react-native-macos/Libraries/NativeAnimation
Spencer Ahrens ea54ceca13 basic useNativeDriver functionality
Summary:
Not super clean, but not terrible.

Unfortunately this still relies on the old Paper UIManager calling delegate methods to flush the operations queues. This will work for Marketplace You since Paper will be active, but we need to fix this, along with Animated Events which don't work at all yet.

Random aside: it seems like taps are less responsive in fabric vs. paper, at least on iOS. There is a sporadic delay between the touches event coming in nativly to the JS callback invoking the native module function to start the animation - this will need some debugging.

Reviewed By: shergin

Differential Revision: D14143331

fbshipit-source-id: 63a17eaafa1217d77a532a2716d9f886a96fae59
2019-02-25 12:25:34 -08:00
..
Drivers Fix deadstore in RCTSpringAnimation (#23643) 2019-02-25 11:36:56 -08:00
Nodes basic useNativeDriver functionality 2019-02-25 12:25:34 -08:00
RCTAnimation.xcodeproj Update Xcode projects (#19574) 2018-06-19 23:48:12 -07:00
RCTAnimationUtils.h Support the `Slow Animations` option of the iOS simulator (#21157) 2018-09-20 16:18:03 -07:00
RCTAnimationUtils.m fix broken animation tests 2018-09-28 09:17:17 -07:00
RCTNativeAnimatedModule.h Update copyright headers to yearless format 2018-09-11 15:33:07 -07:00
RCTNativeAnimatedModule.m basic useNativeDriver functionality 2019-02-25 12:25:34 -08:00
RCTNativeAnimatedNodesManager.h basic useNativeDriver functionality 2019-02-25 12:25:34 -08:00
RCTNativeAnimatedNodesManager.m basic useNativeDriver functionality 2019-02-25 12:25:34 -08:00
React-RCTAnimation.podspec Split React.podspec into separate podspecs for each Xcode project (#23559) 2019-02-21 18:35:44 -08:00