Summary:
@public
Now, one of the main purposes of `EventEmitter`s is to create RawEvent instances for all specific event invocations.
Reviewed By: mdvacca
Differential Revision: D8886226
fbshipit-source-id: 82a489174efcda097887e70650a2038dc986d149
Summary:
@public
Now, it's not just an abstract class, it's a regular class which unifies event delivery priorities using specific event beats and event pipe.
Reviewed By: mdvacca
Differential Revision: D8886232
fbshipit-source-id: c4360511e5fd477ca7407fc3ebbd99ca578e79cc
Summary:
@public
The existing code does not use that at all but we need that for testing things and we will need this in the future.
Reviewed By: mdvacca
Differential Revision: D8886236
fbshipit-source-id: 5ca33e4f4d4ca13a6be0f55cc04b59d5f9b27fa9
Summary:
@public
We need that to ensure that we will not deliver events to nodes with invalid state.
Reviewed By: mdvacca
Differential Revision: D8886234
fbshipit-source-id: 1d6ca129c97a5dca0411e85909aea48185f46c54
Summary:
@public
Instead of having two methods it's easier to have just one which can be abstracted as `EventPipe`.
Reviewed By: mdvacca
Differential Revision: D8886231
fbshipit-source-id: af9fd92dc4afa1219a11acce0aa021a85c94d232
Summary:
@public
EventQueue is a queue of events that synchronizing event dispatching with given Event Beat.
The only difference between UnbatchedEventQueue and BatchedEventQueue is that UnbatchedEventQueue `induce` an Event Beat right after enqueing an event.
Reviewed By: mdvacca
Differential Revision: D8886225
fbshipit-source-id: fedba6fdff2ecb6f3c615cea09b5fdaa58890479
Summary:
@public
EventBeat is an abstraction around proper event scheduling combining proper timing and proper threading. Event Queues use Event Beat to ensure that events are delivered on proper threads and in proper timing (probably batched). Consumers can `request` the next beat and `induce` immediatly beat.
MainRunLoopEventBeat implements particular Event Beat synchronized with the main event loop and calling a callback on the main thread.
Reviewed By: mdvacca
Differential Revision: D8886229
fbshipit-source-id: 1a42fcbf4cd61c6cb4c502890566c98b00226f31
Summary: This diff implements the update of props in Fabric C++. The props values are passed to java in a ReadableMap and they are integrated into the current implementation of ViewManagers. In the fututre we will replace the ReadableMap for typed objects.
Reviewed By: shergin
Differential Revision: D9093560
fbshipit-source-id: da58326cfadb0665dac3349a8cf24cde2d401aaa
Summary: this diff exposes the rawProps folly::dynamic map received by JS as part of the Props class
Reviewed By: shergin
Differential Revision: D9093559
fbshipit-source-id: 5f5bc4924aebb6bcc24c7a82ce1a59593d44450e
Summary: This diff fixes the color conversions for Android
Reviewed By: shergin
Differential Revision: D9093561
fbshipit-source-id: a17e61c58be511bd463dc0b21b632dc24066b8b6
Summary: This diff improves the error message that is displayed when a component descriptor is not implemented in C++
Reviewed By: shergin
Differential Revision: D9093562
fbshipit-source-id: 930b381bc66c20af6fa160b09e7484bad4666e28
Summary:
@public
Now it accepts `const ShadowNode &` instead of `std::shared_ptr<const ShadowNode>` which is more reasonable (and more performant) becasue the function must not retain ownershipt.
Reviewed By: mdvacca
Differential Revision: D9073921
fbshipit-source-id: c24c475615e0f81b3e004e118dea7565d8e757b4
Summary:
@public
We backported that into Yoga recently, so we don't need it here anymore.
Reviewed By: mdvacca
Differential Revision: D8988439
fbshipit-source-id: 01a538ff291e25d92eeb01b1fdee3a6868b2448b
Summary:
@public
To avoid unnecessary copying of `shared_ptr`s inside ShadowNodeFragment, now we store them as `const &` references.
Reviewed By: mdvacca
Differential Revision: D8988388
fbshipit-source-id: 0b3582e57ce7577b8fa819392bf33f34e1a60b59
Summary:
@public
Now we use same data structure to specify a shape of shadow node as we use in ShadowNode (sub)clases.
Reviewed By: mdvacca
Differential Revision: D8988387
fbshipit-source-id: 475298b2c71ee7ee2b197db009f7b8313b54f5df
Summary:
@public
When we copy-construct ShadowNode, we don't need to retain a source shadow node, so there is no need to pass it as a `shared_ptr`. Passing an argument to constructor as `const &` is also more idiomatic in C++.
Reviewed By: mdvacca
Differential Revision: D8988384
fbshipit-source-id: 1279d9185fa1b4b82fd26e3040bd62fa9495b4d3
Summary:
@public
ShadowNode class is designed to share `props` and `children` objects between instances. Given that all *Props classes are immutable, it's very easy to share them and we do this from the day one. The `children_` collection is more tricky though because ShadowNode class has a couple of mutation methods. Previously, we dealt with it very simply by copying the whole vector in constructors, and that was far from optimal. Now we store a special flag that indicates that the children list is shared among nodes, and we clone this before the first mutation.
Sharing a `shared_ptr` should be much more efficient (cost of atomic refcount increment) than instantiating whole new collection (an allocation).
Reviewed By: mdvacca
Differential Revision: D8988386
fbshipit-source-id: cb2f6b2fccac70a35e070a1aa108d135f77cd041
Summary:
@public
Just a type alias to make the code prettier, nothing more.
Reviewed By: mdvacca
Differential Revision: D8988383
fbshipit-source-id: 3f21de0ec0cb9a2270eccfc4a67a3d1108535e42
Summary:
@public
This diff changes a way how we specify a shape of newly created and/or cloned of ShadowNode. Previously we pass those values as a list of arguments, now those values are coupled into a new data structure called ShadowNodeFragment. All that makes suppose to make code much more easy to read and maintain, this is especially important because we want to add a couple of new entities in this set.
Reviewed By: mdvacca
Differential Revision: D8988389
fbshipit-source-id: 1835f646e1ecc6a1f413feaf1900f3d3ad0ebc05
Summary:
@public
Previously, all ConcreteShadowNode subclasses had to override `getComponentName()` function to specialize a name of the component. And often it was all that those subclasses do. Now, it's a template argument; and many ShadowNode classes can be created as oneliners via *just* specializing ConcreteShadowNode template.
Unfortunately, C++ does not allow to use `std::string`s or string literals as template arguments, but it allows to use pointers. Moreover, those pointers must point to some linked data, hence, those values must be declared in .cpp (not .h) files. For simplicity, we put those constants in Props classes, (but this is not a strong requirement).
Reviewed By: mdvacca
Differential Revision: D8942826
fbshipit-source-id: 4fd517e2485eb8f8c20a51df9b3496941856d8a5
Summary:
@public
Now, Sealable is already error-preventing-only mechanism, no business logic relies on that.
So, it makes sense to make it debug-only to illuminate possible performance impact.
Reviewed By: mdvacca
Differential Revision: D8923597
fbshipit-source-id: 80aa9097c4b719e91de73ac59f38d3a4751f0b06
Summary:
@public
Previously, ContextContainer could store only `shared_ptr`s, but now it wraps all values in own `shared_ptr` container.
I wish we can use `unique_ptr` here, but apparently we cannot because `unique_ptr` does not support type-erasure (`std::unique_ptr<void>` is illigal).
Becasue ContextContainer is not supposed to be used in hot paths, the performance aspect of that does not actually matter.
Reviewed By: mdvacca
Differential Revision: D8853446
fbshipit-source-id: e5d0a5595fe44c59f1395d6ffccf9d3fed923c83
Summary:
@public
We need that because gonna add much more event-related stuff, so it deserves separate buck target.
Reviewed By: mdvacca
Differential Revision: D8831547
fbshipit-source-id: 616581b39b425a49302d5f7f86267e62b0d58389
Summary:
@public
We don't need to maintain an order of this collection, so using `unordered_map` is more appropriate.
Reviewed By: mdvacca
Differential Revision: D8826946
fbshipit-source-id: f6890097cc5d6a1e06f6b2cfd1b7d68a388da461
Summary:
@public
We need this in case when we want to store several intances of the same class in the container.
Reviewed By: mdvacca
Differential Revision: D8814808
fbshipit-source-id: 78ab15d78cf3878d03bf0a45bc42b968d87435e7
Summary:
@public
In most cases callsite knows probable index of replacing child node, hence it makes sense to provide this info to `replaceChild` to illuminate O(n) search in most cases.
Reviewed By: mdvacca
Differential Revision: D8814809
fbshipit-source-id: 0edf82878a72260365e2757beb3886ad07c7464d
Summary:
@public
This diff consists of many interdependent changes which support one simple idea: YogaLayoutableShadowNode is now using YGNode children to iterate on them (it previously relied on `ShadowNode::getChildren()`). All other changes are just an unavoidable consequence of that. Hence we don't need to filter child nodes every single time when we do layout anymore! The logic around `clone callback` is also drastically simpler now.
The new approach also implies that `LayoutableShadowNode` and `YogaLayoutableShadowNode` don't use `shared_ptr`s to refer to ShadowNode objects because new relationship does not imply ownership. No more `SharedShadowNode` objects in those two classes.
Reviewed By: mdvacca
Differential Revision: D8796159
fbshipit-source-id: 6f52f92d1826f3eb13b2f8a132c3ea77de155d82
Summary:
@public
On Android, a color can be represented as 32 bits integer, so there is no need to instantiate complex color objects and then pass them as shared pointers. Hense instead of using shared_ptr, we use a simple wrapper class which provides a pointer-like interface.
Reviewed By: mdvacca
Differential Revision: D8742014
fbshipit-source-id: 14109b61fd84a34989538a15bc6fe4e2a8ce83a6
Summary:
@public
This approach is basically copying exising implementation that we have in RCTTextView (D5806097).
Changes in `AttributedString` is quite trivial.
Reviewed By: mdvacca
Differential Revision: D8740000
fbshipit-source-id: 276afdf93d777f7ccb99ca8ee5a18a880de2acbf
Summary:
@public
There is no reason to have it inside View; it deserves that.
Reviewed By: mdvacca
Differential Revision: D8757012
fbshipit-source-id: 881b54008b51614cd203ab97811494fa7c30e4ef
Summary:
@public
Quite trivial. We had to have this from the day one.
We don't need cache invalidation policy because all subtree is immutable.
Reviewed By: mdvacca
Differential Revision: D8709973
fbshipit-source-id: bd7fcf0ae1dcb23894321cb5d16da18cb1ab788f
Summary:
@public
Everything is better with C++ templates.
In this cases templates allow us to remove additional parameters and casts on the callsite.
Reviewed By: mdvacca
Differential Revision: D8754523
fbshipit-source-id: 2340b2cd96ab0a60d54d9aa30dea3c072b951a8a
Summary:
@public
* In case of `ShadowTree` we just pass original old node as a `commit` method argument;
* In case of `ConcreteViewShadowNode` we just don't need that because diffing algorithm does not use that information anymore.
Reviewed By: mdvacca
Differential Revision: D8753906
fbshipit-source-id: b8555083c7e72e9b3c0f9a8065745946d4cf44c7
Summary:
@public
Non-null owner pointer in Yoga node indicates that this node is already being used by some other subtree, so it must be cloned in case of possible (re)layout.
Theoretically, this node must/can be cloned by Yoga right before applying a new layout to this node, but Yoga has a special optimization that uses that fact that Yoga always cloning *all* children of a particular node altogether. This is not true for React; to meet React and Yoga worlds we double check the owner pointer in `addChild` and clone node preliminary if needed.
See also the previous diff for more context.
Reviewed By: mdvacca
Differential Revision: D8709952
fbshipit-source-id: 84ef0faa0f1d9cc9a8136b550cf325bc20508d53
Summary:
It's wasteful to do it by value. I'm fairly sure this is
safe, especially because
fbd332dee8 (diff-ade2a4bbd6582e2898cbd9e0fa142ab5R215)
shows that we did access by reference before.
Reviewed By: priteshrnandgaonkar, davidaurelio
Differential Revision: D8822697
fbshipit-source-id: 791bcf0fa37453f67795af727c85c8adce3b0f69
Summary:
@public
... and it's as efficient as it was before.
The previous version of the algorithm used `sourceNode` reference to know the previous state of the node to call the algorithm recursively.
That wasn't so good because of several reasons:
- It was fragile because we had two different sources of the truth of the "previous state of the tree": committed tree and source node pointer;
- We had to store weak pointers to source nodes inside cloned nodes. That is not free in terms of performance;
- The old approach introduced a constraint that all previously used and now reinserted nodes must be cloned to update source node (otherwise, the algorithm would regenerate instructions recreating already existing subtrees);
- That cloning required access to `isSealed` flag which is supposed to be a debug-only thing (that actually affects performance and must be compile-out for release builds).
The new approach compares nodes with same react tag and naturally cloning-artifacts resilient.
Yes, the new approach uses a map of inserted nodes, but the previous one already had it (otherwise there is no way to tell which nodes should be "deleted"). And anyway, this is a very little map that exists for a very little period of time.
Reviewed By: mdvacca
Differential Revision: D8709953
fbshipit-source-id: 027abb326cf45f00f7bb0bbd7c4e612578268c66
Summary: Revert the order of "remove mount items", to ensure views are removed from high index to low index.
Reviewed By: shergin
Differential Revision: D8742796
fbshipit-source-id: 6e04c39386d290bf3958ee83256d4fbe23e2c4ca
Summary: We were supposed to pass in proper eventEmitter, but passed in one with null eventTarget instead, causing assertion failures when dispatching event.
Reviewed By: sebmarkbage, shergin
Differential Revision: D8720793
fbshipit-source-id: 891f3b2a2c76a6dd3e40039623c6e86991aad50b
Summary:
@public
This compiles, but it works only on iOS for now.
Reviewed By: mdvacca
Differential Revision: D8655540
fbshipit-source-id: 7e9a73fadb317dd62298af6f347344ac4229a8a5
Summary:
@public
This compiles but this does not work.
To make it actually work we have to implement all missing functions in `Color.cpp` and co.
Reviewed By: fkgozali
Differential Revision: D8655537
fbshipit-source-id: 564fb7131445af81cf05407239dc6ba870cf6b83
Summary:
Removes the concept of instance handle. Instead we pass the event target
to createNode and don't pass it to subsequent clones.
The life time of the event target is managed by native (the event emitter).
It has to be released manually.
Reviewed By: shergin
Differential Revision: D8688330
fbshipit-source-id: e11b61f147ea9ca4dfb453fe07063ed06f24b7ac
Summary:
@public
Most of them are legit issues which should not be compilable anyways (but Clang tolerates thems).
Reviewed By: mdvacca
Differential Revision: D8655539
fbshipit-source-id: 645729fb9d6a120ce1ab2b07542abcdacd72320d
Summary:
@public
Suddenly, it is not supported on Android.
Luckelly `folly:to<std::string>()` is as good as `std::to_string()`.
Reviewed By: mdvacca
Differential Revision: D8655538
fbshipit-source-id: 2b3b970f6a261253aaa6b22dba8338dc66b7195d
Summary:
@public
This is follow up for D8601600 and D8247652 (the last one has detailed explanation of the problem).
From this commit I propose that we have to follow simple rule:
If some prop has a default value which differs from the default value of its type, we have to specify it as {<value>} in .h file and explicitly in .m file, for all other props the default value must not be specified explicitly (in .h files it must be specified as {}).
The reason is that we have to embrase those cases and establish behaviour: if we change the default value in .h file, it always means that we have to change the value in .cpp file too.
Reviewed By: fkgozali
Differential Revision: D8601776
fbshipit-source-id: 3379aace4e2d72febb2b942a3da1cb24decf54be
Summary:
@public
Otherwise, it can mess with implementation for `int`s and causes some errors where `float` implementation was requested but `int` was applied.
Reviewed By: mdvacca
Differential Revision: D8601752
fbshipit-source-id: cfe51b7785ff29ee4ad88f0f1cbfed335557d5ef
Summary: This is basic impl of <PerformanceLoggerFlag> component without any layout/mounting computation, just TTI.
Reviewed By: shergin, mdvacca
Differential Revision: D8598983
fbshipit-source-id: b938753d6396088735cbbeab26d69c9aaa45608e
Summary:
@public
It fixes a problem when some Views got disaper after they have non-zero opacity.
Reviewed By: mdvacca
Differential Revision: D8601600
fbshipit-source-id: 3da3ee591d4a685a8d7a56b15519d4d5cae4a031
Summary:
@public
The current Fabric architecture, in general, does not support "subscribing" for events, so all kinds of events are always delivered no matter have JavaScript components `on`-handlers for them or not.
At this point, we are not sure should it be this way or not. But we are sure that for some extremely noisy events (like onLayout) we have to make an exception right now (otherwise overall performance will suffer).
So, this diff implements that for `onLayout`.
Reviewed By: fkgozali
Differential Revision: D8597408
fbshipit-source-id: 6933b7cb96e24f0660bd7850b625ff27e3146a2b
Summary:
@public
We do preventing cloning in UIManager especially to add a layer to Shadow Node source chain,
so apparently there is no point illuminate that by calling `shallowSourceNode`.
Reviewed By: fkgozali
Differential Revision: D8585163
fbshipit-source-id: 3743edc30bf2183c420fd79ce1e59d68ceaa278b
Summary:
@public
We need this temporary for testing until we support them all.
Reviewed By: mdvacca
Differential Revision: D8552361
fbshipit-source-id: 25f48cebcf5a665a24b92803dd7738f947ca74b2
Summary:
@public
For now we only support trivial uniformed (all sides are equal) border rendering (which can be direclty mapped to CALayer features).
Support of the more complex and fancy borders is comming soon.
Reviewed By: mdvacca
Differential Revision: D8528923
fbshipit-source-id: 0883cdc2b855fc63d399e1a93010f259f0628f48
Summary:
@public
Another small but important piece of Accessibility Support.
Reviewed By: mdvacca
Differential Revision: D8528921
fbshipit-source-id: d4ba87bab702d76a90e9ddb751999193243cdc74
Summary:
@public
If some prop has `std::vector` type, it possible that on JS side we want to pass just one element of the array.
And in this case we sometimes drop array initialization (`[]`) part, so instead of passing `[{x:1, y:1}]` we pass `{x:1, y:1}`.
This diff adds support for that.
Reviewed By: mdvacca
Differential Revision: D8526572
fbshipit-source-id: 33d4369ac48cac3eb1c534f477d8259e76e0c547
Summary:
@public
This diff implements basics of cross-platform part of <Image> component.
Known issues:
- Events does not work yet.
- Some quite specific image source parameters (like custom http headers) are not supported yet.
Reviewed By: fkgozali
Differential Revision: D8526575
fbshipit-source-id: ecc97d9fda2b2e65bb1b079af057f8e176a161e5
Summary:
@public
ImageManager coordinates all work related to loading image bitmaps for <Image> component.
The particular iOS implementation uses RCTImageLoader from RCTImage module under the hood.
Reviewed By: fkgozali
Differential Revision: D8526571
fbshipit-source-id: a0d927972d30113eed6e0cd169fceee17610181d
Summary:
@public
After reading about move-semantic and rvalue refs I realized that we (I) definitely overuse `auto &&` (aka universal reference) construction. Even if this is harmless, does not look good and idiomatic.
Whenever I used that from a semantical point of view I always meant "I need an alias for this" which is actually "read-only reference" which is `const auto &`.
This is also fit good to our policy where "everything is const (immutable) by default".
Hence I change that to how it should be.
Reviewed By: fkgozali
Differential Revision: D8475637
fbshipit-source-id: 0a691ededa0e798db8ffa053bff0f400913ab7b8
Summary:
@public
`ContextContainer` is general purpose DI container for Fabric.
We need this to communicate some enviroment-specific and/or platform-specific modules down to cross-platform C++ code.
The first one will be ImageManager. Soon.
Reviewed By: fkgozali
Differential Revision: D8475636
fbshipit-source-id: 0afc65063f818d0bab736cd2c55c6fdd21b629ac
Summary:
@public
This diff changes how we store and manage Yoga Config in layoutable shadow nodes.
Previously we have `shared_ptr` to single shared yoga config (one to many relationships); now we initiate and store yoga config with yoga node (one to one relationship).
Cons:
- Less memory efficient.
Pros:
- Much more flexible model. Configuration can be tweaked on a per-node basis.
- More performant. Dealing with `shared_ptr` is expensive because of atomic ref-counter. (This is not really applicable for the previous approach but would be applicable for any alternate approach where we want to have more granular control of the configuration.) Data locality is also great in the new model which should positively impact performance.
- Simplicity. Any alternate approach where we manage sets of nodes which share the same configuration is going to be quite complex.
Reviewed By: fkgozali
Differential Revision: D8475638
fbshipit-source-id: 5d73116718ced8e4b2d31d857bb9aac69eb69f2b
Summary:
@public
... and we initalize this in Surface.
We need this for requesting images with proper size/pixel-density, setup proper parameters for rasterizing CALayer's and rounding layout metric values.
Then we have to figure out how to wire this up with YGConfig.
Reviewed By: fkgozali
Differential Revision: D8475639
fbshipit-source-id: cec7af581b94efb4595dcf3f232252ce87a1fde3
Summary:
@public
There are some race conditions between VM objects getting deallocated and the instanceHandle held by the eventEmitter can point to deallocated memory space, causing undefined behavior like a crash.
For now, keep a strong ref to the eventTarget inside EventEmitter to avoid that scenario. This is a temporary workaround.
Reviewed By: shergin
Differential Revision: D8576785
fbshipit-source-id: 87ef36f716270ceca906b32bb86e0046ceaca19e
Summary:
Now, if `fromDynamic` is defined for some type, `fromDynamic` for `std::vector` of this type is also will be defined.
We need this for parsing `ImageSources` (a vector of `ImageSource`) type.
Reviewed By: fkgozali
Differential Revision: D8473508
fbshipit-source-id: d8dc8e3a3273f35b76c7132c553130762f768394
Summary: In case if it's just a number, it is treated as unified insets now.
Reviewed By: mdvacca
Differential Revision: D8473510
fbshipit-source-id: 1034377bc3e4abe55778c2f182360345419f00d5
Summary: This style/prop is called `position` (not `positionType`) in RN/JS API.
Reviewed By: mdvacca
Differential Revision: D8473509
fbshipit-source-id: f381189e05e6b618f3c74f1bc4610e737981b388
Summary: The matrix magic and parsing approach are mixins between current iOS and Android implementation.
Reviewed By: fkgozali
Differential Revision: D8344054
fbshipit-source-id: 524b48c5ab61959ce740373534d0d435eb37b647
Summary:
Just definition; we don't have an implementation on the native view layer yet.
And we don't have `transform` prop yet (because it's quite complex).
Reviewed By: fkgozali
Differential Revision: D8344058
fbshipit-source-id: 3b7b41480be8295cbc90b95ebe8562e52c6f81d7
Summary:
This is pretty straightforward implementation uses native `UISwitch`.
Suddenly we need Switch to test a bunch of other things.
Reviewed By: fkgozali
Differential Revision: D8344055
fbshipit-source-id: cfc51b8bc11198eb9d4d5e4745b96fb3a7f14de1
Summary: CornerInsets is something like EdgeInsets but about corners instead of edges.
Reviewed By: fkgozali
Differential Revision: D8344062
fbshipit-source-id: 9bf7a8696fba96e3124cb15e8e84093c1f4f8747
Summary:
On JS reload the FabricUIManager and EventDispatcher didn't get release due to a retain cycle. This breaks the cycle.
In addition, force release the Scheduler on reload so that the stale classes get cleaned up properly, avoiding crashes. Also the surface now remounts the content correctly
Reviewed By: shergin
Differential Revision: D8414916
fbshipit-source-id: 4b14031f29b3bc9987d7aa765dc0d930a7de2b1e
Summary: Calling the event emitters on the main thread seems to be problematic, so let's dispatch it via the JS thread. This requires some changes to make "eventTarget" single-use because otherwise the binding would need to synchronize the actual JS call with the act of releasing the target.
Reviewed By: shergin
Differential Revision: D8375291
fbshipit-source-id: bd2b42731176ae209f4a19c232309c163fb1c01b
Summary:
* numbers in JS are doubles in native land, since there's no notion of int or int64 in JS - so simply convert numbers to int instead of assuming it's int
* the parsing of Yoga props with `'...%'` string value has a bug: it should be copying the number instead of the `%`
Reviewed By: shergin
Differential Revision: D8370873
fbshipit-source-id: 44e9e3f0530c000c963e8e9ca66e8b0a48d80bcd
Summary:
Using `EventHandlers` name was a bad idea, and I cannot tolerate it anymore.
The worst part of it is that when you have a collection of `EventHandlers` objects you cannot use plural word to describe it because `EventHandlers` is an already plural word.
And, this object is actually an event emitter, the thing on which we call events.
Reviewed By: fkgozali
Differential Revision: D8247723
fbshipit-source-id: b3303a4b9529bd6d32bb8ca0378287ebefaedda8
Summary:
During transforming raw prop (`rawProps[<prop>]`) to typed props (`MyProps.<prop>`) we can face three different cases:
* `rawProps` collection has proper serialized value for the key. In this case, we have to set a new value of the typed prop converting value using `fromDynamic`.
* `rawProps` collection does not have value for the key. In this case, we have to copy a value from source prop (`sourceValue`).
* `rawProps` collection has `null` value for the key. This is the special case which means that the prop was removed from the particular component instance and we have to reset it to some *default* value (which is *not* the same as `sourceValue`). Now the default value of the `defaultValue` (sic!) argument is a default value of the type of the value (which may be different from logical default value).
We didn't handle the last case previously and this caused crashes (and unexpected behavior) because `fromDynamic` often cannot handle `null` value.
And yes, all this mean that we also have to update all `convertRawProp` call sites where logical default values are not equal to type-specific default values. This is a potential error-prone place, especially because now we have to specify logical default values in two places (in a prop declaration and in a parameterized constructor). And seems there is no way to avoid that without performance loss (because both of those places are basically constructors).
My hope is that codegen (where default values are also defined in JavaScript) will help with it eventually.
Reviewed By: fkgozali
Differential Revision: D8247652
fbshipit-source-id: 2cbe65f5f5cccd7a0d34aaa19e385aacebfe8cb1
Summary: The data model of Touch events and payload serialization. The implementation mimics W3C standard and current React Native implementation.
Reviewed By: fkgozali
Differential Revision: D8246711
fbshipit-source-id: 955b2068674f290d8bdb82da1ebfb796dd32971b
Summary: SUDDENLY, `-[UIFont systemFontOfSize:weight:]` returns incorrect result if `weight` is not exactly equal to any of built-in constants.
Reviewed By: fkgozali
Differential Revision: D8246712
fbshipit-source-id: 13d59cc8d66a4494437f28d791fd93fa83ebe6fb
Summary:
The current implementation of React Native uses `Size` as the underlying type of `textShadowOffset` which is clearly terribly wrong (especially because negative size values makes no sense). This mistake was borrowed from `NSShadow`, I believe.
I don't have time to fix this in every implementation of RN now, so let's use `Size` in Fabric as well.
Reviewed By: fkgozali
Differential Revision: D8246714
fbshipit-source-id: 1f0bf9b9dfa83802ef3faef2971fed5510494bfd
Summary:
`LayoutableShadowNode.cpp` includes `"LayoutableShadowNode.h"` as well as `<fabric/core/LayoutContext.h>`. In turn, `LayoutContext.h` then includes `<fabric/core/LayoutableShadowNode.h>`. `LayoutContext.h` doesn't actually require `LayoutableShadowNode.h`, but this unnecessary inclusion can cause duplicate definition errors if the two include paths don't map to exactly the same file. This patch removes the unnecessary include.
The CI's build system should cover the testing needed.
[INTERNAL] [MINOR] [fabric] - Remove an unnecessary include in fabric/core/layout.
Closes https://github.com/facebook/react-native/pull/19548
Differential Revision: D8313337
Pulled By: shergin
fbshipit-source-id: 2e01e29ff25131543d9a8601483c2e716c7437be
Summary:
This is the first attempt to implement some base part of event dispatching pipeline from end-to-end.
Even when it is working, all this is still incomplete and generally up in the air. We are still messing proper implementation of event queue, priority, and synchronization of react reconciliation process with event scheduling.
Reviewed By: fkgozali
Differential Revision: D8212271
fbshipit-source-id: 92f9427d14726441c70ffff294ac95eeb004152a
Summary:
In order to dispatch event, `EventHandlers` must also know react tag. So we have to store it inside.
We plan to illuminate this requirement (and `tag` from `EventHandlers`) eventually.
Reviewed By: fkgozali
Differential Revision: D8211685
fbshipit-source-id: 2064c0f4a7869cbf4d2c92d0349f4ee3998cb8f5
Summary:
Nothing actually changed besides type names... which actually helps me found an issue in FabricUIManager!
Now there is no a single `void *` in Fabric/C++ and JavaScript bindings. Yay!
Reviewed By: fkgozali
Differential Revision: D8191420
fbshipit-source-id: b1eb60b6bc34dd25ab200aab854ffbd7ccf5b15d
Summary:
It's maybe not so important/crucial, but this thing bothers me a lot.
We use raw opaque `EventTarget`, `InstanceHandle` and `EventHandler` pointers in application layer quite a lot and we don't have any kind of type-safety here. I believe all those opaque types should be represented as named scalar types which compiler at least can differentiate at compile time.
So I propose introducing named aliases for them which will point to particular empty `struct`s. This will allow us to tag types properly in all functions and methods and ensure that we pass right values as right arguments.
Again, they are *just aliases*, which are effectively still `void *`, no any additional logic or names are involved.
Unfortunately, those nice type names are already taken by `JSIFabricUIManager` local anonymous namespace (even if they are inside anonymous namespace we cannot use them https://stackoverflow.com/questions/3673353/anonymous-namespace-ambiguity). I think it's fair to rename them because... it's local. And we already use `Wrapper` suffix for them anyways.
Reviewed By: fkgozali
Differential Revision: D8181151
fbshipit-source-id: 9b55b43fb671a56b32a862ac54f78d528e1188ce
Summary: Now FabricUIManager is all you (or I) need to deliver an event.
Reviewed By: fkgozali
Differential Revision: D8086627
fbshipit-source-id: 70d783bee291f4c5d19650ac0768a5d2bd778961
Summary:
YogaLayoutableShadowNode::yogaNodeCloneCallbackConnector is a hot path.
Previous implementation did not use provided `childIndex` which is correct for most cases.
See comments in code for more details.
Reviewed By: fkgozali
Differential Revision: D8070120
fbshipit-source-id: d1a6abe82688387752b66a57b13dc356abb22c96
Summary: Note: Some features are not suported yet, e.g. event throttling.
Reviewed By: fkgozali
Differential Revision: D8082771
fbshipit-source-id: d60f6e9011283aeee7aff77dc9178e99f06deb5c
Summary: This also illustrates how we should use EventHandlers objects.
Reviewed By: fkgozali
Differential Revision: D8053357
fbshipit-source-id: cba084c8a871e40c7536720fce290c3467d33061
Summary: This implements `EventHandlers` abstract class (aka "Events Guy") which encapsulates `eventDispatcher` and `instanceHandle` (and ownership of future `eventTarget`), all of this as part of existing {ShadowNode + Props + LayoutMetrics + LocalData + Descriptor + (and now) EventHandlers} infra. (We don't plan to add anything else to this model. Ever.)
Reviewed By: fkgozali
Differential Revision: D8053351
fbshipit-source-id: 1dd9ccbcbe5a2eb284b59ea351dc8beca645e8bf
Summary:
Given that fact that life-time of YGNode and ShadowNode objects must be idential and that we always allocate ShadowNode on heap,
we can embed YGNode object right inside ShadowNode object and use pointer to it safely.
That allows us to save additional memory allocation for every single layoutable shadow node! Whoo-hoo!
Reviewed By: fkgozali
Differential Revision: D8070121
fbshipit-source-id: 6eefbca1b7ac0a8aad235513b4c4899d414835f2
Summary: <Image> support isn't there, so fallback to <View> instead of crashing.
Reviewed By: shergin
Differential Revision: D8086403
fbshipit-source-id: 16d7fd8023f93cbe25f2bc0f7d0a03e32cd402ce
Summary:
I recently realized (Thanks David!) that we should not use `shared_ptr` for storing YGNode*
because ShadowNode does not share ownership of the Yoga node with anybody.
So the lifecycle of shadow node and yoga node must be synchronized (this is already the case but changing to unique_ptr makes this explicit and a bit more performant).
Reviewed By: fkgozali
Differential Revision: D8030417
fbshipit-source-id: c7f85ea309598d2a5ebfed55b1d182d3fe1336ae
Summary: Each app has its own set of components to support, so this mechanism allows each of them to customize the set. Core library only provides the signature (.h file) without any impl.
Reviewed By: shergin
Differential Revision: D8065360
fbshipit-source-id: c123397afda678e84f1d1fa41a6393f25b2c15e1
Summary:
Now ConcreteComponentDescriptor can infer `ComponentName` from `ShadowNodeT` automatically,
so in the most cases we even don't need to create a subclass of that.
Reviewed By: fkgozali
Differential Revision: D8016965
fbshipit-source-id: d910597093c9f4c9f32ca06cb3ef1b12538b9543
Summary: We don't use them at all; moreover they complicate adding/changing signatures of those methods (because arguments with defaults must be grouped at the end and some arguments cannot have defaults).
Reviewed By: fkgozali
Differential Revision: D7981456
fbshipit-source-id: d7dd098e83630d1ab3342d2ca52ade9c4e27b2c3
Summary: Note: not all scrollview props and features (especially event listeners and imperative calls) are supported yet.
Reviewed By: fkgozali
Differential Revision: D7961868
fbshipit-source-id: 5277674fe976e089fd963066f78e705ad846d78d
Summary:
All the props of a scrollview, and local data.
LocalData part is probably the most interesting: with it we precompute content size which we use inside native scrollview. Previously we rely on some assumptions like "ScrollView must have only one subview" instead, and that was not so efficient and straight-forward.
Reviewed By: fkgozali
Differential Revision: D7961869
fbshipit-source-id: fa070b8423a3e7739aeb62220e51213683e1a223
Summary:
A few fixes:
* missing include: folly/Optional.h
* switch folly::Optional's `has_value()` to `hasValue()` for now until folly is upgraded to newer version
* fix up import for RCTTextAttributes.h
* fix up includes for "conversions.h" to use namespaced includes
Reviewed By: mmmulani
Differential Revision: D8021149
fbshipit-source-id: d3955986d3ab6b1d9b61ac1e385767893ce57e5e
Summary: We will need this for several components, first of all for ScrollView.
Reviewed By: fkgozali
Differential Revision: D7958246
fbshipit-source-id: 364b939abe8f0734376448149bbdc735abd00189
Summary: Trivial. We will need them soon at least for ScrollView.
Reviewed By: fkgozali
Differential Revision: D7958244
fbshipit-source-id: ce92c6e6181181ac17d817292af18ffa46a4d975
Summary: Apparently, `calculateMutationInstructions` must also produce mutation instructions for root node as well. To make it possible we have to change the signature of the function and weak some restrictions in TreeMutationInstruction.
Reviewed By: fkgozali
Differential Revision: D7958248
fbshipit-source-id: 4109a6bce3a77f7eb89157201fd0e80f98487dbd
Summary: Conceptually, it always must be node owner's responsibility, but for the root node, we have to make an exception because there is no another parent node and there is no another component which has access to YogaNode.
Reviewed By: fkgozali
Differential Revision: D7958251
fbshipit-source-id: 0bdaea87adbd323c758bc3c28f325be615aa90f3
Summary:
Yoga represents concepts like `margin`, `padding` and `position` as `edges` (aka std::array<YGValue, YGEdgeCount>).
This diff improves conversion of this data structure to string (primarily for debugging purposes).
Reviewed By: fkgozali
Differential Revision: D7958241
fbshipit-source-id: 6931c7b5d2395c28821c8daef62f609b13f112c6
Summary: Oh, my! No more `#define`s related to props conversions and debug-printing.
Reviewed By: fkgozali
Differential Revision: D7958250
fbshipit-source-id: 86950070c55f134aa3a575b9fd68fc90d865cf44
Summary:
Same as previous one.
Adopting template-generated `convertRawProp` and `debugStringConvertibleItem` functions in `core` module.
Note, to do so we have to change signatures of some conversions functions to make them more overloading-friendly.
Reviewed By: fkgozali
Differential Revision: D7958243
fbshipit-source-id: 500ee420d9aa562ee3c5810ef625e06541eda8fb
Summary:
Same as previous one.
Adopting template-generated `convertRawProp` and `debugStringConvertibleItem` functions in `view` module.
Note, to do so we have to change signatures of some conversions functions to make them more overloading-friendly.
Reviewed By: fkgozali
Differential Revision: D7958242
fbshipit-source-id: 10199d1fbb43329de93604aa383c884f5cc64dc5
Summary:
Same as previous one.
Adopting template-generated `convertRawProp` and `debugStringConvertibleItem` functions in `graphics` module.
Note, to do so we have to change signatures of some conversions functions to make them more overloading-friendly.
Reviewed By: fkgozali
Differential Revision: D7958252
fbshipit-source-id: 0f33a2e6aad60befacee31486acdb9b6114d3e07
Summary:
Adopting template-generated `convertRawProp` and `debugStringConvertibleItem` functions in `attributedstring` module.
Note, to do so we have to change signatures of some conversions functions to make them more overloading-friendly.
Reviewed By: fkgozali
Differential Revision: D7958245
fbshipit-source-id: 275a58bd3955a6ceb4881bffff86bf1d4501b3d2
Summary:
We have to have automatic treatment for `optional` types. So, if we can process type `T` we can also automatically process `optional<T>.`
Support for optional allows us to not introduce new types (with embedded special "undefined" value) or pollute existing pure types (with special "undefined" value). (A lot of examples of those types can be found in AttributedString module.)
Reviewed By: fkgozali
Differential Revision: D7958249
fbshipit-source-id: 21af526a17dd0329e1262020cab8ecb902316654
Summary:
This diff opens a diffstack where we migrate the generation of all prop conversions (convertRawProp) and pretty-printing (debugStringConvertibleItem) functions to C++ templates (instead of using `#define`s).
So, this diff implements base versions of those functions as templated functions.
For now we still need #define-based version, but eventually, we will get rid of it.
Reviewed By: fkgozali
Differential Revision: D7958247
fbshipit-source-id: 24346297c1bd17e8054758f0eb84698eebfa21e2
Summary: This is continue of the work started in D7797561.
Reviewed By: fkgozali
Differential Revision: D7901244
fbshipit-source-id: 2f7a5cd9fa8c0079787e26e19c7c6c4255e54b42
Summary:
This a natiral continue of previous/ongoing work towards modernizing props pipeline.
Less defines, less code, more obvious code.
Reviewed By: fkgozali
Differential Revision: D7901246
fbshipit-source-id: 3387b6d13e21e6ec48a38c9e3708762dfe536105
Summary:
This diff contains several tight to each other changes (which can/should not be split into several diffs):
* The props parsing/conversion process was de-virtualized: we don't use virtual `apply` method to parse props anymore. Instead, we use old-fashioned constructors.
* All fields of Props classes which represent props values were marked as `const` which make impossible to modify them after the objects were created (even if we have non-const value-of/pointer-to the whole Props object). Those fields are also `public` now.
* All custom handwritten getters were removed (because we don't need them anymore).
So, now we don't need all those custom getters which makes code much more compact, performant and codegen-friendly.
Reviewed By: fkgozali
Differential Revision: D7901245
fbshipit-source-id: 9f4b1fd2da64bf963b63215ed3bd74b9d3c58dd5
Summary:
This fixes some build flavor:
```
error: destructor called on non-final 'facebook::react::Scheduler' that has virtual functions but non-virtual destructor [-Werror,-Wdelete-non-virtual-dtor]
```
Reviewed By: shergin
Differential Revision: D7958022
fbshipit-source-id: 6ff64bdaa221b5c6430a98244d40d6d3789ba937
Summary: ShadowTree is an abstraction around (commited) root shadow node and managing its lifecycle.
Reviewed By: mdvacca
Differential Revision: D7857049
fbshipit-source-id: 8d530e0366fc703e4aef4ec88dd8ea990dafaaf1
Summary: `RootShadowNode` is a dedicated class for managing the root node.
Reviewed By: mdvacca
Differential Revision: D7857050
fbshipit-source-id: f15f4b177f03cea4c0fd5a60d761ee2745319d77
Summary:
Apparently, we don't need this functionality in Fabric because we compute mutation instactions during diffing anyways.
But we still need (will need) `LayoutContext` for sure.
Reviewed By: mdvacca
Differential Revision: D7857045
fbshipit-source-id: 4be2744d9abea473ead847f35f698104f94af33d
Summary:
No macros in product code.
(Not all callsites are converted yet.)
Reviewed By: mdvacca
Differential Revision: D7797561
fbshipit-source-id: da899421bf99669a0e0a2b83df6004daf14355c2
Summary:
I was shamed by Sebastian's sebmarkbage concerns (totally unrelated to this topic) about introducing another level of indirection into the system and decided to change my original plan not to support text attributes for the <Paragraph> component.
So, now <Paragraph> shares <View>, <Text> and <Paragraph> itself capabilities. That reduces the minimum amount of required components for trivial text fragment from three (Paragraph, Text, RawText) to two (Paragraph and RawText).
Special thanks for C++ for supporting multiple inheritance.
Reviewed By: mdvacca
Differential Revision: D7785889
fbshipit-source-id: dd9f2e2650bfbfd76d7d4b538adaf409f9429df3
Summary: This change registers the Text module.
Reviewed By: mdvacca
Differential Revision: D7784509
fbshipit-source-id: 0de3e432b8f975927547ba990586f99655e8322d
Summary: RCTParagraphComponentView is a UIView which can render text using TextLayoutManager.
Reviewed By: mdvacca
Differential Revision: D7751853
fbshipit-source-id: e6ee9a0f989cdf6e878390d37dbcf8a11ef90bf4
Summary: <Text> component is used to describe text attributes in React.
Reviewed By: mdvacca
Differential Revision: D7751851
fbshipit-source-id: f90a4367cad64283ee64828b0d5e24470ee3d9f7
Summary:
TextLayoutManager measures and renders text using iOS specific APIs (CoreText & TextKit).
By desing, only this module should contain platfrom-specific text functionality.
Reviewed By: mdvacca
Differential Revision: D7751852
fbshipit-source-id: fd6e1907df617fe5a4479ea08f207946765b3a45
Summary:
`fabric/attributedstring` is a simple, cross-platfrom, react-specific implementation of attributed string (aka spanned string).
This diff is the first part of this which contains text primitives (types) and conversions.
Reviewed By: fkgozali
Differential Revision: D7748704
fbshipit-source-id: d76e31807e5ac7ab1a16fd6ee6445c59de5b89a2
Summary: Trivial. Those are artefacts from copy-pasting from `ViewShadowNode`.
Reviewed By: mdvacca
Differential Revision: D7738576
fbshipit-source-id: 2d362cd0ff56420d54cdd0e339458ebe57049ddc
Summary:
YogaLayoutableShadowNode::enableMeasurement() connects Yoga's measuring API and Fabric measuring API.
`enableMeasurement` should be called for leaf Yoga nodes with custom content which should be measured manually during layout.
Reviewed By: mdvacca
Differential Revision: D7738574
fbshipit-source-id: ffe883905c4809290d4d973ad29dc5f0e1ec7573
Summary: Overriding `adopt` method allows subclasses to configure just created or cloned shadow nodes without overriding `create` and `clone` methods.
Reviewed By: mdvacca
Differential Revision: D7738581
fbshipit-source-id: bfe4e4e2d3d448591a3267b5ea7ca4e0800f5ba0
Summary:
LocalData might be used to communicate some infomation between `ShadowNode`s
and native component views.
We will use it soon to store (and transmit to mounting layer) prepared for rendering attributed text in Text component.
Reviewed By: mdvacca
Differential Revision: D7738582
fbshipit-source-id: 1ead23ffd105cce0b3d9aeb9fc1d0df47673be50
Summary: Trivial. We have a special data structure for it, why do not use it here?
Reviewed By: mdvacca
Differential Revision: D7738577
fbshipit-source-id: 750aa649b06f17d27906d44df07172a907cde2e5
Summary: To clone a ShadowNode we must use node's ComponentDescriptot, not parent node's one.
Reviewed By: mdvacca
Differential Revision: D7738583
fbshipit-source-id: 83656f9a761530cdaedf65663ae28b3119af75f5
Summary: We are going to have not only <View> component soon!
Reviewed By: mdvacca
Differential Revision: D7738579
fbshipit-source-id: 5165762b98d94f74d40d016722be36a04d45f264
Summary:
It's more useful and consistent now because:
- We print compound layout metrics from the correct storage (not from Yoga nodes);
- It works fro any kind of layout now (but we still have just one);
- It's much clear and straight-forward.
Reviewed By: fkgozali
Differential Revision: D7607422
fbshipit-source-id: 4c3cd2848e785a7f77c7f591e376d00c7c09ade9
Summary: Quite trivial. We need this to debug print LayoutMetrics.
Reviewed By: fkgozali
Differential Revision: D7607417
fbshipit-source-id: f4fa52ad04be9757545a8ac627db184f171288e5
Summary:
The previous approach simply didn't work. :(
As you might notice, in previous implementation of ViewShadowNode::cloneAndReplaceChild we used `ViewShadowNode` class for cloning `childNode`, and this is incorrect becasue `childNode` might be instance of any class.
Reviewed By: fkgozali
Differential Revision: D7595016
fbshipit-source-id: 2215414926f2f7a2e2fd05ca2d065f10d6d32b74
Summary: Should be more performant theoretically.
Reviewed By: mdvacca
Differential Revision: D7591713
fbshipit-source-id: 74141053f2b91cb621cc0d573f89f3454512c585
Summary:
The new interface of ComponentDescriptor makes ShadowNode creation/cloning process a bit more explicit:
Now customers (UIManager) must prepare Props object explicitly before creation or cloning.
Besides general clarity, we need this to prepare for a new virtual `ShadowNode::clone()` method which will serve "virtual constructor" role,
redirecting execution to concrete ComponentDescriptor instance.
Actually, the whole purpose of concrete ComponentDescriptor instance is serve "virtual constructor" role (and all this code should be "templated").
Reviewed By: mdvacca
Differential Revision: D7591714
fbshipit-source-id: 8793b3ef70ed7ae113efb36ad1eee20573360dc8
Summary: Initial attempt to make fabric stuffs built properly with CocoaPods + RNTesterPods project. This simply includes fabric libs to the build, it doesn't change any behavior or enable fabric runtime.
Reviewed By: shergin
Differential Revision: D7626038
fbshipit-source-id: 4a80e0066cffa4478bb442fa8aefeaee6ff56ddd
Summary:
Apparently, there is no point to return a reference from this method because the struct (std::shared_ptr) is allocated on stack.
The test is also updated.
allow-large-files
Reviewed By: fkgozali
Differential Revision: D7557749
fbshipit-source-id: aa74146322c6d340256752586f05fc672024038e
Summary:
The previous name conflicts with the method with same (but with different semantic) name in `ShadowNode` class.
That was bad idea to use same name especially because the different semantic.
Reviewed By: fkgozali
Differential Revision: D7554549
fbshipit-source-id: 0bccbaacd0812f8a26592b2008f15ddb5bc34ebc
Summary:
`enum class` types do not provide default conversion to integers and reguire use typename before value names.
This must prevent bugs like the previous one where we used `Undefined` as a number value.
Reviewed By: fkgozali
Differential Revision: D7554548
fbshipit-source-id: b19379aae48c9aebe03043e08cf3acc712da3cb8
Summary: `Undefined` is actually equal `0` (becasuse it is `LayoutDirection::Undefined`), whereas `kFloatUndefined` is a magic huge number.
Reviewed By: fkgozali
Differential Revision: D7554550
fbshipit-source-id: 3ea37f0b8b6a59b4b0e00d205b75cd7252247d03
Summary: Quite obvious. We have to check `sealable` flag of the child (not a parent) before mutating it.
Reviewed By: mdvacca
Differential Revision: D7526407
fbshipit-source-id: ce8e0d6446ff7eb23baee9c92f246d5e198fe377
Summary:
YogaLayoutableShadowNode::yogaNodeCloneCallbackConnector recently was disabled because of change in Yoga (D7339832).
This diff brings is back.
Reviewed By: mdvacca
Differential Revision: D7526417
fbshipit-source-id: 5369d641bf1e118132cf742d2d243bf426c0ffdb
Summary: UIManager uses UIManagerDelegate to communicate about shadow tree changes to another parts of the system.
Reviewed By: fkgozali
Differential Revision: D7503484
fbshipit-source-id: 0afe0f0d6cad31fe2ee9d61235d02b379cfe8217
Summary:
We have to call shallowSourceNode() in all cases of cloning which were not caused by UIManager instructions,
otherwise the diffing alogorith might produce incorrect mutation instructions.
Reviewed By: mdvacca
Differential Revision: D7503383
fbshipit-source-id: b33e5c39b7ba8cbd0f925fd29b3af379441a40a4
Summary: We have to call `ensureunSealed()` only if the node was changed.
Reviewed By: mdvacca
Differential Revision: D7503388
fbshipit-source-id: a3d07d50fa983ef93c14fa771711fa783fdf4c12
Summary:
Previously we generated `removed` *or* `delete` instruction, but sometimes we have to generate both.
So, basically we did it wrong. :(
Reviewed By: mdvacca
Differential Revision: D7503386
fbshipit-source-id: 8ee476abd29f088f31dc776f6e6a68d5293fbb35
Summary:
The method replaces the current source node with its source node.
It's useful when we have to clone some node but don't want to change a source node pointer.
Reviewed By: fkgozali
Differential Revision: D7503384
fbshipit-source-id: 81ec64079c7e99cb9abdda2af10d85281a94e1b1
Summary:
Quite trivial.
Note that std::unordered_map's `operator[]` is not `const`, so we have to use `at` instead.
Reviewed By: mdvacca
Differential Revision: D7467799
fbshipit-source-id: df38b21dccee4b347f7c070600af0d52f38d6570
Summary:
The first and quite naive implementation of The Diffing algorithm.
The exact set of instructions, their semantic, order, amount, and excessiveness are still unclear.
The concept should be verified by comprehensive testing with working native views rendering layer.
Reviewed By: mdvacca
Differential Revision: D7467790
fbshipit-source-id: 08f2f646e058cac8a4b73bf7b148e2748633348d
Summary:
Motivation:
* We never should call `markDirtyAndPropogate()` during tree construction/mutation because it might affect trees in different thread/dimentions;
* In Fabric we basically always have to dirty nodes ourselves manually duting tree construction;
* In Fabric we don't have "scoped/limited" tree mutations which require recursive dirtying; any mutation is creation of the new tree instance;
* Default value of the `isDirty` flag is "false", so we have to change this right after creation of Yoga node (and after cloning).
Reviewed By: mdvacca
Differential Revision: D7467797
fbshipit-source-id: 2c9144271dceea6ba2b95173209b99b5d86fbd87
Summary:
The modern Concurent Yoga's concept is:
We have to set parent/owner reference as part of `appendChild` process only if the current reference to parent/owner is `null`.
The motivation:
* Null-parent indicates that this node was not attached to anything yet;
* So, in this case there is no any concurrent memory access because we always create and (first time) attach the node on same thread;
* Simmetrical parent-child relationship indicates that we don't need to (re)clone assosiated ShadowNode (nor Yoga node).
Reviewed By: mdvacca
Differential Revision: D7467791
fbshipit-source-id: 9a7f517380fde3bb00272de18fd5dc13edb52071
Summary: Previously we recreate a vector with pointers to child nodes every single time we modify the collection. That was okay but recently I realized that the we can simply make a copy of the vector one time during object construction and then mutate it freely.
Reviewed By: mdvacca
Differential Revision: D7467796
fbshipit-source-id: 660f1706a19ae5f07c34c509f411ce9d67b93b35
Summary:
Computed `layoutMetrics` are also considered as part of ViewShadowNode's value.
In the future we probably have to add something like `localData` and `imperativeCommands`.
We need all this for diffing algorithm and mointing phase.
Reviewed By: mdvacca
Differential Revision: D7467800
fbshipit-source-id: 8a0dcf1fd2f97dc501d6969cb0b0f6a2c6a648b4
Summary: Using methods of the base class instead of custom implementation.
Reviewed By: fkgozali
Differential Revision: D7467795
fbshipit-source-id: 4d168b72880f6900bf8b747e1d655c10140e0c79
Summary: We have to have getters for all props/fields.
Reviewed By: mdvacca
Differential Revision: D7467792
fbshipit-source-id: 1492aad2d3398e6c14e0e354047730cf91201175
Summary: Two additional types of instructions were added and now all of them have explicitly clear semantic.
Reviewed By: fkgozali
Differential Revision: D7467798
fbshipit-source-id: 83c0e774d56975be504aa3fe892035f5f724f809
Summary: Slightly new approach: Some non-const methods might not always mutate objects, so sometimes we should call `ensureUnsealed()` only inside conditional branches where we actually mutate an instance.
Reviewed By: fkgozali
Differential Revision: D7467793
fbshipit-source-id: 1b9f229cf6816e54e0df36699a571fdb612d3c3c
Summary: Trivial. Those nits prevent cause compilation errors in some configurations.
Reviewed By: fkgozali
Differential Revision: D7467794
fbshipit-source-id: cbda285748374fd941a0b1ca6718d702ca2d6d82
Summary: Test for equality will be used in ShadowNode Tree Diffing algorithm.
Reviewed By: fkgozali
Differential Revision: D7467802
fbshipit-source-id: 5383add9fc7d7e4a772ca16e70a54f7e0c36823a
Summary: Any change must be propagate upwards.
Reviewed By: mdvacca
Differential Revision: D7389058
fbshipit-source-id: 09c74640d0e9607d2e17bdd31d7ce69df8565f72
Summary: Trivial. We don't need this because we already have another virtual method.
Reviewed By: fkgozali
Differential Revision: D7388964
fbshipit-source-id: 5ea6eb33ece72796d8cde2cc4b12c1240447d22a
Summary: The Great Diffing algorithm is coming.
Reviewed By: fkgozali
Differential Revision: D7376528
fbshipit-source-id: bdfef69551980136cfd1717a11ae376d5eef126b
Summary:
First, LayoutableShadowNode::cloneAndReplaceChild() is now pure virtual. The default implementation was useless and confusing.
Second, cloneAndReplaceChild() is now fully implemented for ViewShadowNode, so fancy Yoga Concurrent layout *should* work now.
Reviewed By: mdvacca
Differential Revision: D7376352
fbshipit-source-id: 1199a37e64535c8592a2a5480e60139f61d02006
Summary: We replace yogaNode with newly creaded (by Yoga) one. So, we have to set up context.
Reviewed By: mdvacca
Differential Revision: D7376345
fbshipit-source-id: 7926a10e3f057fc385e7731c354827aeb8245760
Summary: Trivial. We don't use it, and it shouldn't be exist by desing.
Reviewed By: mdvacca
Differential Revision: D7376351
fbshipit-source-id: 22f03af2b3596c274a22bab1fab6d8af854a7374
Summary:
We use shource nodes only in the diffing alogorithm. It implies that we have strong pointers to those nodes in trees we compare against.
Using weak_ptr's allows to avoid memory leaks.
Reviewed By: mdvacca
Differential Revision: D7376348
fbshipit-source-id: 34e5f58f18a00475f6bcdfbea3996b41c84dff62
Summary:
Fixed minor issue:
* use double spaces instead of a tab character for indentation
* depth should increase by 1, not 2
Reviewed By: shergin
Differential Revision: D7332803
fbshipit-source-id: 74fda2c7a4be4f509270d3074a7d71a3d4d32fe4
Summary: We will need this later in the diffing alogrithm.
Reviewed By: fkgozali
Differential Revision: D7330337
fbshipit-source-id: 3da44a62e4d5f30deed28b18a5779544153244f3
Summary: `LTR` is actually a default value for `direction` here, because an `inherit` value makes no sense for YGLayout (because it's *computed* value by definition).
Reviewed By: fkgozali
Differential Revision: D7330335
fbshipit-source-id: b3c7736c104689f2296e150f0cf57d622483d537
Summary: LayoutableShadowNode defines a unified interface (and set of primitives) essential for laying out shadow nodes.
Reviewed By: fkgozali
Differential Revision: D7230668
fbshipit-source-id: d8c1772d4c3bd1f87c41f7240a39aecebf3696ae
Summary: Foundation clases for Fabric designed to be "const-first".
Reviewed By: fkgozali
Differential Revision: D7230672
fbshipit-source-id: 433acd35a7958d5d577358b0a306923f970e573f
Summary:
* Fixed semantic: all kinds of derivative instances lose `sealed` flag (which is expected);
* Using atomic<bool> for `sealed_` ivar.
Reviewed By: fkgozali
Differential Revision: D7230674
fbshipit-source-id: abe786610c20a45a0fabb9068120e24adeeeac7f
Summary:
`Sealable` class represents something which can be *sealed* (imperatively marked as immutable).
Authored by shergin
Reviewed By: shergin
Differential Revision: D7174883
fbshipit-source-id: 8b26ca5b1a5154953a099895778eab86228acc46
Summary:
This is a very first diff in a series of undefined length implementing React Native Shadow Tree infra in C++.
All Shadow Nodes, Props and etc. implements `DebugStringConvertible`.
Authored by shergin
Reviewed By: shergin
Differential Revision: D7163868
fbshipit-source-id: 9c001aa5bd0723f709a07b1833f512c51e3bec11