// TODO: Use actual glog // TODO: Using actual glog non-trivial as it uses Desktop only APIs // TODO: Maybe implement glog header in terms of Windows' TraceLoggingProvider.h? // TODO: Implement the minimum necessary macros to build, don't pull over all of the glog data since we can't ship it in Devmain #pragma once #include #define CHECK(b) !(b) && (std::abort(), true) && std::cerr #define DCHECK(b) !(b) && (std::abort(), true) && std::cerr #define CHECK_GE(val1, val2) CHECK((val1) >= (val2)) #ifdef DEBUG #define DCHECK_GT(v1, v2) CHECK((v1) > (v2)) #define DCHECK_LE(v1, v2) CHECK((v1) <= (v2)) #else #define DCHECK_GT(v1, v2) #define DCHECK_LE(v1, v2) #endif #ifdef DEBUG #define DCHECK_EQ(v1, v2) CHECK((v1) == (v2)) #else #define DCHECK_EQ(v1, v2) #endif #ifndef LOG #define LOG(b) std::cerr #endif