/** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #import #import "RCTBridgeModule.h" #import "RCTDefines.h" #import "RCTFrameUpdate.h" #import "RCTInvalidating.h" #import "RCTJavaScriptExecutor.h" @class RCTBridge; @class RCTEventDispatcher; /** * This notification triggers a reload of all bridges currently running. */ extern NSString *const RCTReloadNotification; /** * This notification fires when the bridge has finished loading. */ extern NSString *const RCTJavaScriptDidLoadNotification; /** * This block can be used to instantiate modules that require additional * init parameters, or additional configuration prior to being used. * The bridge will call this block to instatiate the modules, and will * be responsible for invalidating/releasing them when the bridge is destroyed. * For this reason, the block should always return new module instances, and * module instances should not be shared between bridges. */ typedef NSArray *(^RCTBridgeModuleProviderBlock)(void); /** * This function returns the module name for a given class. */ RCT_EXTERN NSString *RCTBridgeModuleNameForClass(Class bridgeModuleClass); /** * Async batched bridge used to communicate with the JavaScript application. */ @interface RCTBridge : NSObject /** * The designated initializer. This creates a new bridge on top of the specified * executor. The bridge should then be used for all subsequent communication * with the JavaScript code running in the executor. Modules will be automatically * instantiated using the default contructor, but you can optionally pass in an * array of pre-initialized module instances if they require additional init * parameters or configuration. */ - (instancetype)initWithBundleURL:(NSURL *)bundleURL moduleProvider:(RCTBridgeModuleProviderBlock)block launchOptions:(NSDictionary *)launchOptions NS_DESIGNATED_INITIALIZER; /** * This method is used to call functions in the JavaScript application context. * It is primarily intended for use by modules that require two-way communication * with the JavaScript code. Method should be registered using the * RCT_IMPORT_METHOD macro below. Attempting to call a method that has not been * registered will result in an error. Safe to call from any thread. */ - (void)enqueueJSCall:(NSString *)moduleDotMethod args:(NSArray *)args; /** * This macro is used to register a JS method to be called via the enqueueJSCall * bridge method. You should place this macro inside any file that uses the * imported method. If a method has already been registered by another class, it * is not necessary to register it again, but it is good practice. Registering * the same method more than once will not result in an error. */ #define RCT_IMPORT_METHOD(module, method) \ __attribute__((used, section("__DATA,RCTImport"))) \ static const char *__rct_import_##module##_##method##__ = #module"."#method; /** * URL of the script that was loaded into the bridge. */ @property (nonatomic, copy) NSURL *bundleURL; @property (nonatomic, strong) Class executorClass; /** * The event dispatcher is a wrapper around -enqueueJSCall:args: that provides a * higher-level interface for sending UI events such as touches and text input. */ @property (nonatomic, readonly) RCTEventDispatcher *eventDispatcher; /** * A dictionary of all registered RCTBridgeModule instances, keyed by moduleName. */ @property (nonatomic, copy, readonly) NSDictionary *modules; /** * The launch options that were used to initialize the bridge. */ @property (nonatomic, copy, readonly) NSDictionary *launchOptions; /** * Use this to check if the bridge is currently loading. */ @property (nonatomic, readonly, getter=isLoading) BOOL loading; /** * Reload the bundle and reset executor & modules. Safe to call from any thread. */ - (void)reload; @end