removing various creds that cause issues internally"
This reverts commit 29af942a67.
* Supress creds for internal scanning
* Add memory management and concurrency tests plans to our fork of React Native
* temporarily disable a few more tests that are failing for us
* reenable tests that are building/testing again
* Build break fix: when running parallized xctestplan builds, non-deterministic errors can occur in the header maps of RCTText. Fix by forward declaring @protocols in headers, and #import the necessary headers in the .m files that need them.
* ASAN testing revealed that RCTMessageThread can be deleted before the RunLoop has executed a block during shutdown, which results in this->m_shutdown being deferenced to deallocated memory. Capture a shared_ptr to this instead of a raw `this` in the lambdas.
bytecodeFileName is used excusively by ChakraExecutor in
react-native-windows, and diverges us from upstream. Remove these
parameters, using a new mechanism in react-native-windows.
* console.assert doesn't exist in the simulator, so this will always redbox unless the debugger is attached (in which case it runs through chrome which has all the console methods already defined)
* a more proper fix is to check that console has the assert property
* copy over header files that polyester references to fix the 0.60 merge into sdx-platform
* remove unnecessary header inclusions
* copy these files over in a separate copy headers. Having them in the same copy headers causes duplicate symbol problems when building
* Mac VM environment error requires we disable mac integration tests to unblock the 60 merge progress
* Add support for debug/release builds and on iOS, run tests only for iOS debug for now. disable them for Mac debug/release