/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * * This class is responsible for coordinating the "focused" * state for TextInputs. All calls relating to the keyboard * should be funneled through here * * @format * @flow strict-local */ 'use strict'; const Platform = require('Platform'); const UIManager = require('UIManager'); let currentlyFocusedID: ?number = null; const inputs = new Set(); /** * Returns the ID of the currently focused text field, if one exists * If no text field is focused it returns null */ function currentlyFocusedField(): ?number { return currentlyFocusedID; } /** * @param {number} TextInputID id of the text field to focus * Focuses the specified text field * noop if the text field was already focused */ function focusTextInput(textFieldID: ?number) { if (currentlyFocusedID !== textFieldID && textFieldID !== null) { currentlyFocusedID = textFieldID; if (Platform.OS === 'ios') { UIManager.focus(textFieldID); } else if (Platform.OS === 'android') { UIManager.dispatchViewManagerCommand( textFieldID, UIManager.getViewManagerConfig('AndroidTextInput').Commands .focusTextInput, null, ); } } } /** * @param {number} textFieldID id of the text field to unfocus * Unfocuses the specified text field * noop if it wasn't focused */ function blurTextInput(textFieldID: ?number) { if (currentlyFocusedID === textFieldID && textFieldID !== null) { currentlyFocusedID = null; if (Platform.OS === 'ios') { UIManager.blur(textFieldID); } else if (Platform.OS === 'android') { UIManager.dispatchViewManagerCommand( textFieldID, UIManager.getViewManagerConfig('AndroidTextInput').Commands .blurTextInput, null, ); } } } function registerInput(textFieldID: number) { inputs.add(textFieldID); } function unregisterInput(textFieldID: number) { inputs.delete(textFieldID); } function isTextInput(textFieldID: number) { return inputs.has(textFieldID); } module.exports = { currentlyFocusedField, focusTextInput, blurTextInput, registerInput, unregisterInput, isTextInput, };