react-native-macos/RNTester
Vojtech Novak bd3868643d add ripple config object to Pressable (#28156)
Summary:
Motivation is to support ripple radius just like in TouchableNativeFeedback, plus borderless attribute. See https://github.com/facebook/react-native/pull/28009#issuecomment-589489520

In the current form this means user needs to pass an `android_ripple` prop which is an object of this shape:
```
export type RippleConfig = {|
  color?: ?ColorValue,
  borderless?: ?boolean,
  radius?: ?number,
|};
```
Do we want to add methods that would create such config objects - https://facebook.github.io/react-native/docs/touchablenativefeedback#methods ?

## Changelog

[Android] [Added] - support borderless and custom ripple radius on Pressable
Pull Request resolved: https://github.com/facebook/react-native/pull/28156

Test Plan:
Tested locally in RNTester. I noticed that when some content is rendered after the touchables, the ripple effect is "cut off" by the boundaries of the next view. This is not specific to Pressable, it happens to TouchableNativeFeedback too but I just didn't notice it before in https://github.com/facebook/react-native/pull/28009. As it is an issue of its own, I didn't investigate that.

![pressable](https://user-images.githubusercontent.com/1566403/75098762-785f2200-55ba-11ea-8842-e648317610e3.gif)

I changed the Touchable example slightly too (I just moved the "custom ripple radius" up to show the "cutting off" issue), so just for completeness:

![touchable](https://user-images.githubusercontent.com/1566403/75098763-81e88a00-55ba-11ea-9528-e0343d1e054b.gif)

Reviewed By: yungsters

Differential Revision: D20071021

Pulled By: TheSavior

fbshipit-source-id: cb553030934205a52dd50a2a8c8a20da6100e23f
2020-04-03 18:37:10 -07:00
..
NativeModuleExample Convert easy files to flow strict-local 2019-12-05 16:06:46 -08:00
RCTTest Codemod all getTurboModuleWithJsInvoker methods to accept a native CallInvoker 2020-04-03 02:27:10 -07:00
RNTester Make RCTTurboModuleManagerDelegate getTurboModule accept native CallInvoker and PerfLogger 2020-04-03 02:27:10 -07:00
RNTester-tvOS Fix RNTest TVOS target (#25110) 2019-06-03 07:35:40 -07:00
RNTesterIntegrationTests Bump Xcode to 11.2.1 (#27434) 2020-01-14 13:30:05 -08:00
RNTesterPods.xcodeproj PlatformColor implementations for iOS and Android (#27908) 2020-03-02 15:12:09 -08:00
RNTesterPods.xcworkspace Commit IDEWorkspaceChecks.plist [trivial] (#25424) 2019-06-28 16:43:17 -07:00
RNTesterUnitTests Back out "Upgrade Prettier from 1.17 to 2.0.2." 2020-03-24 21:47:35 -07:00
android/app fix: Android gradle config when bundling for release (#28415) 2020-03-28 09:06:46 -07:00
e2e Back out "Upgrade Prettier from 1.17 to 2.0.2." 2020-03-24 21:47:35 -07:00
js add ripple config object to Pressable (#28156) 2020-04-03 18:37:10 -07:00
.eslintrc Disable no-inline-styles lint rule for RNTester (#23169) 2019-01-28 03:26:12 -08:00
Gemfile Update RNTester CocoaPods to 1.8.4 (#27173) 2019-11-11 11:47:33 -08:00
Podfile Rename autolinking-ios.rb script and bring RNTester and template in line. (#28077) 2020-02-19 15:19:26 -08:00
Podfile.lock Get CallInvokers from the bridge 2020-04-01 11:39:18 -07:00
README.md mention RNTester app in contributor guide (#28042) 2020-03-31 09:10:58 -07:00

README.md

RNTester

The RNTester showcases React Native views and modules.

Running this app

Before running the app, make sure you ran:

git clone https://github.com/facebook/react-native.git
cd react-native
yarn install

Running on iOS

Both macOS and Xcode are required.

  • Install CocoaPods. We installing CocoaPods using Homebrew: brew install cocoapods
  • Run cd RNTester; pod install
  • Open the generated RNTesterPods.xcworkspace. This is not checked in, as it is generated by CocoaPods. Do not open RNTesterPods.xcodeproj directly.

Running on Android

You'll need to have all the prerequisites (SDK, NDK) for Building React Native installed.

Start an Android emulator.

cd react-native
./gradlew :RNTester:android:app:installJscDebug
./scripts/packager.sh

Note: Building for the first time can take a while.

Open the RNTester app in your emulator. If you want to use a physical device, run adb devices, then adb -s <device name> reverse tcp:8081 tcp:8081. See Running on Device for additional instructions on using a physical device.

Running with Buck

Follow the same setup as running with gradle.

Install Buck from here.

Run the following commands from the react-native folder:

./gradlew :ReactAndroid:packageReactNdkLibsForBuck
buck fetch rntester
buck install -r rntester
./scripts/packager.sh

Note: The native libs are still built using gradle. Full build with buck is coming soon(tm).

Running Detox Tests on iOS

Install Detox from here.

To run the e2e tests locally, run the following commands from the react-native folder:

yarn build-ios-e2e
yarn test-ios-e2e

These are the equivalent of running:

detox build -c ios.sim.release
detox test -c ios.sim.release --cleanup

These build the app in Release mode, so the production code is bundled and included in the built app.

When developing E2E tests, you may want to run in development mode, so that changes to the production code show up immediately. To do this, run:

detox build -c ios.sim.debug
detox test -c ios.sim.debug

You will also need to have Metro running in another terminal. Note that if you've previously run the E2E tests in release mode, you may need to delete the RNTester/build folder before rerunning detox build.

Building from source

Building the app on both iOS and Android means building the React Native framework from source. This way you're running the latest native and JS code the way you see it in your clone of the github repo.

This is different from apps created using react-native init which have a dependency on a specific version of React Native JS and native code, declared in a package.json file (and build.gradle for Android apps).